supermoro Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -12, D:1) a +0 ring mail (11, 14, D:1) a +0 dagger of protection (12, 28, D:1) a +0 dagger (25, -10, D:1) a +0 hunting sling (27, 29, D:1) a +0 whip (37, -3, D:1) a +0 short sword (38, -3, D:1) 3 tomahawks (44, 16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 18, D:2) a +0 mace (2, 16, D:2) a +3 quarterstaff of chaos (11, 3, D:2) a +0 club (21, 11, D:2) a +0 hand axe (22, 27, D:2) a stone (23, 27, D:2) 2 stones (24, 12, D:2) a +0 dagger (26, 26, D:2) a +0 club (26, 27, D:2) a +0 whip a stone (27, 9, D:2) 32 bolts (28, 0, D:2) a +0 dagger (29, -8, D:2) 24 arrows (30, 34, D:2) a stone (31, 34, D:2) a stone (32, 31, D:2) 15 poisoned needles (32, 34, D:2) a stone (43, -6, D:2) a +0 hunting sling 11 stones (44, 9, D:2) a +0 helmet (47, 22, D:2) a +0 short sword (47, 23, D:2) a +0 club (53, 9, D:2) a +0 war axe (57, 8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, 8, D:3) a tomahawk (3, 5, D:3) a +0 club (4, 5, D:3) a tomahawk (5, 3, D:3) a +0 whip (5, 4, D:3) a +0 flail (6, 3, D:3) a tomahawk a +0 falchion (7, 2, D:3) a tomahawk (7, 20, D:3) a +0 robe (12, 15, D:3) a +0 whip (13, 18, D:3) 13 stones (15, -5, D:3) a +0 scale mail a +0 short sword a +0 leather armour (16, -5, D:3) a +0 club (22, -4, D:3) a +0 club (23, 23, D:3) 15 arrows (37, 2, D:3) 23 arrows (37, 24, D:3) 2 scrolls of noise (38, -12, D:3) a scroll of noise (39, -6, D:3) a +0 rapier (42, 25, D:3) a +0 ring mail (56, 2, D:3) a +0 dagger (57, 1, D:3) a +0 dagger a +0 leather armour a +0 trident 5 tomahawks of returning a +0 short sword a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 flail (5, 20, D:4) a +0 flail (10, 16, D:4) a scroll of noise (16, -4, D:4) a +0 scale mail (24, 18, D:4) a +0 club (31, -13, D:4) a +0 falchion (31, -12, D:4) a +0 robe (33, -9, D:4) 20 stones (35, 16, D:4) a +0 flail (36, -4, D:4) a cursed +0 ring mail (39, 2, D:4) 22 arrows (39, 9, D:4) a +0 leather armour (41, 31, D:4) a scroll of random uselessness (42, -13, D:4) a scroll of random uselessness (45, 12, D:4) a +0 rapier a +2 leather armour of positive energy (47, 40, D:4) a +0 hunting sling (54, 30, D:4) 11 stones (54, 32, D:4) a +0 giant club (54, 37, D:4) 33 stones Level 5 of the Dungeon (0, 0, D:5) 23 stones (2, 18, D:5) 10 arrows (6, 36, D:5) a +0 club (14, 21, D:5) a +0 short sword (16, 48, D:5) a +0 club (21, 20, D:5) a +0 club (29, 24, D:5) 8 tomahawks (35, 20, D:5) 28 sling bullets (54, 6, D:5) 3 large rocks (57, 22, D:5) an uncursed staff of death Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (5, 7, D:6) a +0 club (12, 2, D:6) a +0 leather armour (20, -26, D:6) 6 arrows (25, -5, D:6) a +0 chain mail a +0 club (27, -4, D:6) a +0 leather armour (28, -4, D:6) a +0 robe a +0 dagger a +0 dagger a +0 chain mail a +0 short sword a +0 leather armour (30, -8, D:6) 22 sling bullets (42, -13, D:6) a +0 long sword a +0 chain mail (42, -10, D:6) a cursed +0 leather armour (43, -13, D:6) a +0 glaive a +0 chain mail (45, -15, D:6) 7 tomahawks (45, -11, D:6) a scroll of random uselessness (46, -4, D:6) a +2 dagger of speed 2 stones (47, -4, D:6) a +0 shortbow 25 arrows (48, -4, D:6) a +0 battleaxe a +0 plate armour (53, -6, D:6) a +0 club (53, -5, D:6) a +0 robe a +0 dagger a +3 glaive (54, -5, D:6) a +0 leather armour a cursed +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 long sword a +0 robe (1, 1, D:7) a +0 long sword a +0 robe (2, -7, D:7) a +0 dagger a +0 robe a +0 club (2, -6, D:7) a +0 war axe a +0 ring mail a +0 dagger a +0 robe (2, 1, D:7) a cursed +0 hand axe a +0 robe (2, 30, D:7) a +2 battleaxe a +0 robe (5, -16, D:7) a +0 club (5, -15, D:7) a +0 shortbow 7 arrows (13, 40, D:7) a +0 robe (32, 36, D:7) a +0 robe (39, -14, D:7) a +0 dagger a +0 robe (40, -13, D:7) a +0 ring mail (44, 44, D:7) a +0 scale mail (45, 26, D:7) a +0 dagger (47, 11, D:7) a +0 giant club (59, 29, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +1 dagger of chaos a +0 robe (5, 16, D:8) a +0 giant club a +0 giant spiked club (8, -5, D:8) a +0 mace (9, 6, D:8) a +0 robe (28, -15, D:8) 5 needles of confusion (30, -5, D:8) a +0 club a +0 leather armour (41, -13, D:8) a +0 giant spiked club a +0 giant club (42, -24, D:8) +0 shadow dragon scales (50, 15, D:8) a potion of mutation (63, -6, D:8) a cursed -2 spear Level 9 of the Dungeon (0, 0, D:9) a +0 robe (6, -18, D:9) a scroll of immolation (17, -8, D:9) a +0 giant club a +0 giant spiked club (26, 0, D:9) a scroll of immolation (30, -33, D:9) 16 poisoned needles (32, -22, D:9) a +0 spear (32, -20, D:9) a +2 spear of piercing (33, -21, D:9) a +0 spear (60, -10, D:9) 14 stones Level 10 of the Dungeon [Shop] Taliuq's Food Boutique a royal jelly (22 gold) a royal jelly (22 gold) a royal jelly (22 gold) a royal jelly (22 gold) 3 fruits (49 gold) [Shop] Zesisuab's General Store a +2 vampiric rapier (456 gold) a lamp of fire (760 gold) a phial of floods (760 gold) 2 throwing nets (114 gold) a wand of acid (5/15) (342 gold) 22 stones (41 gold) a wand of iceblast (6/15) (190 gold) [Shop] Bism's Antique Weapon Shoppe the cursed +2 war axe "Rugreemn" {flame, Int+3} (931 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It has a curse placed upon it. a +0 dagger of draining (196 gold) a +2 morningstar of holy wrath (672 gold) the +6 arbalest of Kehir {penet, Str+7 Int+6} (2642 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+7). It affects your intelligence (+6). a +4 rapier of holy wrath (1022 gold) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (2828 gold) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. a +7 morningstar of flaming (1547 gold) a +2 shortbow of flaming (609 gold) a +3 halberd of chopping (805 gold) [Shop] Hequbips's Jewellery Shop the ring "Zainir" {*Tele rPois} (336 gold) [ring of teleportation] It may teleport you next to monsters. It protects you from poison. an uncursed ring of protection from magic (450 gold) the ring "Emeydone" {rPois rF- MR+ Str+2} (536 gold) [ring of poison resistance] It affects your strength (+2). It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. an