Dungeon Crawl Stone Soup version 0.15-a0-2265-gb33f7a6 (webtiles) character file. 494289 stonewall the Unseen (level 23, 0/167 (169) HPs) Began as a Mummy Assassin on July 27, 2014. Was the Champion of Dithmenos. Slain by a harpy (8 damage) ... on Level 5 of the Vaults. The game lasted 05:13:32 (92811 turns). stonewall the Unseen (Mummy Assassin) Turns: 92811, Time: 05:13:32 HP 0/167 (169) AC 25 Str 12 XL: 23 Next: 93% MP 0/35 EV 17 Int 7 (8) God: Dithmenos [******] Gold 2496 SH 13 Dex 18 Spells: 6 memorised, 19 levels left rFire + + . SeeInvis . b - +8 demon blade "Leech" {vamp, rN+ AC-2 EV-2 Str-2 Dex-2 Int-2} rCold . . . Clarity + K - +5 fire dragon armour rNeg + + + rCorr . i - +0 shield (curse) rPois + rRot + u - +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} rElec + Spirit + I - +1 cloak "Chegriwn" {+Fly rElec rPois rF+} SustAb . Warding . Y - +2 pair of gloves rMut . Rnd*Tele + F - +2 pair of boots Gourm . G - amulet of clarity MR ++++. E - ring of Shaolin {EV+8} m - ring of teleportation @: slightly contaminated, slowed, glowing, repel missiles, very slow, incredibly resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, in touch with death, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: Self-Restoration, Shadow Step, Shadow Form, Renounce Religion, Evoke Flight, Evoke Teleportation }: 2/15 runes: decaying, gossamer You were on level 5 of the Vaults. You worshipped Dithmenos. Dithmenos was exalted by your worship. You were not hungry. You visited 8 branches of the dungeon, and saw 50 of its levels. You also visited: Ossuary and Ice Cave. You collected 8560 gold pieces. You spent 6064 gold pieces at shops. Inventory: Hand weapons a - a +9 quick blade b - the +8 demon blade "Leech" (weapon) {vamp, rN+ AC-2 EV-2 Str-2 Dex-2 Int-2} (You bought it in a shop on level 4 of the Orcish Mines) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your AC (-2). It affects your evasion (-2). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It protects you from negative energy. e - a +7 blowgun J - the +8 cutlass "Undertaker" {drain, rPois rF+} (You took it off a deep elf fighter on level 3 of the Elven Halls) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from poison. Missiles A - 15 poisoned needles Armour i - a cursed +0 shield (worn) u - the +2 hat of the Bear Spirit (worn) {Spirit, +Rage rN+ MR++} (You found it on level 1 of the Orcish Mines) It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. F - a +2 pair of boots (worn) I - the cursed +1 cloak "Chegriwn" (worn) {+Fly rElec rPois rF+} (You bought it in a shop on level 9 of the Dungeon) It protects you from fire. It insulates you from electricity. It protects you from poison. It lets you fly. It has a curse placed upon it. K - a +5 fire dragon armour (worn) L - a +3 leather armour Y - a +2 pair of gloves (worn) Magical devices l - a wand of digging (14) x - a wand of digging (13) B - a wand of confusion (4) S - a wand of confusion (6) U - a wand of paralysis (13) V - a wand of confusion (6) Scrolls d - a scroll of torment h - 11 scrolls of identify j - 15 scrolls of remove curse n - 8 scrolls of recharging p - 3 scrolls of magic mapping q - a scroll of enchant weapon r - a scroll of vulnerability t - 7 scrolls of amnesia Jewellery c - the ring "Acole" {Wiz Str+3 Int+3} (You took it off a deep elf fighter on level 3 of the Elven Halls) [ring of wizardry] It improves your spell success rate. It affects your strength (+3). It affects your intelligence (+3). k - an uncursed ring of invisibility {@P1} m - a ring of teleportation (left hand) v - an uncursed amulet of warding y - an uncursed ring of protection from cold z - an uncursed ring of protection from cold E - the ring of Shaolin (right hand) {EV+8} (You took it off a centaur on level 8 of the Dungeon) [ring of evasion] It affects your evasion (+8). G - an amulet of clarity (around neck) N - the ring "Jaegekh" {MR++ Dex+4} (You found it on level 1 of the Vaults) [ring of dexterity] It affects your dexterity (+4). It affects your resistance to hostile enchantments. O - the ring "Traomium" {Ice +Rage Dex+2 SInv} (You bought it in a shop on level 4 of the Orcish Mines) [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. It enhances your eyesight. It lets you go berserk. P - an uncursed ring of see invisible {@P2} X - an uncursed ring of protection from cold Miscellaneous f - a stone of tremors g - a fan of gales o - a stone of tremors s - a sack of spiders {used: 5} w - a fan of gales C - a lantern of shadows D - a phial of floods (inert) H - a phial of floods (inert) R - a stone of tremors T - a sack of spiders {used: 1} W - a phial of floods (inert) Skills: - Level 11.0 Fighting - Level 10.0(11.6) Short Blades - Level 13.5(14.1) Long Blades - Level 1.5 Throwing + Level 8.6 Armour + Level 10.1 Dodging - Level 18.0 Stealth - Level 15.0 Shields - Level 9.1 Spellcasting - Level 13.0 Charms - Level 9.0 Air Magic - Level 6.6 Invocations - Level 10.0 Evocations You had 19 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Blink Tloc N/A 97% 2 N/A b - Repel Missiles Chrm/Air ###... 1% 2 N/A c - Apportation Tloc #......... 87% 1 N/A d - Control Teleport Chrm/Tloc ##........ 69% 4 N/A e - Haste Chrm ###..... 73% 6 N/A f - Deflect Missiles Chrm/Air ###....... 98% 6 N/A Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:5 Orc (4/4) D:12 Elf (3/3) Orc:4 Lair (8/8) D:10 Swamp (5/5) Lair:3 Spider (5/5) Lair:6 Slime (0/6) Lair:8 Vaults (5/5) D:13 Crypt (0/3) Vaults:2 Depths (5/5) D:15 Zot: Depths:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Nemelex Xobeh Okawaru Qazlal Sif Muna Xom Beogh Jiyva Shops: D:9 ?[(([ D:12 * Orc:1 = Orc:3 ? Orc:4 (!*:% Elf:1 } Vaults:1 ( Depths:3 } Depths:4 : Depths:5 : Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:1 Depths:4 Pandemonium: Depths:3 Depths:4 Ziggurat: Depths:1 Annotations: D:15 exclusions: orange crystal statue and 38 more exclusions Swamp:2 Wiglaf Spider:5 7 exclusions Depths:4 exclusion: 2 downstairs Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are in touch with the powers of death. You can restore your body by infusing magical energy. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History Unknown command. Unknown command. Read which item? (? for menu, Esc to quit) Blink to where? Press: ? - help, Dir - move target cursor, p - harpy As you read the scroll of blinking, it crumbles to dust. The harpy screeches! x2 The harpy closely misses you. x2 You block the harpy's attack. x2 The harpy claws you but does no damage. You block the harpy's attack. The harpy claws you! * * * LOW MAGIC WARNING * * *; * * * LOW HITPOINT WARNING * * * The harpy closely misses you. The harpy completely misses you. The harpy claws you but does no damage. Unknown command. Unknown command. You block the harpy's attack. x2 The harpy claws you! * * * LOW MAGIC WARNING * * * You die... #.# #.#.#≈###(#....## ..##..##..# #.....#.#..[((#...(###..##. # ..# #.###.#.#.###.#....#..##..##..##. ....................(##. ##..##. #############.(..≈≈≈.############ ................≈≈≈≈(.......).... ............(.(H<≈E≈(X...(...... ..............[