stonage the Dungeon (0, 50, D) the cursed +1 arbalest of the Howling Lamprey {elec, Str+4 Dex+3} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+4). It affects your dexterity (+3). It has a curse placed upon it. (0, 51, D) an uncursed amulet of reflection (0, 52, D) an uncursed staff of cold (1, 33, D) a +5 giant club (1, 34, D) a Fen Folio (1, 50, D) the ring "Pumuidu" {Wiz rF++ rN+} [ring of wizardry] It improves your spell success rate. It greatly protects you from fire. It protects you from negative energy. (1, 51, D) an uncursed ring of see invisible (2, 13, D) a +1 hand axe of freezing (2, 14, D) a +3 antimagic quarterstaff (2, 15, D) a +6 ring of dexterity (2, 32, D) a +2 plate armour of cold resistance (2, 33, D) a +4 ring of protection (2, 34, D) a +3 vorpal morningstar (2, 50, D) a book of Callings (2, 51, D) a +4 dagger of draining (2, 52, D) the cursed +2 morningstar of the Demagogue {vorpal, +Fly} It inflicts extra damage upon your enemies. It lets you fly. It has a curse placed upon it. (unseen) (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 16, D) a book of Callings (unseen) (3, 32, D) a scroll of fog (3, 33, D) a manual of Short Blades (3, 34, D) 4 potions of haste (3, 51, D) a +0 short sword of venom (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) a +2 naga barding of fire resistance (4, 16, D) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (4, 32, D) a +1 antimagic long sword (4, 33, D) a +6 vorpal scimitar (4, 34, D) a +7 hand axe of venom (4, 51, D) a +6 ring of strength (5, 13, D) a book of Air (5, 14, D) the +4 plate armour of Ikil {Harm MP+9 Str-4} It affects your strength (-4). It affects your magic capacity (+9). It increases damage dealt and taken. (unseen) (5, 15, D) a lightning rod (4/4) (5, 32, D) an uncursed staff of fire (5, 33, D) a +4 vampiric hand axe (5, 34, D) an uncursed staff of poison (5, 50, D) a phantom mirror (5, 51, D) a +2 hand axe of freezing (5, 52, D) the +7 flail of Due Proportion {vamp, *Drain +Inv rPois Str+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It protects you from poison. It lets you turn invisible. It causes draining when unequipped. (5, 53, D) an uncursed ring of protection from cold a book of Alchemy (6, 14, D) a book of Dreams (6, 15, D) a phial of floods (6, 32, D) the +11 fustibalus "Puraher" {vorpal, rF+ rC+++ Str-2 Int+4} Any stone fired from it inflicts extra damage. It affects your strength (-2). It affects your intelligence (+4). It protects you from fire. It renders you almost immune to cold. (6, 33, D) an uncursed ring of positive energy (6, 34, D) a +2 vorpal hand crossbow (unseen) (6, 50, D) a book of Burglary (6, 53, D) a +6 scythe of venom (still there?) a +2 scythe of venom (still there?) (6, 56, D) a +0 glaive (7, 6, D) a scroll of holy word (7, 14, D) a Fen Folio (7, 16, D) a scroll of brand weapon (7, 17, D) a cursed staff of fire (unseen) (7, 32, D) a +1 leather armour of magic resistance (7, 33, D) a phial of floods (7, 50, D) a +2 rapier of draining (7, 51, D) a +0 spear of venom (unseen) (8, 14, D) an uncursed staff of air (unseen) (8, 33, D) a phial of floods (unseen) (8, 35, D) (unseen) (8, 50, D) a +1 dagger of freezing (8, 51, D) a book of Changes (unseen) (9, 14, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (unseen) (9, 15, D) a +7 executioner's axe of flaming (9, 32, D) a phantom mirror (9, 33, D) a book of Beasts (9, 34, D) a +2 flail of protection (unseen) (9, 51, D) an uncursed staff of death (unseen) (9, 56, D) a +4 vorpal scythe (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) an uncursed staff of energy (10, 14, D) an uncursed staff of conjuration (10, 15, D) a +0 mace of protection (10, 16, D) a phantom mirror (10, 17, D) a book of Power (10, 32, D) an uncursed staff of conjuration (10, 33, D) a +1 leather armour of fire resistance (10, 34, D) the ring "Nyal Uba" {+Blink MP+9 Int+5} [ring of magical power] It