stonage the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, -1, D) a +0 shield a +0 scale mail (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 0, D) a +0 hand axe (19, 1, D) a +2 troll leather armour (20, 0, D) a crystal ball of energy (20, 1, D) a +0 hand crossbow of freezing (21, 0, D) a +0 halberd (22, 0, D) a book of Unlife (22, 1, D) a +2 centaur barding of flying (23, 0, D) a box of beasts (23, 1, D) an uncursed staff of power (24, 0, D) an uncursed staff of death (24, 1, D) a fan of gales (25, 0, D) the +8 war axe of the Desolation of Salt {venom, rPois} It poisons the flesh of those it strikes. It protects you from poison. (25, 6, D) a quicksilver dragon corpse (25, 7, D) a +0 war axe (25, 8, D) a +0 short sword (unseen) (26, 0, D) a sack of spiders (26, 1, D) a phial of floods (27, 0, D) a +0 dire flail (27, 1, D) a lightning rod (4/4) (28, 0, D) an uncursed staff of poison (28, 1, D) a +1 chain mail of cold resistance (29, 0, D) a +0 hand axe (29, 1, D) an uncursed ring of ice (34, 28, D) a +6 fustibalus (35, 0, D) a +3 ring mail of magic resistance (35, 14, D) a sack of spiders (35, 15, D) an uncursed staff of earth (36, 0, D) a +4 short sword of speed (36, 1, D) an uncursed staff of air (36, 14, D) the +3 robe of Clouds {+Thunder rCloud rElec} It insulates you from electricity. (36, 15, D) a book of Summonings (36, 28, D) an uncursed staff of summoning (36, 29, D) an uncursed staff of poison (36, 31, D) a tarantella corpse (37, 0, D) a +2 short sword of electrocution (37, 1, D) a +1 war axe of venom (37, 14, D) a +5 arbalest (37, 15, D) a +2 ring mail of positive energy (37, 28, D) a lamp of fire (37, 29, D) a phial of floods (38, 0, D) the +1 chain mail "Etuad" {rCorr Str+3 Slay-4 Stlth+} It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (38, 1, D) the Incunabulum of the Warped Birds Spells Type Level a - Apportation Translocation 1 b - Poisonous Vapours Poison/Air 2 c - Recall Summoning/Translocation 3 d - Teleport Other Translocation 3 e - Silence Hexes/Air 5 f - Conjure Ball Lightning Conjuration/Air 6 (38, 14, D) a +8 great mace (38, 15, D) the +2 hand axe "Sufob" {chop, rElec rF+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. (38, 19, D) a raiju skeleton (38, 28, D) a crystal ball of energy (38, 29, D) the +2 robe of Fummimah {MR++ Str+4 Dex-3} It affects your strength (+4). It affects your dexterity (-3). It affects your resistance to hostile enchantments. (38, 33, D) a hornet corpse (39, 0, D) a +1 mace of protection (39, 1, D) a fan of gales (39, 14, D) an uncursed amulet of regeneration (39, 15, D) a +4 scale mail of fire resistance (39, 28, D) a book of Necromancy (39, 32, D) a hornet corpse (40, 0, D) a book of the Earth (40, 1, D) a crystal ball of energy (40, 14, D) a lightning rod (4/4) (40, 15, D) a sack of spiders (40, 28, D) the +1 scale mail "Kakar" {rN+ Str+3 Dex+9} It affects your strength (+3). It affects your dexterity (+9). It protects you from negative energy. (40, 29, D) the Grimoire of the Captivating Compass Spells Type Level a - Apportation Translocation 1 b - Cause Fear Hexes 4 c - Malign Gateway Summoning/Translocation 7 (40, 30, D) a jumping spider corpse (40, 31, D) a demonic crawler corpse (40, 33, D) a redback corpse (41, 0, D) the Volume of Mutagenic Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Passwall Transmutation/Earth 2 d - Irradiate Conjuration/Transmutation 5 e - Alistair's Intoxication Transmutation/Poison 5 f - Blade Hands Transmutation 5 (41, 14, D) a +1 plate armour of cold resistance (41, 15, D) an uncursed staff of fire (41, 28, D) a +3 fustibalus of freezing (41, 29, D) a book of the Warp (41, 30, D) a torpor snail corpse (42, 0, D) a cursed -3 ring of dexterity (42, 29, D) the +5 glaive "Wiemuliz" {pain, rF+ rC- Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. (42, 30, D) a hornet corpse (43, 28, D) a +3 rapier of speed (43, 29, D) the +2 troll leather armour of the Tundras {rC++ rN+ Regen+ Int-4 Dex+4} It affects your intelligence (-4). It affects your dexterity (+4). It greatly protects you from cold. It protects you from negative energy. It increases your rate of regeneration. a wolf spider corpse (43, 