supermoro the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 scale mail a +0 shield a +0 war axe (9, 2, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (59, 36, D) a phantom mirror (59, 37, D) an uncursed staff of power (60, 36, D) the +10 halberd "Giwur" {chop, rElec rN++ MP-9} It inflicts extra damage upon your enemies. It insulates you from electricity. It greatly protects you from negative energy. It affects your magic capacity (-9). (60, 37, D) an uncursed ring of ice (61, 0, D) an uncursed ring of protection from cold (61, 5, D) a +0 flail (61, 8, D) a +2 trident of piercing (61, 16, D) a +1 long sword of holy wrath (61, 26, D) a book of Debilitation (61, 36, D) an uncursed staff of fire (61, 37, D) an uncursed staff of death (62, 1, D) a +2 scale mail of cold resistance (62, 4, D) a +0 club (62, 8, D) an uncursed ring of poison resistance (62, 9, D) a phantom mirror (62, 10, D) a +0 trident (62, 11, D) a +0 trident 7 poisoned tomahawks (62, 17, D) a +0 large shield of protection (62, 26, D) the ring "Piumar" {Wiz MR++} [ring of wizardry] It improves your spell success rate. It affects your resistance to hostile enchantments. (62, 36, D) the +4 chain mail "Baapryat" {rC+} It protects you from cold. (62, 37, D) an uncursed staff of death (63, 0, D) a book of the Tempests (63, 4, D) a +0 flail (63, 8, D) a manual of Ice Magic (63, 10, D) a +2 broad axe of flaming 7 tomahawks (63, 26, D) Cijysab's Incunabulum of Flight and the Frostbite Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Static Discharge Conjuration/Air 3 c - Summon Ice Beast Ice/Summoning 4 d - Summon Lightning Spire Summoning/Air 4 e - Deflect Missiles Charms/Air 6 (63, 27, D) a +1 mace of protection (63, 36, D) a book of Clouds (63, 37, D) a scarf of cloud immunity (64, 10, D) a +0 trident (64, 17, D) a +0 mace of protection (64, 22, D) an uncursed amulet of harm (64, 26, D) a book of Geomancy (64, 27, D) a +2 scale mail of positive energy (67, 0, D) a lightning rod (4/4) (68, 0, D) a +2 leather armour of fire resistance (69, 0, D) an uncursed ring of see invisible (69, 13, D) a bolt (69, 36, D) a +0 dagger (70, 8, D) an uncursed ring of flight (70, 9, D) a book of Necromancy (70, 11, D) a +0 shortbow 10 arrows (70, 12, D) a +0 shortbow 8 arrows (70, 37, D) a lightning rod (4/4) (71, 10, D) a bolt a +0 shortbow 12 arrows (71, 11, D) a +0 shortbow 18 arrows (71, 12, D) 4 bolts (71, 13, D) an arrow (71, 16, D) an uncursed staff of cold (71, 17, D) a +3 leather armour of cold resistance (71, 27, D) Sif Muna's Almanac of Virous Self-Improvement Spells Type Level a - Sting Conjuration/Poison 1 b - Song of Slaying Charms 2 c - Swiftness Charms/Air 2 d - Excruciating Wounds Charms/Necromancy 5 e - Venom Bolt Conjuration/Poison 5 f - Iskenderun's Battlesphere Conjuration/Charms 5 (71, 36, D) the ring of Fogakhes {rN+ SInv} [ring of see invisible] It protects you from negative energy. It lets you see invisible. the +4 ring mail of Qeilacw {Dex+7} It affects your dexterity (+7). (71, 37, D) a +2 morningstar of freezing (71, 38, D) an uncursed staff of power a -2 shortbow a +0 leather armour (71, 42, D) an arrow (71, 43, D) a cursed -3 rapier (72, 8, D) an uncursed ring of ice (72, 9, D) a book of Callings (72, 16, D) an uncursed ring of protection from cold (72, 17, D) a fan of gales (72, 26, D) a phantom mirror (72, 27, D) a book of Debilitation (72, 36, D) a +2 falchion of protection (72, 37, D) a +10 blowgun (72, 42, D) a +0 short sword a +0 long sword a +0 leather armour a +0 buckler (72, 43, D) 5 arrows (73, 1, D) a phial of floods (73, 9, D) a +0 arbalest (unseen) (73, 16, D) a fan of gales (73, 17, D) a +3 scale mail of positive energy (73, 26, D) a manual of Poison Magic (73, 27, D) a book of Alchemy (73, 32, D) a +0 short sword a +0 robe (73, 33, D) a +0 rapier a +0 robe (73, 36, D) an uncursed staff of power (73, 37, D) a lightning rod (4/4) (73, 42, D) a +2 halberd of protection (73, 43, D) 2 arrows (75, 1, D) a Necronomicon