stonage the Dungeon (0, 51, D) the ring "Viuthravo" {*Slow +Fly Int+5 Dex+3} [ring of flight] It affects your intelligence (+5). It affects your dexterity (+3). It lets you fly. It may slow you when you take damage. (0, 52, D) a +0 long sword (1, 50, D) a phial of floods (1, 51, D) a Fen Folio (1, 52, D) a manual of Spellcasting (1, 56, D) a +1 mace (2, 14, D) a lightning rod (4/4) (2, 15, D) a +0 buckler of protection (2, 17, D) a +0 bardiche (unseen) (2, 32, D) an uncursed staff of summoning (2, 33, D) a phial of floods (2, 50, D) a +0 mace of holy wrath (2, 51, D) a book of Frost (2, 54, D) a +0 robe (2, 59, D) a +0 robe (unseen) (2, 60, D) a cursed +0 spear (unseen) (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 16, D) a +0 war axe a +0 chain mail a +0 dire flail a +0 plate armour a +4 lajatang of protection a phantom mirror (3, 17, D) a +2 great mace (unseen) (3, 18, D) a +0 dagger (3, 19, D) a +0 long sword (3, 32, D) a book of Alchemy (3, 33, D) an uncursed staff of conjuration (3, 34, D) a +0 long sword (3, 50, D) a book of the Dragon (3, 51, D) a Young Poisoner's Handbook (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 tower shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a phantom mirror (4, 15, D) a +0 flail (4, 16, D) a +0 chain mail a cursed staff of death (4, 18, D) a +4 plate armour of poison resistance (unseen) (4, 32, D) a lightning rod (4/4) (4, 34, D) a +2 scale mail of poison resistance (4, 37, D) a +0 halberd (unseen) (4, 50, D) a +0 robe (4, 51, D) a +6 ring of dexterity (5, 14, D) a +0 dagger (5, 15, D) 2 large rocks (unseen) (5, 16, D) 7 boomerangs a phial of floods (5, 21, D) a cursed -2 giant spiked club (5, 33, D) a +0 short sword (5, 34, D) the +3 scale mail "Yfirixt" {MR+ Int-2 SInv} It affects your intelligence (-2). It affects your resistance to hostile enchantments. It lets you see invisible. (5, 36, D) a +0 dire flail (5, 37, D) a +0 hand axe (unseen) (5, 51, D) a +1 pair of gloves of archery (5, 52, D) an uncursed staff of conjuration (6, 15, D) a +0 dire flail (unseen) (6, 16, D) a +0 long sword a +0 plate armour a +3 battleaxe (6, 17, D) a +0 chain mail (unseen) (6, 34, D) a +1 robe of magic resistance (unseen) (6, 35, D) an uncursed ring of protection from cold (unseen) (6, 36, D) a +1 vampiric glaive (unseen) (6, 37, D) a +2 short sword of venom (6, 40, D) a cursed -2 cloak (6, 52, D) a book of Maledictions (6, 55, D) a +0 hand crossbow of flaming (6, 57, D) a +0 robe (unseen) (7, 6, D) a scroll of holy word (7, 14, D) an uncursed staff of summoning (7, 15, D) a +1 leather armour of poison resistance (7, 16, D) a +0 long sword (unseen) (7, 17, D) a +0 halberd (unseen) (7, 18, D) the +6 falchion "Nusogal" {venom, Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). (unseen) (7, 23, D) a large rock (7, 31, D) a tin of tremorstones (3/3) (7, 32, D) a +3 leather armour of cold resistance a +2 trident of venom (7, 33, D) a +0 hand axe a cursed staff of wizardry (7, 37, D) a +4 spear of freezing (7, 50, D) a box of beasts (7, 51, D) a phial of floods (7, 52, D) an uncursed staff of cold (7, 54, D) a +0 plate armour (8, 14, D) a +3 great sword of freezing (8, 15, D) the Incunabulum of Stones Spells Type Level Known a - Lee's Rapid Deconstruction Earth 5 no b - Borgnjor's Vile Clutch Necromancy/Earth 5 no c - Iron Shot Conjuration/Earth 6 no (8, 16, D) Hocyfiwar's Handbook of Cankerous Flames Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 no b - Conjure Flame Conjuration/Fire 3 no c - Inner Flame Hexes/Fire 3 no d - Bolt of Magma Conjuration/Fire/Earth 5 no e - Starburst Conjuration/Fire 6 no (8, 18, D) a +0 war axe a +0 chain mail a cursed -1 plate armour (8, 19, D) a large rock a +2 long sword a +0 plate armour (8, 20, D) a large rock (8, 22, D) a +1 war axe (8, 34, D) a +0 battleaxe (still there?) a +1 pair of gloves of strength (still there?) (8, 36, D) a +0 long sword a +0 cloak 3 potions of haste (8, 51, D) a +0 long sword (8, 55, D) a +0 chain mail (8, 57, D) a +0 trident of freezing (8, 62, D) a +0 plate armour a +0 glaive (9, 14, D) a phial of floods (9, 15, D) a +3 plate armour of magic resistance (9, 16, D) a box of beasts (9, 17, D) a +1 mace of holy wrath (9, 20, D) a +0 giant club (9, 32, D) a +1 cloak (unseen) (9, 50, D) a tin of tremorstones (3/3) (9, 51, D) a +0 dagger (9, 52, D) an uncursed staff of conjuration (9, 54, D) a +3 scale mail of cold resistance (unseen) (9, 55, D) an uncursed ring of protection from cold (unseen) (9, 56, D) a cursed +2 falchion a +0 mace a +0 robe a +0 trident a +0 dagger a +0 robe (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy (10, 14, D) a +2 robe of magic resistance (10, 15, D) an uncursed staff of death (10, 16, D) a +0 cloak of poison resistance (10, 17, D) a +0 chain mail (unseen) (10, 18, D) a +0 long sword (unseen) (10, 32, D) a +0 war axe (unseen) (10, 50, D) a manual of Necromancy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) a +3 leather armour of cold resistance (11, 15, D) a +0 chain mail of fire resistance (11, 16, D) an uncursed staff of summoning (unseen) (11, 17, D) a +0 glaive (unseen) (11, 31, D) a book of Necromancy (11, 32, D) a +0 hand axe (unseen) (11, 50, D) a +3 ring mail of poison resistance (11, 51, D) a +0 dagger (11, 60, D) a +0 robe (unseen) (11, 66, D) a +4 dagger of venom (12, 15, D) the +1 robe "Plog" {Str+2} It affects your strength (+2). (12, 16, D) the Disquisition on Cold and Creation Spells Type Level Known a - Call Canine Familiar Summoning 3 no b - Hailstorm Conjuration/Ice 4 no c - Ozocubu's Refrigeration Ice 6 no d - Summon Hydra Summoning 7 no (12, 19, D) a +0 bardiche (12, 37, D) a +0 battleaxe (12, 50, D) a +0 scimitar of electrocution (12, 51, D) a +1 helmet of see invisible (12, 52, D) a book of Annihilations (12, 58, D) an uncursed amulet of the acrobat the +7 long sword of Foolhardiness {speed, rC+ rN+++ Int-5} Attacks with this weapon are significantly faster. It affects your intelligence (-5). It protects you from cold. It renders you almost immune to negative energy. a +0 robe an uncursed staff of fire an uncursed ring of fire a necrophage corpse (skeletalised by now) a human corpse (skeletalised by now) a necrophage corpse (skeletalised by now) a human corpse (skeletalised by now) (12, 59, D) a +0 mace (unseen) (12, 60, D) a +3 vorpal spear (13, 17, D) a +0 war axe (unseen) (13, 31, D) a +2 scale mail of magic resistance (13, 35, D) a book of Ice (still there?) a book of Ice (still there?) (13, 37, D) the +7 quarterstaff of the Lair of Beasts {vorpal, *Rage rF+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from fire. It may make you go berserk in combat. (unseen) (13, 38, D) a cursed -3 short sword (13, 39, D) a +1 hand axe of distortion a cursed +0 cloak (13, 51, D) a box of beasts (13, 52, D) a lightning rod (4/4) (13, 58, D) a +0 hand axe a +0 dagger a +0 robe (13, 61, D) a +2 executioner's axe of venom (14, 34, D) a cursed ring of attention (unseen) (15, 31, D) a +0 scimitar (15, 52, D) an uncursed staff of wizardry (18, 48, D) the cursed +0 war axe of the Crypt {flame, +Blink +Rage rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It lets you blink. It lets you go berserk. It has a curse placed upon it. (18, 50, D) a book of Conjurations (19, 1, D) a lightning rod (4/4) (19, 3, D) a +0 battleaxe (19, 16, D) an uncursed staff of fire (19, 27, D) a +3 chain mail of magic resistance (19, 28, D) a +4 scimitar of freezing (19, 32, D) the cursed +0 chain mail of Elais {rN+ Str+6 Dex-5} It affects your strength (+6). It affects your dexterity (-5). It protects you from negative energy. It has a curse placed upon it. (19, 33, D) the +7 hand axe of Jahong {speed, rN+} Attacks with this weapon are significantly faster. It protects you from negative energy. (19, 49, D) a cursed amulet of inaccuracy (20, 0, D) an uncursed staff of conjuration (20, 1, D) the +4 quarterstaff "Memu