stonage the Dungeon (0, 51, D) a +3 ring mail of cold resistance (0, 52, D) a +3 longbow (1, 32, D) a phantom mirror (1, 33, D) an uncursed staff of poison (1, 34, D) a lamp of fire (1, 50, D) a sack of spiders (1, 51, D) a +0 long sword (1, 52, D) a lightning rod (4/4) (2, 14, D) an uncursed staff of wizardry (2, 15, D) an uncursed ring of ice (2, 16, D) an uncursed ring of ice (2, 32, D) an uncursed ring of magical power (2, 33, D) an uncursed ring of wizardry (2, 34, D) a book of Fire (2, 50, D) a book of the Earth (2, 52, D) a +2 ring mail of fire resistance (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 15, D) a +2 triple sword of protection (3, 16, D) a lightning rod (4/4) (3, 32, D) a +2 shortbow of flaming (3, 33, D) an uncursed staff of power (3, 34, D) an uncursed staff of earth (3, 50, D) an uncursed ring of magical power (3, 51, D) a +1 battleaxe of flaming (3, 52, D) a book of the Warp (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) an uncursed staff of death (4, 16, D) +2 steam dragon scales (4, 32, D) a +1 shortbow of velocity (4, 33, D) a +2 demon trident of venom (4, 34, D) a +4 war axe of holy wrath (4, 50, D) a lamp of fire (4, 51, D) a +1 scale mail of fire resistance (4, 52, D) the +6 long sword of Pestilence {pain, MR+ Str-3 Int+3 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-3). It affects your intelligence (+3). It affects your resistance to hostile enchantments. It makes you more stealthy. (4, 54, D) a +2 quarterstaff of distortion (4, 56, D) a +0 battleaxe (unseen) (5, 14, D) a crystal ball of energy (5, 15, D) an uncursed staff of cold (5, 16, D) the +3 hand axe of Undoing {flame, rPois rF- Str+5 Dex-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). It affects your dexterity (-4). It makes you vulnerable to fire. It protects you from poison. (5, 32, D) a +0 pair of gloves of archery (5, 33, D) a +1 scale mail of magic resistance (5, 34, D) a +0 broad axe of distortion (5, 50, D) the +4 war axe "Fulla" {pain, +Rage rF++ Str+2 Dex-2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It affects your dexterity (-2). It greatly protects you from fire. It lets you go berserk. (5, 51, D) an uncursed staff of power (5, 52, D) a book of Clouds (5, 54, D) a +0 battleaxe (5, 56, D) (unseen) (5, 58, D) a +0 whip (6, 15, D) a book of Power (6, 16, D) a +2 falchion of protection (6, 17, D) a wand of acid (3) a wand of iceblast (4) a wand of disintegration (7) an uncursed ring of flight (6, 32, D) a fan of gales (6, 33, D) a book of Flames (6, 34, D) a lightning rod (4/4) (6, 36, D) +0 shadow dragon scales (6, 50, D) a +0 war axe (6, 51, D) a crystal ball of energy (6, 52, D) a +3 leather armour of fire resistance (6, 54, D) the +7 great mace "Otoufreo" {crush, +Rage} It inflicts extra damage upon your enemies. It lets you go berserk. a +0 robe (6, 56, D) a +0 whip a +0 robe (6, 57, D) a +1 short sword of venom (unseen) (6, 58, D) a +0 mace (unseen) (7, 6, D) a scroll of holy word (7, 14, D) a box of beasts (7, 15, D) a book of the Tempests (7, 16, D) an uncursed staff of earth (7, 32, D) the +8 arbalest of Mayhem {penet, MP+9} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your magic capacity (+9). (7, 33, D) an uncursed staff of death (7, 34, D) a book of Party Tricks (7, 35, D) +0 shadow dragon scales (7, 36, D) a +0 mace (7, 51, D) the cursed +1 ring mail of Space {rF+ MR+ SInv} It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (7, 52, D) a +5 quarterstaff of pain a +0 robe (7, 53, D) a +0 battleaxe (7, 55, D) the cursed +0 great sword of the Ten Scars {antimagic, rF+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It has a curse placed upon it. (7, 56, D) a +3 great mace of venom a +0 robe a naga corpse (skeletalised by now) (7, 58, D) a +1 flail of crushing (unseen) (8, 14, D) an uncursed staff of conjuration (8, 15, D) a cursed staff of earth (8, 16, D) a +0 leather armour of cold resistance (8, 32, D) a book of Battle (8, 33, D) the +5 short sword "Biehiylu" {freeze, rF+ MR++ Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from fire. It affects your resistance to hostile enchantments. (8, 34, D) a +1 centaur barding of cold resistance (8, 50, D) a book of Necromancy (8, 51, D) a book of the Tempests (8, 52, D) a crystal ball of energy (8, 53, D) a +0 spear (unseen) (8, 54, D) a +0 spear (8, 55, D) a +0 robe (8, 56, D) a +0 flail (unseen) (8, 57, D) a +0 halberd (unseen) (8, 58, D) a +0 flail (9, 14, D) a box of beasts (9, 