supermoro the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (8, 2, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 scale mail a +0 shield a +0 long sword (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +10 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (20, 1, D) a book of the Earth (21, 1, D) a book of Unlife (22, 1, D) a +0 long sword (23, 1, D) an uncursed staff of conjuration (24, 1, D) a +2 robe of cold resistance (33, 7, D) the +6 morningstar of Cigoatzi {freeze, rN+ MR+ Str+2 Int-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (-3). It protects you from negative energy. It affects your resistance to hostile enchantments. (33, 21, D) a +1 bardiche of pain a +0 chain mail a +0 long sword a +0 plate armour a +0 shield (33, 22, D) a cursed +0 arbalest a +1 spear of piercing 5 large rocks a stone giant corpse (skeletalised by now) (33, 23, D) a +5 shortbow of velocity a +6 dagger of holy wrath a +0 arbalest a +1 long sword a +0 chain mail (33, 24, D) a cursed +0 arbalest an uncursed amulet of harm (33, 36, D) a +1 halberd a +0 animal skin a +3 great sword of draining a +0 plate armour a large rock (33, 37, D) an uncursed amulet of harm a +0 great sword of draining a +0 chain mail of poison resistance a +0 war axe a +0 chain mail a +0 shield (33, 38, D) a +3 great sword of holy wrath (33, 39, D) 5 large rocks (34, 21, D) a +0 war axe a +0 chain mail a +0 great mace a +0 plate armour (34, 23, D) a +0 long sword a cursed -1 chain mail an uncursed staff of air a +0 arbalest a +0 great mace a +0 chain mail (34, 24, D) a +0 broad axe a +2 plate armour of cold resistance (34, 28, D) an uncursed staff of energy (34, 34, D) a +0 great sword a +0 plate armour (34, 37, D) a cursed -3 great mace a +0 plate armour (34, 38, D) 3 large rocks a +0 troll leather armour {Purgy} (34, 39, D) a +2 broad axe of chopping a +0 plate armour a +0 shield (35, 0, D) an uncursed ring of ice (35, 14, D) an uncursed staff of power (35, 15, D) a +1 dagger of flaming (35, 29, D) an uncursed staff of poison (35, 34, D) an uncursed staff of energy a +0 leather armour (35, 38, D) a +1 scimitar of flaming a +0 robe (36, 0, D) the +1 leather armour of Lasoi {Int+9} It affects your intelligence (+9). (36, 1, D) the +12 morningstar "X" {crush, -Tele rElec MR+} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (36, 14, D) a fan of gales (36, 15, D) a phial of floods (36, 28, D) a +3 quarterstaff of protection (36, 29, D) a +1 falchion of electrocution (37, 1, D) an uncursed staff of air (38, 0, D) a fan of gales (38, 1, D) a +0 scimitar of holy wrath (38, 14, D) a phantom mirror (38, 28, D) a lamp of fire (38, 29, D) a box of beasts (39, 0, D) a +0 glaive (39, 1, D) the +0 pair of boots of the Shoals {rC+ Int+4} It affects your intelligence (+4). It protects you from cold. (39, 14, D) the cursed +0 chain mail of the Nine Mice {+Inv Str+3 Int+4} It affects your strength (+3). It affects your intelligence (+4). It lets you turn invisible. It has a curse placed upon it. (39, 29, D) a book of the Dragon (39, 31, D) the ring of Putujepo {+Fly Dex+3} [ring of flight] It affects your dexterity (+3). It lets you fly. an uncursed ring of protection from magic (40, 1, D) the cursed +1 short sword of Awkwardness {vamp, Str+3 Int+4 Dex+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It affects your intelligence (+4). It affects your dexterity (+2). It has a curse placed upon it. (40, 14, D) an uncursed staff of wizardry (40, 15, D) an uncursed staff of death (40, 28, D) a +2 spear of flaming (40, 29, D) an uncursed staff of fire (41, 0, D) a book of Cantrips (41, 1, D) the +4 morningstar of Triumph {elec, rPois} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. (41, 14, D) an uncursed staff of wizardry (41, 15, D) a fan of gales (41, 28, D) a +3 mace of holy wrath (41, 29, D) an uncursed staff of death (42, 0, D) an uncursed staff of wizardry (42, 1, D) a lamp of fire (42, 14, D) a +1 robe of resistance (42, 15, D) a +0 chain mail (42, 28, D) the Tome of Summoning and the Birds Spells Type Level a - Call Canine Familiar Summoning 3 b - Recall Summoning/Translocation 3 c - Summon Ice Beast Ice/Summoning 4 d - Lightning Bolt Conjuration/Air 5 e - Summon Mana Viper