stonage the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (47, 39, D) a curare-tipped dart (49, 36, D) the +6 glaive "Jellybane" {speed, Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). (49, 37, D) a curare-tipped dart (unseen) (50, 36, D) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. (50, 37, D) a Grand Grimoire (50, 42, D) a curare-tipped dart (51, 36, D) an uncursed staff of energy (51, 37, D) the +4 glaive of Wu Jian {freeze, +Inv rF++ Int+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+7). It greatly protects you from fire. It lets you turn invisible. (51, 41, D) a curare-tipped dart (52, 36, D) a +2 hunting sling of freezing (52, 43, D) a +0 war axe (unseen) (53, 36, D) a lamp of fire (53, 37, D) the +2 robe of the Fisher {rC+ Int+3} It affects your intelligence (+3). It protects you from cold. (54, 36, D) a +4 trident of venom (59, 37, D) an uncursed staff of death (59, 38, D) a +1 glaive of venom (60, 36, D) a +0 helmet of intelligence (60, 38, D) a +0 rapier (unseen) (60, 39, D) a +1 hand axe of venom (61, 0, D) the +7 halberd "Xigim" {chop, rElec Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It insulates you from electricity. (61, 8, D) a +3 scale mail of fire resistance (61, 26, D) a +0 trident (61, 36, D) a phantom mirror (62, 0, D) a +1 leather armour of fire resistance (62, 1, D) +1 ice dragon scales (62, 8, D) an uncursed staff of energy (62, 16, D) a +1 rapier of flaming (62, 17, D) a +0 dagger of venom (62, 27, D) a phantom mirror (62, 29, D) a +1 flail of crushing (62, 30, D) a +0 war axe (still there?) the +5 war axe of Iconoclasm {chop, rPois rC+ rN+ Dex+2} (still there?) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from cold. It protects you from poison. It protects you from negative energy. (62, 36, D) a book of Maledictions (62, 37, D) a +1 quarterstaff of protection (63, 0, D) a +1 hand crossbow of flaming (63, 16, D) a cursed -2 ring of intelligence (63, 17, D) a book of Conjurations (63, 20, D) a +5 battleaxe a +0 robe (63, 26, D) a +0 ring mail of cold resistance (63, 36, D) a phial of floods (63, 37, D) a +2 scale mail of fire resistance (64, 16, D) a +2 morningstar of protection (64, 17, D) the +3 scimitar of Day {elec, Dex+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+5). (64, 26, D) the Catalogue of Creative Feathers Spells Type Level a - Shock Conjuration/Air 1 b - Summon Small Mammal Summoning 1 c - Shadow Creatures Summoning 6 d - Tornado Air 9 (64, 27, D) a +0 dire flail (65, 26, D) an uncursed staff of air (67, 0, D) a sack of spiders (68, 0, D) a +2 robe of fire resistance (69, 0, D) a book of Misfortune (70, 8, D) a +2 quarterstaff of crushing (70, 9, D) the Compendium of Twisted Fire Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Sticky Flame Conjuration/Fire 4 d - Simulacrum Ice/Necromancy 6 e - Death Channel Necromancy 6 (70, 36, D) an uncursed staff of wizardry (70, 37, D) a +0 leather armour of cold resistance (70, 40, D) a +0 spear (71, 8, D) a cursed staff of wizardry (71, 16, D) a +1 crystal plate armour (71, 17, D) an uncursed staff of wizardry (71, 26, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (71, 27, D) a +4 ring mail of cold resistance (71, 40, D) a +0 spear (unseen) (72, 8, D) a +0 robe of magic resistance (72, 9, D) a lamp of fire (72, 16, D) a +4 scale mail of poison resistance (72, 17, D) a +0 quarterstaff of protection (72, 20, D) a water moccasin corpse (skeletalised by now) (72, 26, D) a cursed staff of cold (72, 27, D) a +3 eveningstar of draining (72, 36, D) a +1 ring mail of cold resistance (73, 1, D) a +4 plate armour of poison resistance (73, 16, D) a +1 long sword of slicing (73, 17, D) the +4 spear "Otonkid" {venom, rC+ Dex+5} It poisons the flesh of those it strikes. It affects your dexterity (+5). It protects you from cold. (73, 26, D) a +3 scale mail of cold resistance (73, 27, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (73, 36, D) an uncursed staff of summoning (73, 37, D) an uncursed staff of death (74, 2, D) a +0 leather armour