stonage the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (18, 18, D) a throwing net (19, 0, D) a box of beasts (19, 1, D) a +2 chain mail of magic resistance (20, 17, D) the +8 scimitar "Pueceizy" {flame, MR++ MP-9} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). a +3 vampiric short sword (still there?) (21, 0, D) a +3 hand axe of flaming (21, 1, D) a +1 ring mail of fire resistance (21, 19, D) a +1 eveningstar of protection (unseen) (22, 0, D) the Reference Book on Calling and Toxins Spells Type Level a - Sting Conjuration/Poison 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Olgreb's Toxic Radiance Poison 4 d - Venom Bolt Conjuration/Poison 5 e - Summon Hydra Summoning 7 (22, 17, D) a +1 scimitar of flaming (unseen) (22, 18, D) a +0 leather armour (unseen) (23, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight a +0 shield a +0 scale mail (23, 1, D) a +1 ring mail of poison resistance (23, 17, D) an uncursed staff of wizardry (23, 18, D) a sling bullet (23, 23, D) a sling bullet (23, 24, D) 2 arrows 2 throwing nets (23, 25, D) a throwing net (24, 0, D) an uncursed staff of cold (24, 1, D) a +2 vampiric lajatang (24, 17, D) a +0 quarterstaff of protection (24, 18, D) the +0 chain mail of the Moon {rElec rF+} It protects you from fire. It insulates you from electricity. (24, 25, D) a +4 quarterstaff of chaos (unseen) (25, 0, D) the Volume of Augmentations and Creation Spells Type Level a - Song of Slaying Charms 2 b - Call Imp Summoning 2 c - Summon Mana Viper Hexes/Summoning 5 d - Deflect Missiles Charms/Air 6 (25, 1, D) an uncursed staff of power (25, 17, D) the +1 leather armour of Cienwuwk {*Drain rC+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It causes draining when unequipped. (25, 18, D) an uncursed staff of air (25, 24, D) a +1 scythe of flaming (unseen) (26, 0, D) a +2 vampiric trident (27, 0, D) an uncursed staff of cold (27, 1, D) a book of Annihilations (27, 17, D) a +0 giant club (unseen) (28, 0, D) a +5 vampiric short sword (28, 1, D) a +1 mace of protection (28, 17, D) a +2 scale mail of poison resistance (29, 1, D) a lightning rod (4/4) (29, 17, D) a +2 great sword of protection (34, 28, D) a +2 antimagic morningstar (35, 0, D) a +0 short sword (35, 5, D) a +0 glaive (unseen) (35, 14, D) the Collected Works on Gliding Stones Spells Type Level a - Sandblast Earth 1 b - Swiftness Charms/Air 2 c - Passwall Transmutation/Earth 2 d - Static Discharge Conjuration/Air 3 e - Freezing Cloud Conjuration/Ice/Air 6 f - Statue Form Transmutation/Earth 6 (35, 15, D) a +0 flail of holy wrath (35, 28, D) a +0 long sword (35, 29, D) a +4 short sword of venom (35, 30, D) a +0 short sword (unseen) (36, 0, D) a box of beasts (36, 1, D) a +3 leather armour of fire resistance (36, 5, D) a +1 dire flail of draining a +0 cloak (36, 6, D) a +0 long sword a scroll of holy word (36, 7, D) a +0 long sword (36, 15, D) a +6 ring of evasion (36, 29, D) a +0 dagger (36, 30, D) a +5 dagger of venom a +0 robe an orc skeleton (37, 0, D) a book of Power (37, 1, D) a +0 long sword (still there?) an uncursed amulet of faith (still there?) (37, 4, D) a +0 dagger a cursed +0 cloak a +2 antimagic mace a cursed -1 glaive (37, 5, D) a +0 short sword (37, 6, D) a +0 short sword (37, 14, D) a lightning rod (4/4) (37, 15, D) a +4 plate armour of magic resistance (37, 29, D) a +2 quarterstaff of