supermoro the Dungeon (0, 0, D) a +0 spear (unseen) (0, 4, D) a +0 plate armour (0, 7, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of crushing a +1 broad axe of freezing a +2 rapier of electrocution (0, 8, D) an uncursed staff of energy (0, 39, D) a +0 shortbow 5 arrows (0, 40, D) a +0 dagger a +0 robe (0, 46, D) an arrow (still there?) a cursed -3 club (still there?)