stripedtigrrr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (17, -31, D:1) a +0 dagger (22, 6, D:1) a +0 dagger (22, 9, D:1) 17 arrows (25, -23, D:1) 15 arrows (26, -19, D:1) a +0 dagger (27, -18, D:1) a +0 short sword (36, -31, D:1) a +0 club (37, -20, D:1) a +0 short sword (37, -19, D:1) a +0 short sword (37, -15, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 9, D:2) a +0 robe (2, -3, D:2) a +0 dagger (4, -3, D:2) a +0 dagger (21, 2, D:2) a +0 helmet (25, 28, D:2) a +0 whip (30, -23, D:2) a +0 hunting sling (31, -18, D:2) a +0 club (42, -1, D:2) a +0 club (unseen) (54, 10, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Juefeogg's Antique Armour Emporium a +0 pair of boots (112 gold) a +0 scale mail (100 gold) a +4 ring mail of fire resistance (775 gold) a +0 leather armour (50 gold) a +0 robe (17 gold) a +2 leather armour of willpower (475 gold) a +1 scale mail of willpower (400 gold) a +0 leather armour (50 gold) a +0 robe (17 gold) a +0 ring mail (100 gold) a +2 cloak (412 gold) [Shop] Peguenke's Armour Emporium a +2 robe (139 gold) a +0 pair of boots of flying (126 gold) a +0 chain mail (49 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 scale mail (44 gold) a +0 ring mail (44 gold) a +2 pair of gloves of stealth (236 gold) a +0 robe of positive energy (51 gold) a +0 leather armour (22 gold) [Shop] Afakots's Antique Weapon Shop a +3 morningstar of venom (566 gold) a +0 great sword (169 gold) the +1 hand axe of the Nine Moons {vamp, Dex+2} (655 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+2). a +0 hand axe (78 gold) the +11 long sword of Chance {antimagic, rPois} (1994 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rPois: It protects you from poison. a +0 rapier (104 gold) the +7 fustibalus "Killer Klown's Curse" {vorpal, rElec rN++ Will+ Str-4} (2059 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (-4). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. Will: It increases your willpower. a +0 dagger (52 gold) a +0 dagger (52 gold) a +0 club (26 gold) a +0 rapier (104 gold) [Shop] Betu's Armour Shoppe a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +3 chain mail of fire resistance (344 gold) the +2 pair of boots of the Ecumenical Temple {Rampage *Corrode Dex+3} (288 gold) Dex: It affects your dexterity (+3). *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. a scarf of shadows (156 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 robe (9 gold) the +3 robe of Integrity {Dex+4} (404 gold) Dex: It affects your dexterity (+4). a +1 ring mail of poison resistance (169 gold) (12, 5, D:3) a +0 dagger (14, 3, D:3) a +0 leather armour a +0 club a +0 hunting sling (15, 34, D:3) a +0 ring mail (24, 18, D:3) a +0 quarterstaff (33, 17, D:3) a +0 scale mail (34, 29, D:3) a +0 plate armour (36, 32, D:3) a +0 club (37, 24, D:3) a +0 giant spiked club (50, 4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 mace (3, 26, D:4) a +0 giant club (8, 26, D:4) the +2 ring mail of Reason {rF++ Str+4 Dex-3 Stlth+} Str: It affects your strength (+4). Dex: It affects your dexterity (-3). rF: It greatly protects you from fire. Stlth: It makes you more stealthy. (11, 14, D:4) a +0 robe a +1 whip of freezing (15, 0, D:4) a +0 ring mail (26, -3, D:4) 18 arrows (27, -8, D:4) 16 bolts (29, 12, D:4) a +0 short sword (34, 16, D:4) a +0 whip (38, 10, D:4) a +0 mace (41, -9, D:4) 8 boomerangs (44, -9, D:4) a scarf of shadows Level 5 of the Dungeon (0, 0, D:5) a +0 scythe a +0 robe (2, -20, D:5) an amulet of faith {!P} (3, 7, D:5) a +0 giant club (16, -35, D:5) a +0 chain mail (16, -30, D:5) a +0 halberd (17, -30, D:5) a +0 spear (17, 8, D:5) 13 sling bullets (18, -30, D:5) a +0 flail a +0 ring mail a +0 trident (18, -19, D:5) a +0 ring mail (19, -30, D:5) a +0 club (22, 7, D:5) a +0 short sword (31, 6, D:5) a +0 robe (34, -9, D:5) 18 bolts (39, 9, D:5) a +0 short sword a +0 club (40, 8, D:5) a +0 club a +0 whip a +0 whip (41, 7, D:5) a +0 club a +0 whip a +0 short sword a +0 dagger a +0 whip a +0 club a +0 whip a +0 whip a +0 dagger a +0 whip a +0 short sword a +0 dagger a +0 short sword a +0 short sword a +0 dagger (42, -23, D:5) a +0 robe (42, 6, D:5) a +0 dagger (63, -27, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 28 arrows (9, -1, D:6) a +0 robe (17, -4, D:6) 23 sling bullets (19, -3, D:6) 17 arrows (26, 12, D:6) a +0 giant club (27, -2, D:6) a +0 mace (29, 12, D:6) a potion of degeneration {!q} (30, -6, D:6) a +0 quarterstaff (45, 27, D:6) a +0 trident (46, -14, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (18, 7, D:7) a +0 ring mail (22, 4, D:7) 3 scrolls of torment (28, 23, D:7) a +0 pair of boots (33, 43, D:7) 12 sling bullets (39, 30, D:7) a +0 flail (40, 2, D:7) a +0 hunting sling (40, 30, D:7) a +0 leather armour (40, 39, D:7) a +0 chain mail (43, 25, D:7) a +0 war axe (44, 25, D:7) a +0 dagger a +0 robe a +0 club 5 boomerangs a +0 ring mail (52, 34, D:7) a +0 pair of boots (56, 23, D:7) a +0 dagger Level 8 of the Dungeon (3, -26, D:8) a +0 leather armour a +0 flail (5, -28, D:8) a +1 leather armour of poison resistance a +0 flail a +0 ring mail a +0 dagger a +0 short sword (24, -11, D:8) a +0 leather armour a +0 whip (24, -9, D:8) a +0 leather armour a +0 dagger a +3 leather armour a +0 whip (24, -5, D:8) a +0 leather armour a +0 dagger a +0 club (25, -17, D:8) 17 gold pieces (26, -20, D:8) a +0 spear (26, -17, D:8) 17 gold pieces (26, -16, D:8) 15 gold pieces (27, -28, D:8) a +0 pair of gloves (33, -29, D:8) a +0 club 22 arrows a +0 shortbow (46, -29, D:8) a +0 leather armour a +0 hand axe (46, -28, D:8) 22 arrows a +0 shortbow (48, -29, D:8) a +0 robe a +0 robe a +0 flail a +0 robe (49, -29, D:8) a +4 great sword a +0 robe a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 22 arrows (2, -25, D:9) 24 sling bullets (10, -38, D:9) the +1 robe of Huuzer {Fly Str+4} Str: It affects your strength (+4). Fly: It grants you flight. (28, -34, D:9) a +0 robe (31, -37, D:9) 13 gold pieces (43, 10, D:9) a +0 war axe (46, -39, D:9) a +0 mace a +0 flail (46, 7, D:9) a +0 club (47, -39, D:9) a +4 dagger a +0 robe a +0 short sword a +0 leather armour a +0 short sword (48, -27, D:9) a +0 club (54, -20, D:9) the +6 scale mail "Lecluw" {*Corrode Drain rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Drain: It drains your maximum health when unequipped. (57, -13, D:9) a +0 dagger a +0 robe (57, -12, D:9) a +0 dagger (58, -14, D:9) a +0 short sword a +0 ring mail (58, -13, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (8, 14, D:10) a +0 ring mail (9, 15, D:10) a +0 battleaxe (17, -8, D:10) a +0 short sword (35, 13, D:10) 12 sling bullets (43, 21, D:10) a +0 robe (50, -5, D:10) a scroll of identify (50, -4, D:10) a potion of curing (51, -6, D:10) a ring of resist corrosion (51, -5, D:10) a +6 rapier of venom (51, -4, D:10) a +2 longbow of flaming (51, -3, D:10) 12 gold pieces (52, -6, D:10) a scroll of identify (52, -5, D:10) the ring of Xom's Whimsicality {MP+9 Dex+6} [ring of magical power] Dex: It affects your dexterity (+6). MP: It affects your magic capacity (+9). (52, -4, D:10) a +0 demon whip of flaming (52, -3, D:10) a ring of positive energy (53, -5, D:10) 32 gold pieces (53, -4, D:10) a wand of charming (7) (54, -16, D:10) a scroll of vulnerability {!r} (54, 11, D:10) a +0 mace (59, 6, D:10) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (22, -30, Lair:1) 17 gold pieces (28, 19, Lair:1) a +0 falchion (38, 6, Lair:1) a +0 spear Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger