supermoro the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (8, 1, D) a +0 shield a +0 scale mail (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 3, D) a +0 long sword (49, 37, D) a +1 plate armour of cold resistance (50, 37, D) a phial of floods (51, 37, D) a +2 leather armour of cold resistance (52, 37, D) a book of Party Tricks (53, 37, D) a phantom mirror (59, 33, D) a +1 scimitar of slicing (59, 36, D) a +5 war axe of flaming (59, 37, D) a cursed staff of fire (60, 33, D) a +5 hand axe of freezing a +4 fustibalus of flaming a +0 robe (60, 36, D) a disc of storms (60, 37, D) a disc of storms (61, 0, D) a lamp of fire (61, 8, D) a crystal ball of energy (61, 16, D) a +2 scale mail of cold resistance (61, 19, D) a cursed -1 glaive a +0 chain mail (61, 20, D) a +0 long sword a +0 plate armour (61, 26, D) Muyfoamp's Volume of Calling Spells Type Level a - Summon Ice Beast Ice/Summoning 4 b - Spellforged Servitor Conjuration/Summoning 7 (61, 36, D) a book of Flames (61, 37, D) a box of beasts (62, 0, D) an uncursed staff of earth (62, 1, D) a +0 falchion of holy wrath (62, 8, D) a +5 halberd of chopping (62, 9, D) a lamp of fire (62, 16, D) a book of Debilitation (62, 17, D) an uncursed staff of summoning (62, 19, D) a +0 dagger a +0 scale mail (62, 21, D) a +0 dagger (62, 26, D) a disc of storms (62, 27, D) a +1 chain mail of fire resistance (62, 36, D) an uncursed staff of summoning (62, 37, D) a +4 scale mail of fire resistance (63, 0, D) the +8 quick blade of Conservatism {freeze, Fragile rPois rC+ MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. (63, 8, D) a crystal ball of energy (63, 16, D) a phantom mirror (63, 17, D) a +0 hand axe of venom (63, 19, D) a +0 club (63, 26, D) a +1 crystal plate armour (63, 27, D) the cursed +2 arbalest of the Original Sin {elec, -Tele rPois rF+ Int+4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+4). It protects you from fire. It protects you from poison. It prevents most forms of teleportation. It has a curse placed upon it. (63, 36, D) the Guide on Transformation Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Statue Form Transmutation/Earth 6 (63, 37, D) a +2 crystal plate armour (64, 17, D) a +6 blowgun (64, 26, D) a +2 dagger of speed (65, 26, D) an uncursed ring of fire (67, 0, D) a lamp of fire (67, 41, D) an uncursed staff of cold (68, 0, D) a +2 arbalest of freezing (68, 12, D) a +0 war axe a cursed -2 robe (69, 0, D) a +2 hunting sling of velocity (69, 36, D) an uncursed staff of earth (69, 43, D) a shapeshifter corpse (70, 8, D) the Catalogue of Feathers Spells Type Level a - Static Discharge Conjuration/Air 3 b - Deflect Missiles Charms/Air 6 c - Poisonous Cloud Conjuration/Poison/Air 6 (70, 9, D) an uncursed staff of conjuration (70, 37, D) +0 shadow dragon scales (71, 8, D) a +1 great sword of slicing (71, 16, D) a +2 plate armour of cold resistance (71, 17, D) the +6 flail "Vouwkau" {drain, Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). (71, 26, D) a cursed staff of summoning (71, 27, D) an uncursed ring of poison resistance (71, 37, D) a manual of Hexes (71, 38, D) the cursed ring "Peychat" {rPois rF- rN+++ EV-2 Int+2} [ring of evasion] It affects your evasion (-2). It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from poison. It renders you almost immune to negative energy. It has a curse placed upon it. (72, 8, D) a book of Fire (72, 16, D) the +5 battleaxe "Riddulun" {vamp, rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. (72, 17, D) a +2 morningstar of venom (72, 26, D) a book of Minor Magic (72, 27, D) the cursed +0 shield "Dauboi" {rC- Dex+4} It affects your dexterity (+4). It makes you vulnerable to cold. It has a curse placed upon it. (72, 36, D) a +1 scale mail of cold resistance (72, 37, D) a lamp of fire (73, 1, D) a +4 quarterstaff (73, 16, D) the +1 robe of Dubronim {Int+3 Stlth+} It affects your intelligence (+3). It makes you more stealthy. (73, 17, D) an uncursed staff of wizardry (73, 26, D) an uncursed staff of earth (73, 27, D) +0 mottled dragon scales (73, 36, D) a +0 chain mail of positive energy (73, 37, D) a +2 plate armour of magic resistance (75, 1, D) a sack of spiders