supercigar Level 1 of the Dungeon (0, 0, D:1) 26 bolts (4, 16, D:1) a +0 robe (7, 10, D:1) 24 stones (27, 4, D:1) a +0 mace a +0 animal skin a +1 helmet of see invisible a +0 short sword of draining (29, 6, D:1) a +0 dagger a +0 club (29, 7, D:1) a +0 club (unseen) (30, 1, D:1) a +0 dagger (31, 14, D:1) a stone a +0 club (33, -5, D:1) a +0 ring mail (33, 15, D:1) a +0 club (40, 4, D:1) a +0 chain mail (41, -9, D:1) a +0 dagger Level 2 of the Dungeon (3, -10, D:2) a +0 dagger (5, -7, D:2) 19 arrows (15, 9, D:2) a +0 club (16, 9, D:2) a +0 dagger 6 stones a +0 club a +0 hunting sling (17, 9, D:2) a +0 club a +0 club (22, -16, D:2) 23 stones (22, -1, D:2) a +0 club (27, -11, D:2) a +0 short sword (31, -13, D:2) a +0 club (33, 10, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (11, 11, D:3) a +0 leather armour (13, 6, D:3) a +0 dagger 4 stones (20, 5, D:3) a +0 leather armour a +0 club (21, 35, D:3) 5 stones a +0 club (21, 36, D:3) a +0 chain mail a +0 falchion (22, 19, D:3) 32 stones (22, 24, D:3) 22 arrows (23, 29, D:3) a +0 club (24, 12, D:3) 4 large rocks (25, 42, D:3) a +0 chain mail a +0 short sword (27, 4, D:3) a +0 hunting sling (28, 1, D:3) a +0 spear (28, 44, D:3) a +0 short sword a +0 whip a +0 leather armour (28, 45, D:3) a +0 dagger (31, -1, D:3) 13 arrows (37, 18, D:3) 18 arrows (41, 7, D:3) a +0 scythe a +0 robe Level 4 of the Dungeon [Shop] Miyl's Weapon Boutique a +0 hunting sling (15 gold) a +0 quarterstaff (40 gold) a +0 hand axe (30 gold) 16 stones (16 gold) a +0 spear (30 gold) the +3 Elemental Staff {rElec rF++ rC++ Will++ AC+5} (949 gold) It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your willpower, your defense against some magical effects. 19 stones (19 gold) 18 stones (18 gold) a +1 whip of electrocution (132 gold) a +0 long sword (35 gold) a +3 whip of draining (215 gold) (0, 0, D:4) 2 boomerangs (14, 31, D:4) a +0 mace (18, 7, D:4) a +0 war axe (18, 13, D:4) a +0 club (19, 13, D:4) a +0 robe a +0 dagger (20, 10, D:4) a +0 giant club (20, 11, D:4) a +0 club (28, 32, D:4) a +0 short sword (38, 39, D:4) a +0 robe a +0 dagger (38, 42, D:4) a staff of fire (41, 40, D:4) a +0 robe (42, 42, D:4) a +0 robe (46, 36, D:4) 10 bolts (47, 21, D:4) 5 boomerangs (48, 35, D:4) a +0 mace of holy wrath Level 5 of the Dungeon [Shop] Xek Aped's Armour Shop a +0 chain mail (49 gold) a +2 robe of positive energy (161 gold) a +1 plate armour of willpower (385 gold) the +5 plate armour "Koipt" {+Inv rN+ Int+2} (774 gold) It affects your intelligence (+2). It protects you from negative energy. It lets you turn invisible. a +0 leather armour (22 gold) a +0 cloak (49 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) (0, 0, D:5) a +0 dagger a +0 dagger a +0 robe a +0 dagger (22, 4, D:5) a +0 leather armour (26, -4, D:5) 21 arrows a +0 shortbow (33, -5, D:5) 21 arrows a +0 shortbow (37, 12, D:5) a +0 dagger a +0 robe (48, -1, D:5) a +0 ring mail a +0 whip (49, 5, D:5) a +0 whip (49, 8, D:5) a +0 leather armour a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (still there?) a +0 flail (still there?) (0, 5, D:6) a +0 flail a +0 morningstar of draining a +0 whip a +0 flail (12, 12, D:6) a +0 rapier (14, 3, D:6) a +0 chain mail (22, 46, D:6) a +0 rapier (24, 12, D:6) a +0 quarterstaff (24, 33, D:6) a +0 giant spiked club (39, 46, D:6) a +0 robe (40, 25, D:6) a +0 ring mail a +0 short sword a +0 flail a +0 robe