15, D) the +7 mace "Plog" {venom, rElec MP+9 Int-3 Dex+4} It poisons the flesh of those it strikes. It affects your intelligence (-3). It affects your dexterity (+4). It insulates you from electricity. It affects your magic capacity (+9). (9, 16, D) the Almanac of Flying Dislocation Spells Type Level a - Swiftness Charms/Air 2 b - Blink Translocation 2 c - Teleport Other Translocation 3 d - Lightning Bolt Conjuration/Air 5 e - Deflect Missiles Charms/Air 6 (9, 32, D) a lightning rod (4/4) (9, 33, D) a cursed staff of fire (9, 34, D) the +10 hand axe of Midnight {elec, MR+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. (9, 36, D) a +0 glaive (9, 50, D) a lamp of fire (9, 51, D) a +0 halberd (9, 52, D) a +4 plate armour of magic resistance (9, 53, D) a +0 long sword (unseen) (9, 54, D) a +0 dire flail (unseen) (9, 58, D) a +0 hand axe a +0 robe a +0 shield a naga corpse (skeletalised by now) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) the +7 long sword "Rysenk" {slice, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. (10, 15, D) the +4 war axe of Dissolution {drain, rElec} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. (10, 16, D) an uncursed staff of conjuration (10, 32, D) a +3 leather armour of poison resistance (10, 33, D) a sack of spiders (10, 34, D) a +0 longbow of freezing (10, 51, D) a crystal ball of energy (10, 52, D) a +1 morningstar of protection (10, 54, D) a +2 spear of venom (unseen) (10, 55, D) a +0 trident (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 14, D) the +4 rapier "Ytegout" {flame, Str+4 Int-5 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (-5). It affects your dexterity (+3). (11, 15, D) a fan of gales (11, 16, D) a +1 scimitar of venom (11, 32, D) a +4 quarterstaff of speed (11, 33, D) the +8 broad axe of Feesarem {freeze, *Slow rElec Int+2 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your dexterity (+4). It insulates you from electricity. It may slow you when you take damage. (11, 34, D) Lugiqom's Compendium of Bewitchment Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Confuse Hexes 3 c - Spectral Weapon Hexes/Charms 3 (11, 51, D) an uncursed staff of air (12, 15, D) the +1 rapier "Wedghamui" {flame, *Corrode rN+++ Str+8 Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+8). It affects your intelligence (+4). It renders you almost immune to negative energy. It may corrode you when you take damage. (12, 32, D) an uncursed staff of wizardry (12, 33, D) an uncursed staff of poison (12, 34, D) an uncursed staff of energy (12, 50, D) a +0 chain mail of cold resistance (12, 51, D) a +0 club (12, 52, D) a lamp of fire (13, 32, D) a book of Debilitation (13, 33, D) the +0 buckler of Birdsong {rC- rN++} It makes you vulnerable to cold. It greatly protects you from negative energy. (13, 34, D) a +1 dire flail of draining (13, 50, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} It affects your evasion (+4). It makes you more stealthy. (13, 51, D) a sack of spiders (13, 52, D) an uncursed ring of stealth (14, 50, D) the +7 fire dragon scales "Zyfua" {rF++ rC- Int+4} It affects your intelligence (+4). It greatly protects you from fire. It makes you vulnerable to cold. (14, 51, D) a +0 morningstar (14, 52, D) an uncursed ring of stealth (18, 48, D) a +3 ring mail of cold resistance (18, 49, D) a ring of the Octopus King {rN+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of positive energy] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from negative energy. (18, 50, D) a lightning rod (4/4) (19, 0, D) the +7 mace of Fixation {holy, *Rage rPois rN+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. It protects you from negative energy. It may make you go berserk in combat. (19, 1, D) a +3 ring mail of cold resistance (19, 16, D) a box of beasts (19, 17, D) an uncursed staff of summoning (19, 32, D) an uncursed staff of energy (19, 33, D) a book of Cantrips (19, 48, D) a book of the Warp (19, 49, D) the +8 rapier "Pehes" {elec, rC+ Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. It makes you more stealthy. (19, 50, D) the amulet "Nompebo" {Faith rElec Str+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+3). It insulates you from electricity. (20, 0, D) the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. (20, 1, D) a book of Ice (20, 16, D) the +4 scale mail of Awe {-Tele rPois Dex+4} It affects your dexterity (+4). It protects you from poison. It prevents most forms of teleportation. (20, 