stonage the Dungeon (0, 50, D) a cursed amulet of inaccuracy (0, 51, D) a +2 flail of crushing (1, 33, D) a +1 leather armour of fire resistance (1, 34, D) an uncursed ring of resist corrosion (1, 50, D) a +1 arbalest of velocity (1, 51, D) an uncursed staff of wizardry (2, 14, D) a +3 mace of protection (2, 15, D) the ring of Grontol {Ice Int+2 Dex+8} [ring of ice] It enhances your ice magic. It affects your intelligence (+2). It affects your dexterity (+8). It makes you vulnerable to fire. It protects you from cold. (2, 16, D) a Young Poisoner's Handbook (2, 32, D) the +2 helmet "Ruxtur" {rCorr MP+9} It affects your magic capacity (+9). It provides partial protection from all sources of acid and corrosion. (2, 33, D) an uncursed ring of flight (2, 34, D) a lamp of fire (2, 50, D) a phantom mirror (3, 4, D) 894 sling bullets (unseen) (3, 14, D) a +2 shield of positive energy (3, 15, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (3, 16, D) a +2 triple crossbow of freezing (3, 32, D) a +0 spear (3, 33, D) an uncursed staff of fire (3, 34, D) an uncursed staff of poison (3, 56, D) a javelin (3, 59, D) 2 silver javelins (3, 60, D) 3 javelins (3, 61, D) a silver javelin (3, 63, D) 2 javelins (unseen) (3, 64, D) 2 silver javelins (still there?) a silver javelin (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) +1 ice dragon scales (4, 15, D) an uncursed staff of poison (4, 16, D) the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. (4, 32, D) the +4 long sword "Histra Bebue" {venom, Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). (4, 33, D) the cursed +0 leather armour of Zokuer {rC++ Dex+3 Slay+3} It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It greatly protects you from cold. It has a curse placed upon it. (4, 34, D) a manual of Staves (4, 51, D) the Reference Book on the Oath and Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Confusing Touch Hexes 1 c - Throw Flame Conjuration/Fire 2 d - Ensorcelled Hibernation Hexes/Ice 2 e - Conjure Flame Conjuration/Fire 3 f - Fulminant Prism Conjuration/Hexes 4 g - Bolt of Fire Conjuration/Fire 6 (4, 60, D) 2 large rocks (still there?) 2 silver javelins (still there?) (4, 61, D) 8 javelins (unseen) (4, 62, D) a large rock 4 javelins 5 arrows (4, 63, D) a javelin (still there?) a bolt (still there?) 2 arrows (still there?) (4, 64, D) an arrow a javelin (5, 14, D) a book of Transfigurations (5, 15, D) an uncursed staff of energy (5, 16, D) a +3 whip of venom (5, 32, D) a +0 hand axe (5, 33, D) a +2 hunting sling of velocity (5, 34, D) a fan of gales (5, 37, D) a +3 antimagic lajatang (unseen) (5, 59, D) a bolt a +0 spear of venom a +1 hunting sling of freezing 15 javelins a +0 leather armour a merfolk corpse (skeletalised by now) (5, 60, D) a bolt a large rock (5, 61, D) a large rock (unseen) (5, 62, D) 3 arrows (5, 63, D) an arrow (still there?) a large rock (still there?) (5, 64, D) a silver javelin (still there?) a bolt (still there?) 4 arrows (still there?) (6, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +0 shield a +0 scale mail a +0 war axe (6, 14, D) a lamp of fire (6, 15, D) an uncursed staff of conjuration (6, 16, D) an uncursed staff of earth (6, 34, D) a +3 leather armour of positive energy (6, 36, D) a +2 robe of cold resistance (unseen) (6, 37, D) a cursed +0 robe (still there?) a ball python corpse (skeletalised by now) (still there?) (6, 38, D) a +0 club (still there?) a water moccasin corpse (skeletalised by now) (still there?) (6, 52, D) the Incunabulum of Aid and Air Spells Type Level a - Infusion Charms 1 b - Shock Conjuration/Air 1 c - Poisonous Vapours Poison/Air 2 d - Conjure Ball Lightning Conjuration/Air 6 e - Tornado Air 9 (6, 58, D) a +5 hand axe of draining (unseen) (6, 59, D) 10 large rocks a cyclops corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (6, 60, D) an uncursed staff of cold a +0 longbow a +0 leather armour a +1 scimitar of slicing a +0 arbalest 21 bolts a +0 shortbow 67 arrows 7 large rocks a +1 spear of venom 12 javelins a +0 leather armour a yaktaur corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (6, 61, D) a +0 arbalest (unseen) (6, 62, D) a bolt a javelin 5 large rocks 8 arrows (6, 63, D) a bolt (6, 65, D) a