30, D) an orb spider corpse (44, 28, D) a phantom mirror (48, 0, D) a +0 dagger (unseen) (49, 0, D) a sack of spiders (49, 1, D) a +0 dagger (still there?) a crystal ball of energy (still there?) (49, 12, D) an uncursed amulet of faith (49, 24, D) a box of beasts (49, 36, D) a +1 triple crossbow of freezing (49, 37, D) the Reference Book on the Dusty Birds Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Airstrike Air 4 d - Deflect Missiles Charms/Air 6 e - Statue Form Transmutation/Earth 6 (50, 0, D) a phial of floods (50, 1, D) the +9 arbalest of Causality {elec, Int+3} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+3). (50, 2, D) a +0 scimitar (unseen) (50, 4, D) a +0 rapier (unseen) (50, 12, D) Etel's Handbook of Context Spells Type Level a - Confusing Touch Hexes 1 b - Corona Hexes 1 c - Inner Flame Hexes/Fire 3 d - Leda's Liquefaction Hexes/Earth 4 e - Lee's Rapid Deconstruction Earth 5 f - Summon Mana Viper Hexes/Summoning 5 (50, 13, D) a cursed ring of attention (50, 16, D) a +0 dire flail a +0 plate armour 4 large rocks a human corpse (skeletalised by now) (50, 24, D) an uncursed ring of positive energy (50, 25, D) an uncursed staff of poison (50, 36, D) a +0 hand axe (50, 37, D) an uncursed staff of conjuration (51, 0, D) the Papyrus of Flight and Black Rituals Spells Type Level a - Animate Dead Necromancy 4 b - Agony Necromancy 5 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Deflect Missiles Charms/Air 6 (51, 1, D) a +0 short sword a +0 shortbow 25 arrows a +0 leather armour (51, 4, D) a +0 long sword (51, 12, D) the Handbook of Flamy Weightlessness Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Swiftness Charms/Air 2 c - Throw Flame Conjuration/Fire 2 d - Conjure Flame Conjuration/Fire 3 e - Conjure Ball Lightning Conjuration/Air 6 (51, 13, D) a +4 dagger of venom (51, 16, D) a +0 battleaxe a +4 scale mail of fire resistance a cursed +0 great mace a +0 chain mail a human corpse (skeletalised by now) a stone giant corpse (skeletalised by now) a human corpse (skeletalised by now) (51, 17, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (51, 24, D) an uncursed staff of energy (51, 25, D) a +0 long sword of freezing (51, 36, D) an uncursed staff of summoning (51, 37, D) an uncursed ring of protection from fire (51, 40, D) a +0 scimitar (unseen) (52, 0, D) a cursed amulet of inaccuracy (52, 1, D) an uncursed staff of poison (52, 3, D) a +0 long sword (unseen) (52, 12, D) a +2 great sword of pain (52, 13, D) the cursed +0 buckler of Kyleg {Slay+2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. (52, 15, D) a +0 arbalest 21 bolts (52, 17, D) 2 large rocks (52, 18, D) a large rock a bolt (52, 20, D) a bolt a large rock (52, 25, D) a phantom mirror (52, 36, D) a +2 hand axe of electrocution (52, 37, D) a +0 dire flail (52, 42, D) a cursed -1 whip a +0 cloak (53, 0, D) a book of the Tempests (53, 1, D) a +0 short sword (still there?) a fan of gales (still there?) (53, 2, D) a +0 scimitar of electrocution (53, 12, D) a +0 chain mail of cold resistance (53, 14, D) a +0 arbalest (unseen) (53, 15, D) an uncursed staff of air (unseen) (53, 16, D) a +0 great sword a +0 plate armour a human corpse (skeletalised by now) (53, 24, D) a +1 plate armour of fire resistance (53, 25, D) a book of Conjurations (53, 37, D) a +0 broad axe (still there?) a cursed staff of poison (still there?) (53, 39, D) a +0 dire flail (53, 40, D) a +0 cloak (53, 43, D) a +0 short sword a cursed +0 cloak a +0 battleaxe (53, 44, D) the +2 broad axe "Qugu" {holy, rC+ MR+ Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It affects your resistance to hostile enchantments. It makes you less stealthy. (54, 0, D) a +3 war axe of freezing (54, 1, D) an uncursed staff of power (54, 12, D) a +0 chain mail (54, 24, D) the cursed +1 falchion "Quothrov" {slice, rElec MR- MP+9 Stlth-} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you less stealthy. It has a curse placed upon it. (54, 25, D) a +2 short sword of venom (54, 36, D) a +1 short sword of venom (55, 0, D) a cursed staff of air (55, 1, D) a +0 short sword (still there?) the ring of Cheibriados's Outrage {*Slow rPois rF+ rC+ Int+5} (still there?) [ring