supermoro Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 22, D:1) a +0 buckler (9, -3, D:1) a +4 whip of pain (10, -2, D:1) a stone (12, 7, D:1) 22 bolts (12, 22, D:1) a +0 club (16, 7, D:1) a +0 short sword (23, 35, D:1) a +0 hand axe a +0 chain mail (25, 8, D:1) a +0 dagger (26, 7, D:1) 5 tomahawks (27, 27, D:1) a +0 club (31, 30, D:1) 29 arrows (33, 28, D:1) 14 stones (35, 19, D:1) a +0 club (42, 20, D:1) 8 poisoned needles (46, 8, D:1) a +0 dagger (49, 19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 14 stones (1, -22, D:2) a cursed -3 club (1, -20, D:2) a +0 dagger a +0 club (1, -18, D:2) a +0 club a +0 animal skin a +0 helmet a cursed -3 club (2, -22, D:2) a +0 dagger a +0 hunting sling 17 stones (10, 7, D:2) a hobgoblin corpse (skeletalised by now) (14, 19, D:2) a +0 dagger (26, -24, D:2) a giant cockroach corpse (27, -26, D:2) a jackal corpse (27, -25, D:2) a +0 dagger (29, -24, D:2) 15 gold pieces