stonage the Dungeon (0, 50, D) an uncursed ring of see invisible (0, 51, D) an uncursed staff of wizardry (1, 19, D) a +3 shortbow of flaming (1, 32, D) a lightning rod (4/4) (1, 34, D) an uncursed staff of wizardry (1, 50, D) a manual of Summonings (1, 51, D) a +3 chain mail of magic resistance (1, 52, D) a +2 hand axe of freezing (1, 53, D) +0 gold dragon scales (unseen) (1, 54, D) 14 arrows (unseen) (2, 14, D) a phial of floods (2, 15, D) Sif Muna's Incunabulum of the Lucky Mountains Spells Type Level Known a - Shroud of Golubria Charms/Translocation 2 no b - Iskenderun's Battlesphere Conjuration/Charms 5 no c - Borgnjor's Vile Clutch Necromancy/Earth 5 no d - Ring of Flames Charms/Fire 7 no (2, 16, D) a +0 hand axe (2, 32, D) an uncursed ring of fire (2, 33, D) a lightning rod (4/4) (unseen) (2, 34, D) 2 boxes of beasts (unseen) (2, 51, D) a tin of tremorstones (3/3) (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a +3 mace of protection (3, 15, D) an uncursed staff of conjuration (still there?) a tin of tremorstones (3/3) (still there?) (3, 16, D) a +0 long sword (still there?) the Guide on Aid and the Rocks (still there?) Spells Type Level Known a - Passwall Transmutation/Earth 2 no b - Ozocubu's Armour Charms/Ice 3 no c - Lee's Rapid Deconstruction Earth 5 no d - Shatter Earth 9 no (3, 32, D) the +7 scimitar of Certain Death {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. (3, 50, D) a phial of floods (3, 52, D) a +2 vorpal war axe (still there?) a +2 demon whip of venom (still there?) (3, 53, D) a +0 longbow (3, 55, D) a +0 animal skin (3, 56, D) 4 scrolls of enchant armour (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 tower shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +0 great mace of venom (4, 32, D) an uncursed staff of air (4, 33, D) a +2 executioner's axe of draining (4, 34, D) a box of beasts (unseen) (4, 50, D) a book of Summonings (4, 51, D) a Fen Folio (4, 52, D) a +0 animal skin (still there?) a +0 quarterstaff (still there?) (5, 14, D) a +0 vorpal falchion (unseen) (5, 18, D) the +9 longbow of Sotuonk {venom, +Fly rPois rF+ Int-4} It poisons the ammo it fires. It affects your intelligence (-4). It protects you from fire. It protects you from poison. It lets you fly. (unseen) (5, 32, D) a book of Annihilations (unseen) (5, 33, D) a +1 plate armour of cold resistance (5, 50, D) a book of Spatial Translocations an uncursed staff of summoning (5, 52, D) a +0 robe (still there?) a +0 animal skin (still there?) (5, 54, D) a cursed +0 animal skin (unseen) (5, 56, D) a cursed -3 hand axe (6, 14, D) a +0 mace (6, 16, D) a +0 robe (still there?) a +0 robe (still there?) (6, 18, D) a +0 robe of magic resistance (6, 32, D) an uncursed staff of air (6, 34, D) a +6 ring of dexterity (unseen) (6, 51, D) the cursed +1 falchion of Ash {vorpal, +Inv rPois rC- Stlth+} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It protects you from poison. It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. (unseen) (6, 55, D) a +0 buckler (unseen) (6, 57, D) a +1 vorpal flail (unseen) (7, 6, D) a scroll of holy word (7, 16, D) a +0 long sword (still there?) a +0 short sword (still there?) (7, 18, D) a +0 short sword (7, 32, D) a +1 pair of gloves of archery a phial of floods (7, 33, D) a tin of tremorstones (3/3) a book of the Sky (7, 50, D) a book of the Earth (7, 51, D) a box of beasts (7, 57, D) a +0 robe (unseen) (7, 58, D) a +0 war axe (unseen) (7, 59, D) an arrow (8, 14, D) a +2 bardiche of freezing a +2 falchion of holy wrath an uncursed staff of fire (8, 32, D) a +2 ring mail of fire resistance (8, 34, D) a +1 pair of gloves of archery (8, 36, D) a raiju corpse (skeletalised by now) (still there?) a yellow draconian corpse (skeletalised by now) (still there?) (8, 51, D) a cursed +0 quarterstaff a +0 robe the +2 hunting sling "Ogreslayer" {venom, rF++ Int-2} It poisons the ammo it fires. It affects your intelligence (-2). It greatly