stonage the Dungeon (0, 33, D) a +0 arbalest (unseen) (0, 50, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (0, 51, D) a lightning rod (4/4) (1, 17, D) +0 storm dragon scales (unseen) (1, 32, D) a +2 rapier of venom (1, 34, D) 10 bolts 3 large rocks a lamp of fire (1, 35, D) 2 large rocks (unseen) (1, 50, D) a +3 short sword of protection (1, 51, D) the +1 scale mail "Nuihopug" {rPois rF- rCorr} It makes you vulnerable to fire. It protects you from poison. It provides partial protection from all sources of acid and corrosion. (1, 52, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (1, 56, D) the ring of Duojeoho {rCorr rPois Str+3} [ring of resist corrosion] It affects your strength (+3). It protects you from poison. (2, 15, D) an uncursed ring of wizardry (2, 16, D) a sack of spiders (2, 32, D) a book of Changes (2, 33, D) a +0 arbalest 19 bolts 4 large rocks a lightning rod (4/4) (2, 50, D) a book of Spatial Translocations (2, 51, D) an uncursed ring of resist corrosion (2, 52, D) a +0 war axe of chopping a +0 war axe (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) an uncursed staff of death (3, 15, D) +0 storm dragon scales (unseen) (3, 17, D) +0 storm dragon scales (unseen) (3, 32, D) a +1 pair of gloves of archery a +0 shield a +0 scale mail (3, 33, D) a +0 arbalest (still there?) a book of Clouds (still there?) (3, 35, D) a +0 arbalest (unseen) (3, 36, D) a +1 mace of crushing (3, 50, D) a scroll of brand weapon (3, 52, D) an uncursed staff of summoning (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a book of Burglary (unseen) (4, 15, D) an uncursed ring of fire (unseen) (4, 16, D) a lamp of fire (4, 32, D) 21 bolts a phial of floods (4, 35, D) 12 javelins (unseen) (4, 38, D) a +1 ring mail of fire resistance (4, 50, D) a +1 ring mail of positive energy (4, 51, D) a Grand Grimoire (5, 14, D) the +5 arbalest of Descent {velocity, Str+3 Stlth+} Any bolt fired from it inflicts extra damage. It affects your strength (+3). It makes you more stealthy. (5, 15, D) a sack of spiders (5, 32, D) a lightning rod (4/4) a +1 leather armour of cold resistance a book of Alchemy 19 bolts (5, 37, D) 15 bolts a +2 spear of venom (5, 38, D) a large rock (5, 50, D) an uncursed staff of energy (5, 51, D) an uncursed staff of summoning (5, 52, D) a +2 scythe of freezing Cidghoecu's Tome of Boosting Flames Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Swiftness Charms/Air 2 c - Regeneration Charms/Necromancy 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Deflect Missiles Charms/Air 6 (6, 14, D) a crystal ball of energy (6, 16, D) a +0 robe (still there?) a +5 blowgun (still there?) (6, 19, D) the +2 hand axe "Pidaclia" {chop, rF+ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from fire. (6, 36, D) a +0 longbow (unseen) (6, 37, D) a large rock a +0 shortbow a +2 whip of draining 11 arrows (6, 38, D) 2 large rocks (6, 42, D) 2 javelins of penetration (6, 50, D) a book of Changes (6, 51, D) a book of Transfigurations (6, 52, D) an uncursed staff of conjuration (7, 6, D) a scroll of holy word (7, 14, D) a lamp of fire (7, 16, D) a +1 falchion of holy wrath a cursed +0 robe (7, 31, D) a cursed ring of attention 3 large rocks an uncursed staff of earth 17 bolts (7, 35, D) a +0 longbow (unseen) (7, 39, D) 2 large rocks 2 arrows (7, 40, D) a poisoned javelin a bolt 2 large rocks 2 arrows (7, 41, D) a large rock an arrow (7, 42, D) a large rock (7, 50, D) an uncursed ring of fire (7, 51, D) an uncursed staff of air (7, 52, D) a book of Spatial Translocations (8, 15, D) a +6 flail of protection a +2 