Hexes/Summoning 5 (44, 28, D) an uncursed staff of wizardry (47, 8, D) a +2 great sword of flaming a +0 plate armour a potion of blood (47, 32, D) a +0 arbalest a +0 chain mail a +2 war axe of holy wrath a +1 shortbow of freezing 3 large rocks (47, 35, D) an arrow (47, 40, D) an arrow (47, 41, D) an arrow (47, 42, D) a cursed +0 shortbow an uncursed staff of energy 24 arrows (47, 43, D) 12 arrows a +2 long sword of electrocution a +0 rapier a +0 rapier a +0 leather armour (47, 44, D) 2 arrows (48, 8, D) a +0 robe (48, 32, D) 5 large rocks a cursed +0 dire flail a +0 chain mail (48, 33, D) a +0 great sword a cursed +0 chain mail the +0 great mace "Duigg" {drain, Fragile +Rage Int+6} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+6). It lets you go berserk. It will be destroyed if unequipped. a +0 chain mail a +0 war axe a +1 hand crossbow of freezing a +0 plate armour (48, 39, D) a +0 short sword (48, 42, D) a +0 dagger a +0 shortbow 7 arrows a +0 leather armour (48, 44, D) a cursed -2 shortbow (still there?) a +0 scimitar (still there?) 2 arrows (still there?) a +0 rapier (still there?) a +0 rapier (still there?) (49, 0, D) the +3 scimitar "Keucevvu" {pain, Int+9} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+9). (49, 1, D) a +0 hunting sling of flaming (49, 12, D) a +0 flail of venom (49, 24, D) a cursed ring of protection from magic (49, 33, D) a +2 great mace a +0 chain mail a cursed -3 ring of protection a +0 executioner's axe of freezing a +0 chain mail a +0 great mace a +0 plate armour a +1 battleaxe of flaming a +0 ring mail (49, 36, D) a +0 short sword (49, 37, D) a phial of floods (49, 38, D) an arrow (50, 0, D) a +3 chain mail of poison resistance (50, 1, D) a phial of floods (50, 8, D) a +0 robe (50, 9, D) a +2 quarterstaff of speed a cursed +0 robe (50, 12, D) the Grimoire of Glacial Companions Spells Type Level a - Freeze Ice 1 b - Summon Small Mammal Summoning 1 c - Summon Demon Summoning 5 d - Simulacrum Ice/Necromancy 6 e - Spellforged Servitor Conjuration/Summoning 7 (50, 13, D) a +1 battleaxe of electrocution (50, 25, D) an uncursed staff of conjuration (50, 36, D) a +2 blowgun (50, 43, D) an arrow (51, 0, D) a +2 vampiric short sword (51, 1, D) a fan of gales (51, 12, D) a book of Air (51, 13, D) the cursed +0 scale mail of the Tired Coins {rPois rC+} It protects you from cold. It protects you from poison. It has a curse placed upon it. (51, 24, D) a +0 glaive (51, 25, D) the ring "Souqeohi" {MR+ Dex+2 Stlth+} [ring of protection from magic] It affects your dexterity (+2). It affects your resistance to hostile enchantments. It makes you more stealthy. a +2 pair of boots of stealth (51, 36, D) a book of Death (51, 37, D) a +1 robe of cold resistance (51, 40, D) a +0 dagger a +0 shortbow 9 arrows a +0 leather armour (51, 41, D) 2 arrows (51, 44, D) an arrow (52, 0, D) an uncursed staff of wizardry (52, 1, D) a +1 great sword of holy wrath (52, 12, D) a +2 hand crossbow of flaming (52, 13, D) a +2 battleaxe of venom (52, 17, D) a cursed +0 morningstar a +0 robe a cursed +0 halberd a +0 robe (52, 19, D) a +0 hand axe of freezing a +0 robe (52, 36, D) +0 storm dragon scales (52, 37, D) a +3 plate armour of magic resistance (53, 0, D) a +1 lajatang of electrocution (53, 1, D) a phantom mirror (53, 17, D) an uncursed staff of power a +0 robe (53, 19, D) a +0 short sword a +0 robe (53, 24, D) a +6 ring of strength a book of Transfigurations (53, 25, D) a +2 war axe of chopping (53, 36, D) a +6 blowgun (54, 0, D) a lightning rod (4/4) (54, 12, D) a +0 dagger (54, 13, D) an uncursed staff of poison (54, 17, D) a +2 great sword of draining a +0 robe (54, 18, D) an uncursed ring of protection from fire (54, 25, D) a +1 hand axe of electrocution (54, 36, D) the cursed +0 hand axe of the Moon {freeze, *Slow Str+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It may slow you when you take damage. It has a curse placed upon it. (55, 0, D) a +4 mace (55, 1, D) the +8 broad axe "Oshret" {venom, rF+ Int+6} It poisons the flesh of those it strikes. It affects your intelligence (+6). It protects you from fire. (55, 13, D) a +2 plate armour of fire resistance (59, 29, D) a large rock a +0 arbalest 15 bolts (59, 30, D) 3 bolts an arrow 3 large