bolt an arrow (7, 14, D) an uncursed staff of summoning (7, 20, D) a +1 scythe of flaming (7, 32, D) a +1 leather armour of poison resistance (7, 33, D) Wedoax's Guide on Hexes and the Frostbite Spells Type Level a - Confuse Hexes 3 b - Portal Projectile Hexes/Translocation 3 c - Cause Fear Hexes 4 d - Summon Ice Beast Ice/Summoning 4 e - Ice Form Ice/Transmutation 4 (7, 34, D) the Papyrus of Feathery Stones Spells Type Level a - Shock Conjuration/Air 1 b - Sandblast Earth 1 c - Passwall Transmutation/Earth 2 d - Static Discharge Conjuration/Air 3 e - Petrify Transmutation/Earth 4 f - Shatter Earth 9 (7, 36, D) a +0 spear a +0 robe (7, 37, D) a +0 halberd the +7 morningstar of Anemyups {holy, rF+ rC+ MR+ Dex+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+2). It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. a +0 flail a +0 war axe a +0 large shield a naga corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (7, 38, D) a +0 scimitar a +0 scimitar (7, 39, D) a +0 shield (unseen) (7, 50, D) a book of Death (7, 58, D) 2 javelins (7, 59, D) a +0 arbalest the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. a +0 arbalest 22 bolts a +0 vampiric spear the +5 scale mail of Leapfrog {*Slow MR++ Dex+4 Stlth+} It affects your dexterity (+4). It affects your resistance to hostile enchantments. It may slow you when you take damage. It makes you more stealthy. the ring "Moviam" {*Drain +Blink Str+3 Int+4 Dex+7} [ring of intelligence] It affects your strength (+3). It affects your intelligence (+4). It affects your dexterity (+7). It lets you blink. It causes draining when unequipped. 9 javelins a yaktaur corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (7, 60, D) 5 bolts the +7 flail "Cibotuz" {crush, +Fly rC+ MP+9 Stlth+} It inflicts extra damage upon your enemies. It protects you from cold. It affects your magic capacity (+9). It lets you fly. It makes you more stealthy. 9 large rocks a +0 shortbow a +4 ring of evasion a +0 shortbow 51 arrows a +0 spear 9 javelins a +2 scale mail of poison resistance the ring of the Furies {rF- EV+3 Int+5 Slay+2 Stlth+} [ring of evasion] It affects your evasion (+3). It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It makes you more stealthy. a cyclops corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (7, 61, D) an uncursed staff of earth 2 arrows a +0 arbalest 39 bolts +1 shadow dragon scales 6 large rocks a yaktaur corpse (skeletalised by now) (7, 62, D) a +0 spear (still there?) a large rock (still there?) a +0 shortbow (still there?) 4 potions of heal wounds (still there?) a +0 shortbow (still there?) a ring of the Octopus King {rC+ AC+1 EV+1 Str+1 Int+1 Dex+1} (still there?) [ring of protection from cold] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from cold. a +0 shortbow (still there?) 29 arrows (still there?) a centaur corpse (skeletalised by now) (still there?) (7, 63, D) a +1 mace of venom (unseen) (7, 64, D) 4 javelins (still there?) 3 javelins (still there?) (7, 65, D) a javelin (7, 66, D) an arrow a bolt (8, 14, D) a scroll of brand weapon (8, 15, D) a +2 plate armour of cold resistance (8, 16, D) a +3 rapier (8, 20, D) +0 shadow dragon scales (still there?) +0 shadow dragon scales (still there?) (8, 32, D) a +3 spear (8, 33, D) a +1 centaur barding of fire resistance (8, 34, D) an uncursed staff of air (8, 37, D) a +0 spear the cursed +2 dagger "Zebrunor" {holy, rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It has a curse placed upon it. a +0 robe a +0 scimitar a +0 robe a naga corpse (skeletalised by now) an adder corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (8, 38, D) a +0 robe (still there?) a ball python corpse (skeletalised by now) (still there?) (8, 51, D) a sack of spiders (8, 52, D) a +7 great sword of electrocution (8, 58, D) a +0 spear (unseen) (8, 59, D) a cursed -2 spear (unseen) (8, 60, D) a +0 arbalest (unseen) (8, 61, D) a +4 spear of flaming (unseen) (8, 62, D) a +0 shortbow (unseen) (8, 63, D) a javelin (8, 65, D) an arrow (9, 14, D) an uncursed staff of cold (9, 15, D) an uncursed staff of death (9, 16, D) the cursed +1 hand axe "Cujoman" {chop, Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It has a curse placed upon it. (9, 