ring mail of magic resistance (8, 16, D) the ring "Herchi" {rPois Int+3} [ring of poison resistance] It affects your intelligence (+3). It protects you from poison. (8, 40, D) a large rock (8, 41, D) a large rock (8, 50, D) the cursed +0 leather armour of the Tortoise {rPois MR+} It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (8, 51, D) a Fen Folio (8, 52, D) Sif Muna's Almanac of Igneous Envenoming Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Olgreb's Toxic Radiance Poison 4 e - Fireball Conjuration/Fire 5 f - Alistair's Intoxication Transmutation/Poison 5 (9, 14, D) an uncursed staff of death (9, 15, D) a +3 hand axe of chopping (unseen) (9, 16, D) a crystal ball of energy (9, 32, D) a +0 arbalest (still there?) an uncursed staff of energy (still there?) (9, 51, D) a book of Minor Magic (9, 52, D) a +5 quarterstaff of distortion (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a phantom mirror (10, 15, D) a +6 war axe of distortion (10, 16, D) a fan of gales (10, 31, D) an uncursed staff of power (10, 36, D) 42 arrows (unseen) (10, 50, D) the +4 trident "Zeteb" {drain, *Noise +Rage MR- Int+8} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+8). It affects your resistance to hostile enchantments. It lets you go berserk. It may make noises in combat. (unseen) (10, 51, D) a +1 halberd of freezing (unseen) (10, 53, D) the +3 dagger "Ocov" {pierce, rF+ Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It protects you from fire. a +0 robe (10, 55, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) a lamp of fire (11, 15, D) 2 potions of might (unseen) (11, 16, D) a book of Clouds (11, 19, D) +0 storm dragon scales (unseen) (11, 31, D) a book of Death (11, 32, D) 34 bolts (unseen) (11, 50, D) an uncursed staff of earth (11, 51, D) a +0 demon trident (unseen) (11, 52, D) a +2 scythe of slicing (still there?) a +4 falchion (still there?) (12, 14, D) a +5 short sword of venom (12, 15, D) a +0 robe (unseen) (12, 32, D) 40 bolts (unseen) (12, 50, D) the ring of the Wild Haggis {rCorr rF+} [ring of resist corrosion] It protects you from fire. (13, 32, D) an uncursed ring of wizardry (still there?) a book of Misfortune (still there?) (13, 33, D) 39 bolts (unseen) (13, 34, D) a +0 arbalest (still there?) a lightning rod (4/4) (still there?) (13, 36, D) a +2 spear of venom (unseen) (13, 51, D) an uncursed ring of protection from cold (13, 52, D) a scroll of brand weapon (still there?) a scroll of brand weapon (still there?) (14, 34, D) 3 large rocks (14, 50, D) a phial of floods (unseen) (14, 51, D) an uncursed ring of fire (14, 52, D) a book of Beasts (19, -1, D) a +2 dagger of venom (19, 1, D) a cursed amulet of inaccuracy (still there?) a cursed amulet of inaccuracy (still there?) (19, 16, D) a +2 leather armour of positive energy (19, 17, D) a +0 hunting sling of flaming (19, 33, D) an uncursed ring of ice (19, 48, D) the ring of Laidem {rPois Int+7} [ring of poison resistance] It affects your intelligence (+7). It protects you from poison. (19, 49, D) an uncursed ring of see invisible (19, 50, D) a lightning rod (4/4) (20, 1, D) a +5 quarterstaff of protection (still there?) a +2 pair of boots of flying (still there?) (20, 16, D) a +3 leather armour of cold resistance (20, 17, D) a book of the Warp (20, 32, D) a fan of gales (20, 33, D) a crystal ball of energy (20, 48, D) a +4 chain mail of positive energy (unseen) (20, 49, D) Zily's Papyrus of the Blaze and Attacks Spells Type Level a - Shock Conjuration/Air 1 b - Flame Tongue Conjuration/Fire 1 c - Searing Ray Conjuration 2 d - Throw Icicle