Dungeon Crawl Stone Soup version 0.15-a0-2144-g51de978 (webtiles) character file. 47569 stonewall the Martial Artist (level 14, -6/114 HPs) Began as a Mummy Monk on July 18, 2014. Was the Champion of Cheibriados. Mangled by an elephant (7 damage) ... on Level 7 of the Lair of Beasts. The game lasted 00:50:31 (32675 turns). stonewall the Martial Artist (Mummy Monk) Turns: 32675, Time: 00:50:31 HP -6/114 AC 21 Str 29 XL: 14 Next: 9% MP 14/14 EV 8 Int 27 God: Cheibriados [******] Gold 1136 SH 9 Dex 30 Spells: 0 memorised, 13 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Clarity . H - +2 chain mail of Daffodils {Slay+4} rNeg + + + rCorr . F - +1 buckler {rN+} rPois + rRot + (no helmet) rElec . Spirit . I - +1 cloak SustAb . Warding . x - +2 pair of gloves rMut . Stasis . (no boots) Gourm . (no amulet) MR +.... g - ring of protection from fire P - +2 ring of protection @: very slow, somewhat resistant to hostile enchantments, extremely unstealthy A: no food or potions, fire vulnerability, in touch with death, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: Self-Restoration, Bend Time, Temporal Distortion, Slouch, Step From Time, Renounce Religion You were on level 7 of the Lair of Beasts. You worshipped Cheibriados. Cheibriados was exalted by your worship. You were not hungry. You visited 3 branches of the dungeon, and saw 18 of its levels. You also visited: Ice Cave. You collected 1136 gold pieces. Inventory: Hand weapons i - a +2 dagger of venom t - a +0 longbow v - a +0 hunting sling G - a +0 blowgun Z - the +8 blowgun "Arbiter" {evade, rElec rPois Dex+3} (You found it in an ice cave) It affects your evasion (+5 to EV). It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. Missiles e - 447 stones (quivered) q - 29 tomahawks u - 140 sling bullets w - 13 arrows of dispersal B - 10 steel sling bullets D - 52 poisoned needles U - 16 exploding sling bullets V - 7 curare-tipped needles Armour a - a +0 robe d - a +0 buckler f - a +2 leather armour of fire resistance j - a +0 leather armour k - a +0 pair of gloves p - a +0 plate armour x - a +2 pair of gloves (worn) F - a +1 buckler of positive energy (worn) H - the +2 chain mail of Daffodils (worn) {Slay+4} (You found it on level 7 of the Dungeon) It affects your accuracy and damage with ranged weapons and melee attacks (+4). I - a +1 cloak (worn) Y - the +8 ice dragon armour of Honour {rF- rC++ Str+3 Int-2} (You found it in an ice cave) It affects your strength (+3). It affects your intelligence (-2). It makes you vulnerable to fire. It greatly protects you from cold. Magical devices l - a wand of digging (1) m - a wand of teleportation (0) n - a wand of fire (4) o - a wand of flame (7) r - a wand of magic darts (9) s - a wand of random effects (16) A - a wand of confusion (13) J - a wand of frost (10) L - a wand of frost (8) O - a wand of flame (17) Q - a wand of cold (0) T - a wand of flame (13) W - a wand of confusion (17) X - a wand of magic darts (15) Scrolls b - 2 scrolls of noise c - 5 scrolls of remove curse h - 3 scrolls of teleportation N - 4 scrolls of amnesia R - a scroll of identify Jewellery g - a ring of protection from fire (right hand) y - an uncursed ring of teleportation z - an uncursed ring of positive energy C - an uncursed ring of protection from magic E - an uncursed amulet of guardian spirit K - an uncursed amulet of stasis M - an uncursed ring of see invisible P - a +2 ring of protection (left hand) S - an uncursed ring of flight Skills: - Level 11.9 Fighting - Level 10.5 Armour - Level 2.4 Dodging - Level 1.5 Stealth - Level 7.4 Shields + Level 13.5 Unarmed Combat You had 13 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:7 Orc (0/4) D:9 Lair (7/8) D:10 Shoals (0/5) Lair:4 Snake (0/5) Lair:6 Slime: Lair:6-8 Altars: Cheibriados Dithmenos Elyvilon Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Yredelemnul The Shining One Beogh Annotations: D:8 exclusion: 2 doors Lair:2 exclusion: oklob plant Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are in touch with the powers of death. You can restore your body by infusing magical energy. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You block the green rat's attack. The elephant tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant trunk-slaps you but does no damage. You block the elephant's attack. The elephant trunk-slaps you but does no damage. Read which item? (? for menu, Esc to quit) Okay, then. Read which item? (? for menu, Esc to quit) Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: m - a wand of teleportation {zapped: 2} Press: ? - help, Shift-Dir - straight line, f - you You feel strangely stable. You block the green rat's attack. The elephant closely misses you. The elephant trunk-slaps you but does no damage. The elephant tramples you! You die... .........## ##.......# .........PP# #........# .........PP.# ##.......).# ...........# #.........## ....YY..