supermoro Level 1 of the Dungeon (0, 0, D:1) 23 arrows (3, -30, D:1) 22 stones (3, 3, D:1) a +0 robe (5, -15, D:1) a +0 dagger (9, -47, D:1) 15 stones (9, -17, D:1) a +0 club (9, -15, D:1) a +0 club (13, -14, D:1) a +0 hunting sling (14, -45, D:1) 13 stones (16, -25, D:1) a +0 ring mail (17, -43, D:1) 24 bolts (18, -25, D:1) a +0 ring mail (22, -43, D:1) a +0 whip (23, -37, D:1) a stone (34, -14, D:1) a +0 dagger 21 stones (35, -30, D:1) a +0 dagger (35, -29, D:1) a +0 dagger (38, -25, D:1) 14 arrows (44, -11, D:1) a +0 short sword (52, -47, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +2 buckler of positive energy (7, 6, D:2) a +0 dagger (9, -11, D:2) a +0 robe (24, 17, D:2) a book of Cantrips (30, -4, D:2) a cursed +0 leather armour (32, 25, D:2) a +0 dagger a +0 robe (39, 20, D:2) 24 stones (41, 28, D:2) a +0 leather armour (55, -13, D:2) 16 stones (55, 34, D:2) 14 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, -5, D:3) 24 stones (8, 23, D:3) 15 stones (11, 23, D:3) a +0 scale mail (13, 2, D:3) a +0 leather armour (16, 17, D:3) 19 stones (19, 18, D:3) a book of Maledictions (29, 11, D:3) a +0 club (31, -1, D:3) a +0 mace (36, 9, D:3) a +0 ring mail (37, 9, D:3) a +0 chain mail (38, 22, D:3) a cursed +0 flail (40, 6, D:3) a +0 club (40, 19, D:3) 2 tomahawks (46, 18, D:3) a +0 short sword (52, 18, D:3) 6 javelins of penetration (52, 27, D:3) 13 poisoned needles Level 4 of the Dungeon [Shop] Figair's Antique Weapon Shop a +0 long sword (115 gold) a +0 club (33 gold) a +1 whip of distortion (435 gold) a +0 club (33 gold) a +1 falchion of freezing (409 gold) a +2 hand axe of venom (514 gold) a +0 long sword (115 gold) a +0 glaive (214 gold) a +0 falchion (99 gold) the +5 falchion "Luoddef Taiw" {flame, -Tele rF+ rC+} (1511 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from cold. It prevents most forms of teleportation. a +3 dagger (627 gold) the +13 mace of Variability {chaos} (2310 gold) Each time it hits an enemy it has a different, random effect. (0, 0, D:4) a +0 ring mail (7, -16, D:4) 26 bolts (11, 5, D:4) a +0 hunting sling (17, 0, D:4) a +0 chain mail (20, -36, D:4) a +0 dagger (24, -9, D:4) a +0 robe a +0 dagger (25, -12, D:4) a cursed +0 ring mail 3 tomahawks of returning (32, 4, D:4) a +0 dagger (32, 6, D:4) a potion of lignification a +0 ring mail (35, -14, D:4) 17 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 mace a +0 leather armour (4, -22, D:5) a +0 club (7, -27, D:5) a +0 ring mail (10, -27, D:5) a +0 dagger a +0 robe (11, -27, D:5) a cursed -2 short sword (11, -15, D:5) a +0 war axe (15, -27, D:5) a +0 dagger a +0 robe (16, -10, D:5) a +0 ring mail (16, 4, D:5) a cursed +0 shortbow 14 arrows (20, -3, D:5) 15 arrows (26, 0, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (1, 1, D:6) a +1 ring mail of fire resistance (5, -34, D:6) a +0 scale mail a +0 dagger (9, -5, D:6) a +0 chain mail (10, -3, D:6) a +2 hand axe of flaming a +0 ring mail (14, -29, D:6) a +0 hand axe (14, 1, D:6) a +0 mace (14, 2, D:6) a +0 club (14, 3, D:6) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe (14, 4, D:6) a +2 hand axe of flaming a wand of random effects (17/48) a +1 robe (17, -4, D:6) 18 stones (18, -4, D:6) 22 arrows (26, -18, D:6) 22 stones (27, -26, D:6) 6 curare-tipped needles (28, -23, D:6) a +0 war axe (30, -5, D:6) 12 stones (34, -37, D:6) 9 arrows (35, -24, D:6) a +0 plate armour (36, 8, D:6) a +0 dagger (38, 8, D:6) a +0 robe a +0 dagger a +0 dagger a +0 robe (39, -21, D:6) 12 sling bullets (39, 9, D:6) a +0 dagger a +0 dagger (42, -31, D:6) 25 arrows (49, 1, D:6) a +0 trident (49, 16, D:6) 27 bolts (51, -17, D:6) 5 bolts Level 7 of the Dungeon (6, 15, D:7) an arrow (8, 14, D:7) 17 arrows a +0 whip a +0 shortbow (8, 22, D:7) an arrow (9, 9, D:7) an arrow (9, 12, D:7) an arrow (9, 13, D:7) a +0 leather armour a +0 hand axe a +0 leather armour a +0 short sword 37 arrows a +0 shortbow (10, 14, D:7) a +0 whip (11, 14, D:7) a +0 spear (11, 15, D:7) a +0 robe a +0 dagger (13, 31, D:7) a +0 chain mail (15, 14, D:7) a +0 spear (16, 39, D:7) a +0 robe a +0 whip (18, 39, D:7) a +0 whip (19, 39, D:7) a +0 halberd (24, 39, D:7) a cursed +0 centaur barding (25, 7, D:7) a +0 plate armour a +0 battleaxe (25, 11, D:7) a +0 chain mail a cursed -1 hand axe (25, 13, D:7) a +0 robe (28, 8, D:7) a +0 leather armour a +0 trident (34, 8, D:7) a +0 glaive (35, 7, D:7) a +0 club (60, 37, D:7) a +0 mace a +1 hand axe of distortion a +0 ring mail (60, 38, D:7) a +0 leather armour (60, 39, D:7) a +1 mace of protection a +0 chain mail Level 8 of the Dungeon [Shop] Vuemedeh's General Store the +7 chain mail of Chimes {rPois MR- Int+3 Dex+10} (1107 gold) It affects your intelligence (+3). It affects your dexterity (+10). It protects you from poison. It affects your resistance to hostile enchantments. a +0 leather armour (30 gold) a +0 blowgun (37 gold) a +2 crystal plate armour (1380 gold) a +0 mace (45 gold) the ring "Ehaesch" {rPois Stlth+} (447 gold) [ring of poison resistance] It protects you from poison. It makes you more stealthy. a +0 flail (52 gold) 19 arrows (57 gold) 17 stones (25 gold) (0, 0, D:8) a +0 shortbow 26 arrows (5, -1, D:8) a +0 robe (9, 22, D:8) 29 sling bullets (10, 14, D:8) a cursed +0 scale mail (11, 21, D:8) a +0 quarterstaff (12, -19, D:8) a +0 dagger (12, 15, D:8) 24 bolts (20, -10, D:8) 26 stones (23, -21, D:8) a cursed -2 ring mail (23, 7, D:8) 17 stones (31, -8, D:8) a +0 dagger a +0 shortbow 19 arrows (32, 10, D:8) 2 arrows (34, 7, D:8) a book of Necromancy (34, 10, D:8) a +0 shortbow 24 arrows (37, 1, D:8) +0 steam dragon scales (41, -1, D:8) a +2 hand axe of chopping (41, 0, D:8) a +0 robe (44, -15, D:8) a +0 club (48, -15, D:8) a +0 shortbow 13 arrows (50, -11, D:8) 2 arrows (53, 11, D:8) 23 arrows Level 9 of the Dungeon (0, 0, D:9) 26 stones (4, 9, D:9) a +0 cloak (5, -21, D:9) a +0 ring mail (12, -44, D:9) a +0 leather armour (15, -15, D:9) a +0 