17, D) a +2 scale mail of magic resistance (20, 32, D) a +0 dire flail (still there?) a ration (still there?) (20, 33, D) an uncursed staff of fire (20, 48, D) a +1 hand crossbow of freezing (20, 49, D) an uncursed staff of summoning (20, 50, D) an uncursed staff of air (21, 0, D) a book of Clouds (21, 1, D) a +2 great mace of crushing (21, 16, D) a +1 antimagic flail (21, 17, D) a +0 morningstar of protection (21, 32, D) a book of Unlife (21, 34, D) the +3 leather armour of Unreason {rF+ Int+3 Dex+3} It affects your intelligence (+3). It affects your dexterity (+3). It protects you from fire. (21, 35, D) 5 large rocks (21, 48, D) a +2 battleaxe of distortion (21, 49, D) an uncursed ring of protection from magic (21, 50, D) a +2 rapier of draining (22, 0, D) a +2 robe of magic resistance (22, 1, D) a +2 halberd of venom (22, 16, D) the +1 robe of the Black Moon {Str-4 Dex+6} It affects your strength (-4). It affects your dexterity (+6). (22, 17, D) a book of the Dragon (22, 32, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (22, 33, D) a +1 battleaxe of freezing (22, 34, D) a +1 great sword of flaming a +2 great sword of flaming a +0 rapier of electrocution (22, 35, D) a +1 great sword of flaming 5 large rocks (22, 48, D) a +5 falchion of holy wrath (22, 50, D) a phantom mirror (23, 16, D) a lightning rod (4/4) (23, 17, D) an uncursed staff of energy (23, 18, D) a +1 scimitar of draining (23, 20, D) a +0 trident (23, 23, D) a +2 scythe of protection (23, 32, D) the Catalogue of Doomed Summoning Spells Type Level a - Corpse Rot Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Summon Guardian Golem Hexes/Summoning 3 (23, 33, D) a cursed -1 dire flail a +0 dire flail 4 large rocks a fan of gales (23, 34, D) a +0 dire flail a +0 great mace a +2 morningstar of protection (23, 35, D) a +1 battleaxe of freezing (still there?) the +12 Vampire's Tooth {vamp} (still there?) It inflicts no extra harm, but heals its wielder when it wounds a living foe. (23, 36, D) a +0 great mace a +0 dire flail (23, 37, D) a +1 battleaxe of freezing (23, 48, D) a book of Death (23, 49, D) an uncursed staff of poison (23, 50, D) an uncursed ring of ice (24, 0, D) the Papyrus of the Ghastly Voyage Spells Type Level a - Animate Skeleton Necromancy 1 b - Corpse Rot Necromancy 2 c - Vampiric Draining Necromancy 3 d - Gell's Gravitas Translocation 3 e - Agony Necromancy 5 f - Dispersal Translocation 6 (24, 16, D) a sack of spiders (24, 17, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (24, 18, D) the +7 plate armour of Brilliance {rPois rC+++ MR- rCorr} It renders you almost immune to cold. It protects you from poison. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. (24, 20, D) a +0 trident (24, 32, D) a +1 hunting sling of velocity (24, 33, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (24, 34, D) a +0 great mace (still there?) a book of Power (still there?) (24, 35, D) a +2 battleaxe of freezing (unseen) (24, 38, D) a +0 battleaxe of freezing (24, 48, D) Sif Muna's Volume of Ashen Shape Shifting Spells Type Level a - Beastly Appendage Transmutation 1 b - Stone Arrow Conjuration/Earth 3 c - Irradiate Conjuration/Transmutation 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Hydra Form Transmutation 6 (24, 49, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (24, 50, D) a +0 robe of positive energy (25, 0, D) the +6 morningstar of Eternal Harmony {speed, Int-3 Dex+5} Attacks with this weapon are significantly faster. It affects your intelligence (-3). It affects your dexterity (+5). (25, 1, D) a +7 scimitar of flaming (25, 16, D) an uncursed staff of earth (25, 17, D) a book of Power (25, 18, D) the cursed +1 scale mail of the Mantidfly {rN+ Str+5} It affects your strength (+5). It protects you from negative energy. It has a curse placed upon it. (25, 32, D) a +2 battleaxe of freezing (25, 33, D) the Catalogue of Hexes Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Fulminant Prism Conjuration/Hexes 4 c - Cause Fear Hexes 4 d - Silence Hexes/Air 5 (25, 34, D) a +2 dire flail of protection (25, 35, D) 4 large rocks (25, 38, D) a +0 great sword of flaming (25, 48, D) the +7 scimitar of the Shining Light {protect, *Drain rF++ Str+4 Int+2} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+4). It affects your intelligence (+2). It greatly protects you from fire. It causes draining when unequipped. (25, 49, D) an uncursed amulet of the gourmand (25, 53, D) an uncursed staff of power (26, 