affects your intelligence (+5). It affects your magic capacity (+9). It lets you blink. (10, 50, D) an uncursed staff of air (10, 51, D) an uncursed staff of poison (10, 52, D) a +4 ring mail of cold resistance (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) a +2 short sword of venom (11, 15, D) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (11, 32, D) a +3 leather armour of fire resistance (11, 33, D) a tin of tremorstones (3/3) (unseen) (11, 50, D) an uncursed staff of death (11, 51, D) the Incunabulum of Ghastly Toxins Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Sublimation of Blood Necromancy 2 no c - Corpse Rot Necromancy/Air 2 no d - Poisonous Vapours Poison/Air 2 no e - Mephitic Cloud Conjuration/Poison/Air 3 no f - Ignite Poison Fire/Transmutation/Poison 3 no g - Eringya's Noxious Bog Transmutation/Poison 6 no (11, 52, D) an uncursed staff of energy (12, 50, D) a phantom mirror (12, 51, D) a +3 long sword of draining (12, 52, D) an uncursed amulet of reflection (13, 50, D) a +2 kite shield of protection (13, 51, D) an uncursed ring of protection from magic (13, 52, D) an uncursed staff of cold (14, 50, D) a lightning rod (4/4) (14, 51, D) a book of Callings (14, 52, D) the +5 longbow "Meir" {vorpal, *Slow MR+ Dex+5 SInv} Any arrow fired from it inflicts extra damage. It affects your dexterity (+5). It affects your resistance to hostile enchantments. It lets you see invisible. It may slow you when you take damage. (19, 0, D) a +4 chain mail of magic resistance (19, 16, D) a +2 war axe of freezing (19, 17, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (20, 0, D) an uncursed staff of conjuration (20, 16, D) an uncursed staff of fire (20, 17, D) an uncursed staff of air (20, 32, D) a phantom mirror (20, 33, D) the cursed +2 hunting sling of Dabbeosa {speed, rElec Dex+8} Attacks with this weapon are significantly faster. It affects your dexterity (+8). It insulates you from electricity. It has a curse placed upon it. (21, 0, D) the +0 leather armour of Kimmaang {Dex+4} It affects your dexterity (+4). (21, 1, D) a +0 trident (21, 4, D) the +3 spear "Jellybane" {vorpal, rElec Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It insulates you from electricity. (21, 16, D) a book of Geomancy (21, 22, D) quicksilver dragon scales (21, 32, D) Jialev's Collected Works on Weightlessness Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 no b - Lightning Bolt Conjuration/Air 5 no c - Conjure Ball Lightning Conjuration/Air 6 no (21, 33, D) Sofrox's Incunabulum of the Poisonous Mountains Spells Type Level Known a - Sandblast Earth 1 no b - Passwall Transmutation/Earth 2 no c - Stone Arrow Conjuration/Earth 3 no d - Olgreb's Toxic Radiance Poison 4 no e - Bolt of Magma Conjuration/Fire/Earth 5 no f - Alistair's Intoxication Transmutation/Poison 5 no (21, 34, D) an uncursed staff of wizardry (22, 0, D) a +2 quarterstaff of protection (22, 4, D) a +0 trident (unseen) (22, 16, D) a phial of floods (22, 17, D) a +2 scale mail of positive energy (22, 19, D) 5 large rocks (22, 32, D) the cursed +1 scimitar of Wyrd {speed, Int+2 Stlth+} Attacks with this weapon are significantly faster. It affects your intelligence (+2). It makes you more stealthy. It has a curse placed upon it. (22, 33, D) the ring of Xorur {*Corrode rElec rF+ Int+6 Stlth+} [ring of stealth] It affects your intelligence (+6). It protects you from fire. It insulates you from electricity. It may corrode you when you take damage. It makes you more stealthy. (unseen) (22, 34, D) the +3 dire flail of the Distant Future {drain, rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. (22, 48, D) a lightning rod (4/4) (22, 49, D) a +0 animal skin (22, 50, D) a +0 rapier (unseen) (23, 16, D) a lightning rod (4/4) (23, 17, D) a +2 helmet of intelligence (23, 18, D) a +1 triple crossbow of freezing (23, 22, D) a +0 morningstar (23, 32, D) a phial of floods (23, 33, D) an uncursed