Dungeon Crawl Stone Soup version 0.27-a0-1281-ge233d83751 (webtiles) character file. Game seed: 12306622515883473108 4 stripedtigrrr the Ducker (level 1, 0/11 HPs) Began as an Octopode Wanderer on June 14, 2021. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:28 (450 turns). stripedtigrrr the Ducker (Octopode Wanderer) Turns: 450, Time: 00:01:29 Health: 0/11 AC: 1 Str: 11 XL: 1 Next: 60% Magic: 3/3 EV: 13 Int: 13 God: Gold: 29 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) h - a +0 spear (You found it on level 1 of the Dungeon) Missiles b - 18 stones (quivered) g - 17 bolts Scrolls c - a scroll of teleportation {@r4} d - a scroll of brand weapon {unknown} f - a scroll of enchant armour {unknown} Potions e - a potion of curing {unknown} Skills: + Level 3.0 Dodging + Level 2.0 Spellcasting + Level 1.1 Translocations + Level 2.1 Fire Magic - Level 2.1 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 16% 2x1d4 17% 1 Beastly Appendage Tmut 2% N/A 26% 1 Conjure Flame Conj/Fire 4% 6-21 45% 3 Inner Flame Hex/Fire 4% N/A 45% 3 Ignite Poison Fire/Tmut/Pois 3% N/A 50% 3 Sticky Flame Conj/Fire 4% 2d3 86% 4 Fireball Conj/Fire 2% 3d4 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The endoplasm closely misses you. Unknown command. You hit the endoplasm but do no damage. The endoplasm closely misses you. Unknown command. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm misses you. Unknown command. You barely miss the endoplasm. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm misses you. Unknown command. You hit the endoplasm. You kill the endoplasm! You start resting. There is a stone staircase leading down here. You open the door. There is an open door here. An endoplasm comes into view. An endoplasm comes into view. The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm quivers. The endoplasm freezes you. You are frozen. You aren't carrying any items that you can evoke without wielding. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm barely misses you. You hit the endoplasm but do no damage. You squeeze the endoplasm! You kill the endoplasm! You barely miss the endoplasm. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm hits you. You hit the endoplasm. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You squeeze the endoplasm, but do no damage. The endoplasm freezes you. You are frozen. You die... #####.#..##.# .....#..##.# # #...#..##.# ###### ...#......#.# #..... ........#.#.# #..... #...#......###############..... ..........................'>.... ###.####..#####J#.#.####.##..... .. #.......@#.#.# #.##..... # ##.####....#.# #.#...... ##..###.####.# #.#..#... #.....#......# #....#... #.....#####..######.##... #.....# #...........# ... #.....# #.##..######## .. #####.....# #.#.)......... . ##......#+## #.#....###### You could see an endoplasm. Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stripedtigrrr the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | stripedtigrrr set off with the following items: a +0 | dagger, a scroll of teleportation {@r4}; and the following | spells available to memorise: Foxfire, Beastly Appendage, | Conjure Flame, Inner Flame, Ignite Poison, Sticky Flame, | Fireball 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 450 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic Action || total -------------------------++------- Melee: Dagger || 22 Tentacles || 6 Stab: Sleeping || 1 Armor: Skin || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 450 | 450 | 0 | 299 | 23 | 1 | 450.0 | Dungeon | 450 | 450 | 0 | 299 | 23 | 1 | 450.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 450 daAuts