Dungeon Sprint DCSS version 0.21.0-24-g2553a3340b (webtiles) character file. 7 supermoro the Skirmisher (level 1, -11/18 HPs) Began as a Demonspawn Fighter on Jan 22, 2018. Mangled by an ogre ... wielding a +0 giant club (28 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:15 (88 turns). supermoro the Skirmisher (Demonspawn Fighter) Turns: 88, Time: 00:00:15 Health: -11/18 AC: 6 Str: 16 XL: 1 Next: 83% Magic: 1/1 EV: 9 Int: 9 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles c - 3 chunks of flesh f - a ration Skills: * Level 3.6 Fighting * Level 2.5 Long Blades * Level 3.2 Armour + Level 1.0 Dodging Level 2.6 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The jackal closely misses you. The crimson imp picks up a beetle and eats it. The crimson imp blinks! The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. Your scale mail prevents you from hitting the jackal. The jackal is almost dead. The jackal bites you. The jackal barely misses you. You miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal barely misses you. You riposte. You barely miss the jackal. The jackal is almost dead. You hit the jackal. You kill the jackal! Your Dodging skill increases to level 1! You closely miss the ogre. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...))...@Olo.5.+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre, a crimson imp, an orc and a leopard gecko. Vanquished Creatures A goblin (D) 2 hobgoblins (D) A jackal (D) A bat (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | supermoro the Demonspawn Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 82 | D | Noticed an ogre 82 | D | Noticed a crimson imp 87 | D | Reached skill level 1 in Dodging 88 | D | Mangled by an ogre Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.5 Armour | 3 | 3.2 Dodging | 1 | 1.0 Fighting | | 3.6 Shields | | 2.6 Action || total -------------------------++------- Melee: Long sword || 24 Armor: Scale mail || 7 Dodge: Dodged || 15 Rpst.: Long sword || 5