supermoro the Dungeon (0, 4, D) 40 fruits 7 meat rations 7 bread rations (0, 12, D) a +0 scale mail a +0 flail of protection (0, 15, D) a cursed +0 ring mail a +0 long sword (0, 16, D) a cursed -2 spear (0, 22, D) a +0 flail (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (2, 10, D) a +0 falchion (3, 11, D) a +0 long sword a +0 chain mail a +0 club (4, 9, D) a +0 club (5, 3, D) a +2 trident (5, 4, D) a +2 antimagic dagger (6, 3, D) a +2 hand axe (6, 4, D) a +2 mace (7, 3, D) a +2 falchion (7, 4, D) a +2 quarterstaff (8, 9, D) a +0 trident of piercing (8, 10, D) a +2 flail of crushing (8, 11, D) a +1 long sword of holy wrath (8, 12, D) a +3 chain mail (9, 10, D) a +2 hand axe of chopping (9, 11, D) a +4 quarterstaff of speed (9, 12, D) a +3 chain mail (14, 14, D) a +0 dagger a +0 ring mail (17, 19, D) a +4 chain mail (17, 21, D) a +4 quarterstaff of protection (17, 22, D) the +2 morningstar of Embarrassment {flame, *Corrode rC+ rN+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It protects you from negative energy. It may corrode you when you take damage. It makes you more stealthy. (17, 23, D) a +2 halberd of venom (18, 8, D) an adder skeleton (18, 19, D) a +4 chain mail (18, 20, D) a +0 centaur barding (18, 21, D) a +2 scimitar of flaming (18, 22, D) a +2 war axe of chopping (18, 23, D) a +2 rapier of protection