protects you from fire. (8, 52, D) a +0 buckler the +3 quick blade of Action {flame, Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). (8, 53, D) a +0 robe (unseen) (9, 14, D) a book of Burglary (9, 17, D) a +2 pair of gloves of archery an uncursed staff of summoning a +0 halberd (9, 18, D) a scroll of brand weapon (still there?) a scroll of brand weapon (still there?) (9, 32, D) an uncursed staff of poison (9, 33, D) the cursed +0 arbalest of Riammor {venom, rN+ Str+4} It poisons the ammo it fires. It affects your strength (+4). It protects you from negative energy. It has a curse placed upon it. (9, 49, D) a cursed -4 ring of dexterity (9, 50, D) a lightning rod (4/4) (9, 51, D) Ewkuh's Tome of Enchantment and the Volcanoes Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Corona Hexes 1 no c - Confusing Touch Hexes 3 no d - Portal Projectile Hexes/Translocation 3 no e - Metabolic Englaciation Hexes/Ice 5 no (9, 52, D) a +2 antimagic flail (still there?) a book of Clouds (still there?) (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy (10, 14, D) a scroll of brand weapon (unseen) (10, 15, D) a +0 club (unseen) (10, 32, D) a phantom mirror (10, 33, D) a +5 vampiric falchion (10, 34, D) the +1 robe of the Eleven Deaths {rPois Int+2} It affects your intelligence (+2). It protects you from poison. (unseen) (10, 36, D) a +0 flail of protection (10, 50, D) a lightning rod (4/4) (10, 52, D) a book of Cantrips (10, 53, D) a +0 quarterstaff a +0 robe a +0 antimagic demon whip a +6 quick blade (10, 54, D) a +4 lajatang of electrocution a +0 robe a +2 buckler (10, 57, D) a +0 spear (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) a book of Clouds (11, 16, D) a +0 spear (still there?) a +2 flail of holy wrath (still there?) (11, 32, D) a +1 robe of cold resistance (11, 33, D) a cursed staff of earth (unseen) (11, 50, D) a book of Power (11, 51, D) a +1 hand axe of flaming (11, 52, D) a +2 flail of holy wrath (still there?) a +6 vampiric falchion (still there?) (11, 55, D) an uncursed staff of poison a cursed +0 robe (12, 15, D) a +0 battleaxe (unseen) (12, 18, D) a +1 robe of fire resistance (12, 32, D) the +5 morningstar of Jatobboepp {antimagic, rN+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from negative energy. (12, 35, D) an uncursed staff of cold (12, 50, D) a book of Geomancy (12, 51, D) a +0 robe (unseen) (12, 52, D) a +1 vorpal hand axe (12, 53, D) a +0 club (unseen) (12, 54, D) a +0 robe (13, 15, D) a +0 war axe (13, 32, D) a lightning rod (4/4) (13, 33, D) a +2 plate armour of poison resistance (unseen) (13, 34, D) a +2 robe of positive energy (13, 50, D) a Young Poisoner's Handbook (13, 51, D) a +1 vorpal spear (unseen) (13, 52, D) a +4 longbow of freezing (14, 14, D) a +0 robe (unseen) (14, 51, D) a +0 hand axe of draining (unseen) (18, 16, D) an uncursed staff of summoning (18, 49, D) an uncursed amulet of guardian spirit (18, 50, D) the cursed +0 chain mail of Hysteria {+Fly rPois} It protects you from poison. It lets you fly. It has a curse placed upon it. (18, 53, D) a +0 robe (19, 0, D) an uncursed staff of conjuration (unseen) (19, 15, D) a +1 quarterstaff of distortion (unseen) (19, 32, D) a +1 long sword of draining (19, 48, D) an uncursed staff of wizardry (19, 49, D) a book of Cantrips (19, 50, D) a +2 dagger of speed (unseen) (20, 0, D) a +2 robe of positive energy (20, 19, D) a Fen Folio (20, 32, D) a box of beasts (20, 33, D) an uncursed amulet of faith (20, 48, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (20, 57, D) a +3 plate armour of fire resistance (21, 0, D) a +2 scale mail of positive energy (unseen) (21, 32, D) a scroll of brand weapon (21, 33, D) the ring of Fonk {rF+ rC+ rCorr Stlth+} [ring of resist corrosion] It protects you from fire. It protects you from cold. