Dungeon Crawl Stone Soup version 0.33-a0-1174-g57531695c7 (webtiles) character file. Game seed: 17669678791817887522 5 sudu the Covered (level 1, -9/18 HPs) Began as a Human Fighter on Mar 31, 2025. Mangled by a kobold ... wielding a +2 dagger of electrocution (14 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (125 turns). sudu the Covered (Human Fighter) Turns: 125, Time: 00:00:11 Health: -9/18 AC: 6 Str: 16 XL: 1 Next: 80% Magic: 1/1 EV: 7 Int: 8 God: Gold: 0 SH: 4 Dex: 12 Spells: 0/0 levels left rFire . . . a - +0 flail rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery e - a +6 ring of dexterity Potions d - 2 potions of might Skills: + Level 3.0 Fighting + Level 2.0 Maces & Flails + Level 3.1 Armour + Level 3.1 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 0% N/A 99% 3 Starburst Conj/Fire 0% 6d3 100% 6 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History No target in view! You see here a frilled lizard corpse. Found a club. You see here a +0 club. A kobold comes into view. It is wielding a +2 dagger of electrocution. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. A kobold is nearby! The kobold hits you with a +2 dagger of electrocution. You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You are electrocuted! Ouch! That really hurt! You die... ### # #.. .# #######.# # ###. ...^...K# .# # #.. #@###.# ###†# #.# #.....# §##.####.# ###.### §..†..##.# #.# ###.#.##.# #)# #.#.##.# #.# #.#.##.# #.# ###.#.##)#########.# ..........†........# You could see a kobold. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sudu the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 125 | D:1 | Mangled by a kobold Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_loops_ring Action || total ---------------------------++------- Melee: Flail || 16 Armour: Scale mail || 20 Dodge: Dodged || 4 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 130 | 130 | 0 | 0 | 94 | 1 | 130.0 | Dungeon | 130 | 130 | 0 | 0 | 94 | 1 | 130.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 130 daAuts