0, D) a +2 longbow of flaming (26, 1, D) an uncursed staff of summoning (26, 16, D) the cursed +1 glaive "Dakuoseh" {flame, Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It has a curse placed upon it. (26, 17, D) a +2 chain mail of cold resistance (26, 32, D) an uncursed staff of fire (26, 34, D) 2 large rocks (still there?) a crystal ball of energy (still there?) (26, 48, D) a phantom mirror (26, 49, D) the cursed +2 trident "Bevan" {pierce, +Blink rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you blink. It has a curse placed upon it. (26, 50, D) an uncursed staff of conjuration (27, 0, D) a +3 ring mail of poison resistance (27, 1, D) an uncursed staff of conjuration (27, 16, D) an uncursed staff of power (27, 17, D) a crystal ball of energy (27, 32, D) a fan of gales (27, 33, D) a sack of spiders (27, 34, D) a +4 scale mail of cold resistance (27, 35, D) a +0 dire flail (unseen) (27, 48, D) a +4 war axe of freezing (27, 53, D) an uncursed staff of poison (28, 1, D) a +2 ring of intelligence (28, 16, D) an uncursed staff of power (28, 17, D) an uncursed staff of fire (28, 32, D) an uncursed ring of fire (28, 33, D) an uncursed staff of summoning (28, 34, D) 3 large rocks (28, 48, D) an uncursed ring of magical power (28, 50, D) a phantom mirror (29, 0, D) a lamp of fire (29, 1, D) a book of the Earth (29, 17, D) a lightning rod (4/4) (29, 32, D) a book of Clouds (29, 33, D) a +1 broad axe of electrocution (29, 48, D) an uncursed ring of fire (29, 49, D) an uncursed ring of protection from cold (29, 50, D) an uncursed staff of wizardry (30, 49, D) an uncursed staff of energy (31, 48, D) the Handbook of Nocuous Beguiling Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Venom Bolt Conjuration/Poison 5 c - Metabolic Englaciation Hexes/Ice 5 d - Discord Hexes 8 (31, 49, D) an uncursed staff of poison (31, 50, D) an uncursed staff of fire (32, 48, D) a +1 halberd of flaming (32, 49, D) an uncursed ring of wizardry (32, 50, D) the +4 rapier of the Moon {flame, rN++ Str+2 Dex-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your dexterity (-5). It greatly protects you from negative energy. (33, 49, D) a +3 chain mail of cold resistance (34, 49, D) a book of Debilitation (34, 50, D) the +9 shortbow of Past Mistakes {flame, rC- Int+5} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It makes you vulnerable to cold. (35, 0, D) a +0 robe (35, 14, D) a +3 ring mail of fire resistance (35, 15, D) the +6 trident "Guromibeg" {protect, rN+ Str+2} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+2). It protects you from negative energy. (35, 29, D) a book of Misfortune (36, 0, D) a +2 robe of cold resistance (36, 1, D) an uncursed staff of death (36, 14, D) an uncursed ring of protection from fire (36, 15, D) a book of Necromancy (36, 28, D) a +0 mace (36, 29, D) a +0 chain mail (36, 35, D) the +5 short sword of Overwhelming Force {freeze, Int+5 Dex-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It affects your dexterity (-5). (unseen) (37, -1, D) an arrow (37, 0, D) an uncursed staff of earth (37, 1, D) a phial of floods (37, 15, D) an uncursed staff of wizardry (37, 28, D) the +2 spear "Monuisi" {pierce, Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). (37, 29, D) a +1 trident of venom (37, 30, D) an uncursed staff of fire (unseen) (37, 33, D) a +0 trident of freezing (37, 34, D) an uncursed staff of fire (unseen) (37, 35, D) the +5 scimitar "Hukhlocza" {freeze, Str+2 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (+4). (unseen) (37, 36, D) a +0 giant club (37, 37, D) a +0 dire flail (unseen) (38, 0, D) a +0 rapier of freezing (38, 1, D) a +0 rapier of flaming (38, 4, D) a cursed -3 trident (unseen) (38, 14, D) a +4 hunting sling of velocity (38, 15, D) a lightning rod (4/4) (38, 20, D) a +0 battleaxe (unseen) (38, 29, D) a +0 flail (38, 33, D) a +6 eveningstar of protection (unseen) (38, 34, D) a +0 battleaxe (unseen) (38, 35, D) a +0 battleaxe (unseen) (38, 37, D) a +3 long sword a +0 plate armour (38, 48, D) an uncursed staff of power (38, 50, D) a fan of gales (39, 0, D) an arrow a book of Maledictions (39, 2, D) a +0 shortbow (unseen) (39, 3, D) a +0 trident (unseen) (39, 4, D) a +2 trident of freezing (unseen) (39, 14, D) a +2 hand axe of chopping (39, 15, D) an uncursed ring of flight (39, 21, D) a +0 flail (39, 28, D) a +0 battleaxe (39, 29, D) an uncursed staff of conjuration (39, 34, D) a +2 halberd of chopping a +0 plate armour (39, 35, D) a +0 dagger a +0 robe a +0 giant club (39, 36, D) a +0 dire flail a +0 dire flail (39, 48, D) a fan of gales (39, 50, D) a phantom mirror (40, 0, D) a sack of spiders (40, 1, D) a crystal ball of energy (40, 3, D) a +0 trident of freezing a +0 leather armour (40, 4, D) a +4 falchion of distortion a +0 robe (40, 9, D) a silver javelin (40, 14, D) a sack of spiders (40, 15, D) a +0 dagger of electrocution (40, 29, D) an uncursed staff of summoning (40, 34, D) a +0 mace (unseen) (40, 35, D) a +0 mace of protection (unseen) (40, 48, D) a book of Unlife (40, 49, D) the Catalogue of Spatial Black Magic Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Teleport Other Translocation 3 c - Animate Dead Necromancy 4 d - Simulacrum Ice/Necromancy 6 (40, 50, D) Rerut's Reference Book on Heat and Aid Spells Type Level a - Spectral Weapon Hexes/Charms 3 b - Sticky Flame Conjuration/Fire 4 c - Ring of Flames Charms/Fire 7 (41, 0, D) a book of Dreams (41, 1, D) quicksilver dragon scales (41, 2, D) a +0 rapier of holy wrath a +0 robe (41, 3, D) a +2 spear of freezing 14 silver javelins a +0 leather armour (41, 4, D) a +5 long sword of distortion a +0 robe (41, 7, D) a silver javelin (41, 10, D) 2 silver javelins (41, 14, D) a book of Frost (41, 28, D) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (41, 29, D) a +0 club (41, 36, D) a cursed -3 dagger (unseen) (41, 48, D) a +0 dagger (42, 0, D) a lamp of fire (42, 1, D) a +1 rapier of speed (42, 4, D) a +6 battleaxe of draining (unseen) (42, 14, D) a box of beasts (42, 15, D) an uncursed staff of summoning (42, 28, D) a crystal ball of energy (42, 29, D) a +0 dagger (42, 50, D) a +2 pair of boots of running (43, 14, D) an uncursed staff of power (43, 29, D) a fan of gales (43, 48, D) a box of beasts (43, 49, D) the +6 scale mail of the End {MR+ Int-5 Dex+4} It affects your intelligence (-5). It affects your dexterity (+4). It affects your resistance to hostile enchantments. (43, 50, D) a +0 dagger (43, 62, D) a +3 flail of freezing (unseen) (43, 65, D) a +0 trident (44, 28, D) a +6 giant club (44, 48, D) a +1 helmet of intelligence (44, 49, D) a sack of spiders (44, 50, D) a cursed -2 ring of dexterity (44, 51, D) a +1 trident of venom (44, 62, D) a +0 demon trident of electrocution (unseen) (44, 65, D) a +0 war axe (unseen) (45, 48, D) a +0 dagger (45, 49, D) a +0 dire flail (45, 51, D) a +0 flail of draining (45, 61, D) a +2 war axe of freezing (unseen) (45, 62, D) a +2 antimagic glaive (unseen) (45, 64, D) a +0 dire flail (unseen) (45, 65, D) the cursed +1 great mace of Insufficient Pleasure {crush, rElec Int+5 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your dexterity (+4). It insulates you from electricity. It has a curse placed upon it. (45, 66, D) a +0 long sword (unseen) (46, 48, D) a +1 leather armour of positive energy (46, 49, D) a sack of spiders (46, 50, D) the Collected Works on Aerial Calling Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Silence Hexes/Air 5 c - Deflect Missiles Charms/Air 6 d - Spellforged Servitor Conjuration/Summoning 7 (46, 60, D) a cursed +0 morningstar a cursed +0 robe (46, 61, D) an uncursed staff of air a +0 robe a cursed ring of attention a human corpse (skeletalised by now) (46, 62, D) a +0 dagger of speed a +0 robe (46, 63, D) a cursed +0 bardiche (unseen) (46, 64, D) a +0 great mace (unseen) (46, 65, D) a +1 trident of pain a +0 plate armour a necrophage corpse (skeletalised by now) (46, 66, D) a +4 hand axe of freezing (47, 50, D) the Disquisition on Calling and Ignition Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Summon Mana Viper Hexes/Summoning 5 d - Summon Demon Summoning 5 e - Malign Gateway Summoning/Translocation 7 (47, 63, D) a +3 trident of pain (47, 64, D) a cursed -1 trident (48, 48, D) a book of Flames (48, 49, D) a +0 rapier of freezing (48, 50, D) a +1 spear of freezing (48, 51, D) a book of Alchemy (48, 61, D) a +0 dagger (unseen) (48, 64, D) a +3 antimagic great sword (unseen) (49, 0, D) a lamp of fire (49, 1, D) an uncursed staff of fire (49, 14, D) a +2 mace of protection (49, 24, D) a cursed ring of magical power (49, 36, D) a fan of gales (49, 37, D) a +0 scimitar of slicing (49, 39, D) a +0 battleaxe a +0 plate armour (49, 48, D) +2 gold dragon scales (49, 49, D) the +9 staff of Olgreb {rPois} It protects you from poison. (49, 50, D) a book of Power (49, 63, D) a +0 flail of draining (unseen) (50, 0, D) an uncursed staff of conjuration (50, 1, D) a +0 dagger of flaming (50, 7, D) a +0 long sword (unseen) (50, 12, D) a phantom mirror (50, 13, D) a fan of gales (50, 15, D) a +0 long sword (50, 24, D) the +0 plate armour of the Thirsty Stars {Regen+} It increases your rate of regeneration. (50, 25, D) the cursed +1 chain mail of Liberalism {*Slow Str-3 Dex+6} It affects your strength (-3). It affects your dexterity (+6). It may slow you when you take damage. It has a curse placed upon it. (50, 36, D) an uncursed staff of air (50, 37, D) a +0 hand axe (50, 40, D) a +2 antimagic battleaxe (50, 48, D) an uncursed staff of air (50, 49, D) an uncursed staff of poison (50, 50, D) a lightning rod (4/4) (51, 0, D) an uncursed staff of wizardry (51, 1, D) a +1 vampiric dagger (51, 6, D) the cursed +2 war axe of Law {flame, Str-2 Int+5 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-2). It affects your intelligence (+5). It affects your dexterity (+3). It has a curse placed upon it. (unseen) (51, 12, D) a lightning rod (4/4) (51, 13, D) a +0 short sword (still there?) the cursed +1 morningstar of Miuxiwu {holy, *Corrode Int+5 Stlth+} (still there?) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+5). It may corrode you when you take damage. It makes you more stealthy. It has a curse placed upon it. (51, 24, D) a sack of spiders (51, 25, D) a book of the Earth (51, 27, D) a +0 spear (unseen) (51, 36, D) a +4 battleaxe of draining (51, 37, D) a cursed -1 short sword a +0 chain mail a +0 dagger of venom (51, 38, D) a cursed -2 battleaxe 5 boomerangs a +0 chain mail (51, 39, D) a cursed +0 dagger (unseen) (51, 40, D) a +0 dire flail (unseen) (51, 48, D) a +0 short sword of venom (51, 49, D) an uncursed staff of summoning (51, 50, D) the cursed +1 short sword of Intimidation {holy, rC++} It has been blessed by the Shining One to cause great damage to the undead and demons. It greatly protects you from cold. It has a curse placed upon it. (52, 0, D) a book of Changes (52, 13, D) a +0 short sword a +0 shortbow 13 arrows a +0 leather armour a book of Necromancy (52, 18, D) a +0 rapier a +0 rapier a +0 leather armour (52, 24, D) a +0 long sword (52, 25, D) an uncursed ring of positive energy (52, 26, D) a +0 trident a cursed +0 shield (52, 36, D) the Compendium of the Oath Spells Type Level a - Confusing Touch Hexes 1 b - Dazzling Spray Conjuration/Hexes 3 (52, 40, D) a +1 flail of draining (unseen) (52, 41, D) a +0 halberd (unseen) (52, 48, D) a +2 chain mail of poison resistance (53, 0, D) a phantom mirror (53, 1, D) a +0 halberd +2 acid dragon scales (53, 12, D) an uncursed staff of wizardry (53, 13, D) a +2 longbow of freezing 50 arrows a +3 chain mail of poison resistance a +0 long sword (53, 14, D) a +0 long sword a +0 scale mail (53, 16, D) a +2 mace of draining (53, 24, D) a +0 demon trident of venom (53, 25, D) an uncursed ring of wizardry (53, 27, D) a +0 glaive (unseen) (53, 37, D) a phantom mirror (53, 49, D) a lamp of fire (53, 50, D) a +0 dagger (54, 0, D) the Almanac of Glacial Poisoning Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Spider Form Transmutation/Poison 3 d - Freezing Cloud Conjuration/Ice/Air 6 e - Simulacrum Ice/Necromancy 6 (54, 1, D) an uncursed staff of wizardry (54, 12, D) a +1 hand axe of venom (still there?) a +0 leather armour (still there?) (54, 13, D) an uncursed staff of earth (54, 17, D) a +0 dagger (54, 24, D) a box of beasts (54, 36, D) a phantom mirror (54, 48, D) Tiadwa's Tome of the Mutagenic Compass Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Gell's Gravitas Translocation 3 c - Lesser Beckoning Translocation 3 d - Dragon Form Transmutation 7 (54, 49, D) the Handbook of the Creative Snowflakes Spells Type Level a - Call Imp Summoning 2 b - Aura of Abjuration Summoning 5 c - Freezing Cloud Conjuration/Ice/Air 6 d - Malign Gateway Summoning/Translocation 7 (54, 50, D) a +3 ring mail of poison resistance (55, 1, D) a phial of floods (55, 6, D) a +0 great mace (unseen) (55, 12, D) a +2 plate armour of fire resistance (55, 13, D) the Grimoire of Damaging Weightlessness Spells Type Level a - Sting Conjuration/Poison 1 b - Swiftness Charms/Air 2 c - Conjure Flame Conjuration/Fire 3 d - Spellforged Servitor Conjuration/Summoning 7 e - Orb of Destruction Conjuration 7 (55, 14, D) a +0 short sword (unseen) (55, 24, D) a +2 pair of boots of stealth (56, 0, D) a +2 flail of protection (58, 46, D) 4 javelins (58, 49, D) an uncursed ring of stealth (59, 36, D) a +1 troll leather armour (59, 37, D) a +2 arbalest of flaming (59, 47, D) a