stonage the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (35, 0, D) a +1 hand crossbow of freezing (36, 0, D) a +2 dagger of speed (36, 1, D) a +2 buckler of protection (37, 0, D) the cursed +0 hunting sling "Leviticus" {flame, *Corrode rC+ Int+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It protects you from cold. It may corrode you when you take damage. It has a curse placed upon it. (37, 1, D) a +2 lajatang of speed (38, 0, D) an uncursed staff of cold (38, 1, D) an uncursed ring of resist corrosion (39, 0, D) an uncursed staff of power (39, 1, D) a lamp of fire (40, 0, D) a sack of spiders (40, 1, D) an uncursed staff of earth (41, 0, D) a fan of gales (41, 1, D) a book of Party Tricks (42, 0, D) a book of Conjurations (42, 1, D) a +1 vampiric dagger (49, 0, D) a book of Death (49, 1, D) a book of Enchantments (49, 12, D) a phial of floods (49, 24, D) a +1 whip of draining (49, 36, D) a lightning rod (4/4) (49, 37, D) a +3 chain mail of fire resistance (50, 0, D) a +2 broad axe of electrocution (50, 13, D) an uncursed staff of conjuration (50, 24, D) a +2 quick blade (50, 25, D) a +5 great sword of holy wrath (50, 37, D) a fan of gales (50, 40, D) a large rock (50, 41, D) a +0 great mace (unseen) (50, 42, D) a +4 war axe of freezing (unseen) (50, 44, D) a large rock (51, 12, D) a +0 ring mail of fire resistance (51, 13, D) +0 acid dragon scales (51, 24, D) the Collected Works on Necromancy and the Snowflakes Spells Type Level a - Animate Skeleton Necromancy 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Corpse Rot Necromancy 2 d - Throw Icicle Conjuration/Ice 4 (51, 25, D) the cursed +1 robe "Qiteula" {-Cast rC+ Int+2 Dex+5} It affects your intelligence (+2). It affects your dexterity (+5). It protects you from cold. It prevents spellcasting. It has a curse placed upon it. (51, 28, D) a +0 halberd (unseen) (51, 29, D) a +1 flail (unseen) (51, 36, D) a +0 war axe (51, 37, D) an uncursed staff of poison (51, 40, D) a large rock (51, 41, D) a +0 arbalest an uncursed ring of flight 18 bolts 2 large rocks a stone giant corpse (51, 43, D) a +0 dire flail (unseen) (52, 0, D) a box of beasts (52, 1, D) the Disquisition on the Lucky Snowflakes Spells Type Level a - Freeze Ice 1 b - Shroud of Golubria Charms/Translocation 2 c - Throw Frost Conjuration/Ice 2 d - Summon Ice Beast Ice/Summoning 4 e - Ice Form Ice/Transmutation 4 f - Metabolic Englaciation Hexes/Ice 5 (52, 12, D) an uncursed ring of see invisible (52, 18, D) a demonic crawler corpse (52, 19, D) a redback corpse (52, 23, D) a +0 shield a +0 scale mail a +0 flail (52, 24, D) a +2 scale mail of poison resistance (52, 25, D) a book of the Tempests (52, 36, D) a +2 ring of intelligence (52, 40, D) 2 bolts (52, 41, D) a +1 broad axe (unseen) (52, 42, D) a +5 falchion of freezing (unseen) (52, 43, D) a +0 great sword (unseen) (53, 0, D) a cursed staff of air (53, 1, D) a +1 centaur barding of fire resistance (53, 8, D) a +0 dagger a +0 robe a +2 flail a +0 robe a human corpse (53, 9, D) an uncursed staff of earth (unseen) (53, 12, D) a +1 shield of cold resistance (53, 13, D) the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. (53, 17, D) a torpor snail corpse (53, 25, D) a +1 hand axe of chopping (53, 29, D) a necrophage corpse (53, 36, D) the +3 robe of Clouds {+Thunder rCloud rElec} It insulates you from electricity. (53, 37, D) a lamp of fire (54, 0, D) a fan of gales (54, 9, D) an uncursed staff of cold (unseen) (54, 12, D) an uncursed staff of energy (54, 13, D) a book of Party Tricks (54, 17, D) an uncursed staff of fire (54, 24, D) a +2 centaur barding of fire resistance (54, 25, D) a +3 plate armour of poison resistance (55, 0, D) a +1 helmet of intelligence (55, 12, D) a +0 plate armour of poison resistance (55, 13, D) the +5 scale mail of Dim Light {+Fly Str-4 Dex+6} It affects your strength (-4). It affects your dexterity (+6). It lets you fly. (55, 24, D) the Catalogue of Doomed Lightness Spells Type Level a - Shock Conjuration/Air 1 b - Animate Skeleton Necromancy 1 c - Pain Necromancy 1 d - Swiftness Charms/Air 2 e - Corpse Rot Necromancy 2 f - Poisonous Vapours Poison/Air 2 g - Borgnjor's Vile Clutch Necromancy/Earth 5 h - Simulacrum Ice/Necromancy 6 (59, 12, D) a +0 short sword (unseen) (59, 36, D) an uncursed staff of conjuration (59, 37, D) a +2 ring of dexterity (60, 36, D) an uncursed staff of conjuration (60, 44, D) a javelin (61, 0, D) an uncursed ring of protection from cold (61, 8, D) a +3 arbalest of flaming (61, 16, D) a scroll of brand weapon (61, 26, D) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (61, 