stonewall Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club (15, 3, D:1) a +0,+0 dagger a +0,+0 club (26, 13, D:1) a +0 leather armour (2, 14, D:1) a -1,+0 orcish short sword (3, 14, D:1) a +0 orcish robe (31, 14, D:1) a bread ration (10, 16, D:1) a cursed -2,+0 dwarven short sword (0, 20, D:1) a potion of agility (25, 20, D:1) a +0,+0 dagger (9, 23, D:1) a potion of degeneration (30, 23, D:1) 20 arrows (20, 26, D:1) a +0 robe (10, 27, D:1) a potion of resistance (0, 28, D:1) a bread ration (10, 33, D:1) a +0,+0 dagger (22, 33, D:1) a +0,+0 dagger (5, 34, D:1) a -1,+0 orcish club (14, 45, D:1) a bread ration (-3, 47, D:1) a +1,+2 dagger Level 2 of the Dungeon (-31, 14, D:2) a +0,+0 dagger (-3, 15, D:2) a potion of poison (-30, 18, D:2) a potion of magic (-22, 22, D:2) a +0,+0 dagger (unseen) (6, 24, D:2) a potion of curing (-38, 26, D:2) a +0,+0 club (5, 28, D:2) a +0,+0 club (-34, 33, D:2) a +0,+0 club (3, 38, D:2) a potion of brilliance (-2, 39, D:2) a +0,+0 dagger (-20, 41, D:2) a potion of mutation Level 3 of the Dungeon (43, 8, D:3) a +0,+0 orcish club (26, 10, D:3) a -1,+0 orcish morningstar (11, 11, D:3) a +0,+0 scythe a +1,+1 spear a +0 robe (20, 13, D:3) a +2,+1 elven whip (57, 16, D:3) a +0,+0 orcish club a +2 orcish leather armour a -1,+1 orcish mace a cursed -2,-2 orcish club (44, 18, D:3) a +0,+0 orcish club (49, 20, D:3) a +0,+0 sling (15, 26, D:3) a -1,+1 orcish trident a +0 blowgun (40, 31, D:3) a -1,+0 orcish dagger a cursed -2,-2 orcish club (41, 31, D:3) a -1,+1 orcish dagger (42, 31, D:3) a +0,+0 club (41, 32, D:3) a +0,+1 orcish short sword a +0 orcish robe (2, 34, D:3) a +0,+0 dagger (39, 34, D:3) a -1,+1 orcish mace (63, 34, D:3) a +2,+0 elven short sword (41, 35, D:3) an apple (2, 43, D:3) a -1,+0 orcish dagger (29, 44, D:3) a +2 elven scale mail (4, 47, D:3) a +0,+0 whip Level 4 of the Dungeon (0, 0, D:4) 19 arrows (31, 4, D:4) a -1,+0 orcish club (31, 6, D:4) an apple (20, 18, D:4) a potion of invisibility (-20, 20, D:4) a +1,+0 elven dagger (-5, 31, D:4) a cursed -1,+0 club a +1,+0 elven dagger a goblin corpse (skeletalised by now) (-3, 31, D:4) a hound corpse (skeletalised by now) (11, 33, D:4) a -1,+1 orcish falchion of holy wrath (-26, 40, D:4) a +2,+2 dwarven hand axe (18, 46, D:4) a potion of mutation (-23, 56, D:4) a +0,+0 club Level 5 of the Dungeon (0, 0, D:5) an arrow (-2, 1, D:5) a +0,+0 bow 19 arrows (-5, 2, D:5) a scroll of enchant armour {enchant?} (-3, 2, D:5) a jackal corpse (rotten by now) (-3, 3, D:5) a cursed -1,-3 flail a gnoll corpse (rotten by now) (-10, 4, D:5) 10 arrows (-9, 7, D:5) a gnoll corpse (rotten by now) (13, 7, D:5) the +6,+2 mace of Eternal Vigilance {pain, +Rage rElec} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It lets you go berserk. (-22, 9, D:5) a jackal corpse a jackal corpse (7, 9, D:5) a +0,+0 club a +0 leather armour (-4, 10, D:5) a stone (2, 10, D:5) a meat ration