strelocc the Dungeon (0, 13, D) a +0 dagger (2, 4, D) 10 stones a cursed staff of energy (5, 4, D) a +2 mace a +2 hand axe (5, 15, D) a +3 chain mail (6, 4, D) a +2 dagger (6, 7, D) a +0 club a +0 club (6, 14, D) a +2 flail of protection (6, 15, D) a +0 trident of piercing (7, 4, D) a +2 quarterstaff a +2 trident (7, 14, D) a +4 dagger of venom (7, 15, D) a +0 hand axe of chopping (8, 14, D) a +2 quarterstaff of protection (8, 15, D) a +2 long sword of holy wrath (10, 6, D) a +0 club (17, 19, D) a +4 chain mail (17, 21, D) a +2 antimagic morningstar (17, 23, D) a +4 quarterstaff of speed (18, 19, D) a +0 centaur barding (18, 20, D) a +3 plate armour (18, 21, D) the +2 rapier of True Grit {pierce, *Rage *Corrode rN+++ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It renders you almost immune to negative energy. It may make you go berserk in combat. It may corrode you when you take damage. (18, 22, D) a +2 war axe of chopping (18, 23, D) a +2 halberd of protection