19, D) a shadow dragon corpse (skeletalised by now) (9, 32, D) a +0 battleaxe (9, 33, D) a +0 spear of piercing (9, 36, D) a +4 scythe of flaming (unseen) (9, 38, D) a +0 mace (unseen) (9, 39, D) a +0 short sword (unseen) (9, 51, D) the Handbook of Spatial Shape Shifting Spells Type Level a - Passwall Transmutation/Earth 2 b - Teleport Other Translocation 3 c - Spider Form Transmutation/Poison 3 d - Petrify Transmutation/Earth 4 e - Controlled Blink Translocation 8 (9, 59, D) a large rock (9, 60, D) an arrow (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a phantom mirror (10, 15, D) a lightning rod (4/4) (10, 16, D) Wolugga's Catalogue of Helpful Stolen Souls Spells Type Level a - Pain Necromancy 1 b - Vampiric Draining Necromancy 3 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Agony Necromancy 5 (10, 18, D) a +4 scythe of flaming (10, 20, D) +0 shadow dragon scales (still there?) +0 shadow dragon scales (still there?) (10, 32, D) the +7 long sword "Koepp" {vamp, MR- Str+2 Dex+8 Stlth-} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It affects your dexterity (+8). It affects your resistance to hostile enchantments. It makes you less stealthy. (10, 33, D) a +0 plate armour of cold resistance (10, 34, D) a +2 mace of crushing (10, 64, D) 3 javelins (still there?) 2 javelins (still there?) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) a scroll of brand weapon (11, 15, D) a +0 mace of protection (11, 16, D) an uncursed staff of cold (11, 32, D) a sack of spiders (11, 33, D) a +2 war axe of freezing (11, 34, D) a +1 hand axe of flaming (11, 52, D) a book of the Sky (11, 65, D) a javelin (12, 14, D) a +0 fustibalus of velocity (12, 15, D) a +3 leather armour of positive energy (12, 16, D) an uncursed ring of see invisible (12, 33, D) a crystal ball of energy (12, 34, D) the ring "Wouwedd" {Str+2 Dex+2} [ring of dexterity] It affects your strength (+2). It affects your dexterity (+2). (12, 50, D) an uncursed staff of fire (12, 52, D) Ytila's Compendium of Curses Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Inner Flame Hexes/Fire 3 c - Portal Projectile Hexes/Translocation 3 d - Spectral Weapon Hexes/Charms 3 e - Fulminant Prism Conjuration/Hexes 4 f - Cause Fear Hexes 4 (12, 63, D) 2 javelins (13, 34, D) a +2 chain mail of fire resistance (13, 50, D) a +0 leather armour (13, 52, D) a +2 quarterstaff of pain (14, 50, D) a box of beasts (14, 51, D) a +0 leather armour (14, 52, D) the Handbook of the Valley of Death Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Tukima's Dance Hexes 3 c - Sticky Flame Conjuration/Fire 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Fireball Conjuration/Fire 5 (18, 49, D) an uncursed staff of poison (18, 50, D) a crystal ball of energy (19, 0, D) the +10 dagger of Slow Death {pierce, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (19, 1, D) the cursed +1 robe of Free Expression {rPois} It protects you from poison. It has a curse placed upon it. (19, 32, D) a +4 chain mail of fire resistance (19, 33, D) the Incunabulum of the Maze Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Dazzling Spray Conjuration/Hexes 3 c - Irradiate Conjuration/Transmutation 5 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Venom Bolt Conjuration/Poison 5 (19, 48, D) a +1 ring mail of cold resistance (19, 49, D) a +0 leather armour of cold resistance (19, 50, D) a cursed staff of cold (20, 0, D) a +0 hand axe of freezing (20, 32, D) a book of Dreams (20, 50, D) a scroll of brand weapon (21, 0, D) a +0 great sword of slicing (21, 1, D) a +3 plate armour of poison resistance (21, 33, D) a +2 leather armour of cold resistance (21, 48, D) the cursed +0 falchion "Minin" {pain, rElec rC+ rN+ Str-4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-4). It protects you from cold. It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (21, 49, D) a +4 quick blade (21, 50, D) a +5 fustibalus of velocity (22, 0, D) a +2 mace of holy wrath (22, 1, D) a +2 mace of protection (22, 9, D) +0 storm dragon scales (unseen) (22, 33, D) a crystal ball of energy (22, 48, D) a +5 arbalest of freezing (22, 49, D) a manual of Charms (22, 50, D) a +5 giant club (23, 0, D) a +1 morningstar of pain (23, 1, D) a