rocks (59, 36, D) a +2 robe of magic resistance (59, 37, D) the cursed ring "Erag" {+Blink rC- AC-3 Str+7 Int+2} [ring of protection] It affects your AC (-3). It affects your strength (+7). It affects your intelligence (+2). It makes you vulnerable to cold. It lets you blink. It has a curse placed upon it. (60, 28, D) a +0 arbalest of freezing 3 bolts (60, 29, D) 6 large rocks a +0 shortbow 10 arrows (60, 30, D) 2 bolts a large rock 3 arrows (60, 31, D) a +0 shortbow 8 arrows (60, 33, D) a bolt (60, 36, D) a book of Changes (60, 37, D) a +2 great mace of protection (61, 8, D) an uncursed staff of poison (61, 16, D) the Tome of Poisonous Orientation Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Force Lance Conjuration/Translocation 4 e - Venom Bolt Conjuration/Poison 5 f - Summon Forest Summoning/Translocation 5 (61, 26, D) a book of the Warp (61, 31, D) 2 large rocks 2 arrows (61, 36, D) an uncursed ring of poison resistance (61, 37, D) Gamer's Almanac of Confrontation and the Blaze Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Dazzling Spray Conjuration/Hexes 3 c - Conjure Flame Conjuration/Fire 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Ring of Flames Charms/Fire 7 (61, 42, D) an uncursed staff of energy (62, 0, D) a crystal ball of energy (62, 1, D) a +0 crystal plate armour (62, 8, D) a +0 dagger of speed (62, 9, D) an uncursed staff of wizardry (62, 16, D) the +1 ring mail of Tubiss {-Tele rPois rF+ rCorr} It protects you from fire. It protects you from poison. It prevents most forms of teleportation. It protects you from acid and corrosion. (62, 17, D) a +0 dire flail of protection (62, 21, D) a +0 robe (62, 26, D) a +1 double sword of draining (62, 27, D) a lamp of fire (62, 32, D) a bolt an arrow (62, 37, D) the +5 scimitar "Saics" {freeze, rC+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you see invisible. (63, 8, D) a lamp of fire (63, 17, D) an uncursed ring of see invisible (63, 20, D) a +4 whip of electrocution (63, 26, D) the +7 arbalest of Nuet {flame, rElec Dex+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It insulates you from electricity. (63, 27, D) a book of Enchantments (63, 33, D) 2 large rocks 2 bolts 2 arrows (63, 36, D) an uncursed staff of death (63, 37, D) a +2 quarterstaff of crushing (64, 16, D) a phantom mirror (64, 17, D) a +2 scale mail of fire resistance (65, 26, D) a box of beasts (68, 0, D) the +1 ring mail of the Will of the Gods {rC+ Dex+4} It affects your dexterity (+4). It protects you from cold. (69, 36, D) an uncursed amulet of the gourmand (70, 8, D) the +2 scale mail of the Moon {Int+4 Slay+3 Stlth+} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you more stealthy. (70, 9, D) an uncursed staff of conjuration (70, 10, D) a +1 scythe of protection a +0 robe (70, 36, D) a phantom mirror (70, 37, D) a lightning rod (4/4) (71, 8, D) a +2 dagger of venom (71, 11, D) a +5 vampiric dagger a +0 robe (71, 16, D) a book of Spatial Translocations (71, 17, D) an uncursed amulet of rage (71, 20, D) a +1 mace of draining (71, 27, D) a +1 battleaxe of chopping (71, 36, D) an uncursed staff of death (71, 37, D) a +1 hand axe of chopping (71, 41, D) a +0 great sword a cursed +0 robe (72, 9, D) an uncursed staff of power (72, 10, D) a +1 glaive of chopping a +2 robe of resistance (72, 11, D) a +3 quarterstaff of chaos a +0 cloak (72, 16, D) a +1 scimitar of electrocution (72, 17, D) a +3 flail of protection (72, 26, D) the ring of Buanivaj {Str+4 Stlth+} [ring of stealth] It affects your strength (+4). It makes you more stealthy. a +2 trident of protection (72, 27, D) a +2 scythe of venom (72, 36, D) a +4 rapier of speed (72, 37, D) an uncursed ring of protection from cold (72, 41, D) a +3 mace a +0 robe (73, 1, D) a +0 rapier of venom (73, 16, D) an uncursed ring of magical power (73, 17, D) a +6 ring of strength an uncursed ring of positive energy (73, 27, D) the +7 mace of Disaster {crush, *Drain Int+8} It inflicts extra damage upon your enemies. It affects your intelligence (+8). It causes draining when unequipped. (73, 36, D) a +1 buckler of fire resistance (73, 37, D) an uncursed ring of protection from magic (74, 40, D) a cursed +0 halberd a +0 robe (75, 1, D) a +5 short sword of speed