phial of floods (59, 48, D) the +3 trident "Jicva" {holy, +Rage rElec} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. It lets you go berserk. (59, 49, D) a +0 robe (59, 52, D) a +1 spear of venom (unseen) (60, 36, D) the +2 halberd of Truncation {vamp, rElec rPois rF+++ Str-4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-4). It renders you almost immune to fire. It insulates you from electricity. It protects you from poison. (60, 37, D) The Intricacies of Witchcraft Spells Type Level a - Tornado Air 9 (60, 48, D) an uncursed staff of earth (60, 51, D) a snapping turtle skeleton (60, 52, D) a +0 rapier (unseen) (61, 2, D) a +1 morningstar of venom (unseen) (61, 8, D) a +0 dagger (61, 10, D) the +1 glaive of Immorality {chaos, rPois rN+} Each time it hits an enemy it has a different, random effect. It protects you from poison. It protects you from negative energy. a +0 robe (61, 16, D) a +4 battleaxe of venom (61, 26, D) a book of Frost (61, 36, D) the Disquisition on Congealing Orientation Spells Type Level a - Freeze Ice 1 b - Lesser Beckoning Translocation 3 c - Summon Ice Beast Ice/Summoning 4 d - Passage of Golubria Translocation 4 e - Metabolic Englaciation Hexes/Ice 5 (61, 37, D) a book of Necromancy (61, 48, D) a fan of gales (61, 49, D) a -1 spear (still there?) a phial of floods (still there?) (61, 52, D) a +0 spear (62, 0, D) a book of Alchemy (62, 8, D) a +0 dagger (62, 9, D) a crystal ball of energy (62, 11, D) a cursed -2 flail a +0 leather armour (62, 16, D) a +2 scale mail of magic resistance (62, 17, D) an uncursed ring of magical power (62, 26, D) a +0 short sword (62, 27, D) an uncursed staff of power (62, 29, D) a +0 trident (unseen) (62, 36, D) an uncursed staff of summoning (62, 37, D) the +5 scythe of Geukuri {distort, *Drain Str+9} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+9). It causes draining when unequipped. (62, 47, D) a javelin (unseen) (62, 48, D) a +0 trident a +0 leather armour a +2 spear of venom (62, 49, D) a +2 rapier of holy wrath 17 silver javelins a +0 leather armour a phantom mirror a merfolk corpse (62, 50, D) a +2 spear of piercing (unseen) (62, 52, D) a sea snake skeleton (62, 53, D) a +4 trident of venom (unseen) (63, 0, D) a +0 great sword (63, 11, D) a +3 falchion of slicing (63, 16, D) an uncursed staff of power (63, 27, D) an uncursed ring of see invisible (63, 28, D) a +2 war axe of venom (unseen) (63, 29, D) a +0 dagger a +0 robe (63, 30, D) a +2 morningstar of protection (unseen) (63, 36, D) the +1 robe of the Game of Life {rElec rF+ Str+4} It affects your strength (+4). It protects you from fire. It insulates you from electricity. (63, 37, D) a book of Flames (63, 47, D) a +0 spear of flaming (63, 49, D) a +1 war axe of electrocution a +0 robe a book of Death (63, 50, D) a +0 flail of draining a cursed +0 robe a +0 rapier of speed a +0 robe a +4 trident of venom 19 silver javelins a +0 leather armour a box of beasts a merfolk corpse (skeletalised by now) (63, 51, D) a +0 spear 20 silver javelins a +0 leather armour a sea snake corpse (63, 52, D) a +2 great sword of slicing (unseen) (63, 53, D) a +0 trident (unseen) (63, 54, D) a +0 eveningstar of protection (unseen) (63, 56, D) 2 silver javelins (63, 57, D) a javelin (64, 16, D) a book of Geomancy (64, 17, D) a +2 robe of magic resistance (64, 26, D) a +0 dagger (64, 27, D) a book of Spatial Translocations (64, 30, D) a +0 club (unseen) (64, 46, D) 9 javelins (64, 47, D) a box of beasts (64, 48, D) an uncursed amulet of magic regeneration (64, 49, D) a +0 rapier a +0 robe a +0 robe a merfolk corpse (64, 50, D) a +1 trident of protection a +1 fustibalus of velocity a +0 robe a wind drake corpse a manticore corpse (64, 51, D) a snapping turtle skeleton (64, 52, D) a +0 spear of flaming 2 javelins a cursed +0 leather armour an uncursed ring of wizardry a +0 halberd of freezing a +0 leather armour a merfolk corpse (64, 53, D) an alligator snapping turtle corpse (64, 54, D) a +4 spear of freezing (unseen) (65, 29, D) an uncursed staff of earth a +0 ring mail (65, 47, D) a +0 trident (still there?) a +1 ring mail of fire resistance (still there?) (65, 48, D) the Grimoire of the Noxious Voyage Spells Type Level a - Gell's Gravitas Translocation 3 b - Lesser Beckoning Translocation 3 c - Olgreb's Toxic Radiance Poison 4 d - Passage of Golubria Translocation 4 e - Venom Bolt Conjuration/Poison 5 (65, 49, D) a +2 ring of dexterity an uncursed amulet of regeneration a +3 ring of