speed (37, 31, D) a troll skeleton (37, 34, D) a +0 giant spiked club an ogre skeleton (38, 0, D) a +0 flail (38, 1, D) an uncursed staff of death (38, 5, D) a +0 halberd (38, 6, D) a +0 scimitar (38, 7, D) a +0 trident (unseen) (38, 9, D) a +0 hand axe (unseen) (38, 14, D) a +1 demon blade of venom (38, 28, D) a +0 chain mail (38, 29, D) a +0 dagger (38, 33, D) the +10 broad axe "Eloiryvu" {chop, rC++} It inflicts extra damage upon your enemies. It greatly protects you from cold. a +2 plate armour of positive energy a cursed -2 mace a +0 plate armour an orc corpse an orc corpse (38, 34, D) 3 large rocks (39, 0, D) a crystal ball of energy (39, 14, D) a book of Beasts (39, 15, D) a book of Death (39, 28, D) a +0 chain mail (39, 29, D) a fan of gales (39, 30, D) a +0 giant spiked club an ogre corpse (39, 31, D) an uncursed staff of energy (unseen) (39, 33, D) a +0 broad axe a +2 scale mail of fire resistance a +0 shield a +0 great mace the +27 Lear's hauberk (39, 35, D) a warg corpse (39, 36, D) a large rock (39, 38, D) a warg corpse (40, 0, D) a lightning rod (4/4) (40, 1, D) an uncursed amulet of the gourmand (40, 6, D) a +0 short sword (40, 14, D) a +1 large shield of cold resistance (40, 15, D) a +0 rapier of venom (40, 28, D) an uncursed staff of wizardry (40, 29, D) an uncursed staff of cold (40, 32, D) a +0 scimitar a +0 plate armour (40, 33, D) a +0 great mace (unseen) (40, 35, D) a +3 battleaxe (unseen) (41, 0, D) the +5 plate armour of the Salamander {rC+ Regen+ Int-4} It affects your intelligence (-4). It protects you from cold. It increases your rate of regeneration. (41, 1, D) a +3 ring of intelligence (41, 14, D) an uncursed staff of air (41, 15, D) an uncursed staff of summoning (41, 29, D) a book of Beasts (41, 32, D) a +0 mace of protection (unseen) (41, 34, D) a +0 trident (unseen) (42, 0, D) a book of Burglary (42, 1, D) an uncursed staff of energy (42, 14, D) a book of Battle (42, 15, D) a crystal ball of energy (42, 29, D) a phial of floods (43, 14, D) an uncursed staff of earth (43, 15, D) a book of Fire (43, 29, D) a +0 chain mail (44, 28, D) the +0 leather armour "Penuywig" {Dex+7} It affects your dexterity (+7). (49, 0, D) a +0 robe (49, 12, D) a +2 helmet of intelligence (49, 24, D) an uncursed ring of magical power (49, 36, D) a +2 mace of protection (50, 0, D) a +3 scale mail of cold resistance (50, 1, D) a +0 dagger (50, 2, D) the +3 great sword "Zifitaimmy" {slice, Str-2 Int+2 Dex+7 SInv} It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your intelligence (+2). It affects your dexterity (+7). It lets you see invisible. the +11 hand crossbow of Ikhani {penet, rElec} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It insulates you from electricity. the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (50, 12, D) a crystal ball of energy (50, 13, D) a +0 dagger (unseen) (50, 15, D) a cursed +5 battleaxe (unseen) (50, 24, D) a lightning rod (4/4) (50, 25, D) an uncursed ring of wizardry (50, 36, D) a +2 battleaxe of electrocution (51, 2, D) a +0 dagger +1 acid dragon scales (51, 4, D) a +0 dagger (unseen) (51, 5, D) a cursed +2 spear (unseen) (51, 12, D) an uncursed ring of protection from magic (51, 13, D) a +2 great sword (51, 15, D) a +3 vampiric broad axe (unseen) (51, 24, D) a +4 dire flail of protection (51, 25, D) a +0 club (still there?) a +1 scale mail of