stonage Level 1 of the Dungeon (0, 0, D:1) 14 stones (8, 1, D:1) a +0 club (18, 13, D:1) a +0 chain mail (26, 35, D:1) a +0 ring mail (34, 0, D:1) 4 stones Level 2 of the Dungeon (14, 27, D:2) 10 bolts (19, 29, D:2) 11 stones (21, 30, D:2) 11 stones (22, 1, D:2) a +0 club (36, 39, D:2) a +0 club (39, 37, D:2) a +0 robe 56 stones (39, 52, D:2) a +0 whip (44, 49, D:2) a +0 cloak (46, 8, D:2) a +0 club (52, 40, D:2) 24 arrows (54, 15, D:2) a cursed -2 hand axe (55, -3, D:2) a +0 club (56, 11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 23 arrows (10, 2, D:3) 12 sling bullets (17, 5, D:3) a +0 dagger a +0 robe (20, -17, D:3) a +0 club (20, -13, D:3) a +0 club (30, 18, D:3) a +0 whip (32, -30, D:3) a +0 robe (32, 16, D:3) a +0 mace (33, -15, D:3) a +0 whip (35, -21, D:3) a +0 club (39, 30, D:3) 16 bolts (40, -8, D:3) 19 sling bullets (42, 21, D:3) a +0 club (49, -11, D:3) a +0 leather armour (52, 0, D:3) a +0 pair of boots (56, -3, D:3) a +0 club Level 4 of the Dungeon (3, 3, D:4) a +0 hand axe (4, -23, D:4) a +0 trident (7, 16, D:4) a +0 dagger (7, 17, D:4) a cursed -1 hand axe a +0 leather armour a +0 dagger a +0 robe (8, 1, D:4) a +0 quarterstaff (9, -25, D:4) a +0 trident (10, -25, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 flail (10, 7, D:4) a +0 trident (14, -25, D:4) a +0 broad axe a +0 ring mail (14, 24, D:4) a +0 robe (17, 2, D:4) a +0 ring mail (19, 2, D:4) a +0 cloak (20, -24, D:4) a cursed +0 ring mail a cursed +0 mace (21, -24, D:4) a +0 flail (22, 14, D:4) 27 sling bullets (23, -7, D:4) a +0 robe (28, -17, D:4) a +0 club (35, -23, D:4) a +0 dagger (36, -22, D:4) a +0 hand axe (37, -20, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, -2, D:5) a cursed +0 club (3, -21, D:5) 9 arrows a +0 shortbow a centaur skeleton (6, -28, D:5) a +0 scale mail (6, -17, D:5) 2 arrows (13, 0, D:5) a +0 dagger (14, -32, D:5) the +7 dagger "Zeyx Guq" {elec, rN++ MR+ Dex-5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-5). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (14, -25, D:5) a +0 long sword (15, -28, D:5) 18 bolts (21, -21, D:5) a +0 mace 3 tomahawks a +0 chain mail (24, -33, D:5) 16 gold pieces (27, -23, D:5) 2 tomahawks (30, -14, D:5) a +0 dagger (30, -11, D:5) a +0 flail a +0 short sword a +0 dagger a +0 robe the Ecumenical Temple