uncursed ring of protection from fire (450 gold) the cursed ring "Saplar" {EV-3 Int+3 Dex+4} (327 gold) [ring of evasion] It affects your evasion (-3). It affects your intelligence (+3). It affects your dexterity (+4). It has a curse placed upon it. the ring "Qatoi" {rPois rN+ Int+4} (712 gold) [ring of positive energy] It affects your intelligence (+4). It protects you from poison. It protects you from negative energy. the ring of Mojalor {rElec Stlth-} (387 gold) [ring of loudness] It insulates you from electricity. It makes you less stealthy. a cursed ring of loudness (81 gold) an uncursed ring of wizardry (540 gold) a +2 ring of intelligence (135 gold) (0, 0, D:10) a scroll of noise (7, -2, D:10) a +1 dire flail of crushing a +0 giant spiked club (11, -9, D:10) an uncursed staff of earth (21, -30, D:10) a +0 shortbow 12 arrows (22, -26, D:10) an arrow (22, -13, D:10) an arrow (23, -26, D:10) an arrow (23, -21, D:10) 3 arrows (23, -20, D:10) a +0 hand axe (23, -6, D:10) a cursed +0 robe (23, 16, D:10) a +0 falchion (24, -36, D:10) a +0 war axe a +0 plate armour (24, -35, D:10) a +0 hand axe a +0 giant spiked club a +0 giant club (24, -34, D:10) a +0 war axe of freezing (24, -19, D:10) a +0 club (24, -17, D:10) 14 arrows a +0 shortbow (25, -34, D:10) a +0 dagger a +0 robe (25, -14, D:10) an arrow (25, 12, D:10) a +0 spear (27, -22, D:10) an arrow (27, -5, D:10) a tomahawk (28, -14, D:10) an arrow (28, -5, D:10) a tomahawk (28, -4, D:10) a +0 leather armour a +0 short sword (28, 20, D:10) a +0 short sword (29, -19, D:10) an arrow (29, -4, D:10) a +0 leather armour a +0 dagger a +0 scale mail (31, -20, D:10) 13 arrows (38, -1, D:10) a +0 short sword (39, -2, D:10) a +0 club (39, -1, D:10) a +0 whip 5 stones (62, -14, D:10) a +0 falchion Level 11 of the Dungeon [Shop] Raf Tepp's Antique Artefacts the +1 robe of Taexkih {rF+ Regen+ Str+7} (825 gold) It affects your strength (+7). It protects you from fire. It increases your rate of regeneration. the +0 ring mail of a Billion Dreams {rCorr Int+4} (600 gold) It affects your intelligence (+4). It protects you from acid and corrosion. the cursed +1 robe of Kirasch {Str+4 Dex-5 Slay+6} (787 gold) It affects your strength (+4). It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It has a curse placed upon it. the +8 spear of Putrescence {pierce, SInv} (1336 gold) It inflicts extra damage upon your enemies. It lets you see invisible. the cursed +3 dagger of Meppo {freeze, rC++} (962 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. It has a curse placed upon it. (0, 0, D:11) a potion of mutation (3, -1, D:11) a +0 robe (5, -22, D:11) a +0 shortbow 16 arrows (18, 5, D:11) a +0 giant club a +0 giant club (26, 1, D:11) a +0 hand axe a cursed +0 plate armour a +0 hand axe a +0 leather armour (26, 7, D:11) a +0 hand axe (27, 5, D:11) a +0 dagger (51, 11, D:11) a +0 leather armour (54, -9, D:11) a throwing net Level 12 of the Dungeon [Shop] Pixodghea's Armour Shoppe a +0 chain mail (72 gold) a +0 