Remn" {elec, rC- Int+8} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+8). It makes you vulnerable to cold. (unseen) (20, 2, D) a +0 chain mail (unseen) (20, 4, D) a +0 giant spiked club (unseen) (20, 17, D) a +0 hand axe (20, 28, D) 3 throwing nets (20, 33, D) the +7 great mace "Undeadhunter" {disrupt, rN+} (still there?) It protects you from negative energy. an uncursed staff of earth (still there?) (20, 48, D) a phial of floods (20, 49, D) a book of Fire (20, 50, D) a +0 flail a green draconian corpse (skeletalised by now) (20, 51, D) a white draconian corpse (skeletalised by now) (21, 0, D) a +6 flail of draining (21, 1, D) a book of Geomancy (21, 15, D) Sif Muna's Almanac of Boosting Air Spells Type Level Known a - Ozocubu's Armour Charms/Ice 3 no b - Static Discharge Conjuration/Air 3 no c - Summon Lightning Spire Summoning/Air 4 no d - Conjure Ball Lightning Conjuration/Air 6 no (21, 32, D) a box of beasts (still there?) a tin of tremorstones (3/3) (still there?) (21, 34, D) a box of beasts (still there?) a +6 vorpal battleaxe (still there?) (21, 48, D) a phial of floods (21, 49, D) a +2 robe of the Archmagi (21, 50, D) a +0 glaive Nuysch's Reference Book on the Traveller Spells Type Level Known a - Apportation Translocation 1 no b - Recall Summoning/Translocation 3 no c - Lesser Beckoning Translocation 3 no d - Disjunction Translocation 8 no (21, 53, D) a +0 dagger of flaming (unseen) (22, 0, D) a +3 vorpal hand crossbow (22, 1, D) a +0 war axe (still there?) a book of Transfigurations (still there?) (22, 5, D) a +2 robe of positive energy (unseen) (22, 15, D) a phantom mirror (22, 32, D) a +4 scale mail of fire resistance (still there?) a lightning rod (4/4) (still there?) (22, 49, D) a +3 halberd (22, 50, D) a +0 glaive a +4 lajatang of speed a +0 short sword a tin of tremorstones (3/3) a yellow draconian skeleton a red draconian skeleton (23, 1, D) a +0 giant club a +0 plate armour (23, 2, D) a +0 battleaxe (unseen) (23, 3, D) a +0 long sword a +0 chain mail (23, 16, D) an uncursed staff of cold (unseen) (23, 19, D) a +0 giant club (23, 32, D) an uncursed staff of earth (still there?) a +1 battleaxe of draining (still there?) (23, 48, D) a +3 halberd (unseen) (23, 49, D) a book of Unlife a +0 glaive a white draconian skeleton (23, 54, D) a +0 dagger (unseen) (24, 0, D) an uncursed staff of poison (24, 1, D) a +0 giant club (unseen) (24, 3, D) a +0 hand axe (unseen) (24, 4, D) a +0 dagger a cursed -3 halberd a +0 plate armour (24, 15, D) a +0 club (24, 29, D) a +0 robe (24, 32, D) a phial of floods (24, 35, D) a +2 scythe of venom an uncursed staff of death (24, 50, D) a +2 long sword of protection (unseen) (24, 51, D) the +9 halberd of the First Xenops {antimagic, +Blink} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It lets you blink. (unseen) (24, 54, D) a +0 flail (unseen) (25, 0, D) a scarf of repulsion (25, 2, D) a +0 hand axe (unseen) (25, 18, D) a lightning rod (4/4) (25, 32, D) a +4 plate armour of fire resistance (25, 33, D) a Grand Grimoire (25, 55, D) a +0 glaive (26, 0, D) a book of Summonings (26, 4, D) a +3 long sword (unseen) (26, 15, D) a +0 spear (unseen) (26, 19, D) a +1 robe of magic resistance a +1 buckler of fire resistance the +5 faerie dragon scales {rC+ rCorr Str+5 Dex+2} It affects your strength (+5). It affects your dexterity (+2). It protects you from cold. It provides partial protection from all sources of acid and corrosion. (26, 26, D) the +4 staff of Dispater a +0 robe a +0 scale mail a +1 robe of magic resistance (26, 32, D) a phial of floods (26, 33, D) a book of Hexes (26, 35, D) the ring of Ytwedd {rF+ rC+ EV+4} [ring of evasion] It affects your evasion (+4). It protects you from fire. It protects you from cold. (26, 48, D) a tin of tremorstones (3/3) (unseen) (26, 50, D) a +0 helmet of see invisible (unseen) (27, 0, D) a +0 hand axe (unseen) (27, 1, D) a +2 vampiric demon blade (unseen) (27, 15, D) a lightning rod (4/4) (unseen) (27, 22, D) a +0 