staff of summoning (23, 35, D) a +5 vampiric scythe (23, 49, D) a book of Maledictions (unseen) (23, 50, D) a +6 rapier of speed (unseen) (24, 0, D) Puravvayll's Catalogue of the Insatiable Bones Spells Type Level Known a - Swiftness Charms/Air 2 no b - Poisonous Vapours Poison/Air 2 no c - Mephitic Cloud Conjuration/Poison/Air 3 no d - Airstrike Air 4 no e - Eringya's Noxious Bog Transmutation/Poison 6 no (24, 1, D) a lightning rod (4/4) (24, 5, D) a +0 giant spiked club (24, 16, D) the +3 hunting sling "Gram" {venom, Str+2} It poisons the ammo it fires. It affects your strength (+2). (24, 17, D) a +0 vorpal hunting sling (24, 18, D) the +8 double sword of Lyuhascha {vamp, Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). (24, 22, D) a +0 mace (24, 32, D) a phantom mirror (24, 33, D) the +5 chain mail "Kopirph" {+Inv MR+ Int+4 Dex+4} It affects your intelligence (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you turn invisible. (24, 34, D) a +3 rapier of draining a +1 plate armour of cold resistance (24, 38, D) +0 shadow dragon scales (unseen) (24, 48, D) a cursed -4 ring of evasion (25, 0, D) a +1 chain mail of fire resistance (25, 1, D) a +1 short sword of venom (25, 4, D) a +5 scythe of venom (25, 7, D) the +7 flail "Janlaal" {speed, MP+9 Str+4} Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your magic capacity (+9). (unseen) (25, 16, D) an uncursed staff of conjuration (25, 17, D) a book of Death (25, 18, D) the cursed +0 scale mail "Abiolalo" {Int+2} It affects your intelligence (+2). It has a curse placed upon it. (25, 32, D) a +2 great sword of flaming (25, 33, D) the ring of Compulsion {rElec rN++ MP-9 Str+2 Stlth-} [ring of attention] It affects your strength (+2). It insulates you from electricity. It greatly protects you from negative energy. It affects your magic capacity (-9). It makes you less stealthy. (25, 34, D) an uncursed staff of air (25, 48, D) the +3 trident of Bloody Death {flame, rF- rN+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to fire. It protects you from negative energy. It affects your resistance to hostile enchantments. (25, 49, D) a cursed staff of earth (unseen) (25, 50, D) a +0 dagger of venom (unseen) (25, 52, D) a dryad corpse (skeletalised by now) (25, 53, D) a +0 robe (25, 57, D) a +0 animal skin (unseen) (26, 0, D) the Grimoire of Warped Enchantment Spells Type Level Known a - Shroud of Golubria Charms/Translocation 2 no b - Ensorcelled Hibernation Hexes/Ice 2 no c - Portal Projectile Hexes/Translocation 3 no d - Confusing Touch Hexes 3 no e - Summon Mana Viper Hexes/Summoning 5 no f - Yara's Violent Unravelling Hexes/Transmutation 5 no (26, 1, D) a +3 scythe of protection a book of Fire (26, 2, D) a +0 long sword (still there?) a +1 scythe of flaming (still there?) (26, 4, D) a +3 scythe of venom (26, 17, D) the cursed +3 trident "Ribekhlu" {pain, rPois rF+ Str+3 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It protects you from fire. It protects you from poison. It lets you see invisible. It has a curse placed upon it. (26, 20, D) a +0 mace (26, 32, D) a phantom mirror (26, 33, D) a +0 falchion of electrocution (26, 34, D) a +0 hand axe (26, 48, D) the ring "Siume" {Fire MP+9} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). (unseen) (26, 49, D) a +0 buckler (unseen) (26, 50, D) 17 sling bullets (unseen) (27, 0, D) an uncursed staff of poison (27, 1, D) an uncursed staff of conjuration (27, 4, D) a +0 scythe of venom (27, 16, D) a +1 naga barding of stealth (27, 17, D) a book of Cantrips (27, 32, D) a book of Fire (27, 33, D) a cursed -4 ring of intelligence (27, 34, D) a +0 antimagic dire flail (27, 48, D) a lightning rod (4/4) a cursed +0 robe a +1 glaive of flaming (28, 0, D) the +9 falchion "Ajeequnt" {venom, Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). (28, 1, D) a +6 ring of strength a +0 trident (28, 16, D) an uncursed ring of flight (28, 17, D) a +6 vorpal