book of Fire (23, 3, D) a +0 robe (23, 33, D) a box of beasts (23, 42, D) an uncursed staff of power (unseen) (23, 45, D) 4 silver javelins (23, 48, D) a +0 demon whip of venom (23, 49, D) a lightning rod (4/4) (23, 50, D) a +2 leather armour of fire resistance (23, 58, D) a +2 great sword of flaming a cursed +3 ring of evasion a fire giant corpse (24, 0, D) the +8 mace of Defiance {crush, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). (24, 1, D) a book of Ice (24, 2, D) a +0 robe (24, 4, D) the cursed +0 hand axe "Yvvot" {flame, +Inv rF- rN+ Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). It makes you vulnerable to fire. It protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. (unseen) (24, 16, D) Sif Muna's Tome of Companions and Arcane Weapons Spells Type Level a - Shock Conjuration/Air 1 b - Throw Flame Conjuration/Fire 2 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Summon Demon Summoning 5 e - Malign Gateway Summoning/Translocation 7 (24, 33, D) a book of Annihilations (24, 34, D) a book of Beasts (24, 42, D) a +0 arbalest 13 bolts a yaktaur corpse (skeletalised by now) (24, 43, D) a +0 shortbow a +1 short sword of speed a +0 longbow 61 arrows a +0 leather armour 6 bolts (24, 44, D) a +0 shortbow (unseen) (24, 45, D) a large rock (still there?) a +0 arbalest (still there?) a bolt (still there?) (24, 48, D) a book of the Dragon (24, 49, D) a +5 spear of flaming (24, 50, D) an uncursed staff of wizardry (24, 57, D) a +2 scimitar of flaming (unseen) (24, 58, D) a hell hog corpse (24, 59, D) a +4 broad axe of electrocution (still there?) a +2 great sword of flaming (still there?) (24, 60, D) a +3 scimitar of flaming (still there?) a +0 great sword of flaming (still there?) (24, 62, D) a +0 scimitar of flaming (unseen) (25, 0, D) a +1 scale mail of cold resistance (25, 1, D) a phial of floods (25, 32, D) a book of Ice (25, 33, D) a cursed staff of fire (25, 34, D) a +1 quarterstaff of pain (25, 41, D) an uncursed staff of conjuration a +0 arbalest 5 bolts a yaktaur corpse (skeletalised by now) (25, 42, D) a +1 whip of holy wrath a +0 arbalest 29 bolts a +0 spear the +4 shortbow "Coviug" {venom, *Drain Int+7 Dex+4} It poisons the ammo it fires. It affects your intelligence (+7). It affects your dexterity (+4). It causes draining when unequipped. 12 javelins a +0 leather armour a yaktaur corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (25, 43, D) an uncursed staff of cold 6 bolts a large rock a +0 longbow 23 arrows a +0 leather armour a stone giant corpse (skeletalised by now) an elf corpse (skeletalised by now) (25, 44, D) 2 bolts 5 large rocks 31 arrows (25, 45, D) 2 javelins (still there?) a javelin (still there?) a cursed staff of air (still there?) 2 large rocks (still there?) 6 arrows (still there?) (25, 50, D) a +2 scale mail of poison resistance (25, 57, D) a +1 great sword of flaming (unseen) (25, 60, D) a +4 flail of protection (unseen) (25, 61, D) a hell hog corpse (25, 62, D) a +1 great sword of flaming a hell hound corpse a fire giant corpse (25, 64, D) a +0 great sword of flaming an uncursed ring of magical power a fire giant corpse (25, 65, D) the ring of the Good {+Fly rF+ Int+6} [ring of flight] It affects your intelligence (+6). It protects you from fire. It lets you fly. (25, 66, D) the +8 morningstar of Qapluwah {flame, rC- Int+2 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It makes you vulnerable to cold. It makes you more stealthy. (unseen) (26, 1, D) a +4 battleaxe of chopping (26, 32, D) a cursed amulet of inaccuracy (26, 33, D) a box of beasts (26, 34, D) a box of beasts (26, 41, D) a +0 arbalest (unseen) (26, 42, D) a +0 arbalest (unseen) (26, 43, D) a cursed +0 arbalest (unseen) (26, 44, D) a cursed -3 longbow (unseen) (26, 45, D) 5 bolts (still there?) 4 bolts (still there?) 3 bolts (still there?) 3 large rocks (still there?) a +0 shortbow (still there?) 