Conjuration/Ice 4 e - Conjure Ball Lightning Conjuration/Air 6 f - Iron Shot Conjuration/Earth 6 (20, 50, D) a +0 shield of fire resistance (21, 0, D) a +5 ring of intelligence (unseen) (21, 16, D) a +3 great mace of protection (21, 20, D) +0 ice dragon scales (21, 33, D) an uncursed staff of death (21, 34, D) a +0 battleaxe of freezing (21, 50, D) a +1 helmet of intelligence (22, 0, D) the +6 scale mail of Xenerghi {rC+ Dex+4} It affects your dexterity (+4). It protects you from cold. (unseen) (22, 15, D) a +0 shield of reflection (22, 18, D) a fan of gales (22, 32, D) a book of Battle (22, 48, D) a +4 hunting sling of velocity (22, 49, D) a phial of floods (unseen) (22, 50, D) a box of beasts (23, 2, D) a phial of floods (23, 16, D) a phantom mirror an uncursed staff of wizardry (23, 32, D) a +1 battleaxe of chopping (23, 33, D) a +0 long sword of draining (23, 34, D) the +8 halberd of Qikhepli {drain, rElec rC- rN+ Stlth+} A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. (23, 47, D) a +1 mace of protection (24, 17, D) a cursed ring of attention (still there?) a lamp of fire (still there?) (24, 32, D) a sack of spiders (24, 33, D) a lightning rod (4/4) (24, 34, D) an uncursed staff of conjuration (24, 48, D) an uncursed staff of cold (24, 49, D) a +4 arbalest of flaming (unseen) (24, 50, D) a +3 falchion of electrocution (still there?) a +1 short sword of electrocution (still there?) (25, 0, D) the cursed +1 mace "Wutonaferi" {drain, MR+ Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (25, 1, D) an uncursed staff of summoning an uncursed staff of air (25, 16, D) a +5 giant spiked club (25, 32, D) an uncursed staff of earth (25, 33, D) a book of Fire (25, 34, D) an uncursed ring of resist corrosion (25, 48, D) a +5 ring of intelligence (25, 49, D) the cursed +1 morningstar of Dividends {crush, Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It has a curse placed upon it. (25, 50, D) a Young Poisoner's Handbook (26, 0, D) a +0 buckler of reflection (26, 15, D) an uncursed staff of death (26, 32, D) an uncursed staff of power (26, 33, D) an uncursed staff of wizardry (26, 34, D) a +0 leather armour of poison resistance (26, 48, D) a book of Summonings (26, 49, D) an uncursed ring of flight (unseen) (27, 15, D) a +1 triple sword of holy wrath (27, 17, D) an uncursed staff of death (still there?) an uncursed ring of fire (still there?) (27, 18, D) a +1 rapier of protection (27, 32, D) the +1 leather armour of the Moon {rC+} It protects you from cold. (27, 33, D) a +0 robe of fire resistance (27, 34, D) an uncursed staff of power (27, 48, D) an uncursed staff of poison (27, 49, D) the cursed +0 large shield of Tempters {rElec rC+ MP+9 Dex-2} It affects your dexterity (-2). It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). It has a curse placed upon it. a +0 hand axe of flaming a book of Maledictions (28, 0, D) an uncursed staff of earth (28, 1, D) a lightning rod (4/4) (28, 17, D) the +5 scale mail of Wufa {rElec rN++ MR+ Dex-2} It affects your dexterity (-2). It insulates you from electricity. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (28, 32, D) a phantom mirror (28, 33, D) a +3 leather armour of cold resistance (28, 48, D) a lightning rod (4/4) (28, 50, D) a +0 flail the +3 ring mail of Daisies {Str+4 Dex+6} It affects your strength (+4). It affects your dexterity (+6). a book of Annihilations (29, 0, D) a +2 robe of the Archmagi (29, 1, D) the +2 robe of Dahyqafu {rPois Str+4} It affects your strength (+4). It protects you from poison. (29, 16, D) the +12 morningstar of Dotefu {freeze, *Noise +Fly rElec rC-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to cold. It insulates you from electricity. It lets you fly. It may make noises in combat. (29, 17, D) the +4 spear of Moderation {pierce, rPois Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from poison. (29, 33, D) a +4 fustibalus of velocity (29, 48, D) an uncursed staff of cold (29, 50, D) an uncursed staff of conjuration (30, 48, D) a +2 amulet of reflection (30, 49, D) the cursed ring "Wehywin" {MP+9 EV-2 Str+9} [ring of evasion] It affects your evasion (-2). It affects your strength (+9). It affects your magic capacity (+9). It has a curse placed upon it. (30, 50, D) a +0 crystal plate armour (31, 48, D) a +2 glaive (31, 49, D) a +1 dire flail of protection (unseen) (32, 48, D) a scroll of brand weapon (unseen) (33, 15, D) an uncursed staff of earth (33, 48, D) a +0 mace of protection (unseen) (33, 50, D) a +1 leather armour of cold resistance (still there?) a +2 robe of magic resistance (still there?) (34, 28, D) a +1 lajatang of distortion (34, 48, D) a lightning rod (4/4) (34, 50, D) a phial of floods (unseen) (35, 0, D) a +1 morningstar of distortion (35, 14, D) the ring of Girun {+Fly Str-4 Dex+4} [ring of flight] It affects your strength (-4). It affects your dexterity (+4). It lets you fly. (35, 28, D) an uncursed staff of death (36, 0, D) an uncursed staff of wizardry (36, 1, D) a +0 trident (36, 2, D) a +0 battleaxe of venom (unseen) (36, 14, D) a +0 leather armour of fire resistance (36, 15, D) an uncursed amulet of guardian spirit (36, 28, D) a +2 hand axe of chopping a +0 morningstar of protection (37, 0, D) a +0 long sword of distortion (37, 8, D) a +4 rapier of protection (unseen) (37, 14, D) the ring of Ru's Delight {Str+5 Int+3 Stlth+} [ring of stealth] It affects your strength (+5). It affects your intelligence (+3). It makes you more stealthy. (37, 15, D) a +3 quarterstaff of crushing (37, 28, D) a fan of gales (unseen) (37, 29, D) an uncursed amulet of faith (38, 0, D) a +0 cloak of poison resistance (38, 2, D) a +3 demon trident of pain a +0 robe (38, 14, D) a cursed amulet of inaccuracy (38, 15, D) a cursed staff of earth (38, 48, D) a +6 broad axe of freezing (38, 49, D) an uncursed staff of conjuration (39, 0, D) a box of beasts (39, 1, D) a book of Misfortune (39, 5, D) a +0 rapier (39, 6, D) a cursed -3 ring of evasion (39, 14, D) the +2 leather armour of Idesusk {rPois rCorr Str+3} It affects your strength (+3). It protects you from poison. It provides partial protection from all sources of acid and corrosion. (39, 15, D) the +10 whip of Laceration {pain, rF++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from fire. (39, 28, D) a +0 trident of flaming (39, 48, D) a +5 dagger of protection (39, 49, D) a +4 scale mail of magic resistance (39, 50, D) a +4 scale mail of fire resistance (40, 1, D) a +2 war axe of freezing (still there?) a +0 trident (still there?) (40, 3, D) a +0 trident (40, 14, D) an uncursed ring of magical power (40, 15, D) a +2 trident of holy wrath (40, 28, D) a book of Maledictions (unseen) (40, 31, D) a +2 scimitar of holy wrath a +2 robe of fire resistance a +0 large shield a +0 robe a +2 hunting sling of freezing (40, 34, D) a +3 whip of holy wrath (40, 49, D) a sack of spiders (41, 0, D) a sack of spiders (41, 2, D) a +2 trident of protection (unseen) (41, 6, D) a cursed +0 robe (unseen) (41, 14, D) the cursed +3 flail of the Jester {speed, *Contam rPois rC- Str+4} Attacks with this weapon are significantly faster. It affects your strength (+4). It makes you vulnerable to