supermoro the Dungeon (0, 0, D) a +0 club (0, 12, D) a cursed -3 trident a +0 chain mail (0, 16, D) a +1 scale mail (0, 17, D) a +0 centaur barding (0, 19, D) the +2 scimitar "Piupraet" {antimagic, rElec rPois} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It protects you from poison. a +4 quarterstaff of speed a +2 halberd of venom a +2 morningstar of protection a +1 broad axe of freezing (0, 20, D) an uncursed staff of energy (0, 50, D) a +0 shortbow 19 arrows (0, 51, D) a +0 club a cursed +0 chain mail (0, 57, D) an arrow (0, 59, D) a +0 club (4, 33, D) a spiny frog corpse (4, 37, D) a komodo dragon corpse (4, 49, D) 17 bolts (4, 50, D) a +2 trident of protection