poison resistance (still there?) (51, 37, D) the +5 morningstar "Losom" {holy, rC+ SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It lets you see invisible. (52, 0, D) a cursed staff of wizardry (52, 3, D) a +2 flail of protection (52, 12, D) a book of Minor Magic (52, 13, D) a +0 great sword of slicing a +2 shortbow of freezing a +0 robe a fan of gales (52, 15, D) a +0 dagger of protection (unseen) (52, 16, D) a cursed -2 long sword (52, 24, D) a +3 chain mail of poison resistance (52, 25, D) a +0 dire flail of holy wrath (52, 36, D) the +4 great mace of the Swamp {freeze, *Rage rF+ rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from cold. It may make you go berserk in combat. (52, 37, D) the Collected Works on Shape Shifting and Translocation Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Recall Summoning/Translocation 3 c - Lesser Beckoning Translocation 3 d - Blade Hands Transmutation 5 e - Dispersal Translocation 6 (53, 0, D) a book of Misfortune (53, 1, D) a box of beasts (53, 3, D) a +0 dagger (unseen) (53, 4, D) a +3 quarterstaff of protection a +0 robe (53, 13, D) a +0 dagger (53, 24, D) a +3 quarterstaff of protection (53, 25, D) a +2 hand axe of flaming a +0 robe (53, 28, D) a +0 quarterstaff a +0 robe (53, 36, D) a +1 antimagic morningstar (53, 37, D) a +1 scimitar of holy wrath (54, 1, D) a cursed staff of fire (54, 12, D) an uncursed staff of wizardry (54, 13, D) the +2 ring mail of Beogh's Approval {Str-3 Int+6 SInv} It affects your strength (-3). It affects your intelligence (+6). It lets you see invisible. (54, 14, D) a +2 great sword of electrocution (unseen) (54, 24, D) an uncursed staff of power (54, 25, D) an uncursed ring of resist corrosion (54, 36, D) a box of beasts (55, 0, D) an uncursed staff of air (55, 1, D) an uncursed staff of fire (55, 12, D) a +2 robe of fire resistance (55, 13, D) a book of Battle (55, 15, D) a +0 trident (55, 24, D) a +3 antimagic war axe (59, 36, D) a +0 war axe (59, 37, D) the ring "Wimniena" {-Tele +Fly rC- MR++ Str+3} [ring of flight] It affects your strength (+3). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you fly. It prevents most forms of teleportation. (60, 3, D) a +0 short sword (60, 36, D) a crystal ball of energy (61, 0, D) an uncursed staff of death (61, 8, D) an uncursed ring of fire (61, 26, D) a +1 hunting sling of flaming (61, 36, D) an uncursed staff of death (61, 39, D) a +0 trident a cursed +0 chain mail (61, 40, D) a +7 quarterstaff a +0 chain mail a +0 giant club (61, 41, D) a +0 scimitar (unseen) (62, 0, D) a fan of gales (62, 1, D) Tehoo's Incunabulum of Mutagenic Heat Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Beastly Appendage Transmutation 1 c - Sticks to Snakes Transmutation 2 d - Inner Flame Hexes/Fire 3 e - Blade Hands Transmutation 5 f - Ignition Fire 8 (62, 2, D) a +0 long sword (62, 5, D) a +3 short sword of flaming a +0 chain mail (62, 8, D) the +6 scale mail "Dofubut" {rC- rN+ Regen+ Str+3} It affects your strength (+3). It makes you vulnerable to cold. It protects you from negative energy. It increases your rate of regeneration. (62, 9, D) the +6 scale mail "Moggio" {rC+ Str-2 Stlth+} It affects your strength (-2). It protects you from cold. It makes you more stealthy. (62, 16, D) a +3 vampiric lajatang (62, 17, D) a +2 halberd of protection (62, 26, D) an uncursed amulet of the