supermoro the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 scale mail a +0 shield a +0 war axe (8, 1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (59, 22, D) a cursed +0 hand axe a +0 robe (60, 23, D) a necrophage corpse (61, 0, D) a fan of gales (61, 8, D) a +0 short sword (61, 16, D) a lamp of fire (61, 26, D) the Handbook of the Escort and Venom Spells Type Level a - Sting Conjuration/Poison 1 b - Summon Butterflies Summoning 1 c - Summon Small Mammal Summoning 1 d - Ignite Poison Fire/Transmutation/Poison 3 e - Venom Bolt Conjuration/Poison 5 f - Dragon's Call Summoning 9 (62, 0, D) a fan of gales (62, 1, D) a +2 scale mail of poison resistance (62, 8, D) a +3 ring mail of cold resistance (62, 9, D) a cursed amulet of inaccuracy (62, 11, D) a +1 war axe of chopping (62, 16, D) a +5 blowgun (62, 17, D) the ring "Zigismess" {+Fly rC+ Str-2 Dex+2} [ring of flight] It affects your strength (-2). It affects your dexterity (+2). It protects you from cold. It lets you fly. (62, 26, D) a sack of spiders (63, 8, D) a +3 leather armour of fire resistance (63, 11, D) a +0 long sword a +0 leather armour (63, 12, D) a cursed -1 shortbow 22 arrows (63, 16, D) an uncursed ring of ice (63, 17, D) an uncursed staff of fire (64, 11, D) a +1 mace of distortion a +0 ring mail (64, 16, D) a +4 chain mail of fire resistance (64, 17, D) a +1 leather armour of fire resistance (64, 26, D) a +1 falchion of electrocution (64, 27, D) a +4 ring of strength (65, 26, D) a book of Minor Magic (67, 0, D) a book of Clouds (68, 0, D) the +9 shortbow "Aubergine" {venom, rPois rC- MR+++ Dex+4} It poisons the ammo it fires. It affects your dexterity (+4). It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (69, 0, D) the Tome of Supportive Self-Improvement Spells Type Level a - Swiftness Charms/Air 2 b - Song of Slaying Charms 2 c - Spectral Weapon Hexes/Charms 3 d - Call Canine Familiar Summoning 3 e - Deflect Missiles Charms/Air 6 (70, 8, D) an uncursed staff of power (71, 8, D) a +3 halberd of venom (71, 16, D) an uncursed staff of summoning (71, 17, D) a sack of spiders (71, 26, D) a +0 war axe of draining (71, 27, D) a crystal ball of energy (72, 8, D) a +5 ring of strength (72, 9, D) a cursed staff of summoning (72, 16, D) the +1 scale mail "Huiqugy" {Dex+2} It affects your dexterity (+2). (72, 17, D) a book of Frost (72, 26, D) an uncursed staff of air (73, 1, D) the +6 mace "Hacramad" {crush, rPois rC+++} It inflicts extra damage upon your enemies. It renders you almost immune to cold. It protects you from poison. (73, 16, D) a phantom mirror (73, 17, D) a +0 hand crossbow of freezing (73, 28, D) the +1 ring mail of the New World {rPois rF- Int+8} It affects your intelligence (+8). It makes you vulnerable to fire. It protects you from poison.