robe (unseen) (27, 32, D) a phial of floods (27, 33, D) a +4 vampiric double sword (27, 34, D) a +2 vorpal mace (27, 55, D) a +0 long sword (28, 0, D) a +0 hand axe (28, 1, D) a +0 plate armour (unseen) (28, 19, D) a +1 vampiric lajatang a cursed +0 animal skin a +0 trident of freezing (28, 21, D) the +9 long sword of the Destroying Oracle {vorpal, Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). (unseen) (28, 23, D) a +0 falchion a +4 executioner's axe of pain a +0 vorpal bardiche (28, 29, D) the +7 sceptre of Asmodeus (unseen) (28, 32, D) a +2 scale mail of fire resistance (28, 33, D) a +4 vorpal war axe (28, 48, D) a book of Ice (28, 54, D) a +0 cloak a +1 cloak of preservation a +0 cloak (29, 0, D) an uncursed staff of wizardry (29, 1, D) a scroll of brand weapon (unseen) (29, 16, D) a cursed amulet of inaccuracy (unseen) (29, 20, D) an uncursed ring of resist corrosion (29, 21, D) the +7 shortbow of Uduac {freeze, rN+ Dex+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from negative energy. a +0 leather armour (29, 27, D) a +2 scimitar of flaming (29, 33, D) a lightning rod (4/4) (29, 48, D) a +2 plate armour of cold resistance (29, 49, D) a +0 long sword a +0 glaive a +4 hand axe of flaming (29, 50, D) an uncursed staff of earth an uncursed amulet of faith the +7 dagger "Jaogad" {flame, +Rage rF- Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to fire. It lets you go berserk. It makes you more stealthy. the +8 rapier of Fedhas {vorpal, rElec Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It insulates you from electricity. a cursed -3 halberd an uncursed staff of earth a +0 short sword a phantom mirror a green draconian corpse (skeletalised by now) (29, 51, D) a +0 whip (unseen) (29, 55, D) a cursed -3 long sword (30, 4, D) a +0 long sword (30, 6, D) a +0 giant club (30, 49, D) a +1 chain mail of fire resistance (30, 50, D) a cursed +0 halberd (unseen) (30, 51, D) a +0 scimitar of protection (still there?) a +0 morningstar (still there?) (30, 54, D) a +1 cloak a +2 long sword of freezing a +0 cloak (31, 27, D) a potion of brilliance (31, 48, D) a +0 whip a +0 plate armour of cold resistance (31, 50, D) a +0 mace a +0 scythe of flaming (31, 52, D) a +0 trident (unseen) (31, 53, D) a +0 dire flail (32, 48, D) an uncursed staff of death (32, 51, D) a +0 cloak the +7 trident "Death Rattle" {venom, +Blink +Fly rF- Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It makes you vulnerable to fire. It lets you fly. It lets you blink. a +0 long sword a +0 cloak a cursed amulet of guardian spirit a +0 glaive a black draconian corpse (skeletalised by now) a red draconian corpse (skeletalised by now) (32, 52, D) a +0 halberd (32, 53, D) a +0 halberd (33, 48, D) the +3 fustibalus of the Hall of Blades {freeze, Int+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). a +0 mace the Guide on Air and Unholy Arts Spells Type Level Known a - Sublimation of Blood Necromancy 2 no b - Vampiric Draining Necromancy 3 no c - Airstrike Air 4 no d - Dispel Undead Necromancy 4 no e - Conjure Ball Lightning Conjuration/Air 6 no a purple draconian corpse (skeletalised by now) (34, 48, D) an uncursed staff of air (34, 50, D) an uncursed staff of wizardry (35, 0, D) a book of Flames (still there?) a lightning rod (4/4) (still there?) (35, 2, D) a +0 dagger (unseen) (35, 14, D) an uncursed ring of see invisible (35, 15, D) 2 large rocks (unseen) (35, 28, D) a +0 robe (unseen) (35, 50, D) a +0 halberd (unseen) (36, 3, D) a +0 robe (36, 14, D) the +4 battleaxe of the Owl {flame, rN+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. It affects your resistance to hostile enchantments. (36, 15, D) a +2 robe of cold resistance (still there?) a +2 robe of cold resistance (still there?) (36, 28, D) an uncursed ring of poison resistance (unseen) (37, -1, D) a +0 robe (37, 3, D) a +1 great sword a +4 battleaxe of freezing a +2 leather armour of fire resistance a +0 robe a +5 war axe of freezing a