supermoro the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (6, 2, D) a +6 ring of strength a +6 ring of strength a +1 dagger (7, 5, D) 42 fruits 4 bread rations 4 meat rations (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (59, 36, D) a +0 battleaxe of chopping (59, 37, D) a phantom mirror (60, 36, D) the cursed +0 shield of the King {Int+3} It affects your intelligence (+3). It has a curse placed upon it. (60, 37, D) an uncursed staff of power (61, 0, D) a +4 scimitar of pain (61, 8, D) a +0 flail of protection (61, 16, D) the Reference Book on Venomous Aid Spells Type Level a - Sting Conjuration/Poison 1 b - Repel Missiles Charms/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Spider Form Transmutation/Poison 3 e - Venom Bolt Conjuration/Poison 5 (61, 26, D) an uncursed staff of death (61, 36, D) a +2 plate armour of positive energy (61, 37, D) a book of Fire (61, 44, D) an ornate deck of destruction (62, 3, D) a +0 scythe a +0 robe (62, 4, D) a +0 robe an uncursed amulet of guardian spirit a +2 quarterstaff of chaos (62, 8, D) a phial of floods (62, 9, D) a +2 dagger of speed (62, 17, D) the ring "Haulomusk" {MR+ Int-2 Dex+5} [ring of protection from magic] It affects your intelligence (-2). It affects your dexterity (+5). It affects your resistance to hostile enchantments. (62, 26, D) a book of Conjurations (62, 36, D) an uncursed staff of energy (62, 37, D) a phial of floods (63, 0, D) an uncursed staff of death (63, 4, D) a +0 mace a +0 robe (63, 8, D) a +3 ring mail of positive energy (63, 16, D) a box of beasts (63, 17, D) a box of beasts (63, 26, D) a +2 demon trident of venom (63, 27, D) the Handbook of the Rocks and Weightlessness Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Lee's Rapid Deconstruction Earth 5 d - Silence Hexes/Air 5 (63, 36, D) a +1 robe of fire resistance (63, 37, D) an uncursed ring of stealth (64, 16, D) a box of beasts (64, 17, D) a phial of floods (64, 26, D) a phial of floods (64, 27, D) a +2 hand axe of electrocution (65, 26, D) Sif Muna's Papyrus of Quantum Moulding Spells Type Level a - Apportation Translocation 1 b - Lesser Beckoning Translocation 3 c - Irradiate Conjuration/Transmutation 5 d - Alistair's Intoxication Transmutation/Poison 5 e - Hydra Form Transmutation 6 (66, 2, D) a +0 falchion (67, 0, D) the +4 long sword "Hemuwn" {chaos, -Tele rF+ Stlth+} Each time it hits an enemy it has a different, random effect. It protects you from fire. It prevents most forms of teleportation. It makes you more stealthy. (68, 0, D) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (69, 0, D) a +5 shortbow of freezing (69, 1, D) a +0 flail (69, 36, D) a +0 dagger a cursed +0 leather armour (70, 2, D) a +0 flail (70, 8, D) an uncursed amulet of rage (70, 9, D) the +7 rapier of the Omega Point {pain, rPois rF+ Int-5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-5). It protects you from fire. It protects you from poison. (70, 36, D) a +0 whip a +0 centaur barding of flying (70, 37, D) a +0 club a +0 great mace of venom (71, 16, D) a +4 hand axe of chopping (71, 17, D) a +3 leather armour of poison resistance (71, 26, D) a +0 short sword a +0 robe a +0 buckler an uncursed amulet of faith (71, 33, D) a cursed -3 spear a +0 buckler (71, 36, D) a sack of spiders (71, 37, D) a +0 dagger a +0 robe a phial of floods (72, 8, D) a disc of storms (72, 9, D) a fan of gales (72, 17, D) a +1 robe (72, 18, D) a +1 cloak a +6 ring of intelligence a +6 ring of dexterity the ring "Upaeclasm" {MR+ Dex+4 Stlth-} [ring of loudness] It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you less stealthy. (72, 26, D) Nuon's Last Almanac of the Archmage Spells Type Level a - Orb of Destruction Conjuration 7 b - Delayed Fireball Conjuration/Fire 7 c - Summon Hydra Summoning 7 d - Dragon Form Transmutation 7 (72, 27, D) a cursed +0 robe the cursed +0 leather armour of Defiance {+Fly rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. It lets you fly. It has a curse placed upon it. (72, 30, D) a +0 quarterstaff a +0 robe (72, 36, D) a +0 dagger a +0 robe (72, 37, D) a +0 long sword a +0 chain mail the cursed +2 dagger of Urgency {venom, *Contam +Inv rElec Int+5} It poisons the flesh of those it strikes. It affects your intelligence (+5). It insulates you from electricity. It lets you turn invisible. It causes magical contamination when unequipped. It has a curse placed upon it. (73, 1, D) a cursed -2 rapier a +0 robe a +0 buckler (73, 17, D) an uncursed staff of conjuration (73, 27, D) a +0 quarterstaff (73, 36, D) a +0 scimitar a +0 plate armour (73, 37, D) a +0 war axe a +0 plate armour a disc of storms (74, 27, D) a +0 spear a +2 chain mail of cold resistance