chain mail (72 gold) a +0 plate armour (368 gold) a +0 plate armour (368 gold) a +0 chain mail (72 gold) a +0 leather armour (32 gold) a +0 plate armour (368 gold) a +2 robe of positive energy (235 gold) a +0 ring mail (64 gold) a +1 helmet of intelligence (264 gold) (0, 0, D:12) a +0 dagger a +0 robe (1, 3, D:12) a +0 long sword a +0 chain mail (2, 3, D:12) a +0 ring mail a +0 whip a +0 leather armour (16, 16, D:12) a +1 plate armour (17, 44, D:12) a scroll of random uselessness (19, 47, D:12) a +0 giant club a +0 dire flail (25, -8, D:12) 2 large rocks (25, 8, D:12) a +0 dire flail a +0 dire flail (28, 11, D:12) a stone (28, 12, D:12) a stone (30, 14, D:12) a +0 whip 2 stones (30, 15, D:12) 5 stones a +0 whip of pain (31, 13, D:12) 4 stones (31, 14, D:12) a stone (31, 15, D:12) a stone a +0 short sword (31, 16, D:12) a cursed +0 dagger (32, 15, D:12) 3 stones (33, 17, D:12) a stone (35, -3, D:12) a +0 mace a +0 battleaxe a +0 plate armour (36, -3, D:12) a +0 dagger a +0 robe (38, 9, D:12) a +0 great sword (39, 28, D:12) a +5 plate armour of ponderousness (47, 19, D:12) 17 stones (49, 25, D:12) a +0 ring mail a +0 club (50, 43, D:12) a +0 giant club a +0 giant club (59, 39, D:12) a +0 dagger a +0 robe a +0 scale mail a +0 glaive a +0 plate armour (59, 41, D:12) a +0 flail (60, 38, D:12) a +0 leather armour (62, 24, D:12) a +0 long sword Level 13 of the Dungeon (0, 0, D:13) a +0 long sword a +0 plate armour a +0 war axe (0, 1, D:13) a +0 dagger (1, 0, D:13) a +0 dagger a +0 robe (3, -8, D:13) a +0 leather armour (4, -9, D:13) a +0 hand axe (4, -8, D:13) a +0 dagger (11, -19, D:13) a +0 whip (12, -18, D:13) a +0 trident (13, 13, D:13) 25 arrows (14, -17, D:13) a +2 ring mail of cold resistance (14, -13, D:13) a +0 scale mail (14, 28, D:13) a cursed -1 battleaxe a +0 chain mail (15, -5, D:13) 23 stones (15, 24, D:13) a +0 trident (16, -19, D:13) a +0 trident (20, -14, D:13) a scroll of random uselessness (20, 18, D:13) a +0 chain mail a +0 club (20, 19, D:13) a +0 leather armour a cursed +0 falchion a +0 hand axe a +0 leather armour (20, 20, D:13) a +0 robe a +0 dagger (20, 21, D:13) a +0 robe a +0 dagger (22, 32, D:13) a +0 flail (26, -9, D:13) a +0 hunting sling (26, -7, D:13) an uncursed staff of wizardry (36, 5, D:13) a +0 robe a +2 dagger of freezing (36, 27, D:13) 17 stones (37, 4, D:13) a +0 chain mail a +0 glaive (37, 5, D:13) a +0 robe a cursed +0 dagger (37, 6, D:13) a +0 robe a +0 dagger (42, 15, D:13) 5 large rocks (48, 13, D:13) 29 stones (50, -6, D:13) a +0 pair of boots (66, -6, D:13) an uncursed ring of see invisible the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club (5, -14, Orc:1) a +0 ring mail a +1 hand axe of chopping (5, -13, Orc:1) a +0 ring mail a +0 club (15, -4, Orc:1) a +0 short sword (16, -4, Orc:1) a +0 giant club a +0 plate armour a +0 long sword (16, -3, Orc:1) a cursed +0 leather armour a +0 whip (17, -3, Orc:1) a +0 robe a +0 giant club (18, -14, Orc:1) a +0 robe a +0 dagger (19, -17, Orc:1) a +0 robe a +0 dagger (19, -16, Orc:1) a +0 leather armour (21, -17, Orc:1) a +0 giant club (33, -10, Orc:1) a cursed -1 giant club Level 2 of the Orcish Mines [Shop] Piacuk Ysowk's Antique Weapon Shoppe a +0 hand axe of flaming (118 gold) the +7 hand axe of War {venom, Stlth+} (774 gold) It poisons the flesh of those it strikes. It makes you more stealthy. a +0 broad axe (64 gold) the +7 whip of Vopouna {venom, *Noise Str+6 Int+4 Stlth+} (1044 gold) It poisons the flesh of those it strikes. It affects your strength (+6). It affects your intelligence (+4). It may make noises in combat. It makes you more stealthy. a +0 mace (48 gold) a +0 blowgun (40 gold) a +0 quarterstaff (64 gold) a +0 club (16 gold) a +0 halberd (64 gold) a +1 mace of protection (169 gold) a +0 trident (56 gold) [Shop] Jefoy's Antique Armour Emporium a +0 scale mail (128 gold) a +2 chain mail of cold resistance (688 gold) a +0 ring mail (128 gold) a +0 leather armour (64 gold) a +0 leather armour (64 gold) a +0 leather armour (64 gold) a +0 robe (22 gold) a +0 plate armour (736 gold) [Shop] Exezicext's Antique Weapon Shoppe a +0 falchion (84 gold) a +4 lajatang of electrocution (1666 gold) a +0 shortbow (84 gold) a +0 shortbow of velocity (182 gold) a +0 hand axe (84 gold) [Shop] Xonurchaxya's Antique Weapon Shop a +4 mace of draining (849 gold) the +7 broad axe "Ynotimm" {chop, Str+4} (1748 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). a +0 glaive (201 gold) a +0 blowgun (77 gold) the +6 short sword "Kohyzxopp" {pain, +Rage MR+} (1661 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It lets you go berserk. a +0 flail (108 gold) a +0 scimitar (124 gold) a +0 dagger (62 gold) a +2 arbalest of velocity (579 gold) a +0 morningstar (124 gold) a +0 executioner's axe (310 gold) a +0 club (31 gold) (0, 0, Orc:2) a +0 dagger (1, 6, Orc:2) a +0 hand axe (1, 29, Orc:2) a +0 war axe a +0 chain mail (2, 6, Orc:2) a +0 trident a +0 flail a +0 plate armour the +5 spear of Demonkind {elec, Str+2 Int+2 Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It affects your intelligence (+2). It affects your dexterity (+4). a +0 robe (2, 7, Orc:2) a +0 dagger a +0 robe a +2 flail of protection a +0 plate armour (2, 21, Orc:2) a tomahawk (2, 29, Orc:2) a +0 dagger a +0 robe (3, 8, Orc:2) a +0 hand axe (4, 18, Orc:2) a tomahawk (5, 16, Orc:2) a cursed +0 mace a +0 dagger a +0 robe a +0 short sword a +0 chain mail a +0 whip a +0 whip a +0 dagger a +0 robe (5, 17, Orc:2) a tomahawk (6, -7, Orc:2) a cursed +0 robe a +0 dagger of venom (6, -6, Orc:2) a +0 ring mail a +0 whip a +0 trident (6, -5, Orc:2) a +0 plate armour a cursed -3 war axe a +0 giant club (6, 16, Orc:2) a +0 club (7, -7, Orc:2) a +0 war axe (7, -3, Orc:2) a large rock (8, 15, Orc:2) a tomahawk (10, 16, Orc:2) 2 large rocks (11, 13, Orc:2) a large rock (13, 4, Orc:2) a large rock (20, -4, Orc:2) a tomahawk (20, -2, Orc:2) a +0 long sword a +0 chain mail (20, 13, Orc:2) a +2 dagger of protection a +0 robe a cursed -2 short sword 6 tomahawks of returning a +0 plate armour a +0 dagger (20, 