a +0 dagger (45, 12, D:6) a +0 leather armour 2 scrolls of amnesia 2 scrolls of noise a +0 plate armour (48, 21, D:6) a +0 halberd (48, 25, D:6) a +0 rapier (53, 1, D:6) a +0 shortbow 8 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (11, 29, D:7) a +0 whip a +0 shortbow 25 arrows (11, 35, D:7) a +0 hand axe (18, 38, D:7) a +0 trident of venom (20, -5, D:7) a +0 hunting sling (20, 37, D:7) a +0 trident a +1 spear (21, 36, D:7) a +0 robe (22, 37, D:7) 27 arrows (23, 2, D:7) a +0 giant club (26, 2, D:7) a +0 dagger (28, -3, D:7) a +0 club a +0 club (28, 1, D:7) a +0 long sword 16 arrows a +0 shortbow (29, -2, D:7) a +0 halberd a +0 spear (29, -1, D:7) a +0 ring mail (31, 16, D:7) a +0 hand axe of flaming (32, 9, D:7) a +0 leather armour (33, 15, D:7) a staff of conjuration (37, 14, D:7) a +0 arbalest (37, 20, D:7) a +0 battleaxe (38, 42, D:7) a +0 whip (40, 11, D:7) a +0 chain mail (43, 14, D:7) 32 arrows (46, 37, D:7) a +0 robe (52, 27, D:7) a +0 ring mail (58, 1, D:7) a +2 plate armour of positive energy (60, 39, D:7) a +0 mace (62, 40, D:7) a +4 quarterstaff of chaos a +6 ring of intelligence Level 8 of the Dungeon (3, 17, D:8) the +7 whip of Boong {freeze, +Blink Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It lets you blink. a +0 robe (4, 5, D:8) 21 arrows (9, 39, D:8) a +0 giant club (15, 2, D:8) a +0 shortbow 10 arrows (17, 7, D:8) +0 steam dragon scales a +0 vorpal scimitar (17, 16, D:8) a +0 scale mail (20, 32, D:8) a +0 ring mail (20, 34, D:8) 18 bolts (23, 43, D:8) 11 arrows (24, 35, D:8) a +0 dire flail (30, 31, D:8) a +0 spear (31, -1, D:8) a +0 leather armour (51, 13, D:8) a +0 robe (51, 28, D:8) a +0 scale mail (55, 39, D:8) a +0 giant spiked club (57, 34, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 leather armour (1, 26, D:9) a +0 flail (1, 27, D:9) a +0 halberd (11, 21, D:9) a tin of tremorstones (2/2) (12, 23, D:9) a +0 whip a +0 leather armour (13, 22, D:9) a +0 flail (16, -5, D:9) a +0 cloak a +0 dagger (16, -3, D:9) a +0 dagger (17, -2, D:9) a +0 dagger (33, 11, D:9) a +2 dagger of chaos a +0 robe (34, 0, D:9) a +0 mace 3 boomerangs a +0 robe (41, 38, D:9) the +9 dire flail "Ejugucit" {elec, Str+4} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your strength (+4). (49, 32, D:9) a +0 robe (54, 11, D:9) a +4 battleaxe of flaming a +0 scale mail Level 10 of the Dungeon [Shop] Kupuh's Assorted Antiques a +0 fustibalus (345 gold) a +0 chain mail (103 gold) a scarf of resistance (736 gold) a +0 flail (80 gold) a +0 hand axe (69 gold) a scroll of teleportation (69 gold) a scroll of enchant weapon (172 gold) a +0 broad axe (92 gold) a potion of curing (69 gold) a potion of lignification (69 gold) a potion of heal wounds (115 gold) a potion of flight (69 gold) a potion of attraction (69 gold) a wand of polymorph (13) (345 gold) a +3 ring mail of poison resistance (529 gold) [Shop] Fuhygone's Weapon Boutique the +3 war axe "Ukocag" {speed, Stlth+} (388 gold) Attacks with this weapon are significantly faster. It makes you more stealthy. a +0 quarterstaff (44 gold) a +1 vorpal falchion (126 gold) a +0 glaive of protection (107 gold) the +8 shortbow of Ghostly Integrity {flame, rElec Dex+4 SInv Stlth+} (822 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It insulates you from electricity. It lets you see invisible. It makes you more stealthy. a +0 dagger (22 gold) a +1 rapier of draining (156 gold) [Shop] Pudanaz's Antique Armour Shop a +0 plate armour (690 gold) a +0 pair of gloves (135 gold) a +0 leather armour (60 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 chain mail (135 gold) a +0 leather armour (60 gold) a +0 chain mail (135 gold) a +0 leather armour (60 gold) a +2 scale mail of poison resistance (540 gold) [Shop] Lamnoynobb's Book Emporium a book of the Sky (780 gold) a manual of Fighting (1324 gold) a book of Spatial Translocations (780 gold) a book of Conjurations (360 gold) a book of Spatial Translocations (780 gold) a book of Debilitation (480 gold) a book of Air (420 gold) a book of Clouds (540 gold) a book of Minor Magic (240 gold) a book of Death (840 gold) a book of Callings (360 gold) (0, 0, D:10) a +0 cloak (3, 1, D:10) a +2 lajatang of speed (11, 13, D:10) a +0 club (16, 4, D:10) a +0 cloak (21, -2, D:10) a +0 short sword a +0 leather armour (21, 35, D:10) a +0 long sword (22, 1, D:10) a +0 dagger (22, 2, D:10) a +2 short sword of speed a +0 whip (22, 9, D:10) 4 arrows (24, -2, D:10) a +0 short sword of draining (34, -15, D:10) a +0 shortbow 29 arrows (41, 24, D:10) a staff of conjuration (44, 18, D:10) a +0 dagger a +0 robe (45, 15, D:10) a +0 long sword a +0 plate armour (45, 21, D:10) a +0 scale mail (46, -7, D:10) a +0 giant club (50, 12, D:10) a +0 shortbow 20 arrows (54, 7, D:10) a +0 scimitar Level 11 of the Dungeon (0, 0, D:11) 3 large rocks (2, -9, D:11) 18 bolts (13, -19, D:11) a +0 robe (19, -17, D:11) a +0 ring mail (34, -16, D:11) a +0 giant club a +0 giant club (41, 14, D:11) a +0 flail (46, -3, D:11) a +0 buckler a +0 ring mail a +1 vampiric spear Level 12 of the Dungeon (0, 0, D:12) a +3 spear of venom a +5 trident (0, 2, D:12) a +0 falchion (12, -13, D:12) a +0 dagger a +0 robe (15, -13, D:12) a +0 battleaxe a +0 plate armour a +0 dagger a +0 chain mail (15, 5, D:12) the Handbook of the Rocks and Ice Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 no b - Lee's Rapid Deconstruction Earth 5 no c - Metabolic Englaciation Hexes/Ice 5 no d - Ozocubu's Refrigeration Ice 7 no (15, 6, D:12) a +3 scale mail of fire resistance (15, 7, D:12) a +1 short sword of draining (16, -9, D:12) a +0 halberd (16, -8, D:12) a +0 flail (16, 1, D:12) a +0 leather armour 2 boomerangs (16, 5, D:12) the Almanac of the Sinister Volcanoes Spells Type Level Known a - Inner Flame Hexes/Fire 3 yes b - Vampiric Draining Necromancy 3 no c - Dispel Undead Necromancy 4 no d - Bolt of Magma Conjuration/Fire/Earth 5 no e - Borgnjor's Vile Clutch Necromancy/Earth 5 no (16, 6, D:12) a staff of death (16, 7, D:12) the +2 quarterstaff of Moderation {drain, rN++ Str+4 Int+3 Dex-4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your intelligence (+3). It affects your dexterity (-4). It greatly protects you from negative energy. (17, 3, D:12) 15 arrows a +0 shortbow (17, 5, D:12) a +2 robe of positive energy (17, 6, D:12) a +0 trident of protection (17, 7, D:12) the Collected Works on Earth and Envenoming Spells Type Level Known a - Sandblast Earth 1 no b - Sting Transmutation/Poison 1 no c - Passwall Transmutation/Earth 2 no d - Olgreb's Toxic Radiance Poison 4 no e - Lee's Rapid Deconstruction Earth 5 no f - Statue Form Transmutation/Earth 6 yes (19, -1, D:12) 24 arrows (19, 8, D:12) a +0 robe a +2 long sword a +0 robe a +5 dire flail a +0 robe a +0 flail (20, 1, D:12) 2 boomerangs a +0 chain mail a +0 mace (20, 3, D:12) a +0 chain mail a +0 war axe (31, 0, D:12) 37 arrows a +0 shortbow (36, -10, D:12) a +0 giant spiked club (39, -30, D:12) 4 large rocks (40, -2, D:12) a +0 robe a +0 trident (40, -1, D:12) a +0 spear (40, 0, D:12) a +0 robe a +4 trident (40, 1, D:12) a +0 buckler a +2 robe of cold resistance (41, 0, D:12) 7 javelins a +0 flail (42, -1, D:12) a +0 robe a +0 short sword (43, -1, D:12) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (1, -12, Lair:1) a +0 falchion (3, -11, Lair:1) a +0 long sword (10, 2, Lair:1) a +0 ring mail (19, -5, Lair:1) a +0 war axe (45, -7, Lair:1) 18 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a ring of see invisible (5, 3, Lair:2) a +0 club (22, 41, Lair:2) a +0 scale mail (24, 14, Lair:2) a +0 long sword (27, 24, Lair:2) 42 arrows a +0 shortbow a +0 shortbow (27, 26, Lair:2) 22 arrows a +0 shortbow (28, 23, Lair:2) 5 arrows a +0 shortbow (31, 41, Lair:2) a +0 club (32, 9, Lair:2) a +0 robe Level 3 of the Lair of Beasts (8, -40, Lair:3) a +0 leather armour (15, -11, Lair:3) a +6 ring of intelligence a +2 pair of gloves a scarf of repulsion an amulet of magic regeneration a ring of protection from cold (16, -5, Lair:3) a +1 long sword of protection (17, 3, Lair:3) a +0 chain mail (37, -28, Lair:3) 10 bolts (45, -5, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (4, 30, Lair:4) a +5 vorpal scythe 11 javelins 18 poisoned darts a scroll of vulnerability (9, -4, Lair:4) a +0 robe (10, 5, Lair:4) a +0 dagger (12, 0, Lair:4) a +0 spear (17, -13, Lair:4) a +0 robe (18, 25, Lair:4) 16 arrows (20, -3, Lair:4) a +0 leather armour (29, 44, Lair:4) a +0 falchion (34, 12, Lair:4) a +0 barding 14 arrows a +2 longbow of flaming Level 5 of the Lair of Beasts (2, 7, Lair:5) 19 arrows (8, -14, Lair:5) a +0 halberd (38, -28, Lair:5) a wand of random effects (16) a scroll of amnesia (46, 11, Lair:5) a +0 halberd Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scale mail (8, -35, Lair:6) a +0 scale mail (13, -4, Lair:6) a +0 mace (20, -30, Lair:6) a potion of degeneration (22, 1, Lair:6) a ring of ice (35, -19, Lair:6) a +0 leather armour (37, -18, Lair:6) a +0 plate armour (38, -20, Lair:6) a +0 short sword (38, -3, Lair:6) 20 bolts (53, -44, Lair:6) a +1 halberd of freezing (56, -29, Lair:6) 3 scrolls of random uselessness (60, -35, Lair:6) a +0 robe Level 1 of the Snake Pit (5, -3, Snake:1) 18 arrows (13, -1, Snake:1) a +0 flail (14, -1, Snake:1) a +0 arbalest a +0 halberd 21 bolts (15, 22, Snake:1) a black mamba corpse (skeletalised by now) (16, 1, Snake:1) a +0 trident a +0 robe (17, 1, Snake:1) a +0 dagger of venom a +0 robe (19, 22, Snake:1) a +0 halberd (22, 20, Snake:1) a +0 broad axe (23, 9, Snake:1) a +0 scale mail (28, 22, Snake:1) a +0 long sword a +0 robe a naga skeleton (29, -5, Snake:1) a +0 spear (29, 21, Snake:1) a +1 great mace of draining a +0 scale mail the human skeleton of Rupert (31, -7, Snake:1) a +0 flail a +0 robe (35, -3, Snake:1) a +0 spear (35, 1, Snake:1) a +2 vorpal mace a +0 robe (37, -13, Snake:1) a scroll of random uselessness (38, 13, Snake:1) a +0 battleaxe (40, 5, Snake:1) a +0 club Level 2 of the Snake Pit (0, 0, Snake:2) 5 boomerangs (0, 7, Snake:2) a stone (1, -9, Snake:2) a +0 scale mail (1, 7, Snake:2) a scroll of teleportation (4, 5, Snake:2) a stone (5, -2, Snake:2) a +0 long sword (6, 0, Snake:2) a +0 short sword a +0 robe a naga corpse