cursed +0 robe (37, 14, D) an uncursed amulet of the acrobat (37, 17, D) 8 large rocks (unseen) (37, 28, D) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (37, 36, D) a +0 robe (38, 0, D) a +2 robe of magic resistance (38, 1, D) a cursed +4 mace a +3 quarterstaff of protection a +0 dagger a +2 vampiric scimitar (38, 14, D) an uncursed staff of air (38, 15, D) 9 large rocks (unseen) (38, 18, D) a +3 glaive of venom (unseen) (38, 28, D) +2 pearl dragon scales (38, 29, D) a +5 vampiric war axe (38, 48, D) a +1 hunting sling of flaming (38, 49, D) a +0 naga barding of flying (38, 50, D) a tin of tremorstones (3/3) (39, 0, D) Gael Miy's Incunabulum of Orientation Spells Type Level Known a - Shroud of Golubria Charms/Translocation 2 no b - Lesser Beckoning Translocation 3 no (39, 4, D) a +0 chain mail (39, 14, D) Sif Muna's Incunabulum of Ashen Evil Spells Type Level Known a - Sandblast Earth 1 no b - Pain Necromancy 1 no c - Stone Arrow Conjuration/Earth 3 no d - Excruciating Wounds Charms/Necromancy 5 no e - Shatter Earth 9 no (39, 15, D) a +0 troll leather armour a +1 battleaxe of freezing (39, 16, D) a +2 antimagic battleaxe (39, 17, D) a +0 giant spiked club (unseen) (39, 19, D) a +0 giant spiked club (39, 21, D) 2 large rocks (39, 22, D) a large rock (39, 28, D) a phantom mirror (39, 48, D) a +0 hand axe (39, 49, D) an uncursed staff of fire (39, 50, D) a +0 whip (40, 0, D) a +3 plate armour of fire resistance (40, 1, D) the +10 battleaxe "Filuwe" {drain, rElec} (still there?) A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. an uncursed staff of conjuration (still there?) (40, 2, D) a +4 falchion (40, 3, D) a +0 robe (40, 14, D) a cursed -1 giant club (unseen) (40, 15, D) the Compendium of the Mountains and Translocation Spells Type Level Known a - Sandblast Earth 1 no b - Passwall Transmutation/Earth 2 no c - Gell's Gravitas Translocation 3 no d - Petrify Transmutation/Earth 4 no (40, 16, D) 2 large rocks (40, 21, D) a large rock (40, 28, D) an uncursed staff of conjuration (40, 29, D) the +5 war axe "Roenav Ogos" {vorpal, +Blink +Rage Dex-4} It inflicts extra damage upon your enemies. It affects your dexterity (-4). It lets you blink. It lets you go berserk. a +0 robe (40, 48, D) a manual of Translocations (40, 49, D) a +0 flail (40, 50, D) +1 fire dragon scales (40, 52, D) a +2 great mace of protection (41, 0, D) a +0 dagger (41, 14, D) a +3 vampiric hand axe (41, 21, D) 2 large rocks (41, 28, D) a book of Debilitation (41, 29, D) a +2 leather armour of magic resistance (unseen) (41, 34, D) a +0 robe (unseen) (41, 48, D) a +2 dagger of pain (41, 49, D) a +0 short sword (41, 50, D) an uncursed staff of death (unseen) (41, 51, D) a +0 cloak (unseen) (41, 52, D) a +0 dire flail (still there?) a +1 demon trident of venom (still there?) (41, 53, D) a +0 dire flail (42, 0, D) an uncursed ring of poison resistance (still there?) an uncursed ring of ice (still there?) (42, 3, D) a +0 demon blade of draining (42, 14, D) a +4 trident of venom (42, 15, D) an uncursed ring of flight (42, 16, D) an uncursed ring of fire (unseen) (42, 48, D) the Tome of Mutagenic Darkness Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Sublimation of Blood Necromancy 2 no c - Corpse Rot Necromancy/Air 2 no d - Vampiric Draining Necromancy 3 no e - Yara's Violent Unravelling Hexes/Transmutation 5 no f - Eringya's Noxious Bog Transmutation/Poison 6 no (42, 49, D) a box of beasts (42, 52, D) a purple draconian corpse (43, 14, D) a +2 vorpal arbalest (43, 15, D) 5 large rocks (unseen) (43, 17, D) a +0 giant spiked club (43, 28, D) a book of Necromancy (unseen) (43, 31, D) a +1 vorpal spear (43, 48, D) a +1 chain mail of fire resistance (43, 50, D) a +1 chain mail of cold resistance (43, 51, D) a +1 long sword of holy wrath (43, 52, D) a +1 vorpal long sword (unseen) (44, 28, D) a book of the Tempests (unseen) (44, 48, D) a +0 hand axe a book of Power (44, 50, D) a scroll of brand weapon (unseen) (44, 51, D) a