dexterity an uncursed ring of resist corrosion a +0 cloak of poison resistance an uncursed ring of wizardry a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 trident (65, 50, D) a +2 rapier of protection a +0 robe a +0 trident of venom a throwing net a +2 chain mail of fire resistance 2 chunks of flesh a merfolk skeleton a merfolk skeleton (65, 51, D) a +0 trident (still there?) a snapping turtle corpse (still there?) (65, 52, D) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. a +0 spear 15 javelins a +0 leather armour (66, 47, D) a silver javelin (66, 48, D) a +1 vampiric rapier the +2 leather armour of Foutri Pag {Int+4 Stlth+} It affects your intelligence (+4). It makes you more stealthy. a +2 long sword of slicing (66, 50, D) the ring of Tashrium {Ice Str+2} [ring of ice] It enhances your ice magic. It affects your strength (+2). It makes you vulnerable to fire. It protects you from cold. (66, 51, D) a +0 trident of piercing (67, 0, D) a +1 battleaxe of electrocution (67, 48, D) an uncursed staff of earth (67, 49, D) a snapping turtle skeleton (67, 52, D) a +1 rapier of draining (unseen) (68, 0, D) a lightning rod (4/4) (68, 47, D) a +0 robe (68, 48, D) an uncursed ring of positive energy a manticore corpse (68, 49, D) a +3 spear of freezing (still there?) a +1 fustibalus of velocity (still there?) (68, 50, D) a +0 rapier a +0 robe a book of Clouds a merfolk corpse (69, 0, D) Pybyde's Handbook of Ignition and the Escort Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Summon Lightning Spire Summoning/Air 4 d - Summon Mana Viper Hexes/Summoning 5 e - Bolt of Fire Conjuration/Fire 6 (69, 39, D) a +0 flail (unseen) (69, 40, D) a +0 dagger a +0 robe (69, 48, D) a +2 chain mail of fire resistance (69, 49, D) a +6 shortbow (69, 51, D) a +3 halberd of protection a merfolk corpse (69, 54, D) a sea snake skeleton (70, 8, D) an uncursed ring of ice (70, 9, D) the cursed +2 battleaxe of Disharmony {chop, MR+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (70, 25, D) a +0 trident (70, 36, D) a +0 falchion (70, 37, D) an uncursed staff of summoning (70, 38, D) a +7 great sword of freezing a cursed +0 ring mail (70, 39, D) a +0 dagger a +0 robe (70, 40, D) a +1 flail of protection (still there?) a +0 dagger (still there?) a +0 scale mail (still there?) (70, 47, D) a +0 trident (70, 49, D) a +1 shortbow of freezing (70, 55, D) a javelin (71, 8, D) a lamp of fire (71, 16, D) a +2 plate armour of magic resistance (71, 18, D) the +1 halberd of Gaish {elec, rPois Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It protects you from poison. (unseen) (71, 21, D) a +0 great sword a +0 plate armour (71, 26, D) an uncursed staff of summoning (71, 27, D) a +0 plate armour of poison resistance (71, 36, D) a phantom mirror (71, 37, D) a box of beasts (71, 39, D) a cursed -2 war axe a +2 plate armour of positive energy (71, 49, D) an uncursed staff of power (72, 8, D) a sack of spiders (72, 9, D) a phial of floods (72, 16, D) a +0 plate armour of fire resistance (72, 17, D) a +2 hand crossbow of freezing (72, 18, D) a +0 arbalest 14 bolts (72, 19, D) a +0 arbalest an uncursed staff of air 32 bolts (72, 21, D) a +1 great sword of holy wrath a +0 chain mail (72, 22, D) a bolt (72, 23, D) 3 bolts (72, 26, D) a crystal ball of energy (72, 28, D) the +7 halberd of the Dove {chop, rPois MR+++ Int-2 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. (unseen) (72, 30, D) an arrow (72, 31, D) an arrow (72, 36, D) a +2 scythe of flaming (72, 37, D) a +1 leather armour of poison resistance (72, 47, D) the +1 scale mail of Death's Door {*Drain rF+ Regen+ Int+2} It affects your intelligence (+2). It protects you from fire. It increases your rate of regeneration. It causes draining when unequipped. (72, 49, D) a +0 spear (73, 1, D) a +0 arbalest of flaming (73, 17, D) a cursed staff of wizardry (73, 27, D) +0 gold dragon scales (73, 36, D) a +0 shield a +0 scale mail (73, 47, D) a +1 trident of piercing (73, 51, D) a javelin (74, 26, D) a +0 trident (unseen) (74, 47, D) a crystal ball of energy (74, 49, D) the +6 scythe "Iphequt" {freeze, Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). (75, 1, D) an uncursed ring of protection from cold (75, 47, D) the cursed +2 rapier "Cuffiaps" {pierce, +Inv Dex+7 Stlth-} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It lets you turn invisible. It makes you less stealthy. It has a curse placed upon it. (75, 48, D) a +2 halberd of venom (75, 49, D) a +0 spear