supermoro the Dungeon (0, 0, D) a large rock (0, 5, D) a large rock (0, 7, D) a +0 giant club a cursed -2 trident (0, 11, D) a +1 chain mail (0, 13, D) a +0 helmet (0, 14, D) a +0 flail the +2 scimitar "Naimist" {slice, rC+ Int-3 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It affects your dexterity (+3). It protects you from cold. a +4 quarterstaff of speed a +2 halberd of venom a +1 broad axe of chopping a +2 rapier of venom (0, 15, D) an uncursed staff of energy (0, 44, D) 3 throwing nets (0, 54, D) a +0 club 2 stones (0, 59, D) a stone