scimitar (28, 32, D) the +7 trident of the Sky {holy, rC+ Str-4 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-4). It protects you from cold. It makes you more stealthy. (28, 33, D) a +2 robe of fire resistance (28, 48, D) the +8 ring mail of Shielding {+Blink rElec Regen+} It insulates you from electricity. It lets you blink. It increases your rate of regeneration. (unseen) (28, 53, D) a +0 war axe (29, 0, D) a +0 great mace of protection (29, 1, D) the +5 hand axe of Oenomania {holy, MR+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your resistance to hostile enchantments. (29, 16, D) a +3 vorpal shortbow (29, 17, D) an uncursed staff of air (29, 32, D) a +5 dagger of speed (29, 33, D) the +2 whip of Dorus {drain, rF+ Int+3 Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It affects your dexterity (+2). It protects you from fire. (29, 48, D) a +0 buckler (unseen) (29, 51, D) an uncursed staff of death (unseen) (29, 54, D) an arrow 2 sling bullets a +5 quick blade a +3 hand crossbow of flaming a +0 robe a cursed -1 buckler a +0 spear a +0 animal skin a spriggan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (30, 48, D) a +2 ring mail of cold resistance (unseen) (30, 49, D) a +0 robe (unseen) (30, 54, D) a +0 broad axe (unseen) (31, 48, D) a book of the Sky (unseen) (31, 50, D) a +0 fustibalus (unseen) (32, 49, D) a lightning rod (4/4) (unseen) (32, 52, D) 22 stones (unseen) (32, 53, D) a +0 spear (unseen) (33, 49, D) the +3 dagger of Qaoczuw {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. (33, 50, D) the +7 chain mail "Viggulo" {rC++ rN++ Str-4} (still there?) It affects your strength (-4). It greatly protects you from cold. It greatly protects you from negative energy. the +7 chain mail "Viggulo" {rC++ rN++ Str-4} (still there?) It affects your strength (-4). It greatly protects you from cold. It greatly protects you from negative energy. (34, 27, D) a +1 robe of cold resistance (34, 28, D) a +2 robe of positive energy (35, 0, D) an uncursed staff of wizardry (35, 14, D) the cursed +1 fire dragon scales of the Game of Kings {+Inv rElec rF++ rC- MR+ Dex-4} It affects your dexterity (-4). It greatly protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. (35, 15, D) an uncursed ring of positive energy (35, 29, D) an uncursed staff of wizardry (36, 0, D) an uncursed staff of cold (36, 1, D) a +5 flail the +10 hunting sling of Suicidal Tendencies {vorpal, +Blink Str-3 Int+7 Stlth+} Any stone fired from it inflicts extra damage. It affects your strength (-3). It affects your intelligence (+7). It lets you blink. It makes you more stealthy. a +0 robe a book of Flames (36, 4, D) a +0 scimitar (36, 14, D) a +4 scale mail of magic resistance (36, 15, D) an uncursed staff of air (36, 28, D) an uncursed staff of summoning (37, 1, D) a book of Annihilations (37, 14, D) the +3 shortbow "Xakiumm" {vorpal, rElec} Any arrow fired from it inflicts extra damage. It insulates you from electricity. (37, 15, D) a +2 scimitar of holy wrath (37, 28, D) a box of beasts (37, 29, D) a +0 ring mail of cold resistance (38, 0, D) a box of beasts (38, 7, D) a cursed +0 trident (38, 14, D) a phantom mirror (38, 15, D) the cursed +2 shortbow of Conformity {freeze, rN+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from negative energy. It has a curse placed upon it. (38, 28, D) the cursed +0 morningstar "Daju" {holy, rF- Str+6} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+6). It makes you vulnerable to fire. It has a curse placed upon it. (38, 29, D) an uncursed staff of wizardry (39, 0, D) a +2 vorpal spear (39, 1, D) a +1 quarterstaff of protection (39, 14, D) a +3 vorpal fustibalus (39, 15, D) a +2 war axe of flaming (39, 18, D) +0 shadow dragon scales (unseen) (39, 29, D) a +2 robe of the Archmagi (40, 0, D) a book of Hexes (40, 1, D) a +0 trident a +2 vorpal fustibalus a +0 fustibalus of freezing (40, 2, D) a +2 scythe of flaming (40, 14, D) an uncursed staff of earth (40, 15, D) a tin of tremorstones (3/3) (40, 28, D) a box of beasts (40, 29, D) the +6 chain mail "Xienasa" {-Tele rF+++ Dex+6} It affects your dexterity (+6). It renders you almost immune to fire. It prevents most forms of teleportation. (41, 0, D) an uncursed staff of wizardry a phial of floods (41, 5, D) a cursed -2 giant club (unseen) (41, 15, D) an uncursed staff of earth (41, 28, D) a +1 hand axe of freezing (41, 29, D) a +2 plate armour of fire resistance (41, 50, D) an uncursed staff of fire (42, 3, D) a +0 flail (42, 29, D) a +4 ring mail of fire resistance (42, 48, D) a +1 glaive of protection (42, 49, D) a +3 whip of freezing (42, 50, D) a phantom mirror (42, 58, D) a +4 vorpal scythe (42, 59, D) a +0 scythe of protection (43, 14, D) a +2 leather armour of fire resistance (43, 15, D) an uncursed ring of protection from magic (43, 28, D) a +7 morningstar of holy wrath (43, 48, D) a book of Callings (43, 49, D) a tin of tremorstones (3/3) (43, 50, D) a tin of tremorstones (3/3) (43, 56, D) a +0 giant spiked club (43, 57, D) a +0 scythe of protection (43, 60, D) a +0 giant club an iron giant corpse (skeletalised by now) (44, 28, D) a lightning rod (4/4) (44, 48, D) a phantom mirror (44, 49, D) the cursed +1 trident "Uroluip" {elec, *Slow rElec rPois rN+++} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It protects you from poison. It renders you almost immune to negative energy. It may slow you when you take damage. It has a curse placed upon it. (44, 50, D) a cursed amulet of inaccuracy (44, 56, D) a +1 vorpal scythe (45, 48, D) a tin of tremorstones (3/3) (45, 49, D) a manual of Maces & Flails (45, 50, D) a tin of tremorstones (3/3) (45, 51, D) the +11 rapier "Goloa" {antimagic, rPois} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. (45, 55, D) a +0 mace (46, 49, D) the +5 rapier "Ahida" {vorpal, Fragile rElec rN+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It insulates you from electricity. It protects you from negative energy. It will be destroyed if unequipped. (46, 50, D) Omiow's Compendium of the Birds Spells Type Level Known a - Swiftness Charms/Air 2 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Airstrike Air 4 no d - Lightning Bolt Conjuration/Air 5 no e - Silence Hexes/Air 5 no (46, 51, D) the Catalogue of the Compass and Cold Spells Type Level Known a - Blink Translocation 2 no b - Ozocubu's Armour Charms/Ice 3 no c - Gell's Gravitas Translocation 3 no d - Simulacrum Ice/Necromancy 6 no (46, 54, D) a +1 lajatang of speed (46, 55, D) a +0 vorpal scythe (47, 6, D) a cursed +0 robe (47, 48, D) a +2 rapier of venom (47, 50, D) a +3 leather armour of fire resistance (47, 51, D) a box of beasts (48, 3, D) a +0 buckler (48, 8, D) a +0 vampiric rapier (48, 36, D) an uncursed staff of energy (48, 48, D) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (48, 49, D) a +6 ring of dexterity (48, 50, D) an uncursed amulet of the acrobat (48, 54, D) a +0 battleaxe (49, 0, D) a +0 vorpal quarterstaff (49, 2, D) a +3 vorpal flail (unseen) (49, 24, D) a +4 double sword of holy wrath (49, 36, D) the +8 demon blade "Leech" {vamp, *Rage +Rage rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you go berserk. It may make you go berserk in combat. (49, 48, D) a potion of stabbing (49, 49, D) a +5 war axe of flaming (49, 50, D) a phial of floods (49, 57, D) a +1 scythe of venom (49, 61, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (unseen) (49, 62, D) a +3 dagger of venom (50, 0, D) a book of the Earth (50, 1, D) a +2 vampiric halberd (50, 2, D) a lightning rod (4/4) (50, 12, D) a cursed staff of conjuration (50, 13, D) a +1 buckler of protection (still there?) a +0 trident (still there?) (50, 16, D) a potion of stabbing (unseen) (50, 24, D) +0 fire dragon scales (50, 25, D) an uncursed amulet of the acrobat (50, 36, D) an uncursed staff of conjuration the +9 long sword of the Desert {vamp, rPois rF++ Dex-3 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-3). It greatly protects you from fire. It protects you from poison. It makes you more stealthy. (50, 48, D) a +0 great mace of protection (50, 49, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. (50, 50, D) a phantom mirror (51, 0, D) a Young Poisoner's Handbook (51, 1, D) a +0 robe (unseen) (51, 13, D) a cursed amulet of inaccuracy (still there?) a +2 robe (still there?) (51, 17, D) a +2 hand axe of venom (51, 18, D) a +0 war axe (51, 24, D) a book of Callings (unseen) (51, 25, D) a book of Annihilations (51, 36, D) Ossyelol's Papyrus of Torrid Cold Spells Type Level Known a - Ignite Poison Fire/Transmutation/Poison 3 no b - Inner Flame Hexes/Fire 3 no c - Ozocubu's Refrigeration Ice 6 no d - Simulacrum Ice/Necromancy 6 no (51, 49, D) a +1 leather armour of fire resistance (52, 0, D) the +8 falchion "Xaips" {vorpal, rN+ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from negative energy. (52, 1, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight a +0 kite shield a +0 scale mail the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. a +0 robe a cursed -3 spear a +0 animal skin (52, 3, D) a +2 mace of holy wrath (unseen) (52, 12, D) an uncursed staff of death (52, 13, D) a +0 long sword (52, 36, D) a +1 quarterstaff of speed (52, 37, D) a cursed staff of poison (53, 1, D) a +4 rapier of draining (unseen) (53, 2, D) a +0 war axe (unseen) (53, 13, D) a +3 chain mail of fire resistance a book of Cantrips (53, 16, D) a +0 short sword (unseen) (53, 24, D) the ring "Cozopt" {+Fly Int+2 SInv} [ring of flight] It affects your intelligence (+2). It lets you see invisible. It lets you fly. (unseen) (53, 26, D) a book of Transfigurations (53, 36, D) a +1 buckler of protection (53, 37, D) the +4 great sword "Hydrabane" {vorpal, rC+ Stlth+} It inflicts extra damage upon your enemies. It protects you from cold. It makes you more stealthy. (53, 39, D) a cursed -1 robe (54, 0, D) a phial of floods (unseen) (54, 1, D) an uncursed staff of fire (unseen) (54, 3, D) a +0 robe (unseen) (54, 13, D) a +3 ring mail of cold resistance (54, 36, D) the +2 scale mail "Cuxanafa" {Harm rN+ Regen+} It protects you from negative energy. It increases your rate of regeneration. It increases damage dealt and taken. (55, 1, D) a +0 robe (unseen) (55, 13, D) a +0 mace (55, 24, D) a +0 vorpal hand crossbow (unseen) (56, 13, D) a +0 scale mail of poison resistance (56, 15, D) a +0 halberd (59, 36, D) the cursed +0 morningstar of Dal Gaem {venom, rElec Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It insulates you from electricity. It has a curse placed upon it. (60, 36, D) a +1 short sword of electrocution (60, 38, D) a tin of tremorstones (3/3) (61, 0, D) the +5 trident "Vaaree" {vorpal, MR+ SInv} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you see invisible. (61, 8, D) an uncursed staff of poison (61, 16, D) a +3 ring mail of fire resistance (61, 26, D) a book of Summonings (61, 36, D) an uncursed ring of poison resistance (61, 47, D) the cursed +1 scale mail "Nogen" {rPois rC+ Dex+2} It affects your dexterity (+2). It protects you from cold. It protects you from poison. It has a curse placed upon it. (61, 48, D) a +0 robe of cold resistance (61, 51, D) a shapeshifter corpse (62, 1, D) a box of beasts (62, 9, D) an uncursed staff of cold (62, 16, D) a book of Misfortune (62, 17, D) an uncursed ring of flight (62, 26, D) a +6 ring of intelligence a +1 robe of magic resistance (62, 28, D) a book of Unlife (62, 36, D) a +6 ring of strength (still there?) an uncursed ring of ice (still there?) (62, 37, D) an uncursed ring of magical power (62, 47, D) the Collected Works on Icy Flames Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 no b - Inner Flame Hexes/Fire 3 no c - Frozen Ramparts Ice 3 no d - Hailstorm Conjuration/Ice 4 no e - Ice Form Ice/Transmutation 4 no (62, 48, D) 2 