Dungeon Sprint DCSS version bcrawl-1.31.3 (webtiles) character file. Game seed: 3662307784082262213 97252 stripedtigrrr the Spawn of Chaos (level 2, -5/18 HPs) Began as an Octopode Archaeologist on Apr 21, 2021. Was an Initiate of Makhleb. Killed from afar by a deep elf mage (23 damage) ... with an orb of energy ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:24 (91 turns). stripedtigrrr the Spawn of Chaos (OpAc) Turns: 91, Time: 00:02:25 Health: -5/18 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 7/7 EV: 12 Int: 16 God: Makhleb [......] Gold: 0 SH: 6 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis . q - +5 quick blade rCold . . . Gourm . n - +3 buckler rNeg . . . Faith . E - +1 hat rPois . Spirit . (cloak restricted) rElec . Reflect . (no amulet) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) (no ring) @: very slightly contaminated, invisible A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +5 hand crossbow (You found it in the Dungeon) b - a +0 blowgun p - a +5 demon trident (You found it in the Dungeon) q - a +5 quick blade (weapon) (You found it in the Dungeon) A - the +7 Singing Sword {slice} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. N - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It greatly protects you from fire. O - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. P - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) Q - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. R - the +10 dark maul {crush} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. S - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. Missiles r - 1000 bolts s - 1000 sling bullets F - 6 curare-tipped needles {!f} Armour n - a +3 buckler (worn) (You found it in the Dungeon) o - a +3 large shield (You found it in the Dungeon) E - a +1 hat (worn) T - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery G - a +6 ring of dexterity (You found it in the Dungeon) H - a +6 ring of dexterity (You found it in the Dungeon) I - a +6 ring of intelligence (You found it in the Dungeon) J - a +6 ring of intelligence (You found it in the Dungeon) K - a +6 ring of strength (You found it in the Dungeon) L - a +6 ring of strength (You found it in the Dungeon) Wands c - a wand of disintegration (7) (You found it in the Dungeon) d - a wand of iceblast (7) (You found it in the Dungeon) x - a wand of acid (7) (You found it in the Dungeon) Scrolls g - a scroll of magic mapping i - 5 scrolls of identify {@r1} m - 4 scrolls of blinking t - 2 scrolls of fear u - 7 scrolls of fog w - 5 scrolls of remove curse {@r2} Potions h - 10 potions of curing {@q1} j - 6 potions of haste {@q3} k - 7 potions of magic l - 3 potions of berserk rage v - 10 potions of heal wounds {@q2} y - 5 potions of agility z - 2 potions of brilliance B - a potion of invisibility C - 5 potions of might D - 4 potions of resistance Miscellaneous f - a dusty tome M - a lightning rod (4/4) {!a} (You found it in the Dungeon) Comestibles e - 7 rations {!d!d} Skills: + Level 1.0 Fighting - Level 1.0 Maces & Flails - Level 3.0 Dodging - Level 4.4 Stealth - Level 8.0 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Lugonu Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History K - a +6 ring of strength; L - a +6 ring of strength You see here a lightning rod (4/4) {!a}. M - a lightning rod (4/4) {!a} There is a burning altar of Makhleb here. You curl up in front of the altar of Makhleb. Makhleb welcomes you! You feel more experienced! Your Invocations skill gained 8 levels and is now at level 8! You have reached level 2! Items here: )))))))))) A - the +7 Singing Sword {slice} N - the +7 great mace "Firestarter" {inner flame, rF++} O - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} P - the +6 shillelagh "Devastator" {shatter} Q - the +9 sword of Zonguldrok {reap} Items here: )))) [[ R - the +10 dark maul {crush} S - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} T - the +18 shield of the Gong {rElec rN+ MR+ EV-5} Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) You start putting on your armour. You finish putting on your +3 buckler. Wear which item? (? for menu, Esc to quit) Okay, then. You start resting. There is a transporter here. You fade into invisibility! You are very lightly contaminated with residual magic. Welcome to arena 1. You enter the transporter and appear at another place. 2 deep elf magi come into view. You have encountered a dangerous foe! Found two items. The helpless deep elf mage fails to defend itself. You puncture the deep elf mage! Your grab misses the deep elf mage. The deep elf mage closely misses you. The deep elf mage shouts! You hit the deep elf mage. You grab the deep elf mage. You constrict the deep elf mage. The deep elf mage barely misses you. The deep elf mage escapes! The deep elf mage shouts! You puncture the deep elf mage! Your grab misses the deep elf mage. You closely miss the deep elf mage. Your grab misses the deep elf mage. You squeeze the deep elf mage! The deep elf mage casts a spell at you. The orb of energy hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.:ee.▓ ▓..@..▓ ▓.....▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see 2 deep elf magi. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | stripedtigrrr the Octopode Archaeologist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 1/1 2 | D | Found a blossoming altar of Fedhas. 3 | D | Found the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} 3 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 3 | D | Found the +10 dark maul {crush} 3 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 3 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 3 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 3 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {*Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the +9 sword of Zonguldrok {reap} 3 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 3 | D | Found the +0 sword of Power 3 | D | Found the +7 mace of Variability {chain chaos} 3 | D | Found the +7 Singing Sword {slice} 3 | D | Found the +7 longbow "Piercer" {penet, EV-2} 4 | D | Found a viscous altar of Jiyva. 4 | D | Found a hazy altar of Hepliaklqana. 4 | D | Found a transporter. 4 | D | Found an opulent altar of Gozag. 4 | D | Found an ancient bone altar of Kikubaaqudgha. 4 | D | Found a corrupted altar of Lugonu. 25 | D | Found a burning altar of Makhleb. 26 | D | Found a stormy altar of Qazlal. 26 | D | Found a sacrificial altar of Ru. 26 | D | Found an iron altar of Okawaru. 26 | D | Found a shimmering blue altar of Sif Muna. 26 | D | Found a sparkling altar of Nemelex Xobeh. 26 | D | Found a bloodstained altar of Trog. 47 | D | Became a worshipper of Makhleb the Destroyer 49 | D | Reached skill level 8 in Invocations 49 | D | Reached XP level 2. HP: 18/18 MP: 1/7 85 | D | Entered arena 2. 85 | D | Noticed a deep elf mage 85 | D | Noticed a deep elf mage 85 | D | Found a transporter. 86 | D | Found the cursed +6 arbalest "Damnation" {hellfire, *Curse} 91 | D | Killed from afar by a deep elf mage Skill XL: | 1 | ---------------+----+----- Invocations | 8 | 8.0 Fighting | | 1.0 Maces & Flails | | 1.0 Dodging | | 3.0 Stealth | | 4.4 Action || total -------------------------++------- Melee: Quick blade || 4 Constrict || 1 Tentacles || 1 Use: Potion || 2 Stab: Sleeping || 1 Dodge: Dodged || 2