dagger (16, -41, D:9) a scroll of noise (17, 4, D:9) a +0 spear (17, 10, D:9) a scroll of random uselessness (22, -9, D:9) a +0 scale mail (24, -15, D:9) a +0 dagger a +0 robe (25, -14, D:9) a +0 flail a +0 leather armour (26, -13, D:9) a +0 falchion (30, -29, D:9) a +0 dagger a +0 robe (31, -1, D:9) a +0 mace (32, 0, D:9) a +0 flail a +0 plate armour (34, -37, D:9) a potion of degeneration (35, -8, D:9) a +0 dagger (unseen) (35, -4, D:9) a +0 ring mail (41, -13, D:9) +0 steam dragon scales (43, -14, D:9) a +0 long sword a +0 chain mail (46, -28, D:9) a +0 mace a +0 chain mail (48, -7, D:9) a +0 club a +0 flail a +0 leather armour (48, -6, D:9) a cursed -2 trident a +0 scale mail (49, -7, D:9) a +0 dagger a +0 ring mail (49, -5, D:9) a +0 short sword of protection a +0 leather armour a +0 flail a +0 leather armour a +0 hand axe a cursed -2 ring mail a +0 hand axe a +0 leather armour (50, -7, D:9) a +1 falchion of protection a cursed +0 mace a +0 scale mail (50, -6, D:9) a +0 mace a +0 chain mail (50, -5, D:9) a +0 whip (51, -28, D:9) a +0 trident a +3 chain mail (52, -28, D:9) a +0 whip a +0 dagger a +0 robe (52, -6, D:9) 4 tomahawks (53, -46, D:9) a +0 plate armour (53, -35, D:9) 20 stones (53, -12, D:9) a +0 scale mail (54, -41, D:9) a +0 chain mail (54, -6, D:9) a cursed +2 long sword a +0 robe (55, -9, D:9) a +0 club a +0 leather armour (55, -6, D:9) a +5 war axe a +0 robe (56, -8, D:9) a +0 club a +0 ring mail (56, -6, D:9) a +4 spear a +0 robe (56, -4, D:9) a +0 shortbow 17 arrows (57, -6, D:9) a +0 mace a +2 plate armour of positive energy (59, -11, D:9) an arrow (59, -10, D:9) an arrow (59, -9, D:9) an arrow (59, -6, D:9) a +4 halberd a +0 robe 14 poisoned needles (60, -10, D:9) 4 arrows (61, -42, D:9) 22 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 robe (0, 14, D:10) a +0 blowgun (2, 6, D:10) a +0 pair of gloves (10, -2, D:10) a scroll of random uselessness (11, 1, D:10) 12 bolts (13, -13, D:10) a +0 pair of gloves (19, -19, D:10) a +0 robe (20, -21, D:10) a +0 falchion (21, -12, D:10) 2 arrows (26, -19, D:10) 20 arrows a +0 shortbow (26, 12, D:10) 16 sling bullets (26, 14, D:10) a +0 leather armour (30, -12, D:10) a +0 scale mail (36, -8, D:10) a +0 falchion (36, -7, D:10) a poisoned needle (37, -8, D:10) a stone a poisoned needle (38, -8, D:10) 2 stones (38, 10, D:10) 5 stones (38, 12, D:10) a +0 dagger (38, 14, D:10) a +0 short sword a stone (39, 7, D:10) a +0 club (40, -9, D:10) a +2 dagger of draining (41, -11, D:10) a +0 club (42, -11, D:10) 2 poisoned needles a +0 blowgun (45, -11, D:10) a +0 whip (47, 7, D:10) a +0 hand crossbow Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (0, 6, D:11) a +0 ring mail (6, 9, D:11) a +0 robe a +0 dagger a +0 flail a +2 battleaxe of electrocution a +0 chain mail (15, 6, D:11) 4 large rocks (16, -20, D:11) a +0 giant club (16, 6, D:11) a large rock (16, 7, D:11) a large rock (21, -1, D:11) 2 poisoned needles (23, 27, D:11) a +0 robe a +0 