supermoro the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (8, 3, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 shield a +0 scale mail a +0 long sword (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +10 broad axe of Dominance {elec, rC+ Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It protects you from cold. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +0 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (47, 36, D) a +6 ring of strength (49, 24, D) a book of the Tempests (49, 37, D) a +6 blowgun (50, 13, D) the amulet "Idyuff" {Harm *Drain MR- Int+7 SInv} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+7). It affects your resistance to hostile enchantments. It lets you see invisible. It causes draining when unequipped. (50, 24, D) a crystal ball of energy (50, 25, D) a +1 scimitar of flaming (50, 36, D) an uncursed staff of fire (50, 37, D) an uncursed staff of summoning (51, 13, D) a book of Power (51, 24, D) a +2 flail of holy wrath (51, 25, D) a Fen Folio (51, 36, D) a sack of spiders (51, 37, D) an uncursed amulet of magic regeneration (52, 13, D) an uncursed ring of magical power (52, 24, D) a +3 short sword of holy wrath (52, 25, D) a +2 crystal plate armour (52, 31, D) a +0 scimitar of flaming a +4 scimitar of flaming a +1 great sword of flaming (52, 32, D) a +4 scimitar of flaming (52, 36, D) an uncursed ring of see invisible (53, 13, D) a book of Party Tricks (53, 24, D) Qedazawn's Incunabulum of Unholy Arts and Toxins Spells Type Level a - Sting Conjuration/Poison 1 b - Control Undead Necromancy 4 c - Venom Bolt Conjuration/Poison 5 d - Bolt of Draining Conjuration/Necromancy 5 e - Cigotuvi's Embrace Necromancy 5 (53, 25, D) the +9 hand crossbow "Quda" {flame, rC+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. (53, 29, D) a +1 great sword of flaming (53, 32, D) a +0 leather armour (53, 36, D) a +2 shortbow of flaming (53, 37, D) a book of Minor Magic (54, 13, D) a book of Conjurations (54, 24, D) a sack of spiders (54, 25, D) a Young Poisoner's Handbook (54, 36, D) a box of beasts (55, 13, D) a +3 eveningstar of flaming (55, 24, D) a +4 vampiric lajatang (55, 33, D) a +0 dagger a +0 robe (56, 33, D) a +0 mace a +0 scale mail (59, 22, D) a +0 flail (still there?) a +0 hunting sling of velocity (still there?) (59, 36, D) a +0 short sword (59, 37, D) an uncursed staff of cold (60, 20, D) a cursed -1 mace (60, 23, D) an uncursed staff of wizardry the +4 whip "Ythrih Hibe" {slash, rN+ Str+4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from negative energy. It makes you more stealthy. (60, 36, D) a +4 blowgun (60, 37, D) a box of beasts (60, 39, D) a cursed -3 trident (61, 0, D) an uncursed staff of poison (61, 8, D) a lamp of fire (61, 16, D) a +0 flail (61, 23, D) an uncursed staff of death (61, 25, D) a +1 whip of electrocution (61, 31, D) a +4 dagger a +0 robe (61, 36, D) a +4 chain mail of fire resistance (61, 40, D) a +3 quarterstaff of crushing a +0 short sword (62, 0, D) the Tome of the Compass Spells Type Level a - Apportation Translocation 1 b - Recall Summoning/Translocation 3 c - Gell's Gravitas Translocation 3 d - Malign Gateway Summoning/Translocation 7 (62, 8, D) an uncursed ring of positive energy (62, 9, D) an uncursed staff of power (62, 17, D) a +0 dagger (62, 26, D) a phantom mirror (62, 37, D) a +0 dagger a +0 robe a manual of Staves (62, 40, D) an uncursed staff of power (63, 0, D) a +0 chain mail of fire resistance (63, 8, D) a +1 scimitar of flaming (63, 26, D) +0 shadow dragon scales (63, 27, D) a +4 halberd of protection (63, 36, D) a book of Debilitation (64, 17, D) a phantom mirror (64, 26, D) a +4 broad axe of freezing (64, 27, D) Evaufouck's Grimoire of Supportive Flight Spells Type Level a - Summon Butterflies Summoning 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Call Canine Familiar Summoning 3 d - Summon Ice Beast Ice/Summoning 4 e - Dragon's Call Summoning 9 (65, 26, D) an uncursed staff of fire (67, 0, D) a +2 spear of venom (69, 0, D) a lamp of fire (69, 36, D) an uncursed staff of poison (69, 40, D) a +0 short sword (unseen) (69, 41, D) a +2 spear of freezing (70, 8, D) an uncursed staff of poison (70, 9, D) the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. (70, 37, D) a book of Maledictions (70, 42, D) a +0 halberd (71, 8, D) a phial of floods (71, 11, D) a +0 long sword (71, 16, D) a lightning rod (4/4) (71, 26, D) a +4 quarterstaff of protection (71, 27, D) an uncursed staff of power (71, 36, D) a box of beasts (72, 8, D) a book of Ice (72, 17, D) a book of Dreams (72, 26, D) a +1 centaur barding of fire resistance (72, 27, D) a +2 troll leather armour (72, 36, D) the +0 pair of gloves of Gravitas {-Tele rElec Dex-2 Stlth+} It affects your dexterity (-2). It insulates you from electricity. It prevents most forms of teleportation. It makes you more stealthy. (72, 37, D) a phantom mirror (73, 1, D) an uncursed staff of wizardry (73, 3, D) a +0 giant club a +0 great mace a +0 scale mail (73, 17, D) a +2 short sword of protection (73, 20, D) a +0 spear (73, 21, D) a +0 dagger (unseen) (73, 22, D) a +0 rapier (unseen) (73, 26, D) a lamp of fire (73, 27, D) a lightning rod (4/4) (73, 37, D) a +4 dire flail of protection (74, 3, D) a +0 long sword a +0 plate armour a +0 shield a +0 hand axe