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (21, 34, D) a lightning rod (4/4) (21, 48, D) a +3 scale mail of cold resistance (21, 49, D) an uncursed staff of cold (21, 50, D) a wand of digging (7) (unseen) (22, -1, D) a book of Transfigurations a +0 battleaxe of electrocution (22, 2, D) an uncursed staff of poison (unseen) (22, 15, D) a lightning rod (4/4) (unseen) (22, 32, D) a +2 chain mail of cold resistance (22, 33, D) a +0 hand crossbow of flaming (22, 34, D) a +6 ring of strength (22, 48, D) a lightning rod (4/4) (22, 49, D) the Compendium of Toxic Calling Spells Type Level Known a - Summon Butterflies Summoning 1 no b - Summon Small Mammal Summoning 1 no c - Sting Transmutation/Poison 1 no d - Shadow Creatures Summoning 6 no e - Summon Hydra Summoning 7 no (22, 51, D) a +0 chain mail (unseen) (22, 54, D) a +0 falchion of flaming (23, 5, D) a cursed -1 trident (23, 16, D) a +2 vampiric trident (23, 32, D) a lightning rod (4/4) (23, 34, D) the cursed +1 flail of Ettuch {flame, rPois Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It protects you from poison. It has a curse placed upon it. (23, 48, D) a +0 trident (23, 49, D) a tin of tremorstones (3/3) (23, 53, D) a +0 demon blade of flaming (unseen) (23, 55, D) the +6 sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. (24, -1, D) an uncursed staff of conjuration the +8 morningstar "Ufemaulu" {venom, rPois Str+2 Int+4 SInv} It poisons the flesh of those it strikes. It affects your strength (+2). It affects your intelligence (+4). It protects you from poison. It lets you see invisible. (24, 16, D) an uncursed staff of death (unseen) (24, 17, D) a +0 robe (still there?) a +2 shortbow of freezing (still there?) (24, 33, D) a +2 spear of distortion (24, 34, D) an uncursed staff of energy (24, 36, D) a +0 demon whip of pain a +1 scimitar of flaming a +2 scimitar of flaming (24, 49, D) a +1 helmet of intelligence (24, 50, D) an uncursed staff of wizardry (25, 18, D) a phantom mirror (25, 33, D) a +0 chain mail of poison resistance a +3 plate armour of cold resistance (25, 34, D) a +2 vorpal glaive an uncursed staff of earth (25, 37, D) a +0 demon whip (25, 48, D) a +0 ring mail of fire resistance (25, 49, D) a book of Summonings (25, 50, D) an uncursed staff of poison (25, 56, D) the +12 great mace "Cucag" {vorpal, *Corrode rF++ rC+++} It inflicts extra damage upon your enemies. It greatly protects you from fire. It renders you almost immune to cold. It may corrode you when you take damage. a +0 robe an uncursed ring of ice the merfolk corpse of Ilsuiw (25, 57, D) a +3 broad axe (unseen) (26, 15, D) an uncursed ring of see invisible (unseen) (26, 18, D) a +1 robe of cold resistance (unseen) (26, 32, D) a book of Burglary (26, 33, D) a +0 great sword of flaming (unseen) (26, 48, D) an uncursed ring of protection from magic (26, 49, D) a +3 trident of freezing (26, 50, D) a +1 dagger of electrocution (26, 51, D) a +0 hunting sling a +0 leather armour of fire resistance (26, 54, D) 3 large rocks (26, 56, D) a +1 vorpal triple sword a +0 animal skin a +0 war axe a +0 plate armour 2 large rocks the titan corpse of Antaeus the orc corpse of Saint Roka (26, 57, D) a large rock (26, 58, D) 5 large rocks (27, 0, D) a +1 robe of magic resistance (unseen) (27, 6, D) a +1 demon whip of flaming (27, 32, D) a +2 vorpal broad axe (unseen) (27, 49, D) a lightning rod (4/4) (27, 50, D) a book of Misfortune (27, 51, D) a +0 quarterstaff (unseen) (27, 60, D) a +0 plate armour a +1 great sword of protection (27, 61, D) a -2 spear (28, -1, D) a +0 flail of protection (28, 8, D) a +1 great sword (unseen) (28, 16, D) the +3 dagger "Nawk" {vorpal, rElec Int+2 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+4). It insulates you from electricity. (unseen) (28, 32, D) a +0 demon whip (unseen) (28, 34, D) a +4 great sword of flaming (unseen) (28, 49, D) a +0 scale mail (28, 51, D) a +2 lajatang of distortion (unseen) (28, 60, D) the gnoll corpse of Grum (skeletalised by now) (29, 4, D) a +2 shortbow of freezing (unseen) (29, 16, D) a phial of floods (29, 32, D) a +3 