stonewall Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, -2, D:1) a +0 leather armour (5, -11, D:1) a +0 dagger (6, -21, D:1) a +0 short sword (17, -23, D:1) a +0 club (32, 23, D:1) 7 stones (41, -25, D:1) a +0 robe Level 2 of the Dungeon [Shop] Xerr's Weapon Shoppe a +2 mace of protection (171 gold) a +0 spear (33 gold) a +0 rapier (44 gold) a +0 whip (27 gold) the +6 falchion "Diamudis" {flame, rF+ Will+ Dex+4} (697 gold) Dex: It affects your dexterity (+4). rF: It protects you from fire. Will: It increases your willpower. (0, 0, D:2) a +0 dagger (29, 14, D:2) 5 stones (29, 19, D:2) a +0 robe (39, 6, D:2) a +0 robe (41, 17, D:2) a +0 plate armour (42, 7, D:2) a +0 mace Level 3 of the Dungeon (6, -17, D:3) a rat corpse (6, -1, D:3) 5 stones (9, -22, D:3) a quokka corpse (11, -4, D:3) a hobgoblin skeleton (16, -11, D:3) a bat skeleton (20, 18, D:3) a +0 ring mail (22, -40, D:3) 6 stones (24, -28, D:3) a +0 club a +3 scale mail