of protection from cold] It affects your intelligence (+5). It protects you from fire. It protects you from cold. It protects you from poison. It may slow you when you take damage. (55, 3, D) a +0 rapier (unseen) (55, 12, D) a crystal ball of energy (55, 13, D) the ring "Aptacore" {+Fly rN+ Dex+3} [ring of flight] It affects your dexterity (+3). It protects you from negative energy. It lets you fly. (55, 15, D) a +0 arbalest (unseen) (55, 24, D) an uncursed staff of wizardry (55, 43, D) the +8 scimitar "Pendulum" {venom, rPois MP-9 SInv} It poisons the flesh of those it strikes. It protects you from poison. It affects your magic capacity (-9). It lets you see invisible. (55, 44, D) a +0 great sword of protection (59, 36, D) a Necronomicon (59, 37, D) a Grand Grimoire (59, 43, D) +0 storm dragon scales (60, 36, D) an uncursed staff of summoning (60, 37, D) the +6 rapier of Itodechi {pierce, *Rage +Inv rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you turn invisible. It may make you go berserk in combat. (61, 0, D) a +1 chain mail of poison resistance (61, 8, D) a lightning rod (4/4) (61, 26, D) an uncursed staff of conjuration (61, 36, D) a +4 giant club (61, 37, D) a +3 leather armour of fire resistance (61, 38, D) a +0 robe (61, 39, D) a cursed +0 robe (61, 42, D) a +0 robe (61, 43, D) a cursed +0 robe (62, 0, D) a +4 vampiric dagger (62, 1, D) a book of Changes (62, 8, D) a +3 halberd of venom (62, 9, D) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (62, 16, D) a +2 battleaxe of venom (62, 26, D) an uncursed staff of power (62, 27, D) the Incunabulum of Contamination Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Olgreb's Toxic Radiance Poison 4 (62, 30, D) a +0 short sword (still there?) a cursed -1 scimitar (still there?) (62, 36, D) a cursed ring of attention (62, 37, D) a +4 vampiric glaive (63, 0, D) an uncursed staff of poison (63, 8, D) a +0 great mace of holy wrath (63, 16, D) an uncursed staff of fire (63, 17, D) a scroll of holy word (63, 26, D) a +1 war axe of chopping (63, 27, D) a +2 war axe of freezing (63, 30, D) a +0 club (unseen) (63, 37, D) the +1 scale mail "Qakhliewk" {Regen+ Int+3 Stlth+} It affects your intelligence (+3). It increases your rate of regeneration. It makes you more stealthy. (64, 16, D) a +1 hand crossbow of velocity (64, 17, D) a +1 ring mail of fire resistance (64, 27, D) a +3 flail of distortion (67, 0, D) a Grand Grimoire (69, 0, D) the Handbook of Shifting Earth Spells Type Level a - Sandblast Earth 1 b - Beastly Appendage Transmutation 1 c - Ignite Poison Fire/Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Borgnjor's Vile Clutch Necromancy/Earth 5 f - Iron Shot Conjuration/Earth 6 (69, 36, D) a +3 whip of venom (70, 8, D) the Guide on Earthen Summoning Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Petrify Transmutation/Earth 4 d - Lee's Rapid Deconstruction Earth 5 e - Aura of Abjuration Summoning 5 (70, 9, D) a +0 club (70, 10, D) a +0 leather armour (unseen) (70, 37, D) a cursed amulet of inaccuracy (70, 42, D) a cursed -2 ring of dexterity (unseen) (71, 10, D) a +4 great mace of draining (unseen) (71, 11, D) a cursed -3 dagger a +0 robe (71, 16, D) a +3 rapier of distortion (71, 17, D) a +0 dagger (71, 26, D) an uncursed staff of earth (71, 27, D) a book of Power (71, 37, D) a +1 great sword of protection (72, 8, D) a +0 dagger (72, 9, D) a cursed -3 ring of slaying (72, 10, D) an uncursed staff of air a cursed +0 robe (72, 17, D) a +1 dagger of speed (72, 26, D) a book of Debilitation (72, 27, D) an uncursed staff of conjuration (72, 37, D) a crystal ball of energy (73, 2, D) a cursed +0 spear a +0 robe (73, 18, D) a +0 club 4 boomerangs an uncursed staff of earth (73, 19, D) the +10 battleaxe "Dragonbane" {freeze, rPois rN+++ Str-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It protects you from poison. It renders you almost immune to negative energy. (unseen) (73, 20, D) a +0 war axe (73, 26, D) a box of beasts (73, 27, D) a cursed -4 ring of dexterity (73, 36, D) a phantom mirror (73, 37, D) a lamp of fire (74, 18, D) an uncursed staff of power (unseen) (74, 20, D) a +0 dagger (unseen) (75, 1, D) a book of Burglary