dagger (24, -1, D:11) a +0 robe a +0 dagger (24, 0, D:11) a +0 flail (24, 27, D:11) 2 tomahawks (25, -8, D:11) a +0 dagger a +0 robe a +0 morningstar (25, -4, D:11) a +0 dagger (25, 27, D:11) a cursed +0 robe a cursed +0 dagger (26, -13, D:11) a +0 flail (26, -5, D:11) a +0 mace (27, -15, D:11) 3 large rocks (27, -11, D:11) a +0 rapier (29, -17, D:11) a large rock (29, -10, D:11) a large rock (29, 27, D:11) a cursed +0 plate armour 3 tomahawks a +0 glaive (30, 27, D:11) a +0 flail (32, -14, D:11) a +0 dagger (32, -13, D:11) 2 bolts (33, -17, D:11) a +0 hand crossbow 13 bolts a cursed +0 club (38, -17, D:11) a +0 ring mail a +0 hand axe (38, -16, D:11) 12 stones a +0 robe a +0 dagger (40, -8, D:11) a +0 robe (40, 26, D:11) a +0 flail (42, -18, D:11) a +0 whip (42, -17, D:11) a +0 robe a +0 dagger (43, -16, D:11) a +0 robe a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger a +0 long sword (20, 12, Lair:1) a scroll of random uselessness (24, -31, Lair:1) a +0 rapier (28, -37, Lair:1) a +0 leather armour (39, -14, Lair:1) a scroll of noise (47, 0, Lair:1) 10 stones Level 2 of the Lair of Beasts (4, -13, Lair:2) a +0 chain mail (9, -7, Lair:2) a +0 great mace (14, 7, Lair:2) a book of Battle (17, 10, Lair:2) a cursed +0 falchion (33, -23, Lair:2) 13 poisoned needles (47, 8, Lair:2) 22 stones (54, 0, Lair:2) a wand of slowing (27/48) an uncursed ring of protection from cold an uncursed ring of stealth a wand of flame (0/48) (56, -8, Lair:2) a +0 chain mail (64, -13, Lair:2) 13 poisoned needles (66, -18, Lair:2) a +0 helmet (70, 14, Lair:2) 6 large rocks Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 quarterstaff (4, 12, Lair:3) a throwing net (8, 28, Lair:3) a +0 leather armour (8, 31, Lair:3) 20 stones (9, 15, Lair:3) a +0 large shield (10, 22, Lair:3) a +0 robe (11, -12, Lair:3) a +0 ring mail (11, 11, Lair:3) a +0 scale mail (11, 20, Lair:3) 29 stones (20, 1, Lair:3) a +0 leather armour (21, 0, Lair:3) a +0 dagger (25, -8, Lair:3) 4 large rocks (34, -21, Lair:3) 23 sling bullets (42, -6, Lair:3) 9 poisoned needles (43, 6, Lair:3) a +0 scale mail (44, -15, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 club (12, -24, Lair:4) a +0 hand axe (13, -13, Lair:4) a +0 club (15, -1, Lair:4) 14 bolts (23, 33, Lair:4) a +0 pair of gloves (31, 37, Lair:4) a +0 ring mail (39, 12, Lair:4) 8 bolts Level 5 of the Lair of Beasts (0, 0, Lair:5) 13 stones (1, 26, Lair:5) a +0 plate armour (4, 24, Lair:5) 20 arrows (7, -3, Lair:5) a +0 shield (11, 34, Lair:5) 17 stones (14, 13, Lair:5) an uncursed ring of fire (31, -9, Lair:5) a +0 chain mail (38, 22, Lair:5) a +0 rapier (38, 34, Lair:5) 21 arrows (57, 11, Lair:5) 17 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a dream sheep corpse (1, -2, Lair:6) a potion of mutation (14, 11, Lair:6) a cursed -3 mace (16, 23, Lair:6) a +0 falchion (17, 11, Lair:6) +0 steam dragon scales (24, 18, Lair:6) a +0 mace (47, 6, Lair:6) 8 stones (55, -2, Lair:6) a +0 shield