14, Orc:2) a +0 hand axe a cursed +0 leather armour a +0 flail a +2 dagger of holy wrath a cursed +0 scale mail a cursed -2 long sword a +0 plate armour a +2 great mace of draining a +0 plate armour (20, 15, Orc:2) a +0 club a +0 scimitar a +0 chain mail a +0 dagger a +0 robe a +0 mace a +0 chain mail a +0 flail a +0 ring mail (21, -3, Orc:2) a tomahawk (21, -2, Orc:2) a +1 short sword of venom 5 tomahawks a +0 chain mail (21, 0, Orc:2) a +0 trident a +0 chain mail (21, 14, Orc:2) a +0 halberd a +0 chain mail (22, 0, Orc:2) a tomahawk a +0 hand axe a +0 ring mail (22, 14, Orc:2) a +0 dagger a +0 robe (23, 14, Orc:2) a +0 dagger a +0 ring mail a +0 dagger a +0 leather armour (23, 15, Orc:2) a +1 dagger of venom a +0 robe (24, 1, Orc:2) a tomahawk of returning (25, -1, Orc:2) a +1 plate armour of cold resistance a +0 flail (25, 1, Orc:2) a +0 halberd (26, 1, Orc:2) a +0 hand axe a tomahawk of returning (27, 28, Orc:2) a +0 falchion of holy wrath the +4 chain mail of Satisfaction {rN+ Regen+} It protects you from negative energy. It increases your rate of regeneration. (29, 16, Orc:2) a +0 whip (29, 19, Orc:2) a +0 leather armour a +0 hand axe (29, 20, Orc:2) a +0 chain mail 7 poisoned tomahawks a +0 long sword a cursed -2 mace (30, 15, Orc:2) a +0 leather armour a cursed +0 club (30, 19, Orc:2) a +0 club a +0 dagger (30, 28, Orc:2) the +3 plate armour "Wufis" {Str+2} It affects your strength (+2). (32, -3, Orc:2) a +0 battleaxe a +0 chain mail a +0 club a +0 leather armour (32, 13, Orc:2) a +0 whip (33, -9, Orc:2) a tomahawk (33, -3, Orc:2) a cursed -2 mace a +0 leather armour a +0 dagger a +0 leather armour (34, -9, Orc:2) a +0 dagger a +0 robe (34, -8, Orc:2) a +0 trident a +0 ring mail of cold resistance (35, -9, Orc:2) a +0 flail a +0 plate armour (35, -8, Orc:2) a +0 hand axe a +0 leather armour (35, -7, Orc:2) a +0 flail a +0 short sword a +0 plate armour a +0 hand axe a +0 leather armour (36, -9, Orc:2) a +0 mace a +0 leather armour (36, -7, Orc:2) a cursed +0 flail 3 tomahawks (37, -9, Orc:2) a +0 trident (37, -8, Orc:2) a +0 leather armour (37, -7, Orc:2) a +0 dagger a +0 robe a cursed +0 whip a +0 leather armour (37, 35, Orc:2) a +0 dagger a +0 robe (38, 1, Orc:2) a +0 whip (39, 0, Orc:2) a +0 dagger a +0 robe (39, 1, Orc:2) a +0 whip a +0 trident a +0 chain mail (39, 35, Orc:2) a +0 mace a +0 leather armour (40, 34, Orc:2) a +0 hand axe a +0 chain mail a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) the +1 robe of Cim Pife {rPois Dex-2 SInv} It affects your dexterity (-2). It protects you from poison. It lets you see invisible. (3, -5, Lair:1) a potion of mutation (5, 43, Lair:1) a +0 trident (60, 16, Lair:1) a cursed ring of teleportation Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 buckler a +0 robe a +0 rapier (5, 7, Lair:2) a +0 whip (15, -9, Lair:2) a potion of mutation (18, -23, Lair:2) a potion of lignification (20, -23, Lair:2) a wand of flame (0/48) (21, -23, Lair:2) a +0 falchion of holy wrath a scarf of spirit shield a +4 long sword of