Dungeon Sprint DCSS version 0.20.1-1-g8b1a95d (webtiles) character file. 5 supermoro the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on July 20, 2017. Slain by a crimson imp (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:20 (146 turns). supermoro the Vexing (Vampire Enchanter) Turns: 146, Time: 00:00:21 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 66% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +++....... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls j - a scroll of blinking Potions d - 3 potions of blood e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: + Level 0.1 Fighting + Level 1.4 Short Blades * Level 3.0 Dodging * Level 4.8 Stealth * Level 2.4 Spellcasting * Level 4.9 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You hit the crimson imp. The crimson imp is lightly wounded. The ooze hits you. You hit the crimson imp. The crimson imp is moderately wounded. The crimson imp barely misses you. The ooze hits you. You barely miss the crimson imp. The crimson imp is lightly wounded. The crimson imp misses you. You barely miss the ooze. The ooze is almost dead. The ooze closely misses you. The crimson imp closely misses you. You hit the crimson imp. The crimson imp is lightly wounded. The ooze closely misses you. The crimson imp closely misses you. You hit the crimson imp but do no damage. The ooze misses you. The crimson imp barely misses you. You barely miss the crimson imp. The ooze closely misses you. The crimson imp hits you. You die... ▓+▓ ▓.▓ ▓.▓ ▓.▓ ▓S▓ ▓S▓ ▓c▓ ▓J▓ ▓@▓ ▓5▓ ▓.▓ ▓÷▓ ▓'▓ ▓.▓ ▓.▓ ▓.▓ ▓<▓ You could see a centaur, a crimson imp, an ooze and 2 ball pythons. Vanquished Creatures A giant cockroach (D) A hobgoblin (D) A kobold (D) A bat (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | supermoro the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 130 | D | Noticed a centaur 130 | D | Noticed a crimson imp 146 | D | Slain by a crimson imp Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Fighting | | 0.1 Short Blades | | 1.4 Stealth | | 4.8 Spellcasting | | 2.4 Hexes | | 4.9 Action || total -------------------------++------- Melee: Dagger || 35 Bite || 3 Stab: Sleeping || 2 Armor: Robe || 4 Dodge: Dodged || 25