scimitar of flaming (29, 33, D) a +0 great sword of flaming (29, 48, D) a +5 rapier of draining (29, 50, D) an uncursed staff of wizardry (29, 51, D) a +4 rapier of electrocution (unseen) (30, 33, D) a +1 triple sword of pain (30, 48, D) the +11 morningstar "Dragonslayer" {freeze, +Blink Str+2 Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+4). It lets you blink. (30, 50, D) a +2 dagger of holy wrath (31, 48, D) a +4 dagger of speed (31, 49, D) the cursed +1 glaive of Untimely Demise {drain, rElec} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It has a curse placed upon it. (32, 48, D) a book of Annihilations (32, 50, D) a cursed -4 ring of slaying (33, 48, D) a +1 plate armour of positive energy (33, 49, D) a +4 plate armour of cold resistance (33, 50, D) a +0 flail (33, 52, D) a +0 chain mail (33, 53, D) a +0 vampiric battleaxe (34, 14, D) the +1 quarterstaff "Icsexix" {vamp, rElec rC+ Str+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It protects you from cold. It insulates you from electricity. (unseen) (34, 28, D) a +2 chain mail of fire resistance (34, 30, D) a +0 war axe (unseen) (34, 49, D) a tin of tremorstones (3/3) (34, 52, D) the amulet of Jori Hob {rF+ Regen+} [amulet of regeneration] It protects you from fire. It increases your rate of regeneration. (34, 57, D) the horn of Geryon (unseen) (35, 0, D) a +0 trident (35, 14, D) a +0 hand axe (35, 15, D) a book of Battle (35, 16, D) a +0 robe (unseen) (35, 27, D) Dimaiweo's Spellcraft, Part Five Spells Type Level Known a - Silence Hexes/Air 5 no b - Yara's Violent Unravelling Hexes/Transmutation 5 no c - Metabolic Englaciation Hexes/Ice 5 no d - Borgnjor's Vile Clutch Necromancy/Earth 5 no e - Summon Forest Summoning/Translocation 5 no f - Summon Demon Summoning 5 no (36, 0, D) Loaqo's Arcane Secrets of Theurgy Spells Type Level Known a - Dragon's Call Summoning 9 no (36, 3, D) the +1 broad axe "Rejaisy" {vorpal, *Drain rC+ Dex+5 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It protects you from cold. It lets you see invisible. It causes draining when unequipped. (unseen) (36, 14, D) a lightning rod (4/4) (36, 15, D) an uncursed ring of positive energy (36, 27, D) a +0 mace (36, 33, D) an uncursed ring of wizardry (unseen) (37, 0, D) a +0 tower shield (still there?) the Reference Book on Icy Beguiling (still there?) Spells Type Level Known a - Ozocubu's Armour Charms/Ice 3 no b - Confusing Touch Hexes 3 no c - Portal Projectile Hexes/Translocation 3 no d - Yara's Violent Unravelling Hexes/Transmutation 5 no (37, 1, D) a +0 scimitar (still there?) a cursed -2 mace (still there?) (37, 4, D) a +0 hand axe (unseen) (37, 14, D) an uncursed staff of poison (unseen) (37, 16, D) a +2 war axe of flaming (unseen) (37, 28, D) a +0 hand axe a +1 mace of draining (38, 2, D) a cursed -4 ring of evasion (unseen) (38, 14, D) the +10 hunting sling of Classification {venom, rElec} It poisons the ammo it fires. It insulates you from electricity. (38, 16, D) a phial of floods (38, 28, D) the +8 quarterstaff of Crusades {vorpal, rN+ Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It protects you from negative energy. a +0 short sword (38, 48, D) a ration (38, 49, D) a +2 ring mail of fire resistance (38, 50, D) a +3 trident of venom (39, -1, D) an uncursed staff of death (39, 14, D) a +0 war axe (unseen) (39, 48, D) a phial of floods (39, 49, D) a +0 mace (unseen) (39, 50, D) a +0 mace (still there?) an uncursed amulet of faith (still there?) (40, 0, D) a +0 dire flail a lightning rod (4/4) (40, 1, D) a +0 flail (still there?) a lightning rod (4/4) (still there?) (40, 4, D) a +0 trident (40, 15, D) the cursed +1 plate armour of the Butcher {MR+ Str+5 Int-3} It affects your strength (+5). It affects your intelligence (-3). It affects your resistance to hostile enchantments. It has a curse placed upon it. a +1 scale mail of fire resistance (40, 28, D) a +1 ring mail of cold resistance (40, 29, D) the cursed +2 war axe "Demonspawn's Foe" {vamp, rElec Int-4 Dex+4 SInv} (still there?) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (-4). It affects your dexterity (+4). It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. a +6 giant spiked club (still there?) (40, 33, D) a +0 battleaxe (unseen) (40, 48, D) a box of beasts (40, 49, D) an uncursed ring of protection from fire (40, 50, D) 4 large rocks (still there?) a phantom mirror (still there?) (41, 0, D) a +3 giant club (41, 3, D) a +0 flail (41, 4, D) a +0 scimitar (41, 5, D) a +0 hand axe (41, 6, D) a +0 flail (41, 14, D) a Fen Folio (41, 28, D) a +0 trident (unseen) (41, 48, D) a +0 flail of holy wrath (41, 49, D) an uncursed ring of stealth an uncursed amulet of magic regeneration a +6 ring of dexterity an uncursed ring of protection from cold a +2 pair of boots of stealth a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight an uncursed amulet of the acrobat a +4 ring of evasion an uncursed ring of poison resistance (41, 50, D) an uncursed staff of air (42, 0, D) a +2 vorpal arbalest (42, 1, D) a +0 dire flail (42, 5, D) a +3 great sword of electrocution (42, 15, D) a +1 antimagic rapier (42, 16, D) a +5 short sword of speed (unseen) (42, 28, D) a +0 battleaxe (42, 29, D) a phantom mirror (42, 32, D) a +0 battleaxe (42, 49, D) a phantom mirror (42, 50, D) a +2 robe (42, 54, D) the +2 short sword "Jellyslayer" {drain, *Noise rElec rF+ Str+7} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+7). It protects you from fire. It insulates you from electricity. It may make noises in combat. (43, 14, D) a phial of floods (43, 15, D) a cursed -4 ring of evasion (43, 18, D) a +0 spear (unseen) (43, 29, D) the Handbook of Inference Spells Type Level Known a - Infusion Charms 1 no b - Apportation Translocation 1 no c - Swiftness Charms/Air 2 no d - Ozocubu's Armour Charms/Ice 3 no e - Spectral Weapon Hexes/Charms 3 no (unseen) (43, 31, D) an uncursed amulet of magic regeneration (unseen) (43, 49, D) a +4 hunting sling of freezing (43, 50, D) a lightning rod (4/4) (44, 28, D) a book of Changes (unseen) (44, 47, D) a stone giant corpse (44, 48, D) a +0 battleaxe of flaming a lightning rod (4/4) (44, 54, D) the +7 short sword "Killer Klown's Peril" {vorpal, +Fly MP+9} It inflicts extra damage upon your enemies. It affects your magic capacity (+9). It lets you fly. (unseen) (45, 54, D) a +0 mace (46, 48, D) an uncursed staff of summoning (unseen) (46, 57, D) a large rock (47, 48, D) a book of Dreams (still there?) a +2 troll leather armour (still there?) (47, 49, D) a +6 ring of strength (unseen) (47, 51, D) 4 large rocks a stone giant corpse (47, 53, D) a +0 scale mail of poison resistance a stone giant corpse (47, 55, D) 4 large rocks (48, 0, D) a +4 scimitar of flaming (48, 1, D) a +2 naga barding of stealth (48, 52, D) 9 large rocks an iron dragon skeleton a stone giant skeleton (48, 53, D) 3 large rocks (unseen) (49, 1, D) a potion of might (still there?) an uncursed ring of wizardry (still there?) (49, 3, D) a wand of flame (11) (49, 5, D) a +0 robe (49, 12, D) a tin of tremorstones (3/3) (still there?) a phantom mirror (still there?) (49, 24, D) a +1 vorpal hand axe (49, 36, D) a phantom mirror (49, 37, D) the +12 shortbow "Xioguikh" {vorpal, rC- rN+ MP+9} Any arrow fired from it inflicts extra damage. It makes you vulnerable to cold. It protects you from negative energy. It affects your magic capacity (+9). (49, 39, D) a cursed +0 mace (49, 50, D) an iron dragon corpse (49, 53, D) 6 large rocks an iron dragon corpse (50, 0, D) a +0 whip of flaming (unseen) (50, 14, D) an uncursed staff of air (50, 24, D) a tin of tremorstones (3/3) (50, 25, D) the +1 scale mail of Cheibriados's Whim {rF+ Regen+ Int+4} It affects your intelligence (+4). It protects you from fire. It increases your rate of regeneration. an uncursed ring of flight (50, 37, D) a cursed +6 ring of dexterity (50, 38, D) a +0 long sword (still