33 arrows (still there?) (26, 48, D) a +1 short sword of speed (26, 49, D) a +1 demon whip of electrocution (26, 50, D) a +2 chain mail of poison resistance (26, 64, D) a hell hog corpse (26, 66, D) the +6 scimitar of Exchange {slice, +Blink Stlth+} It inflicts extra damage upon your enemies. It lets you blink. It makes you more stealthy. (27, 0, D) a scroll of holy word (27, 1, D) an uncursed amulet of rage (27, 32, D) a phial of floods (27, 33, D) a +3 hunting sling (27, 34, D) a phantom mirror (27, 44, D) a +0 shortbow (unseen) (27, 45, D) a large rock (unseen) (27, 49, D) the Grimoire of Execration and Transmigration Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Spider Form Transmutation/Poison 3 c - Blade Hands Transmutation 5 (27, 64, D) a +1 dire flail of crushing (27, 65, D) a +4 scimitar of flaming (unseen) (28, 0, D) a +4 scale mail of poison resistance (28, 16, D) the +8 whip of Guilt {antimagic, rC+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. (28, 33, D) a phial of floods (28, 48, D) a +1 scimitar of flaming (28, 49, D) a book of Fire (28, 66, D) a +1 demon whip of electrocution (29, 1, D) a +1 mace of protection (29, 48, D) an uncursed staff of death (29, 49, D) a +2 shortbow of flaming (29, 50, D) a +1 scimitar of flaming (30, 49, D) a +3 scale mail of magic resistance (31, 48, D) the +5 mace "Houn" {crush, Fragile rElec rC+ rN+} It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. It protects you from negative energy. It will be destroyed if unequipped. (31, 49, D) a +1 scimitar of flaming (31, 50, D) a +2 long sword of slicing (32, 48, D) a cursed staff of power (32, 49, D) a +1 scimitar of flaming (33, 48, D) a box of beasts (33, 49, D) a +0 long sword of protection (33, 50, D) a +0 mace of holy wrath (34, 14, D) 3 silver javelins (34, 28, D) an uncursed staff of death (34, 48, D) a book of Alchemy (34, 49, D) a sack of spiders (34, 50, D) the Grimoire of Mutagenic Orientation Spells Type Level a - Blink Translocation 2 b - Recall Summoning/Translocation 3 c - Gell's Gravitas Translocation 3 d - Dispersal Translocation 6 e - Statue Form Transmutation/Earth 6 (35, 0, D) a +0 glaive (35, 14, D) an uncursed staff of death (35, 15, D) a +4 eveningstar of venom (36, 0, D) a +1 falchion of slicing (36, 1, D) an uncursed staff of cold (36, 14, D) Qummolob's Guide on Destructive Ice Spells Type Level a - Freeze Ice 1 b - Throw Flame Conjuration/Fire 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Static Discharge Conjuration/Air 3 e - Venom Bolt Conjuration/Poison 5 (36, 15, D) a box of beasts (36, 17, D) a +3 spear of freezing (unseen) (36, 18, D) a +3 rapier of venom (unseen) (36, 20, D) 2 silver javelins (36, 28, D) a book of Callings (36, 29, D) the quicksilver dragon scales of Wu Jian's Displeasure {*Slow rElec MR+ Dex+5} It affects your dexterity (+5). It insulates you from electricity. It affects your resistance to hostile enchantments. It may slow you when you take damage. (37, 0, D) a +1 ring mail of cold resistance (37, 1, D) an uncursed staff of air (37, 15, D) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (37, 17, D) a +0 trident a +0 leather armour (37, 18, D) a +0 rapier a +0 robe a +2 trident of venom a +0 leather armour (37, 29, D) an uncursed ring of see invisible (38, 0, D) the Compendium of the Blaze and Curses Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Conjure Flame Conjuration/Fire 3 d - Spectral Weapon Hexes/Charms 3 (38, 1, D) a +4 ring of strength (38, 2, D) a +0 halberd (38, 3, D) a +2 flail of protection (unseen) (38, 4, D) a +4 war axe of electrocution (still there?) a +0 mace (still there?) (38, 5, D) a cursed +0 flail (38, 14, D) an uncursed staff of summoning (38, 15, D) a +2 pair of boots of flying (38, 17, D) a +0 trident a +0 leather armour (38, 19, D) a +0 antimagic trident (unseen) (38, 28, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} It affects your evasion (+4). It makes you more stealthy. (38, 29, D) the +4 dagger of the Nexus {venom, Str+10} It poisons the flesh of those it strikes. It affects your strength (+10). (38, 48, D) a +0 war axe (38, 49, D) a lamp of fire (38, 50, D) a fan of gales (39, 0, D) a +0 ring mail of positive energy (39, 1, D) a lightning rod (4/4) (39, 3, D) a +0 long sword (unseen) (39, 5, D) a +0 flail (unseen) (39, 14, D) a +2 hand axe of freezing (39, 15, D) a +0 hand crossbow of flaming (39, 17, D) a +0 spear (unseen) (39, 19, D) a +0 spear of piercing the cursed +3 shortbow of the Thing {velocity, Str+4} Any arrow fired from it inflicts extra damage. It