cold. It protects you from poison. It causes magical contamination when unequipped. It has a curse placed upon it. (41, 15, D) a book of Air (41, 29, D) a fan of gales (41, 48, D) a +2 robe of fire resistance (41, 49, D) a +2 plate armour of cold resistance (41, 50, D) a cursed staff of fire (42, 1, D) a +2 trident of venom (42, 2, D) a +0 trident (unseen) (42, 5, D) the +1 battleaxe "Goblinslayer" {holy, +Fly rElec rC+ Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). It protects you from cold. It insulates you from electricity. It lets you fly. a +0 robe (42, 14, D) the +3 glaive "Tormentor" {chop, Str+7 Int-5} It inflicts extra damage upon your enemies. It affects your strength (+7). It affects your intelligence (-5). (42, 15, D) a +3 ring of intelligence (42, 28, D) the ring of Fidell {*Corrode rElec Int+6 SInv Stlth-} [ring of attention] It affects your intelligence (+6). It insulates you from electricity. It lets you see invisible. It may corrode you when you take damage. It makes you less stealthy. (42, 29, D) a +1 ring mail of fire resistance (42, 48, D) a +1 hunting sling of freezing (42, 49, D) a +1 cloak of magic resistance (42, 50, D) a scroll of brand weapon (43, 14, D) a phantom mirror (43, 15, D) the cursed +2 morningstar of the Unspeakable One {crush, rPois rC+++ Str-5} It inflicts extra damage upon your enemies. It affects your strength (-5). It renders you almost immune to cold. It protects you from poison. It has a curse placed upon it. (43, 28, D) a book of Fire (43, 29, D) a +3 ring of strength (43, 48, D) an uncursed staff of wizardry (43, 49, D) an uncursed staff of earth (43, 50, D) an uncursed ring of positive energy (44, 2, D) a +0 rapier (unseen) (44, 28, D) a +0 falchion of holy wrath (44, 48, D) a +2 plate armour of magic resistance (44, 49, D) an uncursed staff of air (44, 50, D) a +2 ring of protection (44, 51, D) a book of Debilitation (44, 55, D) (unseen) (45, 49, D) an uncursed staff of cold (45, 50, D) the +8 dagger of the End of Times {pierce, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). (45, 51, D) a phial of floods (45, 55, D) (unseen) (46, 48, D) an uncursed staff of summoning (46, 49, D) a cursed ring of attention (46, 50, D) a cursed staff of energy (46, 51, D) Ymaryx's Papyrus of the Compass Spells Type Level a - Blink Translocation 2 b - Teleport Other Translocation 3 c - Malign Gateway Summoning/Translocation 7 d - Controlled Blink Translocation 8 (46, 56, D) (unseen) (47, 48, D) an uncursed staff of cold (47, 49, D) a crystal ball of energy (47, 50, D) an uncursed amulet of regeneration (47, 51, D) a cursed amulet of inaccuracy (48, 0, D) a book of Alchemy (unseen) (48, 3, D) a book of Changes (unseen) (48, 48, D) a +1 double sword of slicing (48, 49, D) a book of Changes (48, 50, D) a +2 quarterstaff of speed (48, 51, D) a +1 great mace of protection (49, 12, D) a +3 dagger of venom (49, 24, D) a +1 buckler of reflection (49, 36, D) a +2 flail of protection (49, 38, D) a +0 glaive (unseen) (49, 48, D) a scroll of brand weapon (49, 49, D) a +2 scimitar of holy wrath (49, 50, D) an uncursed staff of earth (50, 0, D) a +0 robe (still there?) the cursed +0 shortbow "Atabuqeh" {freeze, MR+} (still there?) