stonage the Dungeon (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 27, D) a +0 broad axe (still there?) a +3 lajatang of electrocution (still there?) (5, 28, D) an uncursed staff of wizardry (unseen) (5, 29, D) a +5 demon whip of venom (unseen) (6, 26, D) a +2 rapier of speed (unseen) (6, 27, D) a +4 quick blade (unseen) (7, 6, D) a scroll of holy word (7, 27, D) a +0 quarterstaff (unseen) (7, 28, D) a +5 rapier of venom (unseen) (7, 29, D) a +0 robe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (19, 0, D) an uncursed staff of summoning (19, 1, D) a fan of gales (19, 16, D) a +0 ring mail of magic resistance (19, 17, D) an uncursed staff of conjuration (19, 32, D) a +3 chain mail of poison resistance (19, 33, D) an uncursed staff of summoning (20, 0, D) a +0 flail of protection (20, 1, D) a +1 large shield of reflection (20, 16, D) a +0 dagger (20, 17, D) an uncursed staff of conjuration (20, 33, D) a +0 whip (20, 43, D) a +5 spear of venom (unseen) (21, 0, D) an uncursed ring of positive energy (21, 1, D) a phantom mirror (21, 16, D) a +3 long sword of slicing (21, 17, D) a +0 robe (21, 32, D) a +0 flail (21, 33, D) a crystal ball of energy (21, 34, D) an uncursed staff of power (21, 42, D) a +0 cloak (still there?) a +2 war axe of chopping (still there?) (21, 43, D) a +0 cloak (unseen) (21, 44, D) a +0 scimitar (22, 0, D) a +0 long sword of protection (22, 16, D) a book of Beasts (22, 17, D) a +0 mace (22, 32, D) the +1 chain mail of Happy Babbling {+Fly rC+} It protects you from cold. It lets you fly. (22, 33, D) a phantom mirror (22, 34, D) a lamp of fire (22, 41, D) a +0 halberd (unseen) (22, 42, D) a +2 long sword of flaming (unseen) (22, 43, D) a +0 battleaxe a +0 whip a +0 scimitar (22, 44, D) a +0 cloak (still there?) a +1 mace of protection (still there?) (23, 0, D) a cursed staff of energy (23, 1, D) a +2 leather armour of magic resistance (23, 3, D) a +2 scimitar of holy wrath (unseen) (23, 16, D) Kikubaaqudgha's Almanac of Stolen Souls Spells Type Level a - Pain Necromancy 1 b - Vampiric Draining Necromancy 3 c - Animate Dead Necromancy 4 d - Excruciating Wounds Charms/Necromancy 5 (23, 17, D) a lamp of fire (23, 32, D) the Incunabulum of Virous Sinister Arts Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Corpse Rot Necromancy 2 d - Ignite Poison Fire/Transmutation/Poison 3 e - Dispel Undead Necromancy 5 (23, 33, D) a +4 ring mail of positive energy (23, 34, D) a +0 chain mail of cold resistance (23, 42, D) the +8 trident of the Unkillable {drain, *Noise *Drain rF++ Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It greatly protects you from fire. It may make noises in combat. It causes draining when unequipped. a +0 trident a +0 flail of crushing a purple draconian corpse (23, 43, D) a +0 long sword a +0 long sword a +0 cloak a +0 long sword a +0 cloak a +0 large shield an uncursed amulet of regeneration a +0 short sword a black draconian corpse a white draconian corpse a yellow draconian corpse (23, 44, D) a +5 short sword of freezing (24, 0, D) the cursed +1 hunting sling "Qupn" {velocity, rN+ Str+3} Any stone fired from it inflicts extra damage. It affects your strength (+3). It protects you from negative energy. It has a curse placed upon it. (24, 1, D) a cursed staff of fire (24, 3, D) a +3 whip of holy wrath (unseen) (24, 4, D) 2 stones (24, 6, D) 2 stones (24, 16, D) a +0 long sword (24, 17, D) a +0 dagger (24, 18, D) Jythoy's Disquisition on Blistering Unholy Secrets Spells Type Level a - Corpse Rot Necromancy 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Animate Dead Necromancy 4 d - Death Channel Necromancy 6 (24, 32, D) a +0 whip (24, 33, D) a +2 ring mail of poison resistance (24, 42, D) a +0 trident (unseen) (24, 43, D) the +7 spear "Apif" {pain, Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It makes you more stealthy. (unseen) (25, 1, D) a cursed staff of earth (25, 3, D) a +1 long sword of flaming a +0 hunting sling 20 stones a +0 robe a +0 buckler (25, 5, D) a jumping spider corpse (25, 18, D) a +4 shortbow of flaming (25, 23, D) the +7 hand axe of the Big Fish {chop, *Corrode rPois Str+5 Int+2} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your intelligence (+2). It protects you from poison. It may corrode you when you take damage. (unseen) (25, 26, D) a tarantella corpse (25, 32, D) a +0 rapier (25, 33, D) a +2 naga barding of flying (25, 34, D) a +0 rapier (25, 40, D) a +0 glaive (unseen) (26, 0, D) a +2 robe of positive energy (26, 1, D) an uncursed staff of earth (26, 3, D) the +11 whip of Darkness {slash, rF+ rN+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from fire. It protects you from negative energy. (unseen) (26, 17, D) a sack of spiders (26, 23, D) a +1 broad axe of flaming a +0 robe a cursed +0 great sword a cursed +0 robe a +1 rapier of venom a human corpse a ghoul corpse (26, 24, D) a cursed +4 scimitar (unseen) (26, 25, D) a +1 vampiric war axe (unseen) (26, 32, D) a +0 mace (26, 33, D) a phial of floods (26, 34, D) a box of beasts (27, 0, D) a +1 leather armour of positive energy (27, 16, D) a sack of spiders (27, 17, D) a +0 pair of gloves of archery (27, 23, D) a cursed -3 long sword (unseen) (27, 24, D) a +1 robe of cold resistance (27, 25, D) a hydra corpse (27, 32, D) a book of the Earth (27, 33, D) a sack of spiders (27, 34, D) a +0 war axe (28, 0, D) a +2 scimitar of flaming (28, 1, D) a book of Transfigurations (28, 16, D) a +0 dagger (28, 22, D) a +2 halberd (unseen) (28, 24, D) the +8 halberd "Uhenihiy" {chop, rElec Str+4 Dex+3} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+3). It insulates you from electricity. (unseen) (28, 32, D) a +0 long sword (28, 33, D) the +4 hat of Temperance {+Fly Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It lets you fly. (29, 0, D) a +1 plate armour of cold resistance (29, 1, D) an uncursed ring of flight (29, 16, D) an uncursed staff of poison (29, 17, D) a lightning rod (4/4) (35, 0, D) a +5 mace of protection (35, 14, D) a phantom mirror (35, 15, D) an uncursed staff of energy (35, 29, D) the Compendium of Supportive Flames Spells Type Level a - Recall Summoning/Translocation 3 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Summon Mana Viper Hexes/Summoning 5 d - Summon Hydra Summoning 7 (36, 0, D) a box of beasts (36, 1, D) an uncursed staff of poison (36, 14, D) a +0 quarterstaff (36, 15, D) a box of beasts (36, 20, D) a cursed +0 quarterstaff (unseen) (36, 21, D) a +0 war axe of flaming a +0 animal skin a dire elephant corpse (skeletalised by now) (36, 22, D) a +2 antimagic hand axe (unseen) (36, 28, D) a +0 dagger (36, 29, D) an uncursed staff of energy (36, 37, D) a crocodile corpse (skeletalised by now) (37, 0, D) an uncursed ring of magical power (37, 1, D) a +2 great sword of electrocution (37, 