there?) a +0 dire flail (still there?) (50, 39, D) a +0 scimitar (unseen) (50, 47, D) a +3 dagger of venom (50, 48, D) an uncursed staff of air (unseen) (50, 52, D) 6 large rocks (50, 58, D) a large rock (51, 0, D) a box of beasts (unseen) (51, 9, D) a +1 short sword of draining (unseen) (51, 13, D) a box of beasts (still there?) a +1 vorpal falchion (still there?) (51, 24, D) a cursed ring of attention (51, 36, D) a +0 glaive (51, 37, D) a +0 flail (51, 39, D) a +0 vampiric lajatang a +0 dire flail (52, 0, D) an uncursed staff of poison (unseen) (52, 1, D) a +0 scimitar (still there?) a +2 vorpal war axe (still there?) (52, 3, D) a +0 chain mail (unseen) (52, 6, D) a +4 glaive of venom (unseen) (52, 11, D) a +4 chain mail of cold resistance (52, 12, D) a +0 hand axe of venom (still there?) a phial of floods (still there?) (52, 14, D) a lightning rod (4/4) (52, 23, D) a phantom mirror (52, 24, D) a +4 quick blade (52, 25, D) a phial of floods (52, 36, D) the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. (52, 38, D) a +1 flail of protection (52, 39, D) a +2 trident of protection (52, 40, D) a +0 long sword (52, 47, D) an uncursed ring of positive energy (52, 48, D) a lightning rod (4/4) (unseen) (52, 49, D) a book of Frost (unseen) (52, 50, D) the +9 lajatang "Ukeucid" {vorpal, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. (53, 1, D) an uncursed staff of conjuration (53, 6, D) a +0 dagger a +0 robe (53, 25, D) a phantom mirror (53, 35, D) the +9 hunting sling "Yfekol" {flame, rF+ Str+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from fire. (53, 37, D) a +0 war axe (still there?) a +0 vorpal spear (still there?) (53, 48, D) a phial of floods (53, 49, D) a +0 flail (still there?) a book of Geomancy (still there?) (53, 52, D) the +7 trident "Yste" {distort, +Blink Dex+5} (still there?) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+5). It lets you blink. a +0 mace (still there?) (54, 0, D) Roxanne's Reference Book on Moulding Spells Type Level Known a - Beastly Appendage Transmutation 1 no b - Sticks to Snakes Transmutation 2 no c - Passwall Transmutation/Earth 2 no d - Ignite Poison Fire/Transmutation/Poison 3 no e - Statue Form Transmutation/Earth 6 no (unseen) (54, 3, D) 7 javelins a +0 eveningstar of freezing (54, 13, D) a book of Summonings a +0 leather armour of cold resistance (54, 24, D) the +11 battleaxe of Imbalance {vorpal, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (54, 25, D) an uncursed staff of fire (54, 48, D) a +7 giant club (54, 49, D) a +5 antimagic battleaxe (54, 50, D) an uncursed staff of cold (54, 51, D) a quicksilver dragon corpse (55, 0, D) a +0 ring mail (55, 2, D) a +2 scale mail of cold resistance a +2 flail of protection (55, 24, D) a +3 leather armour of magic resistance (55, 35, D) an uncursed ring of protection from fire (56, 0, D) a lightning rod (4/4) (57, 41, D) a +0 spear (57, 49, D) a book of Summonings (57, 50, D) a +0 robe (unseen) (58, 47, D) a Necronomicon (58, 48, D) an uncursed staff of death (59, 36, D) a box of beasts (59, 37, D) a +2 shortbow of flaming (59, 38, D) a +0 spear (unseen) (59, 47, D) an uncursed ring of stealth (59, 48, D) a +0 battleaxe (unseen) (59, 52, D) a black mamba corpse (60, 19, D) a +0 trident (60, 38, D) 17 silver javelins (unseen) (60, 48, D) a +0 spear (60, 50, D) a +1 vorpal war axe (unseen) (61, 8, D) a +0 hand axe of freezing (61, 16, D) a book of Summonings (61, 21, D) a +0 falchion (61, 26, D) a book of the Dragon (61, 36, D) the Collected Works on Supportive Transmutation Spells Type Level Known a - Summon Ice Beast Ice/Summoning 4 no b - Summon Mana Viper Hexes/Summoning 5 no c - Yara's Violent Unravelling Hexes/Transmutation 5 no (61, 37, D) a +2 vampiric rapier (61, 44, D) a silver javelin (61, 47, D) a phantom mirror (61, 50, D) a +0 dire flail (unseen) (61, 51, D) the Papyrus of Supportive Execration Spells Type Level Known a - Summon Butterflies Summoning 