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It has a curse placed upon it. (50, 13, D) a +0 robe (still there?) a +0 vampiric scimitar (still there?) (50, 15, D) a +0 robe (50, 24, D) the +5 shortbow "Vyurr" {venom, rPois rC+} It poisons the ammo it fires. It protects you from cold. It protects you from poison. (50, 25, D) a lamp of fire (50, 36, D) a +3 falchion of draining (50, 37, D) a +2 great mace of protection an uncursed staff of summoning (50, 38, D) a +0 arbalest (unseen) (50, 48, D) a +2 dagger of venom (50, 49, D) an uncursed amulet of the acrobat (50, 50, D) a +2 scale mail of poison resistance (51, 14, D) a +1 halberd a +0 plate armour the cursed +1 falchion "Grim" {freeze, MR- Int+10 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+10). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It has a curse placed upon it. (51, 25, D) a +2 robe of magic resistance (51, 48, D) a +2 glaive of venom (51, 49, D) Gyrig's Handbook of Congealing Lightness Spells Type Level a - Shock Conjuration/Air 1 b - Freeze Ice 1 c - Throw Frost Conjuration/Ice 2 d - Airstrike Air 4 e - Deflect Missiles Charms/Air 6 f - Conjure Ball Lightning Conjuration/Air 6 (51, 50, D) a +4 bardiche of flaming (unseen) (52, -1, D) the cursed +1 scale mail of Myoluos {Str+3 Slay+6} It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It has a curse placed upon it. (52, 6, D) a +1 whip of holy wrath (unseen) (52, 12, D) a book of Enchantments a +6 hand axe of flaming (52, 25, D) a book of Battle (52, 28, D) (unseen) (52, 36, D) a book of Clouds (52, 37, D) a cursed -2 war axe (unseen) (52, 38, D) a +1 demon whip of venom a +0 long sword an uncursed staff of earth a +0 war axe a +2 battleaxe of venom a +0 chain mail (52, 39, D) 22 bolts a +0 great sword a +0 plate armour (52, 48, D) an uncursed staff of earth (52, 49, D) an uncursed staff of cold (52, 50, D) a +3 quarterstaff of speed (53, 0, D) the cursed +1 short sword of the Open Hand {pierce, rElec rF+ MR+ Str-2 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (-2). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (53, 1, D) a +2 quarterstaff of speed (53, 2, D) a +5 long sword of holy wrath (unseen) (53, 14, D) a +4 great sword (still there?) a cursed +4 dagger of freezing (still there?) (53, 16, D) an uncursed ring of stealth (unseen) (53, 24, D) a +1 dagger of venom (53, 25, D) a +2 scale mail of fire resistance (still there?) a book of Annihilations (still there?) (53, 36, D) the +8 battleaxe of Laceration {freeze, rPois rF++ Dex-4 SInv} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-4). It greatly protects you from fire. It protects you from poison. It lets you see invisible. a +2 battleaxe (still there?) (53, 38, D) a +0 war axe (unseen) (53, 48, D) a +2 plate armour of positive energy (53, 49, D) a +1 war axe of chopping (53, 50, D) a lightning rod (4/4) (54, 0, D) a crystal ball of energy (still there?) the +10 morningstar of Malaise {chaos, rPois Int+2} (still there?) Each time it hits an enemy it has a different, random effect. It affects your intelligence (+2). It protects you from poison. (54, 13, D) a lamp of fire (still there?) a +2 lajatang of speed (still there?) (54, 24, D) a +2 broad axe of chopping (54, 36, D) a +0 chain mail (unseen) (54, 48, D) an uncursed amulet of rage (54, 49, D) a +3 giant club (54, 50, D) a +5 ring of evasion (unseen) (55, 12, D) a +2 cloak of magic resistance (still there?) an uncursed staff of power (still there?) (55, 24, D) a +5 quarterstaff of draining (55, 37, D) a +0 plate armour (56, 1, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (56, 5, D) a +2 scimitar of flaming (56, 13, D) a +0 demon whip (58, 46, D) an uncursed staff of conjuration (58, 47, D) the +2 quarterstaff of Deamemno {protect, Int+6 Stlth-} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+6). It makes you less stealthy. (58, 49, D) an uncursed staff of power (59, 36, D) a +0 robe (59, 37, D) a