supermoro Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -4, D:1) 23 bolts (20, -10, D:1) a +0 shield (23, -30, D:1) a +0 hunting sling (32, 8, D:1) a +0 hunting sling (33, -16, D:1) a stone (34, -15, D:1) 2 stones (34, -14, D:1) a stone (34, -3, D:1) 2 stones (37, -13, D:1) a stone (37, -3, D:1) a stone (39, -12, D:1) a +0 short sword (40, -3, D:1) a +0 club a stone (42, -33, D:1) a cursed +0 dagger (48, -13, D:1) 19 sling bullets (58, -24, D:1) a +0 dagger Level 2 of the Dungeon (2, 5, D:2) a +0 dagger (4, 30, D:2) a +0 leather armour (28, 16, D:2) a +0 dagger (28, 17, D:2) a +0 dagger (28, 19, D:2) a +0 robe (29, 17, D:2) a +0 club (31, 0, D:2) 8 stones (31, 41, D:2) a +0 shield (34, 0, D:2) 8 stones (39, 22, D:2) a +0 large shield (42, -2, D:2) a +0 club (46, 21, D:2) a +0 club (46, 22, D:2) a cursed ring of teleportation (48, 15, D:2) a cursed -1 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, -49, D:3) a +1 dagger of protection a +0 hunting sling 10 stones (4, -39, D:3) a cursed -3 dagger (16, -41, D:3) a +0 dagger (18, -42, D:3) a +0 short sword (20, -13, D:3) a +0 dagger (29, -47, D:3) a +0 flail (38, -4, D:3) a +0 hand crossbow (42, -44, D:3) a +0 club (44, -58, D:3) a +0 club (44, -11, D:3) a +0 dagger (48, 2, D:3) a +0 scale mail (62, -54, D:3) 16 poisoned needles (62, -44, D:3) 2 stones (63, -52, D:3) a +0 club (63, -45, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (3, 16, D:4) a +0 robe (4, 4, D:4) a tomahawk (5, 5, D:4) a tomahawk (5, 6, D:4) a +0 club a +0 hand axe (5, 7, D:4) a +0 dagger a +0 robe (5, 8, D:4) a +0 flail a +0 leather armour (11, 2, D:4) 24 bolts (15, -1, D:4) 22 arrows (17, 48, D:4) 21 sling bullets (26, -1, D:4) the +2 short sword of Patterns {antimagic, rF+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. (26, 4, D:4) a +0 hunting sling (28, 45, D:4) a +0 robe (36, 18, D:4) a +2 flail of protection a +0 leather armour (37, 42, D:4) a +0 chain mail a +0 falchion (38, 42, D:4) a +0 robe a cursed -1 dagger (38, 43, D:4) a +0 leather armour a +0 flail (44, 23, D:4) an uncursed ring of fire Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 hand axe a +0 chain mail a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (2, 15, D:5) 18 stones (10, 13, D:5) 13 stones (20, 10, D:5) a potion of degeneration (24, 1, D:5) 15 arrows (35, 2, D:5) a +0 dagger a +0 robe (36, 4, D:5) a +0 dagger (38, 1, D:5) a +0 giant spiked club a +0 giant club a +0 shortbow 14 arrows (40, 1, D:5) an arrow (41, 1, D:5) a +0 short sword (42, 0, D:5) a +0 vampiric rapier (43, -9, D:5) a cursed -2 centaur barding (51, -8, D:5) a +0 chain mail (51, 3, D:5) a +0 hunting sling Level 6 of the Dungeon (1, -3, D:6) a +0 club (3, -2, D:6) a throwing net (3, 18, D:6) 19 stones (7, 13, D:6) 33 arrows (20, 36, D:6) a +0 ring mail (21, 27, D:6) a +0 leather armour (24, 20, D:6) a +3 spear a +0 robe a +0 long sword a +0 robe a cursed +0 falchion a +0 robe a cursed +2 great sword a +0 robe a +0 robe (28, 16, D:6) a +0 dagger a +0 robe (28, 18, D:6) a +1 dagger of draining a cursed +0 robe (29, 18, D:6) a +0 mace 7 tomahawks a +0 plate armour (34, 27, D:6) 25 arrows (38, -13, D:6) a +0 hand axe (45, 7, D:6) a +0 club (46, 6, D:6) a +0 dagger a +0 dagger a +0 robe (51, 3, D:6) a +0 shield Level 7 of the Dungeon (0, 0, D:7) 17 arrows (2, -19, D:7) a +0 short sword (3, -6, D:7) a cursed -2 whip a +0 leather armour (6, -6, D:7) a +0 club a +0 leather armour (7, -18, D:7) a cursed -1 flail a +3 ring mail a +0 flail a +0 halberd a +0 chain mail (8, -18, D:7) a +0 hand axe (9, -6, D:7) a +0 dagger a +0 robe (11, -6, D:7) a +0 hunting sling (14, -18, D:7) a potion of lignification (19, 15, D:7) an arrow a cursed +0 ring mail a +0 dagger a cursed -3 dagger a +0 giant club (19, 16, D:7) 22 arrows a +0 shortbow (19, 17, D:7) a +0 hand axe a +0 club a +0 leather armour (23, 4, D:7) a +0 scale mail (24, 