supermoro the Dungeon (0, 0, D) a cursed -3 club (40, 0, D) an uncursed staff of energy (41, 0, D) a +2 scimitar of holy wrath a +4 antimagic quarterstaff a +2 halberd of protection a +2 morningstar of crushing a +1 broad axe of freezing a +2 rapier of distortion (44, 0, D) a +1 chain mail