book of Summonings (59, 44, D) the +0 halberd "Ceici" {chop, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (unseen) (59, 46, D) a +0 short sword of draining (unseen) (59, 49, D) a book of Frost (60, 36, D) a +0 hand axe (60, 37, D) a +0 robe (60, 43, D) a +0 dagger a +0 robe (60, 46, D) the +7 mace of Vodile {drain, Int-4 Dex+4 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-4). It affects your dexterity (+4). It makes you more stealthy. (unseen) (61, 0, D) a cursed staff of fire (61, 1, D) a +0 arbalest (unseen) (61, 10, D) a cursed +0 flail (61, 16, D) a book of the Earth (61, 17, D) a +2 leather armour of fire resistance (61, 26, D) the +6 chain mail "Sierran" {rPois MR+} It protects you from poison. It affects your resistance to hostile enchantments. (61, 36, D) a +0 spear (61, 37, D) an uncursed ring of wizardry (61, 43, D) a +0 long sword (unseen) (61, 48, D) a book of Geomancy (61, 49, D) a sack of spiders (61, 51, D) a +2 shield of protection (61, 59, D) a shapeshifter corpse (62, 0, D) a +1 glaive of chopping (62, 1, D) a +0 arbalest 20 bolts a +2 scimitar of holy wrath (62, 3, D) a bolt (62, 4, D) a bolt an arrow (62, 9, D) a +0 club (62, 10, D) a +0 club a scroll of acquirement (62, 26, D) an uncursed staff of conjuration (62, 27, D) a +1 longbow of velocity (62, 36, D) a book of the Tempests (62, 37, D) a fan of gales (62, 44, D) the +10 dire flail "Uqymoby" {freeze, MR+ Str-3 Int+5 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It affects your intelligence (+5). It affects your resistance to hostile enchantments. It lets you see invisible. (unseen) (62, 46, D) the +1 short sword of a bailey {holy, MR+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your resistance to hostile enchantments. (62, 48, D) a phantom mirror (62, 49, D) a +2 scimitar of holy wrath (63, 1, D) a +2 scimitar of holy wrath (unseen) (63, 9, D) the +8 trident of Impermanence {pierce, +Rage rElec Int+5 Dex-5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your dexterity (-5). It insulates you from electricity. It lets you go berserk. (unseen) (63, 11, D) an uncursed staff of earth (63, 26, D) a +5 hand crossbow (63, 27, D) an uncursed ring of fire (63, 36, D) a book of Dreams (63, 48, D) a +2 centaur barding of flying (64, 17, D) a lamp of fire a +1 leather armour of fire resistance (64, 18, D) the +3 ring mail of the Lobster {Str+3} It affects your strength (+3). the Catalogue of Dusty Contamination Spells Type Level a - Sting Conjuration/Poison 1 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Alistair's Intoxication Transmutation/Poison 5 (64, 26, D) a +3 short sword of venom (64, 27, D) the +10 broad axe of Jamocw {chaos, Int+5} Each time it hits an enemy it has a different, random effect. It affects your intelligence (+5). (64, 47, D) the +3 glaive of Disembowelment {chop, Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). (unseen) (65, 17, D) a book of Battle (65, 26, D) a +1 falchion of draining (65, 47, D) a +1 rapier of electrocution (65, 48, D) a +2 hat (65, 49, D) the +7 flail "Uhawofia" {venom, Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). (65, 58, D) an uncursed staff of fire (65, 61, D) a +5 short sword of holy wrath (65, 63, D) a glowing shapeshifter corpse (66, 49, D) a +3 great sword of flaming (66, 51, D) a +1 cloak of magic resistance (66, 62, D) a glowing shapeshifter corpse (67, 0, D) a +4 trident of distortion (67, 48, D) a +1 halberd of chopping (67, 49, D) a +2 ring mail of poison resistance (unseen) (67, 62, D) a glowing shapeshifter corpse (67, 63, D) a glowing