supermoro Level 1 of the Dungeon (0, 0, D:1) 14 bolts (3, -17, D:1) 4 curare-tipped needles (4, -6, D:1) a +0 club (10, -23, D:1) a potion of heal wounds (10, -19, D:1) a +0 club a kobold corpse (15, -24, D:1) a +0 club (18, -22, D:1) 18 arrows (22, -7, D:1) a beef jerky (26, -22, D:1) a +0 hunting sling (26, -14, D:1) a +0 centaur barding (27, -18, D:1) 3 fruits (30, -2, D:1) 2 stones (30, 1, D:1) 3 stones (36, -19, D:1) 2 fruits (38, 2, D:1) a potion of lignification (40, -7, D:1) a rat corpse (skeletalised by now) (40, 2, D:1) a +0 cloak (42, -13, D:1) 20 arrows (43, -30, D:1) a meat ration (43, -14, D:1) 12 arrows (45, -7, D:1) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (47, -4, D:1) a bat corpse (skeletalised by now) (47, 9, D:1) 10 poisoned needles (52, -16, D:1) 3 fruits Level 2 of the Dungeon (0, 0, D:2) a stone a +0 short sword a +0 club a kobold corpse a goblin corpse (0, 1, D:2) a stone (1, 1, D:2) 3 stones (2, 1, D:2) a +0 whip (unseen) (2, 3, D:2) a scroll of identify (2, 8, D:2) 11 gold pieces (2, 9, D:2) 12 gold pieces (3, 1, D:2) a stone (8, 4, D:2) a quokka corpse (10, 11, D:2) a +0 ring mail (31, 7, D:2) a bread ration (31, 8, D:2) a frilled lizard corpse (33, 15, D:2) a potion of resistance