supermoro the Dungeon [Shop] Wegul's Weapon Boutique 7 arrows (15 gold) a +3 shortbow of flaming (246 gold) the +10 hand axe of Yeast {chop, Int+3} (745 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). 25 bolts (55 gold) 17 stones (18 gold) a +4 quarterstaff of pain (352 gold) a +1 battleaxe of flaming (205 gold) 5 silver javelins (132 gold) the +5 scythe "Finisher" {speed, Str+3} (520 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). a +2 flail of draining (201 gold) 19 sling bullets (104 gold) [Shop] Ygoutuw's Gadget Boutique a wand of confusion (17/48) (156 gold) a wand of iceblast (7/15) (121 gold) a wand of confusion (2/48) (33 gold) a sack of spiders (220 gold) a wand of paralysis (12/24) (154 gold) a wand of scattershot (5/9) (297 gold) a fan of gales (440 gold) a lamp of fire (440 gold) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (6, 2, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a +1 dagger (7, 5, D) 4 meat rations (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (60, 23, D) a +0 scimitar of flaming (61, 0, D) a fan of gales (61, 8, D) a book of the Warp (61, 16, D) an uncursed staff of cold (61, 26, D) an uncursed amulet of harm (62, 0, D) a +3 short sword of venom (62, 1, D) a +0 battleaxe a +0 robe a phantom mirror (62, 8, D) a book of Flames (62, 9, D) an uncursed staff of summoning (62, 16, D) a +2 short sword of venom (62, 17, D) an uncursed ring of resist corrosion (62, 26, D) a +1 hand crossbow of flaming (62, 27, D) a +2 scale mail of cold resistance (63, 16, D) a book of Minor Magic (63, 17, D) an uncursed staff of poison (63, 26, D) the Tome of the Voyage Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Force Lance Conjuration/Translocation 4 d - Dispersal Translocation 6 e - Malign Gateway Summoning/Translocation 7 (63, 27, D) a +6 ring of dexterity (64, 16, D) a +0 leather armour of magic resistance (64, 17, D) an uncursed staff of power (64, 26, D) the +2 arbalest of Irritation {freeze, *Contam rN++ Str-4 Dex+8} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-4). It affects your dexterity (+8). It greatly protects you from negative energy. It causes magical contamination when unequipped. (64, 27, D) a phial of floods (65, 26, D) a lamp of fire (67, 0, D) a +6 blowgun (67, 41, D) 270 gold pieces (still there?) 99 gold pieces (still there?) (68, 0, D) a phantom mirror (68, 1, D) an uncursed ring of protection from cold (68, 41, D) 63 gold pieces (unseen) (69, 36, D) a book of Debilitation (69, 41, D) an arrow (70, 9, D) the cursed +0 spear of Greatest Utility {drain, rN++ MR+ Str-3 Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-3). It affects your intelligence (+2). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (70, 36, D) 4 scrolls of enchant weapon (70, 37, D) a cursed staff of wizardry (71, 8, D) the Incunabulum of Entrancing Stolen Souls Spells Type Level a - Confusing Touch Hexes 1 b - Corpse Rot Necromancy 2 c - Regeneration Charms/Necromancy 3 d - Death Channel Necromancy 6 e - Discord Hexes 8 (71, 9, D) a +6 ring of intelligence a +3 ring of strength (71, 11, D) a +1 short sword of venom (71, 17, D) a +6 blowgun (71, 26, D) a manual of Maces & Flails (71, 27, D) a book of Death (71, 36, D) a +2 halberd of freezing (71, 37, D) a +1 flail of protection (72, 8, D) a +0 long sword of draining (72, 9, D) a +1 flail of holy wrath (72, 16, D) the cursed +2 mace "Gasooni" {crush, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It has a curse placed upon it. (72, 17, D) a +1 battleaxe of flaming (72, 26, D) a +1 chain mail of cold resistance (72, 27, D) an uncursed ring of protection from cold (72, 36, D) an uncursed amulet of the gourmand (72, 37, D) a fan of gales (73, 1, D) a +0 shortbow of freezing (73, 16, D) a +2 trident of venom (73, 17, D) the Papyrus of Sharkskin Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Aura of Abjuration Summoning 5 d - Summon Demon Summoning 5 e - Summon Hydra Summoning 7 (73, 26, D) an uncursed staff of death (73, 27, D) an uncursed staff of cold (73, 36, D) the +10 mace of the Chickpea {pain, rF+ rC+ Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It protects you from fire. It protects you from cold. (73, 37, D) the +7 plate armour of Dithmenos's Whim {rC++} It greatly protects you from cold. (75, 1, D) a book of Summonings