stonage the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (61, 0, D) a +1 leather armour of fire resistance (61, 8, D) a phial of floods (61, 16, D) a +0 triple sword of draining (61, 26, D) a +3 scale mail of fire resistance (62, 0, D) a cursed -4 ring of intelligence (62, 1, D) Sif Muna's Handbook of Shifting Battle Magic Spells Type Level a - Beastly Appendage Transmutation 1 b - Searing Ray Conjuration 2 c - Throw Icicle Conjuration/Ice 4 d - Iskenderun's Mystic Blast Conjuration 4 e - Bolt of Magma Conjuration/Fire/Earth 5 (62, 8, D) an uncursed staff of conjuration (62, 9, D) a phantom mirror (62, 16, D) a +2 plate armour of cold resistance (62, 17, D) an uncursed ring of poison resistance (62, 21, D) an adder corpse (62, 27, D) a Grand Grimoire (62, 29, D) a +0 dagger (unseen) (62, 30, D) a +0 dagger (unseen) (62, 31, D) a +0 dagger (unseen) (63, 8, D) a book of Flames (63, 16, D) a +5 bardiche of chopping (63, 17, D) a +1 spear of freezing (63, 20, D) an adder corpse (63, 26, D) a +2 arbalest of velocity (63, 28, D) a +0 trident a +0 plate armour (63, 29, D) a +0 dagger of holy wrath a +0 robe an orc corpse (64, 16, D) a sack of spiders (64, 17, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (64, 20, D) a +0 hand axe (still there?) a ball python corpse (still there?) (64, 26, D) an uncursed ring of flight (64, 27, D) a phial of floods (64, 29, D) a +0 leather armour (unseen) (64, 30, D) a +0 flail (unseen) (65, 26, D) a lamp of fire (68, 0, D) a book of Party Tricks (69, 0, D) a +0 hand axe of chopping (69, 36, D) Ostrut's Papyrus of Creative Dislocation Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Teleport Other Translocation 3 d - Summon Mana Viper Hexes/Summoning 5 e - Spellforged Servitor Conjuration/Summoning 7 (70, 8, D) a phantom mirror (70, 9, D) the Tome of the Birds and Evil Spells Type Level a - Shock Conjuration/Air 1 b - Pain Necromancy 1 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Airstrike Air 4 e - Lightning Bolt Conjuration/Air 5 f - Death Channel Necromancy 6 (70, 36, D) a fan of gales (70, 37, D) an uncursed staff of cold (71, 8, D) a crystal ball of energy (71, 16, D) a +2 dagger of distortion (71, 17, D) an uncursed staff of poison (71, 26, D) the cursed +0 longbow "Lufajeit" {venom, rElec Str+3 Stlth-} It poisons the ammo it fires. It affects your strength (+3). It insulates you from electricity. It makes you less stealthy. It has a curse placed upon it. (71, 27, D) a phial of floods (71, 36, D) a fan of gales (71, 37, D) an uncursed staff of poison (72, 8, D) a book of Alchemy (72, 9, D) the ring "Tuxieg" {*Corrode +Fly Str+3 Int+3} [ring of flight] It affects your strength (+3). It affects your intelligence (+3). It lets you fly. It may corrode you when you take damage. (72, 16, D) a +2 rapier of protection (72, 17, D) a phantom mirror (72, 27, D) a book of Transfigurations (72, 36, D) a lightning rod (4/4) (72, 37, D) a +2 chain mail of fire resistance (73, 1, D) a +2 battleaxe of flaming (73, 16, D) a +2 trident of venom (73, 17, D) a box of beasts (73, 26, D) the ring of Lies {rN+ MR+ Int+7} [ring of protection from magic] It affects your intelligence (+7). It protects you from negative energy. It affects your resistance to hostile enchantments. (73, 27, D) a book of Conjurations (73, 36, D) an uncursed staff of power (73, 37, D) an uncursed staff of cold (75, 1, D) a +3 ring of dexterity