5, D) (unseen) (37, 14, D) a phantom mirror (37, 15, D) the +4 leather armour "Qodaocau" {rElec rC+++ MR- Int+3} It affects your intelligence (+3). It renders you almost immune to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (37, 20, D) a cursed +0 flail (still there?) an anaconda corpse (skeletalised by now) (still there?) (37, 28, D) a +1 plate armour of fire resistance (37, 34, D) a +0 war axe (37, 36, D) a +2 lajatang of protection (unseen) (38, 0, D) an uncursed staff of wizardry (38, 1, D) a book of Annihilations (38, 15, D) a +1 vampiric battleaxe (38, 20, D) a +0 robe (unseen) (38, 21, D) a +0 rapier a +0 animal skin a +2 ring of evasion (38, 22, D) a +0 rapier (unseen) (38, 28, D) a +1 morningstar of holy wrath (38, 29, D) a +4 ring mail of cold resistance (38, 32, D) a +2 dagger of venom (unseen) (38, 33, D) a cursed +3 mace (unseen) (38, 35, D) a +3 short sword of speed (39, 1, D) an uncursed ring of magical power (39, 6, D) 3 scrolls of brand weapon (unseen) (39, 14, D) a +3 ring of protection (39, 15, D) a fan of gales (39, 28, D) a +2 quarterstaff of protection (39, 29, D) a +6 shortbow of flaming (39, 34, D) a +0 dagger a +0 robe (39, 35, D) an uncursed staff of wizardry (unseen) (40, 0, D) a sack of spiders (40, 1, D) a +1 rapier of freezing (40, 14, D) the +5 chain mail of Xoewotz {rN+} It protects you from negative energy. (40, 15, D) a +0 crystal plate armour (40, 28, D) a book of Alchemy (40, 35, D) a +0 dire flail (unseen) (41, 1, D) Obibaul's First Steps in Thaumaturgy Spells Type Level a - Sting Conjuration/Poison 1 b - Sandblast Earth 1 c - Confusing Touch Hexes 1 d - Corona Hexes 1 e - Beastly Appendage Transmutation 1 (41, 14, D) a box of beasts (41, 15, D) a +1 plate armour of fire resistance (42, 1, D) an uncursed staff of air (42, 14, D) the +5 chain mail of the Dungeon {MR- Str+5} It affects your strength (+5). It affects your resistance to hostile enchantments. (42, 15, D) a +2 scale mail of cold resistance (42, 28, D) a +2 vampiric scythe (42, 29, D) the +3 dagger of Yeast {flame, rElec Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It insulates you from electricity. (43, 14, D) Kaegey's Grimoire of Lucky Ignition Spells Type Level a - Infusion Charms 1 b - Regeneration Charms/Necromancy 3 c - Excruciating Wounds Charms/Necromancy 5 d - Fireball Conjuration/Fire 5 e - Bolt of Fire Conjuration/Fire 6 (49, 0, D) an uncursed ring of see invisible (49, 1, D) the cursed ring of Xeuts {EV-2 Str+3} [ring of evasion] It affects your evasion (-2). It affects your strength (+3). It has a curse placed upon it. (49, 12, D) a sack of spiders (49, 24, D) a book of Cantrips (49, 37, D) a +5 vampiric rapier (49, 40, D) a +3 halberd of chopping (unseen) (50, 0, D) an uncursed staff of poison (50, 1, D) a book of Unlife (50, 13, D) a +0 trident (50, 24, D) a phantom mirror (50, 25, D) a lamp of fire (50, 36, D) a +0 long sword (50, 37, D) the +8 shortbow "Jeontipsaa" {speed, +Inv Dex+7 Stlth+} Attacks with this weapon are significantly faster. It affects your dexterity (+7). It lets you turn invisible. It makes you more stealthy. (50, 42, D) a +2 battleaxe (unseen) (51, 1, D) Failanas's Handbook of Creation and the Glacier Spells Type Level a - Freeze Ice 1 b - Summon Butterflies Summoning 1 c - Summon Small Mammal Summoning 1 d - Summon Lightning Spire Summoning/Air 4 e - Shadow Creatures Summoning 6 f - Summon Hydra