supermoro Level 1 of the Dungeon (1, -9, D:1) a stone (2, -9, D:1) a stone (2, -7, D:1) a +0 whip a stone (10, 14, D:1) a +0 scale mail (14, -5, D:1) a stone (15, 19, D:1) 17 poisoned needles (17, -4, D:1) a +0 ring mail (18, 14, D:1) 20 poisoned needles (19, 17, D:1) 28 arrows (21, -5, D:1) a +0 dagger 2 stones (21, 18, D:1) 14 poisoned needles (25, -5, D:1) 6 javelins (33, 12, D:1) 22 stones (33, 16, D:1) a +0 short sword (34, -2, D:1) a +0 club (38, 14, D:1) a +0 club (42, -12, D:1) a +0 ring mail (46, -13, D:1) 23 sling bullets (57, 22, D:1) a +0 club (70, 24, D:1) 21 stones Level 2 of the Dungeon (0, 0, D:2) 11 stones (13, -1, D:2) a +0 robe a +1 vampiric dagger (14, 0, D:2) 21 bolts (16, -26, D:2) a +0 club (18, -42, D:2) 10 poisoned needles (25, -25, D:2) a +0 club (26, -7, D:2) 20 poisoned needles (27, -41, D:2) a +4 long sword (31, -35, D:2) a +0 club (34, -14, D:2) 24 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, -12, D:3) a +0 club a +0 whip (11, 30, D:3) a +0 club (15, 0, D:3) a stone (16, 1, D:3) a +0 short sword (18, -18, D:3) a +0 hand axe a +0 leather armour a +0 leather armour a +0 club a +0 scale mail a +0 short sword (19, -11, D:3) a scroll of random uselessness (27, 28, D:3) a +0 scythe a +0 robe (28, -3, D:3) 24 arrows (29, 21, D:3) a +0 short sword (39, 11, D:3) an uncursed ring of ice (41, -7, D:3) a +0 robe (43, 22, D:3) 18 stones (49, 4, D:3) a +0 chain mail (49, 7, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Oxisebog's General Store a scroll of teleportation (39 gold) a meat ration (65 gold) a crystal ball of energy (260 gold) 25 stones (32 gold) a +0 trident (45 gold) 2 needles of sleeping (13 gold) 10 arrows (26 gold) the +3 flail "Wuhul" {drain, rElec} (458 gold) A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. 22 stones (28 gold) (0, 0, D:4) the +2 ring mail of Sloth {rElec rC+ Dex+4} It affects your dexterity (+4). It protects you from cold. It insulates you from electricity. (0, 10, D:4) a +0 shield (9, 16, D:4) a +0 war axe a +0 dagger a +0 ring mail a +0 dagger a +0 robe a cursed +0 leather armour a +0 club a +0 leather armour (14, 34, D:4) a +0 spear (19, 7, D:4) 21 arrows (24, 15, D:4) a +0 hand axe (41, 31, D:4) the +1 great sword of Annoyance {slice, *Noise rPois rF+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from poison. It may make noises in combat. (42, 29, D:4) 13 sling bullets (48, -1, D:4) a +0 dagger (51, -11, D:4) 4 large rocks Level 5 of the Dungeon (3, 2, D:5) a +0 spear of venom (6, -2, D:5) a beef jerky (15, 5, D:5) a +0 quarterstaff (22, 9, D:5) 3 fruits (29, 7, D:5) a +0 robe a +0 battleaxe (30, 6, D:5) a +0 robe a +0 dagger an orc skeleton Level 6 of the Dungeon (0, 0, D:6) 16 arrows (3, -2, D:6) 17 sling bullets (3, 0, D:6) a +0 leather armour (4, -7, D:6) a +0 mace (4, -1, D:6) 26 stones (5, 0, D:6) 8 stones (8, -2, D:6) 6 needles of confusion (9, -27, D:6) a +0 short sword (17, -22, D:6) a +0 giant spiked club (20, 21, D:6) a +0 hand axe of pain (23, -29, D:6) a +0 chain mail the Ecumenical Temple