stripedtigrrr the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +2 dagger a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 medium shield (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (10, 0, D) the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) an uncursed staff of power {!a} (11, 0, D) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It affects your evasion (-2). (59, 36, D) a lamp of fire (59, 37, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (60, 3, D) a +0 short sword a +0 robe (60, 36, D) a book of Minor Magic (60, 37, D) Keryagg's Collected Works on Ashen Black Arts Spells Type Level a - Sandblast Earth 1 b - Sublimation of Blood Necromancy 2 c - Agony Necromancy 4 d - Animate Dead Necromancy 4 (61, 26, D) a +3 great mace of speed (61, 36, D) the +10 great sword "Sixinew" {freeze, rC+} It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It protects you from cold. (61, 37, D) a phial of floods (62, 0, D) the +0 pair of boots "Kurinesi" {*Slow rF+ Dex+4} It affects your dexterity (+4). It protects you from fire. It may slow you when you take damage. (62, 1, D) a +3 ring mail of poison resistance (62, 9, D) an uncursed staff of fire (62, 16, D) a +2 helmet of intelligence (62, 26, D) the +5 dagger "Piem Foe" {vamp, rF- Int+7 Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+7). It affects your dexterity (+4). It makes you vulnerable to fire. (62, 27, D) a +0 pair of boots of stealth (62, 36, D) a book of the Sky (62, 37, D) a lamp of fire (63, 0, D) a +0 pair of gloves of archery (63, 8, D) a +4 dagger of venom (63, 16, D) a cursed -2 ring of intelligence (63, 36, D) a cursed amulet of inaccuracy (63, 37, D) a +3 chain mail of fire resistance (64, 26, D) a +0 flail of holy wrath (64, 27, D) the +2 pair of boots of the Lotus Blossom {rPois rF- MR++} It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. (68, 0, D) a +5 morningstar of draining (69, 36, D) a +2 plate armour of cold resistance (70, 8, D) an uncursed staff of cold (70, 41, D) a +0 flail a +0 hand axe a draconian corpse (70, 42, D) a +0 whip a draconian skeleton (70, 43, D) a +2 dagger of venom (71, 8, D) an uncursed ring of stealth (71, 10, D) a +5 quick blade (71, 21, D) a +0 trident (71, 22, D) a +0 trident (71, 26, D) a +0 long sword (71, 27, D) a +0 war axe of pain (71, 29, D) a +2 long sword of protection (71, 35, D) 80 poisoned needles a +0 blowgun (71, 39, D) a +2 trident of flaming a white draconian corpse (71, 41, D) a +0 hand axe a yellow draconian skeleton (72, 9, D) a +2 vampiric lajatang {!w} (72, 16, D) a wand of flame (15) (72, 17, D) a +2 scimitar of draining (72, 26, D) an uncursed staff of fire (72, 27, D) a +3 hand axe of freezing (72, 29, D) a +5 short sword of holy wrath a +0 ring mail a +0 glaive (72, 40, D) a +0 halberd a purple draconian corpse (72, 41, D) a cursed -3 club (72, 42, D) a +4 arbalest of velocity (73, 1, D) an uncursed amulet of rage (73, 20, D) a +0 shortbow 111 arrows (73, 26, D) an uncursed staff of fire (73, 27, D) a cursed -2 long sword a +0 leather armour an uncursed staff of fire an elf corpse (skeletalised by now) (73, 36, D) the +1 robe of the Echidna {SInv} It lets you see invisible. (73, 37, D) a +1 hand axe of venom (75, 1, D) a +3 glaive of venom