scrolls of brand weapon (62, 49, D) an uncursed amulet of faith (62, 52, D) a glowing shapeshifter corpse (63, 0, D) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (63, 8, D) a +2 morningstar of draining (63, 12, D) a cursed +4 morningstar (unseen) (63, 16, D) a book of Air (63, 17, D) a lightning rod (4/4) (63, 36, D) a +2 robe (63, 37, D) a +4 flail of protection (63, 47, D) a book of Flames (63, 48, D) an uncursed staff of fire (63, 50, D) a book of Unlife (unseen) (64, 16, D) a +2 flail of distortion (64, 26, D) an uncursed amulet of faith (64, 27, D) the Incunabulum of Self-Knowledge and the Glacier Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Ozocubu's Armour Charms/Ice 3 no c - Hailstorm Conjuration/Ice 4 no d - Ozocubu's Refrigeration Ice 6 no (64, 47, D) a +1 morningstar of protection (64, 48, D) a scroll of fog (unseen) (64, 49, D) a box of beasts (65, 26, D) a lightning rod (4/4) (65, 47, D) a +1 scythe of pain (65, 48, D) an uncursed staff of wizardry (65, 51, D) a phantom mirror a box of beasts a glowing shapeshifter corpse a glowing shapeshifter corpse a glowing shapeshifter corpse a glowing shapeshifter corpse (65, 53, D) a glowing shapeshifter corpse (65, 56, D) a glowing shapeshifter corpse (66, 48, D) an uncursed ring of positive energy (66, 49, D) an uncursed staff of fire (66, 52, D) a shapeshifter corpse a shapeshifter corpse (66, 54, D) a glowing shapeshifter corpse (67, 0, D) The Hermit's Heritage in Simple Steps Spells Type Level Known a - Shroud of Golubria Charms/Translocation 2 no b - Song of Slaying Charms 2 no c - Swiftness Charms/Air 2 no d - Slow Hexes 2 no e - Poisonous Vapours Poison/Air 2 no (67, 47, D) a +6 ring of strength (67, 48, D) a tin of tremorstones (3/3) (67, 49, D) a glowing shapeshifter corpse (68, 0, D) +2 ice dragon scales (68, 3, D) a +0 dagger a cursed +0 robe (68, 47, D) a manual of Hexes (68, 48, D) a +4 scale mail of fire resistance (68, 49, D) a +1 spear of venom (unseen) (68, 50, D) a +6 ring of strength (unseen) (68, 52, D) a +3 flail of protection (still there?) a +3 flail of protection (still there?) (68, 55, D) an uncursed staff of wizardry (68, 56, D) a glowing shapeshifter corpse (69, 0, D) a +3 scale mail of cold resistance (69, 36, D) a box of beasts (69, 47, D) a +0 flail of protection (69, 48, D) an uncursed staff of earth (69, 50, D) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. (69, 52, D) a +3 scale mail of poison resistance (unseen) (70, 36, D) a lightning rod (4/4) (70, 47, D) a book of Geomancy (70, 48, D) a ration (70, 49, D) a book of Air (70, 50, D) a shapeshifter corpse (71, 8, D) a lightning rod (4/4) (71, 16, D) a +6 ring of strength (71, 17, D) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (71, 27, D) a +0 whip (71, 36, D) a book of Party Tricks (71, 37, D) a +0 vampiric war axe a +0 shortbow of flaming (71, 47, D) a cursed staff of air (71, 48, D) a +3 ring mail of fire resistance (71, 49, D) a manual of Stealth (71, 52, D) a shapeshifter corpse (71, 55, D) a glowing shapeshifter corpse (72, 8, D) a +2 falchion of holy wrath (72, 9, D) an uncursed staff of energy (72, 16, D) an uncursed ring of see invisible (72, 17, D) a +0 ring mail of fire resistance (72, 27, D) a book of Geomancy (72, 31, D) the +7 quarterstaff of Uzih {drain, Dex+6} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+6). (72, 36, D) a book of Dreams (still there?) the +2 scale mail of Understanding {rC+ Int+4 Stlth-} (still there?) It affects your intelligence (+4). It protects you from cold. It makes you less stealthy. (73, 16, D) a phantom mirror (73, 17, D) a phial of floods (73, 20, D) a +3 dire flail of freezing (unseen) (73, 27, D) a book of Geomancy (73, 31, D) a +0 scimitar (unseen) (73, 36, D) a +0 rapier (still there?) a +1 great sword of protection (still there?) (73, 40, D) a +0 war axe of flaming (unseen) (75, 1, D) a book of Callings (75, 3, D) a +0 dagger (unseen)