Summoning 7 (51, 13, D) the Tome of Boosting Curses Spells Type Level a - Corona Hexes 1 b - Swiftness Charms/Air 2 c - Regeneration Charms/Necromancy 3 d - Spectral Weapon Hexes/Charms 3 e - Excruciating Wounds Charms/Necromancy 5 f - Darkness Hexes 6 (51, 16, D) a +0 great sword of holy wrath (51, 17, D) a +0 short sword (unseen) (51, 24, D) Sif Muna's Tome of Greatest Risks and Utility Spells Type Level a - Ring of Flames Charms/Fire 7 b - Orb of Destruction Conjuration 7 c - Malign Gateway Summoning/Translocation 7 d - Dragon Form Transmutation 7 (51, 25, D) the Guide on the Mutagenic Entourage Spells Type Level a - Summon Small Mammal Summoning 1 b - Blade Hands Transmutation 5 c - Hydra Form Transmutation 6 (51, 36, D) a fan of gales (51, 37, D) a book of Beasts (51, 41, D) a +0 hand axe (still there?) a +0 short sword (still there?) (51, 43, D) a large rock (52, 0, D) a lamp of fire (52, 1, D) a book of Beasts (52, 12, D) a +4 dagger of venom (52, 13, D) a +2 robe of fire resistance (52, 15, D) a +0 glaive (unseen) (52, 16, D) a +0 mace an uncursed ring of ice a +0 giant spiked club an ogre corpse (skeletalised by now) (52, 24, D) a sack of spiders (52, 25, D) an uncursed ring of protection from magic (52, 29, D) a +1 scythe of protection (52, 36, D) a +1 spear of venom (52, 37, D) an uncursed staff of fire (52, 40, D) a +0 halberd (52, 41, D) 3 large rocks (unseen) (52, 42, D) a +0 battleaxe (unseen) (53, 0, D) a book of the Dragon (53, 1, D) the ring of Sejo Uci {rF- MR++ EV+2} [ring of evasion] It affects your evasion (+2). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (53, 12, D) a +1 ring of evasion (53, 13, D) a +1 scimitar of protection (53, 16, D) a +0 great sword (unseen) (53, 17, D) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (unseen) (53, 25, D) an uncursed staff of energy (53, 29, D) a +2 scythe of protection (53, 36, D) a cursed staff of power (54, 0, D) a book of the Sky (54, 1, D) a fan of gales (54, 12, D) a +2 war axe of draining (54, 13, D) a Fen Folio (54, 24, D) an uncursed staff of summoning (54, 25, D) a +4 hunting sling of flaming (54, 36, D) a box of beasts (55, 0, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (55, 1, D) a phantom mirror (55, 12, D) a +0 morningstar (55, 13, D) the cursed +1 short sword of Dacsa {drain, Stlth+} A truly terrible weapon, it drains the life of those it strikes. It makes you more stealthy. It has a curse placed upon it. (55, 24, D) an uncursed staff of cold (59, 36, D) the +4 scale mail "Ore Fou" {rC+ rCorr} It protects you from cold. It provides partial protection from all sources of acid and corrosion. (60, 37, D) the +6 short sword "Piaczag" {pierce, *Corrode Str+6 Int+7} It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your intelligence (+7). It may corrode you when you take damage. (61, 0, D) an uncursed ring of stealth (61, 8, D) an uncursed staff of conjuration (61, 16, D) a +1 antimagic halberd (61, 26, D) an uncursed staff of death (61, 27, D) a +0 flail (unseen) (62, 0, D) a +2 hand crossbow of flaming (62, 1, D) a +1 helmet of intelligence (62, 8, D) an uncursed staff of cold (62, 9, D) the cursed +0 great sword of Xenia {elec, rC+ MP+9 Int+2 Dex-5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It affects your dexterity (-5). It protects you from cold. It affects your magic capacity (+9). It has a curse placed upon it. (62, 17, D) a +3 