cursed +0 short sword (still there?) a cursed +0 short sword (still there?) (44, 54, D) a +0 flail (unseen) (45, 48, D) a +0 dagger a +0 short sword of electrocution (45, 49, D) a box of beasts a +0 war axe a lightning rod (4/4) a +2 vorpal falchion a green draconian corpse (45, 51, D) a +0 cloak (unseen) (45, 54, D) a +0 cloak (still there?) a +0 hand axe (still there?) (45, 55, D) a +0 long sword an uncursed amulet of regeneration a red draconian corpse (45, 56, D) a +0 cloak a +0 battleaxe (45, 57, D) a +0 short sword a +0 halberd (46, 48, D) a +0 hand axe an uncursed staff of air a +0 mace (46, 52, D) a +0 flail a +0 dire flail (46, 54, D) a +0 cloak a +0 halberd a green draconian corpse (46, 55, D) a +1 trident of pain a +0 battleaxe a yellow draconian corpse a red draconian corpse (46, 56, D) a black draconian skeleton a black draconian corpse (47, 48, D) a +4 ring of evasion a +0 short sword (47, 55, D) a +3 morningstar of distortion (unseen) (47, 57, D) an uncursed ring of magical power (still there?) a +0 morningstar of protection (still there?) (47, 58, D) a +0 short sword (48, 13, D) an uncursed amulet of reflection (unseen) (48, 37, D) an uncursed ring of magical power (unseen) (48, 48, D) a +0 hand axe a box of beasts (48, 49, D) an uncursed ring of wizardry (unseen) (48, 56, D) a +0 cloak (49, -1, D) a +0 shortbow (unseen) (49, 3, D) 4 large rocks (unseen) (49, 12, D) 16 arrows (unseen) (49, 15, D) 18 bolts 3 large rocks (49, 24, D) an uncursed amulet of magic regeneration (49, 35, D) the +2 short sword of Fate {freeze, MP+9 Dex+4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It affects your magic capacity (+9). It makes you more stealthy. (49, 39, D) a +0 troll leather armour (unseen) (49, 49, D) a lightning rod (4/4) (49, 51, D) a +0 flail (unseen) (49, 52, D) a +0 cloak (unseen) (50, -1, D) 2 potions of stabbing (50, 12, D) a +0 shortbow (unseen) (50, 24, D) a book of Summonings (50, 25, D) a phantom mirror (50, 44, D) a large rock (50, 48, D) a book of Debilitation (50, 49, D) the cursed +0 ring mail of Wu Jian's Pride {rElec rPois MR- SInv} It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (50, 50, D) the +5 plate armour of Joy {Str-4 Dex+7} It affects your strength (-4). It affects your dexterity (+7). (unseen) (50, 54, D) the +8 Wrath of Trog {antimagic, *Rage} (still there?) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. a +0 short sword (still there?) (51, 0, D) a book of Clouds (unseen) (51, 12, D) an uncursed staff of conjuration (unseen) (51, 37, D) an uncursed staff of cold (51, 38, D) a +0 giant spiked club a +0 giant spiked club a +4 fustibalus of freezing a book of Callings (51, 39, D) 10 large rocks (unseen) (51, 48, D) a +0 mace (unseen) (51, 50, D) an uncursed staff of air (unseen) (51, 51, D) a +0 long sword (unseen) (51, 53, D) a +0 cloak (51, 54, D) a +0 short sword (52, 0, D) the ring "Laaree" {Fire rN+ Str+3 Int+5 Dex-3} [ring of fire] It enhances your fire magic. It affects your strength (+3). It affects your intelligence (+5). It affects your dexterity (-3). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. (52, 4, D) a +2 shortbow of flaming (52, 7, D) an arrow a bolt (52, 8, D) a large rock an arrow (52, 12, D) a +0 arbalest a book of the Tempests (52, 14, D) 5 large rocks (52, 19, D) 2 large rocks (52, 20, D) a bolt (52, 23, D) a phial of floods a book of Annihilations (52, 24, D) a Fen Folio an uncursed staff of summoning (52, 36, D) a +1 scale mail of poison resistance (unseen) (52, 37, D) a +0 vorpal arbalest (52, 38, D) 5 large rocks (unseen) (52, 39, D) a +0 troll leather armour (52, 48, D) a +5 falchion of holy wrath (53, 0, D) a +4 vorpal longbow (53, 1, D) the Volume of Aid Spells Type Level Known a - Infusion Charms 1 no b - Iskenderun's Battlesphere Conjuration/Charms 5 no c - Ring of Flames Charms/Fire 7 no (53, 2, D) 40 arrows a +1 arbalest of flaming 15 large rocks (53, 3, D) a +0 longbow 18 bolts a +0 longbow 