2, D:7) a +0 dagger a stone (24, 4, D:7) a stone (24, 5, D:7) a stone a +0 whip a +0 leather armour a +0 dagger a +0 club a +0 shortbow 35 arrows a +0 robe a potion of lignification (25, 4, D:7) a +0 short sword 3 stones (25, 6, D:7) a +0 short sword a +3 dagger a +0 robe a +0 club a +0 chain mail a +0 club a +0 leather armour (26, 3, D:7) a +0 dagger (26, 6, D:7) 2 arrows a tomahawk (28, 6, D:7) 3 tomahawks (38, 14, D:7) a +0 shortbow 20 arrows (40, 15, D:7) 2 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 robe (0, 13, D:8) a sling bullet (0, 15, D:8) a sling bullet (0, 19, D:8) a +0 dagger a +0 robe (1, 8, D:8) a +0 dagger a +0 robe a +0 quarterstaff a +4 hunting sling of freezing 18 sling bullets a +0 leather armour (1, 9, D:8) a +0 trident a +0 leather armour (1, 10, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a sling bullet (1, 11, D:8) a sling bullet (1, 20, D:8) a +0 chain mail (1, 21, D:8) a +0 dagger (1, 22, D:8) a +0 hand axe (2, 4, D:8) a sling bullet (2, 7, D:8) a +0 trident (2, 20, D:8) a +0 short sword a +0 leather armour (2, 21, D:8) a +0 flail a +0 leather armour (2, 27, D:8) 25 arrows (17, 7, D:8) a -4 ring of strength a -2 ring of dexterity (24, 12, D:8) a +0 robe (24, 31, D:8) 15 stones (26, 17, D:8) a book of Flames (29, 25, D:8) a +4 hand axe a +0 war axe (30, 7, D:8) a cursed -1 dagger (31, 16, D:8) the cursed +0 quarterstaff of the Chickpea {venom, -Tele +Fly Dex+6 Stlth+} It poisons the flesh of those it strikes. It affects your dexterity (+6). It lets you fly. It prevents most forms of teleportation. It makes you more stealthy. It has a curse placed upon it. (40, 6, D:8) a +0 whip a +0 dagger 4 stones (41, 6, D:8) a +0 short sword (42, 6, D:8) a cursed +4 battleaxe a +0 robe a cursed +0 war axe a cursed +0 robe a +3 dagger a +0 robe a +3 halberd of freezing a +0 robe a stone Level 9 of the Dungeon (0, 0, D:9) 17 arrows (3, -15, D:9) a +0 scale mail (6, -31, D:9) 17 stones (7, -36, D:9) 10 poisoned needles (10, -19, D:9) a +0 whip a stone (11, -19, D:9) a cursed +0 whip a +0 short sword (14, -18, D:9) a stone (17, -26, D:9) the +10 morningstar of Mourning {crush, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (20, -36, D:9) a cursed -3 falchion (27, -7, D:9) a +0 dagger a cursed +0 leather armour (29, -11, D:9) a +0 leather armour (31, -28, D:9) a +0 dagger (33, -28, D:9) a +0 hand axe a +0 chain mail (33, -27, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (34, -32, D:9) a +0 hand axe (36, -37, D:9) a +0 dagger a +0 leather armour (44, -5, D:9) a +0 flail (46, -12, D:9) a +0 troll leather armour (46, -6, D:9) a cursed -2 trident Level 10 of the Dungeon [Shop] Diqupuvi's Armour Shoppe a +0 leather armour (26 gold) a +0 cloak (58 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +1 leather armour of cold resistance (182 gold) a +0 robe (9 gold) a +1 ring mail of cold resistance (208 gold) a +0 helmet (58 gold) a +0 pair of gloves (58 gold) (0, 0, D:10) a +0 short sword (2, -27, D:10) a +0 cloak (2, -9, D:10) a +0 buckler (9, -22, D:10) a +1 cloak (10, -39, D:10) a +0 lajatang (12, -14, D:10) a +0 flail (14, -35, D:10) a +0 flail a +0 whip a +2 trident of piercing a +0 ring mail (20, -30, D:10) a +0 mace a +4 short sword of venom a +0 plate armour a +0 glaive a +0 chain mail a +0 flail (22, -7, D:10) a +0 spear (27, -30, D:10) a +2 plate armour (27, -7, D:10) a potion of degeneration (28, -35, D:10) a +0 leather armour (29, -24, D:10) a +1 ring mail of positive energy (29, -15, D:10) a +3 mace a +0 chain mail (30, -26, D:10) a +0 chain mail (31, -13, D:10) a +0 dagger a +0 robe (32, -32, D:10) 6 tomahawks of returning (32, -27, D:10) a +0 hand axe (36, -29, D:10) 15 bolts (39, -19, D:10) a cursed ring of magical power Level 11 of the Dungeon (0, 0, D:11) 12 arrows (14, 27, D:11) 6 curare-tipped needles (23, 2, D:11) a +0 short sword (24, 1, D:11) a +0 club a