hunting sling of freezing (62, 20, D) a +0 glaive (unseen) (62, 21, D) a +0 short sword (unseen) (62, 26, D) a book of the Sky (62, 27, D) the +7 chain mail "Papla" {SInv} It lets you see invisible. (62, 30, D) an adder corpse (skeletalised by now) (62, 37, D) the +8 falchion of Untruth {venom, +Fly rPois} It poisons the flesh of those it strikes. It protects you from poison. It lets you fly. (63, 8, D) a +2 dire flail of protection (63, 16, D) a +2 chain mail of fire resistance (63, 17, D) the cursed +1 flail "Roupnaff" {elec, +Inv Str+2 Int+3 Dex+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It affects your intelligence (+3). It affects your dexterity (+2). It lets you turn invisible. It has a curse placed upon it. (63, 19, D) a +0 plate armour a human corpse (skeletalised by now) (63, 20, D) a +0 battleaxe a fire dragon corpse (skeletalised by now) (63, 23, D) a bolt (63, 29, D) a cursed +0 broad axe (63, 30, D) an adder corpse (skeletalised by now) (64, 16, D) an uncursed staff of poison (64, 17, D) a fan of gales (64, 19, D) a +0 arbalest (unseen) (64, 20, D) a +0 great mace (unseen) (64, 26, D) an uncursed staff of energy (64, 27, D) a lightning rod (4/4) (65, 26, D) the cursed +0 leather armour of Resilience {rN++ Dex+2 Slay-3} It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It greatly protects you from negative energy. It has a curse placed upon it. (65, 29, D) a +0 long sword (68, 0, D) the +8 hand axe of Severance {chop, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (69, 0, D) a +2 leather armour of magic resistance (70, 8, D) an uncursed staff of air (70, 9, D) the +0 leather armour of Awe {rPois Str-2 Dex+4} It affects your strength (-2). It affects your dexterity (+4). It protects you from poison. (71, 8, D) a sack of spiders (71, 16, D) the +1 plate armour of Necsots {rF+ rC+ Str+3 Dex+2} It affects your strength (+3). It affects your dexterity (+2). It protects you from fire. It protects you from cold. (71, 17, D) a +4 chain mail of poison resistance (71, 27, D) a +1 hand crossbow of flaming (71, 29, D) a cursed +0 shortbow (unseen) (72, 8, D) a +0 flail of protection (72, 9, D) the cursed +3 falchion "Wais" {drain, *Rage rElec rC++ Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It greatly protects you from cold. It insulates you from electricity. It may make you go berserk in combat. It has a curse placed upon it. (72, 16, D) an uncursed staff of earth (72, 17, D) an uncursed amulet of guardian spirit (72, 21, D) a +0 flail (unseen) (72, 26, D) a Young Poisoner's Handbook (72, 28, D) a large rock (unseen) (72, 29, D) an arrow 4 large rocks (72, 30, D) a large rock an arrow (72, 32, D) a large rock 3 arrows (72, 33, D) a large rock (72, 36, D) the +1 scale mail "Loime" {rElec Slay+6} It affects your accuracy and damage with ranged weapons and melee attacks (+6). It insulates you from electricity. (73, 1, D) a +2 hunting sling of velocity (73, 2, D) a +0 ring mail (unseen) (73, 16, D) a +0 dagger (73, 17, D) +1 storm dragon scales (73, 20, D) a +0 mace a +0 dagger a +0 robe (73, 26, D) a +2 robe of fire resistance (73, 28, D) a +1 antimagic hand axe a +0 shortbow 13 arrows (73, 29, D) a +0 shortbow (still there?) 4 arrows (still there?) (74, 2, D) a +0 hand axe (74, 3, D) a +0 dagger (74, 19, D) a +0 dagger (unseen) (74, 22, D) a +3 quarterstaff of protection (unseen) (75, 1, D) a lightning rod (4/4)