stonage the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (49, 37, D) an uncursed staff of power (50, 37, D) an uncursed staff of fire (51, 37, D) the cursed +1 ring mail of Context {rF+ Str+3} It affects your strength (+3). It protects you from fire. It has a curse placed upon it. (52, 37, D) a book of Battle (52, 43, D) a +0 ring mail (53, 37, D) a cursed -2 ring of intelligence (58, 41, D) a +1 quarterstaff of crushing (unseen) (59, 36, D) a +0 broad axe of chopping (59, 37, D) a +8 giant club (60, 9, D) a chunk of flesh (60, 36, D) a +0 dagger (60, 40, D) an uncursed staff of power (unseen) (60, 41, D) a +2 mace of distortion a +0 mace (61, 8, D) a +0 shield of positive energy (61, 10, D) a +0 trident (unseen) (61, 16, D) a +0 ring mail of magic resistance (61, 36, D) a +0 dagger (61, 37, D) a crystal ball of energy (61, 41, D) a +3 great sword (unseen) (61, 42, D) a +2 shortbow of flaming (unseen) (62, -1, D) a +0 shield a +0 scale mail (62, 0, D) a +3 chain mail of fire resistance (62, 1, D) a +5 war axe of venom (62, 8, D) the +0 scale mail of Supaac {Int+5} It affects your intelligence (+5). (62, 9, D) a +0 trident a +3 plate armour of magic resistance a merfolk corpse (62, 16, D) an uncursed ring of magical power (62, 17, D) +1 ice dragon scales (62, 26, D) an uncursed staff of earth (62, 37, D) the +3 morningstar of the Foremost Friends {crush, *Contam rPois rN+} It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. It causes magical contamination when unequipped. (62, 41, D) a +3 mace of draining (unseen) (63, 0, D) a sack of spiders (63, 8, D) a lightning rod (4/4) (63, 10, D) a +1 trident of venom (63, 11, D) a +1 trident of venom (unseen) (63, 16, D) a +4 ring of intelligence (63, 17, D) an uncursed ring of protection from cold (63, 27, D) a cursed +2 ring of dexterity (63, 32, D) an uncursed staff of wizardry (63, 37, D) a +0 dagger (64, 16, D) an uncursed staff of poison (64, 17, D) a book of Cantrips (64, 32, D) a +2 robe of the Archmagi (unseen) (65, 26, D) a +5 great mace of protection (67, 15, D) an inedible chunk of flesh (68, 38, D) a chunk of flesh (69, 36, D) a +1 mace of holy wrath (70, 9, D) a +0 helmet of see invisible (70, 11, D) the +1 arbalest "Imp's Peril" {velocity, MR+ Dex+3} Any bolt fired from it inflicts extra damage. It affects your dexterity (+3). It affects your resistance to hostile enchantments. (70, 31, D) a chunk of flesh (70, 36, D) an uncursed staff of wizardry (70, 37, D) the +4 plate armour of Otidoi {Dex+2} It affects your dexterity (+2). (71, 8, D) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (71, 16, D) the +6 scale mail of Trog's Reproof {rN+ Regen+ Str+2} It affects your strength (+2). It protects you from negative energy. It increases your rate of regeneration. (71, 17, D) the +6 flail of Discord {antimagic, rPois Str-3 Dex+9 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-3). It affects your dexterity (+9). It protects you from poison. It lets you see invisible. (71, 26, D) a lamp of fire (71, 27, D) a +0 chain mail of positive energy (71, 30, D) 3 large rocks (unseen) (71, 36, D) a +1 ring mail of fire resistance (71, 40, D) a swamp drake corpse (72, 8, D) a +2 shortbow of velocity (72, 9, D) a book of Party Tricks (72, 16, D) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. (72, 17, D) a +1 rapier of venom (72, 26, D) a phial of floods (72, 27, D) the +8 flail of Hyupra {crush, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). (72, 28, D) 2 large rocks (72, 29, D) 2 large rocks (72, 30, D) a large rock (72, 31, D) 2 large rocks an arrow (72, 33, D) a large rock an arrow (72, 36, D) a chunk of flesh (still there?) the +1 shortbow "Pozxuo" {venom, Int+4} (still there?) It poisons the ammo it fires. It affects your intelligence (+4). (72, 37, D) a +3 falchion of freezing (72, 40, D) a chunk of flesh (72, 41, D) a wyvern corpse (73, 16, D) a +2 battleaxe of chopping (73, 17, D) a phantom mirror (73, 26, D) a +0 hand axe of venom (73, 27, D) a sack of spiders (73, 30, D) a +0 shortbow (unseen) (73, 32, D) a chunk of flesh (73, 36, D) a sack of spiders (73, 37, D) a +0 scimitar of slicing (73, 39, D) a chunk of flesh (74, 28, D) a chunk of flesh (75, 30, D) a chunk of flesh (75, 32, D) 2 chunks of flesh (75, 37, D) 2 chunks of flesh (75, 38, D) a chunk of flesh