stonage the Dungeon [Shop] Garil's Antique Weapon Boutique a +0 vampiric spear (264 gold) the +4 morningstar of Psychosis {elec, *Contam +Blink MR- Str+10} (1324 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+10). It affects your resistance to hostile enchantments. It lets you blink. It causes magical contamination when unequipped. a +0 dagger (48 gold) a +0 whip (60 gold) a +0 dagger (48 gold) a +0 vampiric glaive (516 gold) a +0 short sword (72 gold) a +0 spear (72 gold) a +0 dagger (48 gold) a +0 hand axe (72 gold) a +0 short sword (72 gold) the +6 halberd of Descent {antimagic, rC++} (1596 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It greatly protects you from cold. [Shop] Xypsuog's Distillery a potion of mutation (96 gold) a potion of brilliance (48 gold) a potion of magic (96 gold) [Shop] Sonko's Weapon Boutique a +0 club (14 gold) a +0 dagger (28 gold) a +0 whip (35 gold) a +1 longbow of freezing (211 gold) 15 sling bullets (105 gold) a +2 vorpal hunting sling (198 gold) 21 stones (29 gold) 22 stones (30 gold) a +0 spear (42 gold) 13 poisoned darts (72 gold) 5 javelins (56 gold) 9 stones (12 gold) [Shop] Imiog's Antique Weapon Shop a +0 dagger (42 gold) a +0 mace (63 gold) a +0 falchion (63 gold) the cursed +2 hand crossbow of Karma {freeze, rElec Dex+2} (661 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+2). It insulates you from electricity. It has a curse placed upon it. a +0 hand axe (63 gold) a +0 dagger (42 gold) a +0 club (21 gold) a cursed -2 dagger (2 gold) a +4 hand axe of freezing (575 gold) a +2 morningstar of freezing (403 gold) a +0 dagger (42 gold) a +0 spear (63 gold) a +0 hand axe (63 gold) (0, 0, D) a +0 shortbow 13 arrows (0, 1, D) an arrow (0, 3, D) 3 large rocks (0, 5, D) a large rock (0, 10, D) a +0 shortbow 19 arrows (0, 12, D) an arrow (0, 14, D) a +0 scale mail (0, 17, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of protection a +2 vorpal morningstar a +1 vorpal broad axe (0, 18, D) an uncursed staff of energy (0, 51, D) a +0 halberd (0, 52, D) a +0 flail (4, 2, D) a +0 pair of boots (4, 4, D) a +0 pair of gloves (4, 5, D) a +0 centaur barding (4, 10, D) 23 arrows (4, 12, D) a cursed +0 ring mail (4, 48, D) the +2 fustibalus of Charity {flame, +Inv rElec rN+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from negative energy. It lets you turn invisible. (4, 49, D) 17 sling bullets (4, 50, D) a potion of mutation (6, 8, D) a +2 demon trident of venom 5 javelins (6, 18, D) a +1 vorpal falchion a +0 leather armour (8, 12, D) a +0 flail a +0 robe a +0 troll leather armour (8, 14, D) a +0 robe (8, 20, D) a +0 troll leather armour a +0 troll leather armour a +0 troll leather armour (8, 21, D) a +0 robe (8, 22, D) 3 large rocks (8, 29, D) a +0 short sword a +0 scimitar a +0 plate armour (8, 30, D) a +0 dagger a cursed -3 war axe a +0 chain mail a +0 long sword a +0 chain mail 200 gold pieces (8, 31, D) a +2 long sword a cursed -2 plate armour a +0 dire flail a +0 plate armour 100 gold pieces (8, 32, D) a cursed -2 war axe a +0 chain mail 100 gold pieces (8, 33, D) a +0 halberd a +0 plate armour 50 gold pieces (8, 34, D) a cursed -1 dagger a +0 robe a +0 trident a +0 chain mail 50 gold pieces (8, 35, D) a +1 hand axe of electrocution a +0 leather armour (8, 42, D) a +0 hand axe a +0 scale mail a cursed -2 morningstar a +0 scimitar a +0 plate armour (8, 43, D) a +0 flail a +0 club a +0 leather armour 150 gold pieces (8, 44, D) a +0 morningstar 50 gold pieces (8, 45, D) a +0 war axe a +0 plate armour a +0 dagger a +0 robe 50 gold pieces (8, 46, D) a +0 hand axe a +0 chain mail 50 gold pieces (8, 47, D) a +0 short sword a +0 chain mail 50 gold pieces (8, 48, D) a +0 hand axe a +0 ring mail 50 gold pieces (8, 49, D) a +0 dagger (unseen) (10, 10, D) a +0 short sword a throwing net a +0 scale mail the human skeleton of Harold (10, 27, D) a +0 short sword (10, 29, D) a +1 chain mail a +0 cloak (12, 12, D) an ice dragon corpse (12, 13, D) a shapeshifter corpse (12, 31, D) a +1 plate armour of magic resistance (12, 33, D) +0 acid dragon scales (12, 34, D) a +2 ring mail (12, 35, D) a +3 leather armour of poison resistance (12, 36, D) a +2 leather armour of cold resistance (12, 37, D) a +3 scale mail (12, 38, D) +0 acid dragon scales (12, 40, D) a +3 rapier of flaming (12, 41, D) a +1 great sword (12, 42, D) a +1 battleaxe (12, 43, D) the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. (12, 44, D) a +1 great sword of holy wrath (12, 45, D) a +1 great mace (12, 46, D) a +3 dire flail (12, 49, D) an uncursed ring of see invisible