supermoro the Dungeon [Shop] Cyiru's General Store 15 arrows (36 gold) 22 bolts (52 gold) 23 stones (27 gold) a scroll of enchant weapon (90 gold) a +0 hunting sling (18 gold) a +2 hand crossbow of freezing (219 gold) a scroll of enchant weapon (90 gold) a scroll of identify (24 gold) a potion of lignification (36 gold) a +0 hunting sling (18 gold) a potion of ambrosia (96 gold) a +2 chain mail of cold resistance (258 gold) [Shop] Rewyog's Antique Weapon Shoppe a +0 hand axe (75 gold) a +0 glaive (162 gold) a +1 halberd of protection (295 gold) a +0 hunting sling (37 gold) a +0 whip (62 gold) a +0 whip (62 gold) a +0 dagger (50 gold) a +0 short sword of venom (140 gold) a +2 flail of protection (405 gold) the +10 great sword of Desertification {flame, *Rage rF+ MR+} (1980 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It affects your resistance to hostile enchantments. It may make you go berserk in combat. a +2 dagger of venom (360 gold) a +0 dagger (50 gold) [Shop] Diam Omo's Jewellery Emporium an uncursed ring of see invisible (195 gold) a +3 ring of strength (204 gold) an uncursed amulet of harm (390 gold) a +5 ring of strength (535 gold) an uncursed ring of poison resistance (260 gold) an uncursed ring of fire (325 gold) the ring of the Peasants {rC- Str+4 Dex+3 Stlth+} (418 gold) [ring of stealth] It affects your strength (+4). It affects your dexterity (+3). It makes you vulnerable to cold. It makes you more stealthy. [Shop] Xaedenn's Antique Weapon Shoppe a +0 hand axe (84 gold) a +0 mace (84 gold) a +0 rapier (112 gold) a +0 dagger (56 gold) a +0 dagger (56 gold) the +9 long sword of Savytowy {antimagic, rElec rF- Str+3} (1926 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It makes you vulnerable to fire. It insulates you from electricity. a +0 short sword (84 gold) a +0 dagger (56 gold) a +3 dagger (532 gold) a +0 club (28 gold) (0, 0, D) 3 large rocks (1, 13, D) a +0 trident a +0 plate armour (2, 13, D) a +0 glaive a +0 chain mail a +0 flail a +0 chain mail (3, 7, D) a +0 robe (4, 1, D) a large rock (4, 19, D) an arrow (7, -1, D) a +2 lajatang of electrocution a +0 robe (7, 7, D) a +0 giant spiked club a +0 giant club (7, 11, D) a tomahawk (9, 11, D) a +0 dagger a +0 robe (10, -1, D) a +0 great mace a +0 leather armour (10, 7, D) an uncursed ring of poison resistance (11, -1, D) a +0 battleaxe of freezing (11, 7, D) an uncursed ring of poison resistance (11, 19, D) a +0 shortbow 22 arrows (12, -1, D) a +0 troll leather armour a +1 dagger of flaming a +0 robe (12, 7, D) an uncursed ring of see invisible (13, 7, D) an uncursed ring of protection from cold an uncursed ring of protection from cold (14, 11, D) a +0 scimitar 6 tomahawks a cursed +0 plate armour (15, -1, D) a +0 troll leather armour a large rock (15, 7, D) a +1 longbow (15, 11, D) a +0 flail (16, -1, D) 2 large rocks (16, 5, D) a +1 great mace of holy wrath a cursed -1 scale mail (16, 7, D) a +3 dire flail (16, 11, D) a +0 dagger a +0 robe a +0 whip a +0 battleaxe a +0 chain mail (17, 3, D) a +0 trident a +1 spear of venom 22 javelins of returning a +0 leather armour a +0 shortbow 18 arrows (17, 7, D) a +1 giant spiked club (17, 11, D) a cursed +0 ring mail (18, -1, D) a +2 great sword of holy wrath a +0 ring mail a large rock a +3 bardiche a +0 leather armour (18, 7, D) the +8 fustibalus of Crusades {freeze, rF+ rN+ MR+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. (18, 11, D) a +0 flail a +0 plate armour (19, -1, D) a +1 battleaxe of electrocution a +0 chain mail (19, 7, D) a +1 falchion of slicing (19, 11, D) a +0 mace (19, 13, D) a +3 scimitar of flaming a +0 robe (20, 7, D) a +4 giant spiked club (20, 11, D) a +0 dagger a +0 robe a +0 mace a +2 war axe of chopping a +0 plate armour (21, 7, D) a +3 quick blade (21, 11, D) a tomahawk (22, 7, D) a +3 arbalest of flaming (22, 11, D) a tomahawk a +0 dagger (23, 7, D) a +0 robe (23, 11, D) a tomahawk a +0 club (24, 7, D) a +3 chain mail (24, 11, D) a tomahawk (25, 7, D) 2 bolts (still there?) a bolt (still there?) (26, 3, D) a +0 dagger of venom a +0 robe a +0 glaive (26, 7, D) a +1 helmet (26, 11, D) a tomahawk (27, 3, D) a +0 spear (27, 7, D) a +2 scale mail of fire resistance (27, 11, D) a +0 long sword a +0 chain mail (28, 7, D) a +3 chain mail (28, 11, D) a +0 troll leather armour a +0 scimitar a +0 halberd a +0 leather armour (29, 7, D) +0 swamp dragon scales (29, 11, D) a +0 trident a +0 chain mail (30, -1, D) a bolt (30, 7, D) a bolt +1 fire dragon scales (30, 11, D) a +0 short sword (31, 7, D) +0 shadow dragon scales (32, 7, D) a +0 arbalest 23 bolts (32, 11, D) a +1 battleaxe a +0 chain mail (33, 11, D) a +0 troll leather armour a +0 great sword a +0 plate armour (34, -1, D) a +0 broad axe a +0 chain mail a bolt (34, 5, D) a +2 rapier of venom a +0 leather armour (36, -1, D) a +0 arbalest 19 bolts a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour (36, 3, D) a +0 quarterstaff a +2 robe of the Archmagi (36, 7, D) a large rock (37, -1, D) a +0 flail a cursed +0 robe a +0 club a +0 robe a +0 trident a +0 robe a +0 shortbow 16 arrows 5 large rocks (37, 11, D) a +0 robe (38, -1, D) a +0 glaive a +0 chain mail 2 bolts (38, 11, D) a +0 robe a +0 club a +0 robe (40, 5, D) a +3 troll leather armour {Snorg} (40, 11, D) a +0 robe a +0 troll leather armour (41, -1, D) a +0 great mace a +0 leather armour a +0 long sword of flaming a +0 ring mail a +0 dire flail a +0 dire flail a cursed -1 arbalest 15 bolts (41, 11, D) a +0 spear of flaming a cursed +0 robe (42, 3, D) a +0 quarterstaff a cursed +0 robe (42, 7, D) a cursed -1 giant club a +0 giant spiked club (43, 7, D) 4 large rocks (43, 11, D) a +0 whip a +0 robe (44, 7, D) a +0 halberd a +0 robe a +0 giant club a +0 dire flail (44, 19, D) a +0 dagger (45, 11, D) a +0 halberd a +0 robe (45, 19, D) a +2 scimitar of electrocution a +0 lajatang a +2 halberd of venom a +2 dire flail of protection the +1 broad axe "Hiom" {antimagic, Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). the +2 rapier of Hiletesm {pierce, rF+ rC+ Str+4 Int-2} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (-2). It protects you from fire. It protects you from cold. (46, 19, D) a +0 helmet (48, 19, D) a +1 scale mail (52, 15, D) a +0 leather armour (57, 5, D) a +0 dagger a +0 robe (58, 15, D) a +0 helmet (59, 7, D) a bolt (59, 19, D) a +0 shortbow 25 arrows (60, 15, D) a +0 centaur barding (62, 5, D) a +0 trident a cursed +0 plate armour (62, 7, D) 2 bolts (62, 13, D) a +0 dire flail a cursed +0 plate armour (63, 5, D) a +0 mace 6 silver tomahawks a +0 chain mail (64, 7, D) a bolt (66, 5, D) a +0 scimitar a +0 plate armour (66, 7, D) a +0 arbalest a +2 long sword of holy wrath 5 bolts a +0 chain mail (67, 5, D) a bolt (67, 6, D) a bolt (67, 7, D) a +0 dagger a +0 robe