Dungeon Crawl Stone Soup version 0.26-a0-84-g8c18429211 (webtiles) character file. Game seed: 16503558372237402888 14 stonewall the Insei (level 2, 24/24 HPs) Began as a Mummy Monk on June 19, 2020. Quit the game on level 1 of the Dungeon on Nov 27, 2022. The game lasted 00:01:19 (1103 turns). stonewall the Insei (Mummy Monk) Turns: 1103, Time: 00:01:20 Health: 24/24 AC: 2 Str: 14 XL: 2 Next: 31% Magic: 2/2 EV: 13 Int: 9 God: Gold: 30 SH: 0 Dex: 14 Spells: 1/1 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 3 scrolls of remove curse {unknown} Skills: - Level 3.0 Fighting - Level 2.4 Dodging - Level 1.5 Stealth + Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History No target in view! There is an open door here. You open the door. There is an open door here. You see here 7 stones. You see here 7 stones. Key pressed, stopping explore. There is an open door here. You see here a +0 club. There is an open door here. Things that are here: 2 stones; a kobold skeleton There is an open door here. There is an open door here. A rat comes into view. A rat is nearby! A goblin comes into view. Welcome back, stonewall the Mummy Monk. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...#..##..#.# ##.############ #.<#......#.# #.# ...##.##.##.# #.# #..#.....##.# #.# #####.......# #.# ######### #.# #.# #.# #@# #.# #.# ..r ... ..... ...g. ###.... You could see a goblin (asleep) and a rat (asleep). Vanquished Creatures A leopard gecko (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 4 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stonewall the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 448 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 1103 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 3 | 3.1 Fighting | | 3.0 Dodging | | 2.4 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 81 Punch || 2 Stab: Sleeping || 2 Armor: Robe || 10 Dodge: Dodged || 58 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 21 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+-------