shapeshifter corpse (67, 65, D) a glowing shapeshifter corpse (67, 66, D) a glowing shapeshifter corpse (68, 0, D) a +2 ring mail of positive energy (68, 47, D) a phial of floods (68, 48, D) a phantom mirror (68, 49, D) a +0 long sword of freezing (68, 50, D) the +7 long sword of Laceration {drain, -Tele rPois Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). It protects you from poison. It prevents most forms of teleportation. (unseen) (68, 63, D) a glowing shapeshifter corpse a glowing shapeshifter corpse (68, 64, D) a glowing shapeshifter corpse (68, 65, D) a glowing shapeshifter corpse (still there?) a shapeshifter corpse (still there?) (68, 66, D) a glowing shapeshifter corpse (69, 0, D) the cursed +0 mace "Jych" {flame, Int+2 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It makes you more stealthy. It has a curse placed upon it. (69, 36, D) a lightning rod (4/4) (69, 41, D) a +0 rapier (unseen) (69, 47, D) a +2 mace of holy wrath (unseen) (69, 49, D) an uncursed staff of wizardry (69, 50, D) a +2 scale mail of fire resistance (69, 64, D) a glowing shapeshifter corpse a glowing shapeshifter corpse (69, 65, D) a glowing shapeshifter corpse (69, 66, D) a shapeshifter corpse (70, 8, D) a lamp of fire (70, 28, D) a +0 shortbow (unseen) (70, 41, D) a +0 rapier (unseen) (70, 49, D) a book of Battle (70, 61, D) a glowing shapeshifter corpse (70, 62, D) a glowing shapeshifter corpse (70, 63, D) a shapeshifter corpse (70, 64, D) a glowing shapeshifter corpse (70, 65, D) a shapeshifter corpse (71, 8, D) a Grand Grimoire (71, 17, D) a +10 plate armour of ponderousness (71, 21, D) a +0 falchion (unseen) (71, 27, D) an arrow (unseen) (71, 28, D) an uncursed staff of cold (unseen) (71, 36, D) a sack of spiders (71, 41, D) a +0 rapier a +0 robe a scroll of holy word (71, 42, D) a +0 short sword (unseen) (71, 43, D) a +0 rapier (unseen) (71, 47, D) a lamp of fire (71, 48, D) a +2 short sword of speed (unseen) (72, 9, D) an uncursed amulet of the gourmand (72, 16, D) a fan of gales (72, 17, D) a sack of spiders (72, 19, D) a +0 flail (72, 26, D) a fan of gales (72, 27, D) a +0 arbalest 10 bolts a lightning rod (4/4) (72, 28, D) 4 large rocks (72, 33, D) a bolt (still there?) a large rock (still there?) an arrow (still there?) (72, 36, D) the +2 robe "Buecoul" {rF- Str+7 Int+7} It affects your strength (+7). It affects your intelligence (+7). It makes you vulnerable to fire. (72, 37, D) a +2 fustibalus of flaming (72, 47, D) a sack of spiders (73, 1, D) the +2 robe of Polytheism {rElec rF- Regen+ Str-4} It affects your strength (-4). It makes you vulnerable to fire. It insulates you from electricity. It increases your rate of regeneration. (73, 16, D) an uncursed staff of fire (73, 19, D) a +0 trident (73, 26, D) a crystal ball of energy (73, 27, D) 5 large rocks (still there?) a large rock (still there?) (73, 28, D) 3 large rocks (unseen) (73, 36, D) a +0 demon blade of electrocution (73, 37, D) the cursed +1 glaive of the Past {chop, rN+ MR- Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (73, 47, D) a +1 vampiric dagger (73, 49, D) a crystal ball of energy (73, 53, D) a +2 short sword of speed (unseen) (74, 27, D) 2 large rocks (74, 47, D) a +1 helmet of intelligence (74, 48, D) a +0 arbalest of freezing (74, 49, D) the Disquisition on Flying Changing Spells Type Level a - Beastly Appendage Transmutation 1 b - Static Discharge Conjuration/Air 3 c - Ice Form Ice/Transmutation 4 d - Deflect Missiles Charms/Air 6 e - Hydra Form Transmutation 6 (75, 25, D) a large rock (75, 63, D) an uncursed staff of wizardry (unseen)