supermoro the Dungeon (2, 8, D) a +0 scale mail a +0 shield a +0 flail a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the -1 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 32, D) a rime drake corpse (60, 33, D) +0 steam dragon scales a swamp drake corpse (61, 0, D) a +4 falchion of distortion (61, 16, D) the +6 scale mail of Foolhardiness {Dex+2 Stlth+} It affects your dexterity (+2). It makes you more stealthy. (61, 17, D) a tomahawk (61, 21, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (61, 26, D) a +0 glaive of protection (61, 32, D) +0 acid dragon scales a rime drake corpse an acid dragon corpse a wyvern corpse (62, 0, D) an uncursed staff of energy (62, 1, D) a +8 flail of protection (62, 8, D) an uncursed ring of resist corrosion (62, 16, D) a +2 chain mail of positive energy (62, 17, D) a +0 battleaxe of flaming (62, 21, D) a +0 dagger an orc corpse (skeletalised by now) (62, 23, D) (unseen) (62, 26, D) an uncursed staff of earth (62, 32, D) a +0 club (still there?) a wyvern corpse (still there?) (63, 8, D) a +7 flail of protection (63, 16, D) a +3 rapier of speed (63, 17, D) an uncursed staff of conjuration (63, 20, D) 2 tomahawks (63, 21, D) a +0 hand axe (63, 26, D) the cursed +1 long sword of Nuxaett {slice, rF+++ rC- rN+++ Stlth-} It inflicts extra damage upon your enemies. It renders you almost immune to fire. It makes you vulnerable to cold. It renders you almost immune to negative energy. It makes you less stealthy. It has a curse placed upon it. (63, 27, D) a book of Transfigurations (64, 16, D) the +1 scale mail "Kutzecug" {rCorr} It protects you from acid and corrosion. (64, 17, D) a +4 ring of strength (64, 26, D) a lightning rod (4/4) (64, 27, D) an uncursed staff of conjuration (65, 26, D) a book of Misfortune (67, 0, D) an uncursed ring of resist corrosion (68, 0, D) a fan of gales (69, 0, D) a +1 falchion of holy wrath (69, 36, D) a +1 vampiric spear (70, 8, D) a phial of floods (70, 9, D) a +1 dagger of pain (70, 36, D) a +4 blowgun (71, 8, D) the +13 plate armour "Noujiw" {Int+4} It affects your intelligence (+4). (71, 9, D) a +0 trident (71, 10, D) a +0 trident (71, 11, D) a +0 trident (unseen) (71, 13, D) a throwing net (71, 16, D) a book of Misfortune (71, 17, D) a book of the Earth (71, 22, D) a +0 dagger (unseen) (71, 26, D) a book of Death (71, 27, D) a +0 trident a +0 robe a tomahawk a +2 great mace of holy wrath (71, 29, D) a +4 hand axe of freezing a +0 robe (71, 37, D) a +3 plate armour of poison resistance (72, 9, D) a +0 trident (72, 10, D) a +0 trident 3 throwing nets (72, 12, D) a throwing net (72, 16, D) a cursed amulet of inaccuracy (72, 17, D) a +6 hand crossbow of velocity (72, 21, D) a +0 club (72, 26, D) an uncursed staff of wizardry (72, 27, D) a book of Burglary (72, 36, D) the ring "Yboeskap" {+Fly rF++ rC+ Stlth-} [ring of flight] It greatly protects you from fire. It protects you from cold. It lets you fly. It makes you less stealthy. (72, 37, D) a potion of agility (73, 1, D) a +3 leather armour of poison resistance (73, 10, D) a +4 scimitar of electrocution (73, 16, D) an uncursed ring of ice (73, 17, D) a ring of the Octopus King {rCorr AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of resist corrosion] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). (73, 26, D) a +2 ring mail of cold resistance (73, 27, D) a sack of spiders (73, 36, D) the Grimoire of Boosting Transformation Spells Type Level a - Infusion Charms 1 b - Beastly Appendage Transmutation 1 c - Sticks to Snakes Transmutation 2 d - Excruciating Wounds Charms/Necromancy 5 e - Blade Hands Transmutation 5 f - Statue Form Transmutation/Earth 6 (73, 37, D) a potion of agility (74, 40, D) an uncursed staff of death (75, 1, D) the +2 robe of Contentment {+Fly} It lets you fly.