affects your strength (+4). It has a curse placed upon it. 15 silver javelins a cursed +0 leather armour (39, 20, D) a +0 trident (unseen) (39, 28, D) a +3 leather armour of cold resistance (39, 29, D) a cursed amulet of inaccuracy (39, 49, D) a fan of gales (39, 50, D) a +0 chain mail (40, 0, D) an uncursed staff of earth (40, 2, D) a +0 halberd (40, 3, D) a +0 battleaxe (40, 4, D) a +0 hand axe (still there?) a +0 war axe (still there?) (40, 5, D) a +0 mace of draining (40, 15, D) a book of the Earth (40, 18, D) a +2 antimagic trident (unseen) (40, 19, D) a +3 trident of venom (unseen) (40, 28, D) a +1 vampiric great sword (40, 29, D) an uncursed staff of cold (40, 48, D) an uncursed staff of wizardry (40, 50, D) the Catalogue of Blistering Black Rites Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Fireball Conjuration/Fire 5 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Death Channel Necromancy 6 (41, 0, D) a +0 dire flail (41, 1, D) an uncursed staff of conjuration (41, 2, D) a +2 trident of venom (41, 14, D) a box of beasts (41, 15, D) a +0 dagger of speed (41, 19, D) a javelin (41, 20, D) 2 javelins (41, 22, D) a javelin (41, 29, D) an uncursed staff of conjuration (41, 48, D) a +0 trident (41, 50, D) an uncursed staff of fire (42, 0, D) a phantom mirror (42, 1, D) a +2 robe (42, 14, D) a +2 trident of protection (42, 28, D) the cursed +2 shortbow "Lifebane" {venom, Int-2 Dex+7 SInv} It poisons the ammo it fires. It affects your intelligence (-2). It affects your dexterity (+7). It lets you see invisible. It has a curse placed upon it. (42, 29, D) an uncursed staff of summoning (42, 49, D) an uncursed staff of cold (42, 50, D) the Volume of the Mutagenic Frostbite Spells Type Level a - Passwall Transmutation/Earth 2 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Petrify Transmutation/Earth 4 e - Freezing Cloud Conjuration/Ice/Air 6 (43, 14, D) a +0 robe (43, 28, D) the +9 halberd of the Nexus {speed, *Noise Str+8} Attacks with this weapon are significantly faster. It affects your strength (+8). It may make noises in combat. (43, 29, D) an uncursed staff of power (43, 48, D) a +5 ring of intelligence (43, 49, D) a book of Callings (43, 50, D) a +0 long sword (43, 54, D) a +0 bardiche (unseen) (43, 55, D) a cursed -2 flail (unseen) (43, 56, D) a +0 dagger (still there?) the +7 dire flail of Coakurch {flame, rPois rN+ Dex-2} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-2). It protects you from poison. It protects you from negative energy. (43, 57, D) a cursed -3 dire flail (still there?) 6 large rocks (still there?) (44, 28, D) a phantom mirror (44, 49, D) a book of Enchantments (44, 50, D) a +1 ring mail of cold resistance (44, 51, D) a +1 falchion of protection (44, 55, D) a +3 demon whip of electrocution a +0 battleaxe of chopping a cursed +0 plate armour a +0 giant spiked club a +2 antimagic broad axe the +10 plate armour "Cainiom" {Regen+ Dex+2} It affects your dexterity (+2). It increases your rate of regeneration. an uncursed amulet of faith 4 large rocks a +0 long sword a +0 chain mail an uncursed amulet of the gourmand an orc corpse a troll corpse an orc corpse (44, 56, D) 6 large rocks (45, 48, D) a +3 ring mail of cold resistance (45, 49, D) a cursed -2 ring of dexterity (45, 51, D) an uncursed staff of poison (45, 55, D) a +0 giant club 8 large rocks a +2 long sword of distortion a +1 plate armour of fire resistance a +2 war axe a +3 chain mail of fire resistance a cyclops corpse a stone giant corpse an orc corpse (45, 56, D) a large rock an uncursed staff of air a +0 robe a +0 war axe a +0 plate armour a +0 giant club a +2 quarterstaff of holy wrath a +2 robe of magic resistance a +0 short sword a +0 plate armour 3 potions of haste a +2 great sword a +0 plate armour a +0 dagger an uncursed amulet of the acrobat a cursed -1 short sword a +0 giant spiked club a +0 giant club an orc corpse an orc corpse an ogre corpse an orc corpse an orc corpse an orc corpse an ogre corpse (45, 57, D) a +1 great sword of holy wrath (still there?) a +0 short sword (still there?) (45, 58, D) 2 large rocks (46, 48, D) a +0 quarterstaff of protection (46, 49, D) a book of the Warp (46, 50, D) a fan of gales (46, 51, D) a +0 pair of gloves of archery (46, 56, D) a +1 vampiric spear (still there?) a +0 giant spiked club (still there?) (46, 57, D) a +2 glaive (unseen) (46, 58, D) a +0 glaive (unseen) (46, 61, D) a warg corpse (47, 48, D) the +7 battleaxe of the Hero {chop, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (47, 49, D) a book of Alchemy (47, 51, D) a +0 plate armour of fire resistance (48, 48, D) a +3 flail of protection (48, 49, D) a +0 mace (49, 0, D) a fan of gales (49, 1, D) the cursed +2 falchion "Xirialem" {antimagic, rF+ Str+2 Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It affects your dexterity (+3). It protects you from fire. It has a curse placed upon it. (49, 6, D) a +2 scimitar of distortion (unseen) (49, 12, D) a Necronomicon (49, 49, D) a +2 pair of gloves of archery a +0 battleaxe (49, 50, D) a +3 ring mail of magic resistance (50, 0, D) an uncursed ring of flight (50, 1, D) a +0 mace (50, 12, D) a +0 large shield a +0 trident of piercing (50, 13, D) an uncursed staff of cold (50, 24, D) a lightning rod (4/4) (50, 25, D) a +3 scale mail of positive energy (50, 48, D) an uncursed staff of power (50, 49, D) a +2 rapier of venom (50, 50, D) a +0 dagger (51, 1, D) an uncursed staff of energy (51, 5, D) a +1 flail of protection (unseen) (51, 12, D) a +0 battleaxe of electrocution (51, 13, D) a crystal ball of energy (51, 24, D) a book of Cantrips (51, 25, D) an uncursed staff of summoning (51, 48, D) a +2 flail of holy wrath (51, 50, D) a phantom mirror (52, 0, D) a +3 hunting sling of flaming (52, 1, D) the +8 great sword "Fipith" {vamp, rPois Str-2 Dex+2 SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-2). It affects your dexterity (+2). It protects you from poison. It lets you see invisible. (52, 5, D) a +0 demon whip of electrocution a +0 robe (52, 13, D) a +1 hunting sling of velocity (52, 16, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. a +0 plate armour (52, 17, D) a +1 antimagic lajatang (unseen) (52, 18, D) a +1 whip of freezing (unseen) (52, 24, D) a +3 chain mail of cold resistance (52, 25, D) a book of Burglary (52, 36, D) the +7 mace of Circularity {crush, +Blink rC- rN++ SInv} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It greatly protects you from negative energy. It lets you see invisible. It lets you blink. (52, 50, D) the Papyrus of Helpful Transmutation Spells Type Level a - Infusion Charms 1 b - Beastly Appendage Transmutation 1 c - Song of Slaying Charms 2 d - Regeneration Charms/Necromancy 3 e - Spectral Weapon Hexes/Charms 3 f - Petrify Transmutation/Earth 4 g - Deflect Missiles Charms/Air 6 (53, 1, D) a +3 hunting sling of flaming (53, 12, D) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. (53, 13, D) a +6 fustibalus (53, 15, D) a +3 scimitar of flaming (unseen) (53, 16, D) a +0 battleaxe of chopping (unseen) (53, 24, D) the +10 dire flail of Gyudyuta {crush, Dex+4 SInv Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It lets you see invisible. It makes you more stealthy. (53, 25, D) a +2 scale mail of poison resistance (53, 37, D) the +4 plate armour "Axkusi Oghu" {rF- Regen+ Int+6 Stlth-} It affects your intelligence (+6). It makes you vulnerable to fire. It increases your rate of regeneration. It makes you less stealthy. (53, 48, D) a book of Conjurations (53, 49, D) a +2 ring mail of cold resistance (53, 50, D) an uncursed staff of summoning (54, 0, D) the Catalogue of Dusty Air Spells Type Level a - Lee's Rapid Deconstruction Earth 5 b - Iron Shot Conjuration/Earth 6 c - Tornado Air 9 (54, 1, D) the +8 long sword of Zezurub {slice, rF+ Int+2 Dex+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+2). It protects you from fire. (54, 12, D) an uncursed staff of power (54, 13, D) a book of Ice (54, 16, D) a +4 dagger of speed (unseen) (54, 17, D) a +0 rapier (unseen) (54, 24, D) an uncursed staff of air (54, 25, D) a +3 quarterstaff of protection (54, 48, D) a +0 dagger (54, 49, D) a +2 shield of protection (54, 50, D) a Young Poisoner's Handbook (55, 0, D) a book of Party Tricks (55, 1, D) a +0 dagger (55, 12, D) a +2 ring mail of magic resistance (55, 13, D) an uncursed staff of poison (55, 14, D) a +0 short sword (unseen) (55, 24, D) a +2 whip of pain (59, 44, D) a +5 