1 no b - Spectral Weapon Hexes/Charms 3 no c - Aura of Abjuration Summoning 5 no d - Summon Forest Summoning/Translocation 5 no e - Invisibility Hexes 6 no (62, 0, D) an uncursed ring of ice (62, 1, D) an uncursed staff of air (62, 8, D) a +3 vorpal mace (62, 9, D) the Collected Works on Protection Spells Type Level Known a - Infusion Charms 1 no b - Ozocubu's Armour Charms/Ice 3 no c - Spectral Weapon Hexes/Charms 3 no d - Ring of Flames Charms/Fire 7 no (62, 16, D) an uncursed ring of magical power (62, 17, D) a +0 trident (62, 20, D) a +0 club (62, 26, D) an uncursed staff of earth (62, 27, D) an uncursed ring of protection from magic (62, 36, D) an uncursed staff of fire (62, 38, D) a +2 rapier of venom a +0 robe (62, 40, D) the +4 broad axe "Munaho" {holy, +Rage MR+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your resistance to hostile enchantments. It lets you go berserk. (unseen) (62, 47, D) the Collected Works on Displaced Clay Spells Type Level Known a - Apportation Translocation 1 no b - Recall Summoning/Translocation 3 no c - Leda's Liquefaction Hexes/Earth 4 no d - Passage of Golubria Translocation 4 no e - Malign Gateway Summoning/Translocation 7 no (62, 48, D) a book of Frost (unseen) (62, 50, D) 4 scrolls of enchant weapon (still there?) 4 scrolls of enchant weapon (still there?) (62, 51, D) a guardian serpent corpse (63, 0, D) a +1 shortbow of freezing (63, 8, D) a +2 vorpal mace (63, 16, D) a +0 flail (63, 17, D) an uncursed staff of summoning (63, 19, D) a +1 vorpal halberd (63, 22, D) the +11 battleaxe of Qiweprup {vorpal, rPois rN+ Str-5} It inflicts extra damage upon your enemies. It affects your strength (-5). It protects you from poison. It protects you from negative energy. (unseen) (63, 25, D) a +0 kite shield a +0 scale mail (63, 27, D) the cursed +1 short sword of Burning Innocence {freeze, rF+ rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from negative energy. It has a curse placed upon it. (63, 37, D) a +1 rapier of electrocution (still there?) the +10 war axe of Insomnia {vorpal, *Slow +Inv rPois Dex+6 SInv} (still there?) It inflicts extra damage upon your enemies. It affects your dexterity (+6). It protects you from poison. It lets you see invisible. It lets you turn invisible. It may slow you when you take damage. (63, 47, D) the amulet "Meyqar" {Spirit rN+ Dex+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+3). It protects you from negative energy. (63, 48, D) a book of Conjurations +1 ice dragon scales (64, 16, D) the +1 ring mail of the Lute {*Drain Str+9 Int-2 Dex+4} It affects your strength (+9). It affects your intelligence (-2). It affects your dexterity (+4). It causes draining when unequipped. (64, 17, D) a Fen Folio (64, 18, D) a +0 mace (64, 26, D) a +4 war axe of freezing (64, 27, D) a +3 rapier of flaming (64, 47, D) an uncursed staff of fire (64, 48, D) the cursed -5 pair of boots of Duck's Teeth {-Cast MR++ Regen+} It affects your resistance to hostile enchantments. It prevents spellcasting. It increases your rate of regeneration. It has a curse placed upon it. (64, 50, D) a +0 scimitar (still there?) the +2 scale mail "Gylotwu" {+Inv rN+ Slay-2} (still there?) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It protects you from negative energy. It lets you turn invisible. (64, 56, D) a +1 flail of protection (64, 62, D) a +0 robe (unseen) (65, 17, D) a +0 whip (65, 26, D) a tin of tremorstones (3/3) (65, 47, D) a +0 scimitar (65, 48, D) a +0 halberd (unseen) (65, 49, D) the +10 lajatang of Karma {venom, rF- MR- Dex+8 Stlth+} It poisons the flesh of those it strikes. It affects your dexterity (+8). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 spear a +0 robe a naga corpse (65, 52, D) the cursed +1 robe of the World {rF- rCorr Str-5 Dex+9} It affects your strength (-5). It affects your dexterity (+9). It makes you vulnerable to fire. