stonage Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 1, D:1) a +0 leather armour (6, 5, D:1) 15 bolts (7, 4, D:1) a +0 dagger (9, 26, D:1) a +0 dagger (10, 29, D:1) a +0 ring mail (15, 13, D:1) a stone (17, 14, D:1) a +0 club 3 stones (19, 23, D:1) 7 stones (19, 30, D:1) a +0 robe (20, 32, D:1) a +0 dagger (26, 39, D:1) a +0 club (28, 13, D:1) a +0 short sword a +0 club (28, 14, D:1) 2 stones (31, 39, D:1) 22 stones (32, 8, D:1) 20 stones (34, 23, D:1) a +0 club (36, 13, D:1) 14 stones (37, 18, D:1) a stone (38, 18, D:1) a stone (39, 16, D:1) 2 stones (40, 15, D:1) a stone (40, 16, D:1) a stone Level 2 of the Dungeon (5, 16, D:2) a +0 dagger (7, 7, D:2) 26 arrows (9, 9, D:2) 10 sling bullets (11, -15, D:2) a +0 club (11, 13, D:2) 25 stones (14, -15, D:2) a +0 ring mail (15, 22, D:2) a +0 ring mail (17, 20, D:2) a +0 club (19, 19, D:2) a +0 dagger a +0 whip (24, -21, D:2) a +0 club (26, -23, D:2) a +0 club (34, 7, D:2) a +0 short sword (39, 1, D:2) a cursed +0 ring mail (45, -11, D:2) 3 stones (47, 4, D:2) a +0 dagger (53, 16, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 6, D:3) a +0 leather armour (3, -5, D:3) a cursed +0 buckler (6, 12, D:3) a stone (7, 10, D:3) 3 stones (9, -5, D:3) a +0 buckler (21, -6, D:3) a +0 club (36, 12, D:3) a +0 dagger a +0 club a +0 ring mail a +0 short sword (37, 12, D:3) a cursed -3 club (37, 20, D:3) a +0 leather armour (38, 12, D:3) a +0 falchion (38, 13, D:3) a +1 mace of protection a +0 leather armour (41, 13, D:3) a +0 falchion (50, 43, D:3) 15 stones (54, 45, D:3) a cursed -2 dagger (56, 33, D:3) a +0 dagger a +0 trident a +0 scale mail Level 4 of the Dungeon (8, 8, D:4) a +0 trident (8, 13, D:4) a +0 club a +0 short sword (9, -19, D:4) 17 stones (9, 6, D:4) the +0 dagger of Embarrassment {freeze, rElec rF- rN+++ Str-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It makes you vulnerable to fire. It insulates you from electricity. It renders you almost immune to negative energy. a +0 chain mail (9, 8, D:4) a +0 club (9, 10, D:4) a +0 long sword a +0 chain mail (10, 9, D:4) a +0 robe a +2 dagger of venom (12, -9, D:4) 16 stones a +0 flail a +0 dagger of venom a +0 robe (12, -8, D:4) a +0 robe a +0 dagger (13, -8, D:4) a +0 hand axe a +0 war axe a +0 dagger a +0 robe a +0 dagger a +0 robe (14, -8, D:4) a stone Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (1, -2, D:5) an arrow (1, 0, D:5) a +0 shortbow 20 arrows (1, 3, D:5) a +0 falchion (4, 3, D:5) the cursed +1 robe "Dolofor" {rElec Stlth+} It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (8, 5, D:5) an uncursed staff of conjuration (9, -1, D:5) 6 large rocks (14, -12, D:5) a +0 whip (20, -4, D:5) a +1 scimitar of slicing (21, -7, D:5) 10 gold pieces (23, -34, D:5) 16 arrows (24, -4, D:5) 34 sling bullets (27, -39, D:5) 6 gold pieces (31, 0, D:5) 17 sling bullets (35, 16, D:5) 18 gold pieces (40, -27, D:5) 13 gold pieces the Ecumenical Temple