spear of distortion (unseen) (60, 37, D) a +0 robe (60, 41, D) a +3 flail (unseen) (60, 42, D) a +0 antimagic trident (unseen) (61, 0, D) a sack of spiders (61, 3, D) a +2 whip of electrocution (61, 8, D) an uncursed staff of energy (61, 36, D) a +0 dagger (61, 37, D) a lamp of fire (61, 43, D) a +5 battleaxe of freezing a +1 scale mail of magic resistance (61, 49, D) the +5 hand axe of Heugic {flame, rN+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. It makes you more stealthy. (62, 0, D) a +2 scale mail of positive energy (62, 8, D) a +0 shortbow of velocity (62, 9, D) a book of Enchantments (62, 16, D) the +8 lajatang of Zeann {speed, +Inv SInv} Attacks with this weapon are significantly faster. It lets you see invisible. It lets you turn invisible. (62, 27, D) a book of Frost (62, 31, D) a +0 dagger (unseen) (62, 36, D) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. (62, 42, D) a +0 dagger (unseen) (62, 49, D) a +2 giant spiked club (63, 0, D) a +0 short sword of flaming (63, 8, D) a lightning rod (4/4) (63, 26, D) a +4 hand axe of electrocution (63, 27, D) a book of Battle (63, 30, D) a +0 long sword a +5 hand axe of electrocution (63, 43, D) a +1 eveningstar of pain (unseen) (63, 49, D) 4 potions of haste (63, 50, D) an uncursed amulet of harm (64, 26, D) a +4 scale mail of fire resistance (64, 27, D) a fan of gales (64, 30, D) a +0 short sword (unseen) (64, 49, D) the Grimoire of Cloudy Stones Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 3 c - Lee's Rapid Deconstruction Earth 5 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Deflect Missiles Charms/Air 6 (65, 26, D) a +2 quarterstaff of draining (65, 30, D) a +0 long sword (65, 50, D) a +0 great sword of holy wrath (66, 49, D) a sack of spiders (66, 50, D) a fan of gales (66, 51, D) a book of Debilitation (66, 53, D) the +7 battleaxe "Vecew" {pain, MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. (67, 49, D) the Volume of Dark Stones Spells Type Level a - Passwall Transmutation/Earth 2 b - Regeneration Charms/Necromancy 3 c - Stone Arrow Conjuration/Earth 3 d - Death Channel Necromancy 6 e - Statue Form Transmutation/Earth 6 (67, 50, D) 4 potions of haste (67, 53, D) a scroll of brand weapon (69, 49, D) a box of beasts (69, 50, D) +2 ice dragon scales (70, 9, D) a +0 glaive of protection (70, 36, D) a +0 mace (70, 37, D) a +0 dagger (70, 40, D) an uncursed staff of wizardry (70, 41, D) a +1 quarterstaff of speed (unseen) (70, 42, D) the +3 rapier of Purpose {freeze, Dex+8} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+8). (70, 49, D) a +2 dagger of draining (71, 8, D) a +1 robe of magic resistance (71, 9, D) a cursed -2 trident a +0 robe (71, 16, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (71, 17, D) a +6 shortbow (71, 26, D) the +8 falchion "Isymaxuc" {slice, rElec rPois rN+++ Str-4} It inflicts extra damage upon your enemies. It affects your strength (-4). It insulates you from electricity. It protects you from poison. It renders you almost immune to negative energy. (71, 27, D) Fenlimm's Tome of Fetching Conjuration Spells Type Level a - Magic Dart Conjuration 1 b - Confusing Touch Hexes 1 c - Throw Frost Conjuration/Ice 2 d - Inner Flame Hexes/Fire 3 e - Conjure Ball Lightning Conjuration/Air 6 f - Invisibility Hexes 6 (71, 36, D) a lamp of fire (71, 37, D) a +0 flail (71, 40, D) a +5 broad axe of draining (71, 49, D) a +2 plate armour of cold resistance (72, 8, D) a book of Power (72, 9, D) a +2 morningstar of flaming (72, 16, D) an uncursed staff of energy (72, 17, D) a +1 long sword of freezing (72, 19, D) a +0 long sword (unseen) (72, 26, D) the cursed +0 plate armour of the Leaf {Str+3} It affects your strength (+3). It has a curse placed upon it. (72, 27, D) a lightning rod (4/4) (72, 37, D) a book of the Sky (72, 40, D) a +0 flail (unseen) (72, 41, D) a +0 short sword (unseen) (72, 42, D) a +0 flail (unseen) (73, 16, D) a +0 dagger (still there?) an uncursed staff of power (still there?) (73, 19, D) a +0 long sword a scroll of brand weapon a +4 battleaxe of chopping (73, 20, D) an arrow (73, 26, D) a +2 scale mail of magic resistance (73, 27, D) a +1 long sword of protection (73, 36, D) a book of Death (73, 37, D) a box of beasts