electrocution a +5 long sword (21, -22, Lair:2) 2 scrolls of immolation (22, -23, Lair:2) an uncursed ring of see invisible a +3 ring of evasion an uncursed ring of protection from cold a scarf of repulsion an uncursed ring of resist corrosion an uncursed ring of protection from fire a +3 ring of dexterity an uncursed ring of stealth an uncursed ring of flight (22, -21, Lair:2) a scroll of noise (31, -15, Lair:2) a +0 spear (32, -6, Lair:2) a +0 falchion (37, -7, Lair:2) a +0 club (41, -21, Lair:2) a scroll of random uselessness (41, -15, Lair:2) 14 bolts (44, -4, Lair:2) 28 stones (45, -19, Lair:2) a +0 club (45, -11, Lair:2) 13 stones (47, -15, Lair:2) a +0 chain mail (52, 17, Lair:2) a +0 war axe (53, -10, Lair:2) a +0 leather armour (57, -1, Lair:2) a +0 shortbow Level 3 of the Lair of Beasts (0, 0, Lair:3) a +2 dagger of speed (18, -11, Lair:3) an uncursed amulet of harm (30, 0, Lair:3) a +0 dagger (33, -12, Lair:3) a +0 leather armour a +1 great mace of holy wrath (36, -5, Lair:3) a +0 buckler Level 4 of the Lair of Beasts (0, 0, Lair:4) 19 stones (12, 2, Lair:4) 9 poisoned needles (13, -4, Lair:4) a throwing net (33, -32, Lair:4) a potion of mutation (38, -18, Lair:4) the cursed +0 hand axe of Dullness {vamp, Int+5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+5). It has a curse placed upon it. (41, 4, Lair:4) 9 poisoned needles (60, -30, Lair:4) a scroll of noise Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (4, -30, Lair:5) 10 stones (7, -30, Lair:5) a +0 mace (9, 4, Lair:5) a Fen Folio (10, -11, Lair:5) 16 bolts (15, 25, Lair:5) a +0 great sword (20, -15, Lair:5) a +0 robe (22, 2, Lair:5) 8 arrows (29, 7, Lair:5) a +3 hand axe (33, -19, Lair:5) a +0 dagger (68, 6, Lair:5) a +0 rapier Level 6 of the Lair of Beasts (0, 0, Lair:6) a cursed -2 blowgun (9, -44, Lair:6) 22 arrows (9, -3, Lair:6) a cursed +0 leather armour (14, -59, Lair:6) 2 javelins of returning (16, -59, Lair:6) an uncursed ring of flight (21, -41, Lair:6) a +0 hand axe (21, -39, Lair:6) a +0 robe (22, -37, Lair:6) a scroll of immolation (27, -34, Lair:6) a book of Conjurations a book of Necromancy (27, -33, Lair:6) 27 sling bullets (28, -33, Lair:6) 18 arrows (28, -32, Lair:6) 19 arrows (29, -36, Lair:6) a +0 robe (47, -51, Lair:6) a +0 leather armour Level 1 of the Spider Nest (0, 0, Spider:1) a +0 troll leather armour (3, 4, Spider:1) a +0 dire flail (12, -17, Spider:1) a +0 halberd (12, -15, Spider:1) a +0 rapier of electrocution (14, 1, Spider:1) a potion of mutation (14, 16, Spider:1) a +0 halberd (18, -22, Spider:1) 21 stones (24, 12, Spider:1) a +0 leather armour Level 2 of the Spider Nest (0, 0, Spider:2) 5 gold pieces (0, 11, Spider:2) 26 gold pieces (1, -5, Spider:2) a scroll of immolation (1, 1, Spider:2) 8 gold pieces (2, 32, Spider:2) 21 gold pieces (5, 14, Spider:2) 12 gold pieces (6, 21, Spider:2) 27 gold pieces (18, 8, Spider:2) a +0 robe (22, 11, Spider:2) 14 gold pieces (30, 12, Spider:2) 16 gold pieces (31, 31, Spider:2) 14 gold pieces (36, 35, Spider:2) 19 gold pieces