13 arrows (53, 13, D) 21 arrows (unseen) (53, 25, D) the +2 scale mail "Varuqol" {Regen+ Dex+3} It affects your dexterity (+3). It increases your rate of regeneration. (53, 36, D) a Fen Folio (53, 37, D) an uncursed staff of wizardry (53, 38, D) 3 large rocks (53, 48, D) a Fen Folio (53, 50, D) a manual of Crossbows (unseen) (53, 51, D) a +1 long sword of holy wrath (unseen) (54, 1, D) the Disquisition on the Frostbite Spells Type Level Known a - Freeze Ice 1 no b - Ozocubu's Armour Charms/Ice 3 no c - Summon Ice Beast Ice/Summoning 4 no d - Metabolic Englaciation Hexes/Ice 5 no e - Ozocubu's Refrigeration Ice 6 no (54, 11, D) a +0 arbalest (54, 24, D) a cursed ring of protection from fire (54, 25, D) a +1 ring mail of poison resistance (54, 36, D) a tin of tremorstones (3/3) (54, 50, D) a +5 shortbow of flaming (55, 1, D) a +0 arbalest (unseen) (55, 11, D) 23 bolts (unseen) (55, 12, D) a scroll of fog (unseen) (55, 16, D) a +0 arbalest (unseen) (55, 24, D) a +3 vorpal shortbow (56, -1, D) an uncursed ring of wizardry (56, 12, D) a box of beasts (57, 11, D) 4 large rocks (58, 37, D) a box of beasts (58, 47, D) a phial of floods (58, 48, D) the ring of Meguiczu {rF+ Stlth-} [ring of attention] It protects you from fire. It makes you less stealthy. (58, 49, D) a lightning rod (4/4) (59, 38, D) a phantom mirror (59, 47, D) an uncursed staff of wizardry (59, 48, D) a +7 dagger of speed (59, 49, D) the +9 hunting sling of Arime {freeze, MR- Str+4 SInv Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. (unseen) (60, 36, D) the +1 ring mail of Anaesthesia {Str+6} It affects your strength (+6). the Guide on Dusty Enchantment Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 no b - Inner Flame Hexes/Fire 3 no c - Cause Fear Hexes 4 no d - Petrify Transmutation/Earth 4 no e - Iron Shot Conjuration/Earth 6 no an uncursed staff of cold (60, 47, D) a +2 falchion of holy wrath (60, 48, D) a +1 falchion of holy wrath (61, 2, D) a cursed +0 trident (unseen) (61, 8, D) a book of Cantrips (61, 16, D) the Almanac of Protection and Slavery Spells Type Level Known a - Swiftness Charms/Air 2 no b - Shroud of Golubria Charms/Translocation 2 no c - Ozocubu's Armour Charms/Ice 3 no d - Summon Mana Viper Hexes/Summoning 5 no e - Ring of Flames Charms/Fire 7 no (61, 26, D) the Volume of Old and Reckless Spells Type Level Known a - Tukima's Dance Hexes 3 no b - Portal Projectile Hexes/Translocation 3 no c - Summon Guardian Golem Hexes/Summoning 3 no d - Ozocubu's Refrigeration Ice 6 no (61, 29, D) a +0 mace (unseen) (61, 35, D) a +0 kite shield a +0 scale mail (61, 40, D) a +0 long sword (61, 47, D) a book of Beasts (61, 48, D) a +1 plate armour of magic resistance (62, 0, D) a +0 trident (62, 1, D) a phial of floods (62, 2, D) a +0 trident 6 boomerangs (62, 9, D) a +6 vampiric dagger (62, 16, D) the +1 robe of the Rose {Regen+ Int+3} It affects your intelligence (+3). It increases your rate of regeneration. (62, 17, D) a book of Maledictions (62, 26, D) a +4 scale mail of fire resistance (62, 27, D) a +0 war axe (62, 28, D) a +0 glaive (unseen) (62, 47, D) a +2 spear of flaming (62, 48, D) a phantom mirror (62, 50, D) a +2 scale mail of poison resistance (unseen) (63, 0, D) a +0 trident (63, 3, D) a +4 mace of draining (unseen) (63, 4, D) the +9 staff of Olgreb {rPois∞} It grants immunity to poison. (63, 8, D) a phial of floods (63, 16, D) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (63, 25, D) an uncursed amulet of guardian spirit (63, 28, D) the amulet "Roroecet" {Spirit rC++} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It greatly protects you from cold. (unseen) (63, 39, D) an uncursed staff of earth (63, 47, D) an uncursed ring of flight (63, 48, D) a +0 trident a lightning rod (4/4) a +2 falchion of freezing (64, 16, D) a book of Death (64, 17, D) the ring "Vihav" {rPois Dex+3} [ring of poison resistance] It affects your dexterity (+3). It protects you from poison. (64, 28, D) a +0 club (unseen) (64, 30, D) a +0 dire flail (64, 47, D) a book of Dreams a tin of tremorstones (3/3) (65, 36, D) a book of Transfigurations (unseen) (65, 48, D) an uncursed staff of conjuration an uncursed ring of stealth (65, 50, D) the ring "Tabejok" {rElec MR- Dex+6 SInv Stlth-} (still there?) [ring of attention] It affects your dexterity (+6). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you less stealthy. a book of Unlife (still there?) (65, 51, D) a +0 plate armour (66, 49, D) a book of Minor Magic (66, 50, D) a +1 robe of the Archmagi (unseen) (66, 53, D) a +2 scimitar of protection (67, 0, D) the +8 lajatang of Hatred {flame, Str+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+6). (67, 47, D) an uncursed amulet of reflection (67, 48, D) a book of Minor Magic (67, 49, D) a +0 shortbow of freezing (67, 50, D) a +3 mace of venom (67, 51, D) 23 arrows (unseen) (68, 0, D) the cursed +2 quarterstaff of Excruciating Pain {vorpal, +Inv rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you turn invisible. It has a curse placed upon it. (68, 47, D) a +3 scimitar of venom (68, 48, D) a +2 leather armour of poison resistance (68, 49, D) an uncursed staff of earth (unseen) (69, 0, D) an uncursed ring of wizardry (69, 47, D) a +4 ring of slaying (69, 48, D) the Catalogue of Flamy Battle Magic Spells Type Level Known a - Shock Conjuration/Air 1 no b - Magic Dart Conjuration 1 no c - Foxfire Conjuration/Fire 1 no d - Hailstorm Conjuration/Ice 4 no e - Freezing Cloud Conjuration/Ice/Air 6 no f - Orb of Destruction Conjuration 7 no (69, 49, D) a +1 dire flail of holy wrath (unseen) (70, 8, D) the ring "Syngaz" {MP+9 EV+4} [ring of evasion] It affects your evasion (+4). It affects your magic capacity (+9). (70, 11, D) a +0 whip (unseen) (70, 12, D) a +0 flail (70, 27, D) a +0 short sword (unseen) (70, 28, D) a +0 dagger (unseen) (70, 36, D) a book of the Tempests (70, 37, D) an uncursed staff of death (70, 47, D) the ring of the Endless Expanse {rN+ MR+ Int+2} [ring of positive energy] It affects your intelligence (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. (70, 48, D) a +5 vorpal morningstar (70, 49, D) a +0 plate armour (unseen) (71, 8, D) a tin of tremorstones (3/3) (71, 10, D) a cursed -2 trident (71, 16, D) a +0 lajatang of pain (71, 26, D) a tin of tremorstones (3/3) (71, 27, D) a +0 short sword (still there?) the amulet "Veqykitzuo" {Regen+ Int+2} (still there?) [amulet of regeneration] It affects your intelligence (+2). It increases your rate of regeneration. (71, 36, D) a cursed amulet of the acrobat (71, 37, D) a tin of tremorstones (3/3) (71, 38, D) a +1 shortbow of freezing (unseen) (71, 48, D) an uncursed staff of cold (71, 49, D) a box of beasts (72, 9, D) a +2 arbalest of freezing (72, 11, D) a cursed -3 club (72, 16, D) a tin of tremorstones (3/3) (72, 17, D) the +4 dagger "Pendulum" {freeze, rF+ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from fire. (72, 27, D) the +12 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. a +0 shortbow 9 arrows a +0 leather armour a +3 vampiric short sword (72, 47, D) an uncursed staff of earth (72, 48, D) an uncursed staff of fire (72, 49, D) a +0 short sword of speed (72, 51, D) a +0 chain mail (unseen) (73, 16, D) a +4 plate armour of positive energy (73, 17, D) an uncursed staff of fire (73, 26, D) a +0 short sword (73, 27, D) a +2 falchion of draining a +0 shortbow 19 arrows a +0 leather armour a +0 dagger (73, 47, D) the +4 kite shield of Hairiness {-Tele Harm +Inv Slay+4} It affects your accuracy and damage with ranged weapons and melee attacks (+4). It lets you turn invisible. It prevents most forms of teleportation. It increases damage dealt and taken. (73, 48, D) a tin of tremorstones (3/3) (73, 49, D) the +6 scale mail "Kuipod" {Str+5} It affects your strength (+5). (74, 47, D) a +0 demon whip of freezing (74, 48, D) a lightning rod (4/4) (74, 49, D) a +1 cloak of magic resistance (75, 1, D) a phial of floods