gourmand (62, 27, D) an uncursed staff of poison (62, 36, D) a lightning rod (4/4) (62, 37, D) a +6 spear (62, 40, D) a cursed -2 war axe a cursed +0 plate armour (62, 42, D) a +0 dagger (unseen) (63, 0, D) a sack of spiders (63, 8, D) a cursed staff of fire (63, 16, D) a +1 hand axe of electrocution (63, 17, D) an uncursed staff of conjuration (63, 26, D) the ring "Afisk" {Wiz +Blink rN+ Str-3} [ring of wizardry] It improves your spell success rate. It affects your strength (-3). It protects you from negative energy. It lets you blink. (63, 27, D) a sack of spiders (63, 30, D) a cursed +0 spear (63, 31, D) a +0 quarterstaff (unseen) (63, 36, D) the +8 whip "Ohubyvai" {drain, rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. (63, 37, D) a box of beasts (63, 40, D) a cursed -2 giant club (unseen) (64, 16, D) a phantom mirror (64, 17, D) a +4 ring of intelligence (64, 26, D) a fan of gales (65, 26, D) a +2 flail of draining (67, 0, D) a +4 giant club (68, 0, D) a +2 arbalest of freezing (69, 0, D) a book of Air (69, 36, D) a +0 leather armour of cold resistance (69, 40, D) a +0 falchion (unseen) (70, 8, D) a +0 hand axe (70, 9, D) an uncursed ring of fire (70, 10, D) a +2 vampiric dagger (unseen) (70, 11, D) a +0 dagger a +0 robe (70, 20, D) 4 arrows a +0 shortbow (70, 21, D) a +0 trident (unseen) (70, 36, D) a +0 club (70, 39, D) the +9 staff of Olgreb {rPois} It protects you from poison. (71, 10, D) a +3 dagger of draining a +0 robe (71, 19, D) a +0 shortbow (unseen) (71, 20, D) 2 large rocks 6 arrows (71, 23, D) 2 arrows (71, 26, D) an uncursed staff of fire (71, 32, D) an uncursed staff of death a +0 short sword a +0 long sword (71, 36, D) a +0 hand axe (71, 38, D) an uncursed staff of conjuration (71, 39, D) a +2 quarterstaff of protection (71, 40, D) a +0 hand axe (71, 41, D) a +0 mace a scroll of brand weapon (72, 8, D) a +4 mace of distortion (72, 9, D) a +0 dagger (72, 10, D) a +0 short sword (72, 11, D) a +0 hand axe (72, 16, D) a Fen Folio (72, 19, D) 3 arrows (72, 20, D) a large rock 2 arrows (72, 21, D) a large rock 5 arrows (72, 22, D) an arrow (72, 23, D) 2 arrows (72, 26, D) a +0 dagger (72, 32, D) a +2 whip of electrocution (72, 36, D) a +0 hand axe (72, 37, D) the Guide on Transmigration Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Alistair's Intoxication Transmutation/Poison 5 d - Hydra Form Transmutation 6 e - Statue Form Transmutation/Earth 6 (72, 39, D) a cursed -2 trident (unseen) (72, 40, D) a +0 short sword (73, 1, D) a +2 plate armour of poison resistance (73, 17, D) a +0 trident 7 boomerangs the Handbook of Orientation and Summoning Spells Type Level a - Apportation Translocation 1 b - Portal Projectile Hexes/Translocation 3 c - Summon Demon Summoning 5 d - Controlled Blink Translocation 8 (73, 18, D) an arrow (73, 19, D) a +1 long sword of holy wrath (unseen) (73, 23, D) an arrow (73, 26, D) the Grimoire of the Boosting Rocks Spells Type Level a - Sandblast Earth 1 b - Swiftness Charms/Air 2 c - Ozocubu's Armour Charms/Ice 3 d - Stone Arrow Conjuration/Earth 3 e - Excruciating Wounds Charms/Necromancy 5 f - Iron Shot Conjuration/Earth 6 (73, 27, D) an uncursed staff of power (73, 36, D) a book of Annihilations (73, 37, D) a +0 hand axe (73, 39, D) the +6 demon whip of Kindness {pain, Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). (75, 1, D) a phial of floods