32, D) a +0 short sword (unseen) (61, 36, D) a +0 great mace of protection (61, 40, D) a +0 spear (unseen) (61, 41, D) a +1 spear of flaming 9 javelins a +0 leather armour (61, 42, D) a +1 trident of piercing a +0 robe a +5 falchion of slicing a +0 robe a merfolk corpse (skeletalised by now) a sea snake corpse (skeletalised by now) (61, 44, D) 13 javelins (62, 0, D) an uncursed staff of summoning (62, 1, D) an uncursed ring of magical power (62, 8, D) an uncursed staff of wizardry (62, 9, D) a phial of floods (62, 11, D) 3 arrows (62, 13, D) an arrow (62, 16, D) a +2 spear of venom (62, 17, D) a +5 battleaxe of flaming (62, 20, D) a wind drake corpse (skeletalised by now) (62, 26, D) a phial of floods (62, 27, D) a +0 rapier (62, 30, D) an arrow (62, 31, D) a +0 long sword (unseen) (62, 32, D) a +0 scimitar (unseen) (62, 36, D) a +2 battleaxe of distortion (62, 37, D) a +3 rapier of electrocution (62, 41, D) a +2 spear of venom (unseen) (62, 44, D) 2 javelins (63, 8, D) a book of Callings (63, 10, D) a +0 rapier (unseen) (63, 16, D) the +6 short sword of Eternal Vigilance {pierce, *Rage rF+ rC+ SInv} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from cold. It lets you see invisible. It may make you go berserk in combat. (63, 17, D) a +4 ring mail of fire resistance (63, 26, D) the +1 plate armour of the Five Songs {rPois rF+} It protects you from fire. It protects you from poison. (63, 27, D) a +1 flail of draining (63, 30, D) a +0 short sword a +0 shortbow 10 arrows a +0 leather armour (63, 31, D) a +3 rapier of freezing 2 arrows a +2 morningstar of draining an elf corpse (skeletalised by now) (63, 32, D) 6 arrows (63, 33, D) 2 arrows (63, 36, D) a +0 leather armour (63, 37, D) an uncursed ring of resist corrosion (63, 40, D) a +0 trident (unseen) (63, 42, D) a wind drake corpse (skeletalised by now) (64, 16, D) a lamp of fire (64, 17, D) the ring of Nextest {MP+9 Str+2} [ring of magical power] It affects your strength (+2). It affects your magic capacity (+9). (64, 26, D) an uncursed ring of protection from fire (64, 27, D) a phial of floods (64, 31, D) a +0 dagger (unseen) (64, 32, D) a +0 scimitar (unseen) (65, 26, D) a Fen Folio (65, 41, D) 3 javelins (69, 0, D) a lamp of fire (69, 36, D) the Catalogue of Evil Displacement Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Shroud of Golubria Charms/Translocation 2 d - Lesser Beckoning Translocation 3 e - Animate Dead Necromancy 4 (70, 8, D) an uncursed ring of fire (70, 11, D) a +0 short sword a +0 ring mail (70, 12, D) a +0 club (70, 36, D) a +0 dagger (70, 37, D) a phantom mirror (70, 39, D) an uncursed staff of air (unseen) (70, 40, D) a +0 dagger of venom (still there?) a +0 chain mail (still there?) (71, 8, D) a book of Minor Magic (71, 11, D) a +3 dagger (unseen) (71, 16, D) a +4 demon blade of venom (71, 17, D) the +6 war axe of Roghasisyi {chop, rElec rPois MR-} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (71, 27, D) a +0 dagger (71, 37, D) a phial of floods (71, 39, D) the +5 flail of the Sky {venom, Dex+4 SInv} It poisons the flesh of those it strikes. It affects your dexterity (+4). It lets you see invisible. a +0 long sword a +0 chain mail an uncursed staff of cold a +0 flail a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (72, 8, D) the +5 plate armour of Eternity {+Inv Dex+4 Slay-2} It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you turn invisible. (72, 9, D) a phial of floods (72, 11, D) a +0 dagger (unseen) (72, 17, D) an uncursed staff of poison (72, 26, D) a +0 hand axe (72, 27, D) a box of beasts (72, 29, D) a cursed +0 halberd (unseen) (72, 30, D) a +0 dagger (72, 36, D) a +0 war axe (72, 37, D) a book of Summonings (72, 39, D) a +0 glaive (unseen) (72, 40, D) a +0 flail (unseen) (73, 1, D) a +3 leather armour of positive energy (73, 2, D) a +0 flail (73, 17, D) a +5 dagger of venom (73, 27, D) the cursed +0 chain mail of Sif Muna {rPois rF+++ Str-2} It affects your strength (-2). It renders you almost immune to fire. It protects you from poison. It has a curse placed upon it. (73, 29, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 chain mail (73, 30, D) a +1 morningstar of holy wrath a +0 robe a +0 ring mail an orc corpse (skeletalised by now) (73, 37, D) the ring of Xugg {rC+ MR+ Str+3 Int+2 Dex-5} [ring of protection from cold] It affects your strength (+3). It affects your intelligence (+2). It affects your dexterity (-5). It protects you from cold. It affects your resistance to hostile enchantments. (74, 2, D) a +0 dagger a +0 robe (75, 1, D) a +4 ring mail of positive energy