cursed -1 dagger a stone (25, 1, D:11) 3 stones (26, 1, D:11) a stone (27, 1, D:11) a stone (27, 2, D:11) 2 stones (29, 1, D:11) a stone (30, -2, D:11) 2 stones (42, 17, D:11) +0 steam dragon scales (51, 27, D:11) a +0 giant club (51, 28, D:11) a +0 dagger (51, 29, D:11) a +0 dagger a +4 hand axe a +0 leather armour (52, 10, D:11) the +9 trident "Exi Dor" {freeze, *Contam +Fly rPois rN+++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It renders you almost immune to negative energy. It lets you fly. It causes magical contamination when unequipped. (61, 21, D:11) a +1 leather armour of cold resistance a +0 short sword a +0 dagger (62, 20, D:11) a +0 trident a +0 scale mail (67, 28, D:11) 28 stones (68, 28, D:11) 30 stones the Ecumenical Temple (12, -6, Temple) a +1 scale mail a +0 mace (13, -6, Temple) a +0 dagger a +0 robe Level 1 of the Orcish Mines (0, 11, Orc:1) a +0 giant club (0, 12, Orc:1) a +3 leather armour of fire resistance a +0 scale mail a +0 mace 3 tomahawks (0, 13, Orc:1) a cursed +0 robe a cursed +0 dagger a +0 mace (0, 14, Orc:1) a +0 robe a +0 dagger (1, 11, Orc:1) a +0 robe a +0 dagger (1, 12, Orc:1) a +0 plate armour a +0 glaive (1, 13, Orc:1) a +0 scale mail a +0 falchion (2, 12, Orc:1) an orc corpse (2, 15, Orc:1) a +0 robe a +0 dagger (3, 15, Orc:1) a +0 scimitar a +0 plate armour (10, 4, Orc:1) a +0 chain mail a +0 glaive (10, 7, Orc:1) a +0 troll leather armour (11, 3, Orc:1) a +0 robe a +0 dagger (11, 4, Orc:1) an orc skeleton (18, -3, Orc:1) 10 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 mace (17, 34, Lair:1) the +0 chain mail of Goaleasemo {rN+ Int+4} It affects your intelligence (+4). It protects you from negative energy. Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 stones (1, -18, Lair:2) a book of Air (5, 16, Lair:2) an uncursed ring of fire a +2 battleaxe of chopping a +2 hand axe of venom a +3 war axe of distortion (6, 8, Lair:2) a +0 short sword (6, 27, Lair:2) a scroll of noise (19, -16, Lair:2) a +0 chain mail (19, 9, Lair:2) 25 stones (21, -8, Lair:2) a +0 pair of gloves (24, 9, Lair:2) a cursed -1 spear (42, 0, Lair:2) a +0 chain mail (48, 22, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (10, 11, Lair:3) a +0 robe (16, 3, Lair:3) a +0 robe (19, 26, Lair:3) a +0 helmet (28, 6, Lair:3) a crystal ball of energy Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 plate armour (1, -31, Lair:4) 18 stones (2, -2, Lair:4) a +0 lajatang (6, -31, Lair:4) a +1 robe of magic resistance (8, 8, Lair:4) 21 arrows (14, 5, Lair:4) an uncursed amulet of harm the amulet of Xom's Bemusement {Harm *Drain Dex+2} [amulet of harm] It increases damage dealt and taken. It affects your dexterity (+2). It causes draining when unequipped. (32, 1, Lair:4) a +0 pair of gloves (33, -1, Lair:4) 20 stones (43, -30, Lair:4) a +0 shield (43, 9, Lair:4) 12 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 great sword of pain a +0 leather armour (15, -21, Lair:5) a +0 robe (26, 1, Lair:5) a +0 rapier (41, 21, Lair:5) the +1 scale mail of Supple Strength {-Tele MR+ Regen+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. It prevents most forms of teleportation. It increases your rate of regeneration. a +1 pair of gloves (44, -17, Lair:5) 22 bolts (52, 8, Lair:5) a book of Battle (61, 23, Lair:5) 15 poisoned needles (63, 23, Lair:5) a potion of lignification Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 shield of poison resistance (11, -4, Lair:6) a +0 dagger a cursed +0 robe (12, 2, Lair:6) a +0 trident (16, -26, Lair:6) 25 stones (27, -31, Lair:6) 18 sling bullets (41, -28, Lair:6) 27 stones (47, -51, Lair:6) 4 curare-tipped needles (52, -53, Lair:6) a +0 dagger a +0 robe (54, -7, Lair:6) a +2 flail of protection (58, -27, Lair:6) a +0 pair of gloves (58, -20, Lair:6) 18 arrows (59, -31, Lair:6) a +0 flail (67, -56, Lair:6) 7 stones (67, -25, Lair:6) a +0 club