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. an anaconda corpse (65, 57, D) a +0 mace a cursed +0 kite shield the ring of Iblutrirgh {MR+ Str+5 Int-3} [ring of protection from magic] It affects your strength (+5). It affects your intelligence (-3). It affects your resistance to hostile enchantments. a cursed -1 dire flail a +2 robe of the Archmagi a naga corpse a black mamba corpse a naga corpse (65, 58, D) a +0 scimitar of holy wrath (unseen) (66, 48, D) a +0 spear (66, 57, D) a +0 glaive (66, 59, D) a guardian serpent corpse (67, 0, D) a +0 club (67, 47, D) a +3 long sword of protection (67, 48, D) the +1 ring mail "Icumpu" {rElec rN+ Int+4 Stlth+} It affects your intelligence (+4). It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. (67, 49, D) a +0 flail (unseen) (67, 51, D) an uncursed amulet of regeneration (unseen) (67, 56, D) a +0 morningstar a cursed -2 flail an anaconda corpse an anaconda corpse a water moccasin corpse a naga corpse (67, 59, D) a +0 short sword (unseen) (68, 0, D) a book of Dreams (68, 3, D) a +0 dagger a +0 robe (68, 47, D) a +0 flail (68, 48, D) a phantom mirror (unseen) (68, 49, D) a +0 robe (unseen) (68, 57, D) a guardian serpent corpse (69, 3, D) a +0 short sword of freezing (unseen) (69, 4, D) a +0 dagger (unseen) (69, 36, D) a book of Changes (69, 47, D) the +3 pair of gauntlets of War {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). (70, 9, D) a phantom mirror (70, 26, D) an uncursed staff of poison (70, 36, D) a +2 ring mail of poison resistance (70, 37, D) a +0 short sword (still there?) a +0 vampiric rapier (still there?) (70, 47, D) a +3 chain mail of magic resistance (unseen) (70, 48, D) a +0 mace (unseen) (71, 8, D) an uncursed staff of death (71, 17, D) a +0 trident of venom (71, 20, D) a +0 scythe (unseen) (71, 27, D) a +2 whip of electrocution (still there?) a phial of floods (still there?) (71, 37, D) a +0 dagger (still there?) a lightning rod (4/4) (still there?) (71, 39, D) a +0 short sword (unseen) (71, 47, D) a tin of tremorstones (3/3) (71, 48, D) a +0 dire flail (unseen) (71, 50, D) a +3 war axe of freezing (unseen) (72, 8, D) the +8 dagger of Internal Strife {speed, rF+ rN+} Attacks with this weapon are significantly faster. It protects you from fire. It protects you from negative energy. (72, 9, D) a phantom mirror (72, 16, D) the +3 whip of Vaemn {drain, MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. (72, 17, D) the cursed +0 shortbow of the Nine Persimmons {vorpal, Dex+2} Any arrow fired from it inflicts extra damage. It affects your dexterity (+2). It has a curse placed upon it. (72, 21, D) a +0 giant club (unseen) (72, 22, D) a +4 quarterstaff of chaos a +0 cloak a cursed -2 rapier a +2 ring mail of cold resistance (72, 26, D) a +1 arbalest of flaming (72, 37, D) a +0 rapier a +1 vorpal arbalest a Necronomicon (72, 39, D) a +0 short sword of draining (72, 47, D) a +0 halberd (unseen) (73, 1, D) a +2 double sword of holy wrath (73, 16, D) a +0 dagger (73, 22, D) a +2 scimitar of flaming a +0 robe the +8 demon blade "Leech" {vamp, *Rage +Rage rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you go berserk. It may make you go berserk in combat. a +0 robe (73, 26, D) an uncursed staff of cold (73, 27, D) a tin of tremorstones (3/3) (73, 47, D) a +1 hunting sling of freezing (unseen) (73, 49, D) an uncursed staff of energy (unseen) (74, 36, D) a +0 shortbow (unseen) (74, 37, D) a +0 long sword (unseen) (74, 47, D) a +3 leather armour of fire resistance (74, 48, D) an uncursed ring of poison resistance (74, 49, D) the cursed +1 broad axe of Oxkopim {venom, rPois rC- rN+ Dex+6} It poisons the flesh of those it strikes. It affects your dexterity (+6). It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (74, 50, D) the +8 great sword "Goblinslayer" {vorpal, +Rage Str-2 Int+6 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your intelligence (+6). It lets you go berserk. It makes you more stealthy. (75, 1, D) a cursed staff of wizardry